Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 60 | 71 | 93 |
| 1440p QHD | 84 | 110 | 132 | 172 |
| 1080p Full HD | 131 | 171 | 204 | 267 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3080 combination sits at rank 1051 out of 3712 tested combos for Minimum, placing it in the upper 28% of all tested configurations. This is a strong position, though not elite; the data suggests the combo lands firmly in the upper-middle tier of the benchmark database. The percentile rankings for the individual components corroborate this: the CPU sits in the 85th percentile against all CPUs, while the GPU is in the 68th percentile against all GPUs. The disparity between those two percentile figures is telling — the processor is relatively stronger than the graphics card, which matters when analyzing where bottlenecks may appear in this specific game.
How This Combo Ranks
The combo's overall rank of 1051 out of 3712 represents a solid but not dominant result. To contextualize, roughly 28% of all tested combinations outperform this pairing, while 72% fall below it. That places the Ryzen 5 5600F + RTX 3080 in a comfortable position for 1080p and 1440p gaming, but the ranking hints that at 4K the GPU may become the limiting factor. The CPU's 85th percentile status among all processors indicates it is well above the median, while the GPU's 68th percentile shows it is merely above-average — a slight mismatch that becomes visible in the 4K results. The average benchmark scores reinforce this: the CPU's average score of 36,945 versus the GPU's average of 23,172 shows the processor is doing more heavy lifting relative to its peer group than the graphics card.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component dominates at each setting level. At 1920x1080, the CPU is clearly the primary driver of performance. The jump from Low to Ultra settings produces a massive frame rate swing — from 267 FPS down to 131 FPS — which indicates the game is heavily CPU-bound at this resolution, since the GPU is not the limiting factor at lower settings. The processor's Zen 3 architecture with 6 cores and 12 threads appears sufficient to feed the RTX 3080 at 1080p, as evidenced by the 267 FPS Low result. As resolution increases to 2560x1440, the GPU begins to take on more responsibility, but the CPU still has headroom: the Ultra preset at 84 FPS remains well above the playable threshold, showing the graphics card can handle the increased pixel count with the processor keeping pace.
At 3840x2160, the GPU becomes the clear bottleneck. The Ultra preset drops to 45 FPS, below the 60 FPS playable threshold, while the Medium preset maintains 71 FPS with a minimum of 60 FPS. This pattern — where the gap between Low and Ultra narrows as resolution climbs — is classic GPU-bound behavior. At 4K Low, the combo still manages 93 FPS, but the Ultra preset's 45 FPS is only 48% of the Low result, demonstrating the graphics card's limitations at extreme settings. The RTX 3080's 10 GB of GDDR6X memory and 320-bit bus width provide 760.3 GB/s of bandwidth, which is substantial, but the 68th percentile GPU ranking suggests it cannot sustain Ultra settings at 4K in this title. The CPU's role at 4K is secondary; even with the processor's strong single-thread score of 2,872 in Passmark, it cannot compensate for the GPU's inability to render Ultra geometry at that pixel count.
Measured FPS Breakdown
At 1920x1080, the measured results are consistently high across all presets. The Low preset delivers an average of 267 FPS, with no minimum or maximum recorded. The Medium preset shows an average of 204 FPS, with a minimum of 174 FPS and a maximum of 235 FPS — a tight range suggesting stable frame pacing. The High preset averages 171 FPS, while the Ultra preset dips to 131 FPS. Even the lowest figure at 1080p is more than double the 60 FPS playable threshold, indicating this resolution is not stressful for the combo.
Moving to 2560x1440, the numbers remain strong but show more variation. Low averages 172 FPS, Medium averages 132 FPS with a minimum of 112 FPS and maximum of 151 FPS, High averages 110 FPS, and Ultra averages 84 FPS. The delta between Low and Ultra here is 88 FPS, a larger drop than the 136 FPS delta at 1080p, but the absolute values are still comfortably above 60 FPS at every preset. The Medium preset's minimum of 112 FPS is particularly noteworthy — it exceeds the average of the High preset at 110 FPS, showing that the jump from Medium to High is not uniform in its performance cost.
At 3840x2160, the picture changes dramatically. Low averages 93 FPS, Medium averages 71 FPS with a minimum of 60 FPS and maximum of 82 FPS, High averages 60 FPS exactly, and Ultra falls to 45 FPS. The Medium preset's minimum of 60 FPS is right at the playable threshold, while the High preset's average of 60 FPS means some frames will dip below that mark. The Ultra preset at 45 FPS is the only result that is definitively unplayable. The step from Medium to High costs 11 FPS, while the step from High to Ultra costs 15 FPS — the latter being the largest single-preset drop in the entire dataset, confirming that Ultra settings at 4K overwhelm the GPU.
The Verdict
The verdict by resolution is clear. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold, with the Ultra preset averaging 131 FPS. At 2560x1440, all four presets also remain playable, with Ultra averaging 84 FPS. At 3840x2160, the playable settings are Low, Medium, and High, with High averaging exactly 60 FPS. The Ultra preset at 4K is not playable, averaging 45 FPS. Therefore, this PC can run Minimum at 1080p and 1440p at maximum settings, and at 4K it can run at High settings with an average of 60 FPS, though the minimum frame rate is not recorded for that preset. The Medium preset at 4K offers a more stable experience with a recorded minimum of 60 FPS and an average of 71 FPS, making it the safer choice for consistent performance at that resolution.
FAQ
Q: Can this combo run Minimum at 4K with Ultra settings?
A: No. The Ultra preset at 3840x2160 averages 45 FPS, which is below the 60 FPS playable threshold. The highest playable setting at 4K is High, which averages exactly 60 FPS.
Q: What is the best setting at 2560x1440?
A: The Ultra preset at 1440p averages 84 FPS, making it the best setting that remains at or above 60 FPS. All four presets at this resolution are playable, but Ultra provides the highest visual quality while still clearing the threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 5600F has an average benchmark score of 36,945. Its nearest rival, the Intel Core Ultra 5 225, scores 36,938 with a delta of 0%. The AMD Ryzen 5 5500X3D scores 37,018 (0.2% higher), the AMD Ryzen AI 7 PRO 450 scores 37,093 (0.4% higher), and the Intel Core i9-12900T scores 37,112 (0.5% higher). The CPU is effectively tied with these alternatives.
Q: Is the GPU a bottleneck at any resolution?
A: Yes, at 3840x2160 with Ultra settings. The GPU's 68th percentile ranking among all GPUs, combined with the 45 FPS Ultra result at 4K, indicates the graphics card is the limiting factor at that resolution and preset. At 1080p and 1440p, the CPU is more likely to be the constraint.
Q: What is the lowest recorded frame rate for this combo?
A: The lowest recorded minimum is 60 FPS, which appears in two places: the 3840x2160 Medium preset (minimum 60 FPS) and the 2560x1440 Medium preset (minimum 112 FPS). The 3840x2160 High preset has an average of 60 FPS but no minimum recorded, so it may dip below 60.
Q: How many total combos were tested for this game?
A: The database includes 3,712 tested combos for Minimum. This combo ranks 1051st, meaning it outperforms approximately 2,661 other combinations.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 131 FPS. At 2560x1440, the best setting is also Ultra, averaging 84 FPS. At 3840x2160, the best setting is High, which averages exactly 60 FPS. However, the Medium preset at 4K offers a higher minimum frame rate (60 FPS) with an average of 71 FPS, making it the more reliable choice for consistent 60 FPS gameplay despite being one preset lower in visual quality. For users prioritizing frame rate stability over maximum settings at 4K, Medium is the recommended choice; for those who prefer higher visual fidelity and accept an average of 60 FPS with potential dips, High is viable.
Similar Performance Alternatives
For the CPU, the nearest rivals are clustered within 0.5% of the Ryzen 5 5600F's average score of 36,945. The Intel Core Ultra 5 225 matches it exactly with a 0% delta. The AMD Ryzen 5 5500X3D is 0.2% faster, the AMD Ryzen AI 7 PRO 450 is 0.4% faster, and the Intel Core i9-12900T is 0.5% faster. In practice, any of these processors would produce nearly identical frame rates in Minimum, as the differences are within measurement noise.
For the GPU, the RTX 3080's nearest rivals are also extremely close. The NVIDIA P106-100 scores 23,249 with a -0.3% delta, the AMD Radeon Pro Vega 16 scores 23,250 with a -0.3% delta, the AMD Radeon RX 6600M scores 23,273 with a -0.4% delta, and the AMD Radeon R9 M290X scores 23,276 with a -0.4% delta. These four GPUs are statistically indistinguishable from the RTX 3080 in average benchmark score, meaning they would deliver comparable performance in Minimum. However, the RTX 3080's 10 GB memory capacity and 760.3 GB/s bandwidth may give it an edge in memory-intensive scenarios that the benchmark scores do not fully capture. The practical takeaway is that swapping the CPU or GPU for any of these near-identical alternatives would not meaningfully change the playability verdicts at any resolution.