Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
165 FPS
Ultra 1080p Measured
81 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
28 FPS
9.4ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 36,945
Graphics Card
Required 27,663
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 37 44 57
1440p QHD 52 68 81 106
1080p Full HD 81 106 126 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 106
1920x1080 Low 165
1920x1080 Medium 126
1920x1080 Ultra 81
2560x1440 High 68
2560x1440 Low 106
2560x1440 Medium 81
2560x1440 Ultra 52
3840x2160 High 37
3840x2160 Low 57
3840x2160 Medium 44
3840x2160 Ultra 28

Performance Analysis: Minimum on Your System

Minimum is a 2014 third-person shooter with modest engine demands, and the combination of an AMD Ryzen 5 5600F with an Intel Arc B580 delivers a clear performance picture across the three tested resolutions. The measured frame rates show that this PC is fully capable of running the game at 1080p with every preset, including Ultra, while 1440p remains playable at Medium and High, but 4K falls short of the 60 FPS threshold at all settings.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which produces an average frame rate of 81 FPS. This is the highest quality setting available in the benchmark, and the system clears the 60 FPS playable threshold with a comfortable margin. The data shows that at 1080p, the CPU and GPU combination has enough headroom to run the game at maximum visual fidelity without dropping below playable levels.

At 2560x1440, the best settings that maintain at least 60 FPS are High, with an average frame rate of 68 FPS. While Low and Medium also exceed the 60 FPS threshold, High represents the most visually demanding preset that still delivers smooth gameplay at this resolution. The Ultra preset at 1440p falls to 52 FPS on average, which is below the playable threshold, so it cannot be recommended for a consistent 60 FPS experience.

At 3840x2160, no settings preset achieves the 60 FPS target. The closest is Low, which averages 57 FPS — just 3 FPS short of the threshold — while Medium drops to 44 FPS, High to 37 FPS, and Ultra to 28 FPS. The verdict data confirms that 4K is not playable with this hardware configuration, regardless of visual settings.

CPU and GPU Roles

The performance scaling across resolutions and presets reveals how the workload shifts between the AMD Ryzen 5 5600F and the Intel Arc B580. At 1080p, the system produces 165 FPS on Low settings, which drops to 106 FPS on High and 81 FPS on Ultra. This pattern indicates that at lower resolutions, the GPU is the primary limiter — as settings increase, the frame rate drops proportionally with the added graphical load, while the CPU has enough headroom to feed the GPU effectively.

Moving to 1440p, the frame rates scale as expected with resolution. Low settings deliver 106 FPS at 1080p but 106 FPS at 1440p as well — interestingly, the same number — which suggests that at Low settings, the game is not heavily GPU-bound at either resolution. However, at Medium settings, the frame rate drops from 126 FPS at 1080p to 81 FPS at 1440p, a reduction of roughly 36%, which aligns closely with the increase in pixel count. This indicates the GPU becomes more influential as settings rise.

At 4K, the GPU bottleneck becomes severe. Even Low settings only achieve 57 FPS, and the scaling from 1440p Low (106 FPS) to 4K Low (57 FPS) shows a roughly 46% reduction. The Ultra preset at 4K produces just 28 FPS, compared to 52 FPS at 1440p and 81 FPS at 1080p. This steep decline across resolutions confirms that the Intel Arc B580 is the limiting factor at high pixel counts, while the Ryzen 5 5600F’s six cores and twelve threads are sufficient to avoid CPU bottlenecks in this title.

The benchmark data also shows that the CPU’s role is more prominent at lower resolutions and settings, where the GPU is not saturated. At 1080p Low, the system hits 165 FPS, a figure that relies on the CPU’s single-thread performance to maintain high frame rates. At 4K Ultra, the GPU is clearly overwhelmed, and the frame rate collapses to 28 FPS, indicating that no amount of CPU headroom can compensate for the GPU’s pixel throughput limits.

Similar Performance Alternatives

Looking at the nearest rivals for both components provides context for what other hardware would behave similarly in this game. The AMD Ryzen 5 5600F has an average benchmark score of 36945, placing it in the 85th percentile among all CPUs. Its closest competitors are the Intel Core Ultra 5 225 with a score of 36938 (0% delta), the AMD Ryzen 5 5500X3D with 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 with 37093 (-0.4% delta), and the Intel Core i9-12900T with 37112 (-0.5% delta). In practical terms, any of these CPUs would deliver nearly identical frame rates in Minimum, since the game’s CPU demands are modest and all these processors fall within a fraction of a percent of each other in synthetic benchmarks.

For the Intel Arc B580, the average benchmark score is 23021, placing it in the 68th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 580 2048SP with a score of 23061 (-0.2% delta), the NVIDIA GeForce RTX 2080 with 22895 (0.6% delta), the NVIDIA GeForce RTX 3080 with 23172 (-0.7% delta), and the NVIDIA P106-100 with 23249 (-1% delta). The delta values are remarkably small, meaning that swapping the Arc B580 for any of these cards would result in nearly identical performance in Minimum. The RTX 3080, despite being a higher-tier card in other contexts, scores only 0.7% higher in aggregate benchmarks, so users with that GPU would see essentially the same frame rates in this title.

The data suggests that the combination of the Ryzen 5 5600F and Arc B580 is well balanced for this game. Since the CPU’s nearest rivals all score within 0.5% of each other, and the GPU’s nearest rivals within 1%, the measured FPS figures would be representative of any of these alternative pairings. For instance, a system with an Intel Core Ultra 5 225 and an RTX 2080 would produce frame rates within a couple of FPS of the tested configuration at every resolution and preset.

The Verdict

The verdict data is unambiguous: this PC can run Minimum at 1080p and 1440p, but not at 4K. At 1920x1080, all four presets — Low, Medium, High, and Ultra — are listed as playable, with the best settings being Ultra at 81 FPS average. This is the ideal experience for this hardware: maximum visual quality with frame rates well above the 60 FPS threshold.

At 2560x1440, three presets are playable: High at 68 FPS, Low at 106 FPS, and Medium at 81 FPS. The best playable setting is High, delivering a solid 68 FPS average. Ultra at this resolution is not playable, as it falls to 52 FPS average.

At 3840x2160, no presets are playable. The highest average frame rate is 57 FPS on Low settings, which is just below the 60 FPS threshold. Medium, High, and Ultra all fall further behind, with averages of 44 FPS, 37 FPS, and 28 FPS respectively. The verdict explicitly lists no playable settings at 4K.

For users targeting 60 FPS as the minimum acceptable frame rate, the recommended configuration is 1080p Ultra or 1440p High. The system has enough performance headroom at 1080p to handle the game’s maximum settings, and at 1440p it can still deliver high-quality visuals without sacrificing smoothness. 4K gaming is not viable with this hardware, and users who prioritize resolution over frame rate would need to accept sub-60 FPS performance, even on the lowest settings.

Measured FPS Breakdown

The complete measured frame rate data provides a granular view of performance across all tested configurations.

At 3840x2160, the results are as follows:

  • Ultra: average 28 FPS (min and max not recorded)
  • High: average 37 FPS (min and max not recorded)
  • Medium: average 44 FPS, with min 37 FPS and max 50 FPS
  • Low: average 57 FPS (min and max not recorded)

At 2560x1440:

  • Ultra: average 52 FPS (min and max not recorded)
  • High: average 68 FPS (min and max not recorded)
  • Medium: average 81 FPS, with min 69 FPS and max 93 FPS
  • Low: average 106 FPS (min and max not recorded)

At 1920x1080:

  • Ultra: average 81 FPS (min and max not recorded)
  • High: average 106 FPS (min and max not recorded)
  • Medium: average 126 FPS, with min 107 FPS and max 145 FPS
  • Low: average 165 FPS (min and max not recorded)

The Medium preset is the only one where min and max frame rates were captured at all three resolutions. At 1080p Medium, the frame rate ranges from 107 FPS to 145 FPS, which shows a 38 FPS spread. At 1440p Medium, the range narrows to 69 FPS to 93 FPS — a 24 FPS spread. At 4K Medium, the range is 37 FPS to 50 FPS — a 13 FPS spread. This pattern suggests that frame pacing becomes more consistent at higher resolutions, likely because the GPU is the dominant bottleneck and reduces CPU-side frame time variability.

The average frame rates across settings follow a consistent hierarchy at every resolution: Low > Medium > High > Ultra. The gap between Low and Ultra is substantial: at 1080p, the difference is 84 FPS (165 vs 81); at 1440p, it is 54 FPS (106 vs 52); and at 4K, it is 29 FPS (57 vs 28). The diminishing returns at higher resolutions indicate that the GPU’s raw throughput limits become increasingly binding as pixel count rises.

FAQ

Q: Can this PC run Minimum at 1080p with maximum settings?

A: Yes. At 1920x1080, the Ultra preset achieves an average frame rate of 81 FPS, which is above the 60 FPS playable threshold. All four presets (Low, Medium, High, Ultra) are listed as playable at this resolution.

Q: What is the best playable setting at 1440p?

A: At 2560x1440, the best playable setting is High, which produces an average of 68 FPS. Low and Medium are also playable at 106 FPS and 81 FPS respectively, but Ultra falls below the threshold at 52 FPS.

Q: Is 4K playable with this hardware?

A: No. At 3840x2160, no settings preset reaches the 60 FPS threshold. The highest average frame rate is 57 FPS on Low settings, which is just short of playable. Medium averages 44 FPS, High 37 FPS, and Ultra 28 FPS.

Q: How does the Intel Arc B580 compare to its closest rivals in this game?

A: The Arc B580 has an average benchmark score of 23021, with nearest rivals including the AMD Radeon RX 580 2048SP (23061, -0.2% delta), NVIDIA GeForce RTX 2080 (22895, 0.6% delta), and NVIDIA GeForce RTX 3080 (23172, -0.7% delta). These small deltas mean all these GPUs would produce nearly identical frame rates in Minimum.

Q: What CPU performance level does the Ryzen 5 5600F offer relative to alternatives?

A: The Ryzen 5 5600F scores 36945 on average, placing it in the 85th percentile of all CPUs. Its nearest rivals — Intel Core Ultra 5 225, AMD Ryzen 5 5500X3D, AMD Ryzen AI 7 PRO 450, and Intel Core i9-12900T — all score within 0.5% of this figure, so any of these CPUs would deliver equivalent performance in this game.

Q: What frame rates can be expected on Medium settings across resolutions?

A: At 1080p Medium, the average is 126 FPS (min 107 FPS, max 145 FPS). At 1440p Medium, the average is 81 FPS (min 69 FPS, max 93 FPS). At 4K Medium, the average drops to 44 FPS (min 37 FPS, max 50 FPS). Only Medium settings have recorded min and max values in the benchmark data.