Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
76 FPS

1440p (2K / QHD)

Low 1440p Measured
100 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
54 FPS
Ultra 4K Measured
26 FPS
10ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 36,945
Graphics Card
Required 27,663
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 35 41 54
1440p QHD 49 65 77 100
1080p Full HD 76 100 119 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 100
1920x1080 Low 156
1920x1080 Medium 119
1920x1080 Ultra 76
2560x1440 High 65
2560x1440 Low 100
2560x1440 Medium 77
2560x1440 Ultra 49
3840x2160 High 35
3840x2160 Low 54
3840x2160 Medium 41
3840x2160 Ultra 26

Performance Analysis: Minimum on Your System

AMD Ryzen 5 5600F + AMD Radeon RX 6600 is a capable pairing for Minimum, a third-person shooter from 2014. Benchmark data shows this combo delivers smooth frame rates at 1080p and 1440p, while 4K gaming remains out of reach at playable settings. The CPU’s 6-core/12-thread Zen 3 design and the GPU’s RDNA 2 architecture combine for a balanced experience, with the GPU acting as the primary bottleneck at higher resolutions. Below is a detailed breakdown of how this hardware stacks up.

FAQ

*Q: What is the combo’s overall ranking among all tested hardware combinations for Minimum?*

A: The AMD Ryzen 5 5600F and Radeon RX 6600 pairing ranks 2885th out of 3712 tested combos, placing it in the lower-middle portion of the benchmark database for this specific game.

*Q: Can this system run Minimum at 1920x1080 with maximum settings?*

A: Yes. At 1080p with Ultra settings, the measured average frame rate is 76 FPS, which exceeds the 60 FPS playable threshold. The verdict data confirms all four presets (Low, Medium, High, Ultra) are playable at this resolution.

Q: What is the best playable setting at 2560x1440?

A: High settings at 1440p deliver an average of 65 FPS, making it the most demanding playable preset. Low (100 FPS) and Medium (77 FPS) also clear the threshold, but Ultra drops to 49 FPS and is not considered playable.

Q: Is 4K resolution viable with this hardware?

A: No. At 3840x2160, the highest average frame rate is 54 FPS on Low settings, which still falls below the 60 FPS threshold. Medium produces 41 FPS, High produces 35 FPS, and Ultra produces 26 FPS. No settings are listed as playable at this resolution.

Q: How does the CPU compare to its nearest rivals in general benchmark scores?

A: The Ryzen 5 5600F has an average benchmark score of 36945. Its closest competitor, the Intel Core Ultra 5 225, scores 36938 (a 0% difference). The AMD Ryzen 5 5500X3D scores 37018 (-0.2% delta) and the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4% delta). The Intel Core i9-12900T scores 37112 (-0.5% delta).

Q: What is the GPU’s standing compared to similar graphics cards?

A: The Radeon RX 6600 has an average benchmark score of 19036 and sits in the 63rd percentile of all GPUs. Its nearest rival by score is the NVIDIA Quadro K6000 at 19030 (0% delta), followed by the GeForce RTX 4050 Mobile at 19049 (-0.1% delta), the Tesla K20m at 19089 (-0.3% delta), and the RTX 2000 Ada Generation at 18954 (0.4% delta).

CPU and GPU Roles

The division of labor between the Ryzen 5 5600F and the Radeon RX 6600 shifts noticeably across resolutions. At 1920x1080, the GPU is the limiting factor in the most demanding preset, but the CPU’s headroom is still evident. The frame rate drops from 156 FPS on Low to 76 FPS on Ultra, a 51% reduction. This scaling indicates the GPU is doing progressively heavier work as visual fidelity increases. The CPU, with its 6 cores and 12 threads based on Zen 3, maintains enough throughput to keep up at these settings, evidenced by the fact that even at Ultra the system stays above 60 FPS.

Moving to 2560x1440, the GPU’s role becomes more pronounced. The average frame rates are 100 FPS (Low), 77 FPS (Medium), 65 FPS (High), and 49 FPS (Ultra). The gap between Low and Ultra is 51 FPS, a 51% reduction. The High preset still clears the 60 FPS threshold, but the drop to 49 FPS at Ultra suggests the GPU is running out of shader and memory bandwidth headroom. The RX 6600’s 8 GB of GDDR6 memory on a 128-bit bus (224.0 GB/s) is likely a contributing factor at this resolution with higher texture loads.

At 3840x2160, the GPU becomes the dominant bottleneck. The highest average frame rate is 54 FPS on Low, which is still below the playable threshold. The scaling from Low to Ultra shows a decline from 54 FPS to 26 FPS, a 52% reduction. This pattern confirms that the RX 6600, with its 1792 shading units and 64 ROPs, does not have enough raw pixel throughput for 4K gaming in Minimum. The CPU, meanwhile, has plenty of performance in reserve; its benchmark scores (single-thread 2872, multithread 19236) are more than sufficient for the game’s demands at any resolution. The data shows the GPU is the limiting component once resolution exceeds 1440p.

How This Combo Ranks

The combo’s rank of 2885 out of 3712 tested combinations places it in the 22nd percentile of all systems tested for Minimum. This is a modest result, but it does not tell the whole story because the ranking includes systems with far more powerful hardware. Within the context of this specific CPU-GPU pairing, the benchmark data indicates that the combination is well-suited for 1080p gaming and reasonably capable at 1440p with adjusted settings.

The CPU’s percentile of 85 (vs. all CPUs) and the GPU’s percentile of 63 (vs. all GPUs) suggest a slight imbalance: the processor is relatively stronger than the graphics card. This is reflected in the measured frame rates, where the GPU consistently becomes the limiting factor as resolution increases. At 1080p, the combo delivers an average of 76 FPS at Ultra, which is 27% higher than the 60 FPS threshold. At 1440p, the best playable preset (High) yields 65 FPS, just 8% above the threshold. At 4K, no preset reaches the threshold.

Compared to other combos in the database, this system is positioned in the lower half, but for a game released in 2014, the performance is more than adequate for mainstream displays. The rank reflects the overall field, including systems with high-end GPUs that achieve 200+ FPS at 1080p. For a mid-range pairing, the Ryzen 5 5600F and RX 6600 deliver consistent results that align with the GPU’s 63rd percentile standing.

The Verdict

Yes, this PC can run Minimum comfortably at 1080p and 1440p, but not at 4K. The verdict data is clear:

  • 1920x1080: All four settings — Low (156 FPS), Medium (119 FPS), High (100 FPS), and Ultra (76 FPS) — are playable. The best setting is Ultra, with an average of 76 FPS.
  • 2560x1440: Three settings are playable: Low (100 FPS), Medium (77 FPS), and High (65 FPS). Ultra at 49 FPS falls below the 60 FPS threshold. The best setting is High at 65 FPS.
  • 3840x2160: No settings are playable. The closest is Low at 54 FPS, which is still 10% below the threshold. Medium (41 FPS), High (35 FPS), and Ultra (26 FPS) are all well below playable levels.

For a 60 Hz monitor, this system is fully capable at 1080p with maximum settings and at 1440p with High settings. Users with a 144 Hz display can take advantage of the higher frame rates at 1080p on Low (156 FPS) or Medium (119 FPS) settings. The GPU’s 8 GB VRAM is sufficient for this game’s textures at 1080p and 1440p, but the 4K results indicate a hard limit on resolution rather than a settings issue.

Similar Performance Alternatives

If the Ryzen 5 5600F were replaced with a comparable CPU, the overall performance in Minimum would remain nearly identical. The nearest CPU rivals, based on average benchmark scores, are:

  • Intel Core Ultra 5 225: avgScore 36938, delta 0% — essentially identical performance.
  • AMD Ryzen 5 5500X3D: avgScore 37018, delta -0.2% — a negligible 0.2% slower.
  • AMD Ryzen AI 7 PRO 450: avgScore 37093, delta -0.4% — a small 0.4% slower.
  • Intel Core i9-12900T: avgScore 37112, delta -0.5% — a tiny 0.5% slower.

Any of these CPUs would produce frame rates within 1% of the Ryzen 5 5600F in CPU-bound scenarios. However, in Minimum, the GPU is the bottleneck at higher resolutions, so the CPU choice has minimal impact on the measured FPS at 1440p and 4K.

On the GPU side, the nearest rivals to the RX 6600 are:

  • NVIDIA Quadro K6000: avgScore 19030, delta 0% — identical average score.
  • NVIDIA GeForce RTX 4050 Mobile: avgScore 19049, delta -0.1% — effectively the same performance.
  • NVIDIA Tesla K20m: avgScore 19089, delta -0.3% — 0.3% slower.
  • NVIDIA RTX 2000 Ada Generation: avgScore 18954, delta 0.4% — 0.4% faster.

These GPUs would deliver nearly the same frame rates as the RX 6600 in Minimum. The Quadro K6000 is a workstation card with different driver optimizations, but its raw score matches the RX 6600. The RTX 4050 Mobile is a laptop GPU with similar performance, making it a viable alternative in a mobile form factor. The Tesla K20m is another compute-oriented card. The RTX 2000 Ada Generation is the only rival that is slightly faster, but the delta is under 1%, so the playable settings at each resolution would not change.

Best Settings per Resolution

Based on the measured FPS data and the 60 FPS playable threshold, the optimal settings for each resolution are:

  • 1920x1080: Ultra — 76 FPS average. This is the highest quality preset that maintains an average above 60 FPS. The system has 16 FPS of headroom, ensuring that most scenes stay fluid.
  • 2560x1440: High — 65 FPS average. This is the most demanding preset that clears the threshold. It provides a 5 FPS buffer over the 60 FPS target, which is adequate for a game from 2014 with moderate complexity.
  • 3840x2160: No playable setting. The best average is 54 FPS on Low, which is below the threshold. Lowering settings further does not yield a playable result, and the Medium preset at 41 FPS is significantly worse.

For users prioritizing frame rate over visuals, 1080p Low (156 FPS) and Medium (119 FPS) offer excellent responsiveness for high-refresh-rate displays. At 1440p, Medium (77 FPS) provides a more comfortable margin above 60 FPS than High (65 FPS). The data shows that the GPU’s performance cliff occurs between High and Ultra at 1440p, and between Low and Medium at 4K.

Measured FPS Breakdown

The complete measured FPS data for this combo is as follows:

1920x1080:

  • Low: avg 156 FPS (min/max not recorded)
  • Medium: avg 119 FPS, min 101 FPS, max 137 FPS
  • High: avg 100 FPS (min/max not recorded)
  • Ultra: avg 76 FPS (min/max not recorded)

This resolution shows the widest performance range. The jump from Low to Medium is a 24% drop (156 to 119 FPS), while the jump from High to Ultra is another 24% drop (100 to 76 FPS). The Medium preset’s minimum of 101 FPS indicates that even in demanding scenes, the system stays well above the 60 FPS threshold.

2560x1440:

  • Low: avg 100 FPS (min/max not recorded)
  • Medium: avg 77 FPS, min 65 FPS, max 88 FPS
  • High: avg 65 FPS (min/max not recorded)
  • Ultra: avg 49 FPS (min/max not recorded)

At 1440p, the scaling is steeper. The Medium preset’s minimum of 65 FPS is exactly at the playable threshold, meaning occasional dips could occur. The High preset at 65 FPS average has no recorded min/max, but it is likely close to the Medium minimum. Ultra at 49 FPS is clearly not playable, with a 18% deficit below the 60 FPS target.

3840x2160:

  • Low: avg 54 FPS (min/max not recorded)
  • Medium: avg 41 FPS, min 35 FPS, max 48 FPS
  • High: avg 35 FPS (min/max not recorded)
  • Ultra: avg 26 FPS (min/max not recorded)

At 4K, all presets fail to reach 60 FPS. The Low preset at 54 FPS is the closest, but it is still 10% below the target. The Medium preset shows a minimum of 35 FPS and a maximum of 48 FPS, indicating inconsistent frame pacing. The Ultra preset at 26 FPS is effectively unplayable for a third-person shooter, where smooth camera movement is essential. The data conclusively shows that this resolution is beyond the capabilities of the RX 6600 in this game.