Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
82 FPS
Ultra 1080p Measured
40 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
28 FPS
Ultra 4K Measured
14 FPS
18.9ms Frame Time
28ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 36,945
Graphics Card
Required 27,663
Your GPU 28,766

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 18 22 28
1440p QHD 26 34 40 53
1080p Full HD 40 53 63 82

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 53
1920x1080 Low 82
1920x1080 Medium 63
1920x1080 Ultra 40
2560x1440 High 34
2560x1440 Low 53
2560x1440 Medium 40
2560x1440 Ultra 26
3840x2160 High 18
3840x2160 Low 28
3840x2160 Medium 22
3840x2160 Ultra 14

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The recorded data for this CPU and GPU combination in Minimum spans three resolutions and four quality presets. The measurements are consistent with a system that is heavily constrained by graphics workload at higher resolutions, while still offering a narrow window of playability at 1080p.

At 3840x2160, the results are uniformly below any playable threshold. The Low preset averages 28 FPS, which is the best result at this resolution. The Medium preset averages 22 FPS, with a minimum of 19 FPS and a maximum of 25 FPS, showing tight but low performance. High settings drop to an 18 FPS average, and Ultra falls to 14 FPS. None of these figures approach 60 FPS, and the gap between Low and Ultra is 14 FPS, indicating that the GPU is the dominant bottleneck.

At 2560x1440, performance improves but remains short of playable. Low settings reach a 53 FPS average, which is the strongest result at this resolution. Medium averages 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. High settings average 34 FPS, and Ultra averages 26 FPS. The spread from Low to Ultra is 27 FPS, and even the best preset falls 7 FPS short of the 60 FPS target.

At 1920x1080, the combination finally crosses the playable line. Low settings deliver an 82 FPS average, which is the highest recorded figure in the entire dataset. Medium settings average 63 FPS, with a minimum of 53 FPS and a maximum of 72 FPS, meaning the average clears 60 FPS but the minimum dips below it. High settings average 53 FPS, and Ultra averages 40 FPS. The difference between Low and Ultra at 1080p is 42 FPS, the largest preset spread recorded.

The min/max data is only recorded for the Medium preset at each resolution. At 1080p Medium, the 53 FPS minimum confirms that frame pacing can briefly fall below the playable threshold even though the average is acceptable. At 1440p Medium, the 34 FPS minimum and 46 FPS maximum show a relatively narrow band, while at 2160p Medium, the 19 FPS minimum and 25 FPS maximum indicate a compressed but consistently low experience.

Best Settings per Resolution

The database records no playable settings at either 3840x2160 or 2560x1440. At those resolutions, every preset fails to reach the 60 FPS playable threshold, so there is no best settings recommendation to make.

At 1920x1080, the most demanding preset that stays at or above 60 FPS on average is Medium, with an average of 63 FPS. This is the only resolution where a playable configuration exists. Low settings also clear the threshold with an 82 FPS average, but Medium is the higher quality option that still maintains an average above 60 FPS. High settings fall to 53 FPS, and Ultra drops to 40 FPS, so neither can be recommended for a 60 FPS experience.

The 1080p Medium result is the key takeaway: it offers a 63 FPS average, but the recorded 53 FPS minimum means that demanding scenes can momentarily drop below 60 FPS. For a strictly locked 60 FPS experience, Low settings at 1080p would be the safer choice, since they average 82 FPS and leave more headroom above the minimum.

CPU and GPU Roles

The data shows a clear shift in component roles as resolution changes. At 3840x2160, the performance is almost entirely GPU-bound. The difference between Low and Ultra is only 14 FPS, and even the Low preset cannot exceed 28 FPS. This pattern indicates that the Radeon RX 570 is saturated by the pixel workload at 4K, and the Ryzen 5 5600F is not the limiting factor.

At 2560x1440, the GPU remains the primary constraint, but the preset scaling widens. Low settings average 53 FPS, while Ultra averages 26 FPS, a 27 FPS spread. The fact that Low cannot reach 60 FPS at 1440p confirms that the GPU is still the bottleneck; a stronger CPU alone would not close this gap because the graphics card is already maxed out.

At 1920x1080, the picture becomes more balanced. The 42 FPS difference between Low and Ultra is the largest preset spread in the dataset, which suggests that the CPU has enough headroom to feed the GPU at lower resolutions, and the graphics card determines the frame rate as settings increase. The 82 FPS Low result indicates that the Ryzen 5 5600F is capable of driving high frame rates when the GPU is not heavily loaded. The 63 FPS Medium average and the 53 FPS minimum further indicate that the RX 570 is the component that determines whether the game stays playable, since the CPU can maintain the workload but the GPU occasionally drops below the target.

The scaling between resolutions reinforces this interpretation. At Low settings, moving from 1080p to 1440p drops the average from 82 to 53 FPS, a 35% reduction. Moving from 1440p to 2160p drops it from 53 to 28 FPS, a 47% reduction. At Medium settings, the drops are from 63 to 40 to 22 FPS, and at High settings from 53 to 34 to 18 FPS. These steep declines with resolution are characteristic of a GPU-limited system. The CPU's role is most visible at 1080p Low, where the 82 FPS result shows it can support high frame rates, but the GPU's limitations dominate at every resolution above that.

The Verdict

The recorded data answers the question directly: this system can run Minimum at 1920x1080 on Medium settings with a 63 FPS average, which clears the 60 FPS playable threshold. It also runs at 1080p Low with an 82 FPS average, offering a more comfortable margin. At 1080p High, the average falls to 53 FPS, and at Ultra it drops to 40 FPS, so those presets do not meet the playable threshold.

At 2560x1440, no preset reaches 60 FPS. The best result is Low at 53 FPS, which is 7 FPS short of playable. At 3840x2160, the situation is worse, with Low averaging only 28 FPS and Ultra dropping to 14 FPS. The verdict by resolution is therefore: playable at 1080p on Low and Medium, not playable at 1440p or 2160p on any preset.

For a player targeting a consistent 60 FPS experience, the safest configuration is 1080p Low, because the 82 FPS average provides substantial headroom above the threshold. The 1080p Medium preset is technically playable by average, but its 53 FPS minimum means some scenes will fall below 60 FPS. The data does not support any 1440p or 4K configuration as a playable option.

FAQ

Q: Can this system run the game at 60 FPS on Ultra settings?

A: No. At 1920x1080 Ultra, the average is 40 FPS. At 2560x1440 Ultra, it is 26 FPS, and at 3840x2160 Ultra, it is 14 FPS.

Q: What is the best playable settings combination?

A: At 1920x1080, Medium settings average 63 FPS, which is the highest quality preset that clears the 60 FPS average threshold. Low settings average 82 FPS but offer lower visual quality.

Q: Is 1440p playable with this hardware?

A: No. The best 1440p result is 53 FPS at Low settings, which falls 7 FPS short of the 60 FPS playable threshold.

Q: Why does the Medium preset at 1080p have a minimum FPS below 60?

A: The recorded minimum for 1080p Medium is 53 FPS, while the average is 63 FPS. This indicates that frame times vary during play, and some scenes drop below the average.

Q: How does the GPU compare to its nearest rivals?

A: The RX 570 has an average benchmark score of 28766. The AMD Radeon RX 6800M scores 28874, which is 0.4% higher. The AMD Radeon RX 470 scores 28996, which is 0.8% higher. The AMD Radeon R9 M295X scores 28580, which is 0.7% lower, and the NVIDIA Quadro RTX 8000 scores 28421, which is 1.2% lower.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 5600F has an average benchmark score of 36945. The Intel Core Ultra 5 225 scores 36938, essentially identical at 0% delta. The AMD Ryzen 5 5500X3D scores 37018, which is 0.2% higher. The AMD Ryzen AI 7 PRO 450 scores 37093, which is 0.4% higher, and the Intel Core i9-12900T scores 37112, which is 0.5% higher.

How This Combo Ranks

Within the database of tested combinations for Minimum, this pairing of the AMD Ryzen 5 5600F and AMD Radeon RX 570 ranks 3542 out of 3712 tested combos. This places it in the lower portion of the ranking, which aligns with the measured results: it is playable at 1080p on Low and Medium, but not at higher resolutions.

The rank reflects the overall performance across all tested configurations, not just the playable threshold. A rank of 3542 out of 3712 means roughly 95% of tested combos perform better in this game. The CPU itself ranks in the 85th percentile among all CPUs in general benchmark scores, and the GPU ranks in the 74th percentile among all GPUs, but their combined performance in Minimum is constrained by the GPU's limitations at higher resolutions.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this system.

For the AMD Ryzen 5 5600F, the closest alternatives by average benchmark score are the Intel Core Ultra 5 225 with a score of 36938 and a 0% delta, the AMD Ryzen 5 5500X3D with a score of 37018 and a 0.2% delta, the AMD Ryzen AI 7 PRO 450 with a score of 37093 and a 0.4% delta, and the Intel Core i9-12900T with a score of 37112 and a 0.5% delta. All four are within half a percent of the Ryzen 5 5600F's score of 36945, meaning any of these CPUs would deliver effectively the same CPU-side performance in Minimum. Swapping the 5600F for any of these would not change the playability verdict, since the GPU is the limiting factor at the resolutions where the game is not playable.

For the AMD Radeon RX 570, the nearest rivals by average benchmark score are the AMD Radeon RX 6800M with a score of 28874 and a 0.4% delta, the AMD Radeon R9 M295X with a score of 28580 and a 0.7% delta, the AMD Radeon RX 470 with a score of 28996 and a 0.8% delta, and the NVIDIA Quadro RTX 8000 with a score of 28421 and a 1.2% delta. The RX 470 is the most relevant alternative, as it is the same generation and architecture family; its 0.8% higher score would produce nearly identical frame rates. The R9 M295X and Quadro RTX 8000 are slightly lower, and the RX 6800M is slightly higher, but all of these GPUs fall within a 1.2% band of the RX 570's score of 28766.

A system pairing the Ryzen 5 5600F with any of these rival GPUs would produce very similar results in Minimum, with the same playable configuration at 1080p Medium and the same inability to reach 60 FPS at 1440p or 2160p. The only meaningful upgrade path suggested by the nearest rivals would be a GPU with a substantially higher score, but none of the listed rivals provide that.