Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
145 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
94 FPS
Ultra 1440p Measured
46 FPS

4K (Ultra HD)

Low 4K Measured
50 FPS
Ultra 4K Measured
25 FPS
10.8ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 20,468
Graphics Card
Required 27,663
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 32 39 50
1440p QHD 46 60 72 94
1080p Full HD 71 93 111 145

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 93
1920x1080 Low 145
1920x1080 Medium 111
1920x1080 Ultra 71
2560x1440 High 60
2560x1440 Low 94
2560x1440 Medium 72
2560x1440 Ultra 46
3840x2160 High 32
3840x2160 Low 50
3840x2160 Medium 39
3840x2160 Ultra 25

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 5600 and Intel Arc B570 combination delivers a clear performance tier in Minimum, sitting near the 60 FPS threshold at 1440p and well above it at 1080p. Based on aggregate benchmark scores, this pairing is closely matched with several alternative components. The Ryzen 5 5600’s average benchmark score of 20,468 places it within 0.5% of the Intel Core Ultra 7 258V (20,454, +0.1%), the AMD Ryzen 5 8500G (20,425, +0.2%), the AMD EPYC 9454P (20,422, +0.2%), and the AMD EPYC 7713 (20,363, +0.5%). For the GPU, the Intel Arc B570’s average score of 20,556 is effectively tied with the NVIDIA GeForce RTX 3070 Mobile (20,534, +0.1%) and Intel Arc A750 (20,582, -0.1%), while the NVIDIA Quadro M4000M (20,480, +0.4%) and AMD Radeon R9 M390X (20,662, -0.5%) sit marginally further away. In practice, these rivals would deliver nearly identical frame rates in Minimum at the same settings and resolutions.

Similar Performance Alternatives

The nearest CPU rivals to the Ryzen 5 5600 all fall within a narrow band of aggregate performance, making them interchangeable for this game’s CPU workload. The Intel Core Ultra 7 258V is the closest match, with a delta of just 0.1% against the 5600’s average score. The AMD Ryzen 5 8500G and AMD EPYC 9454P are also within 0.2%, meaning any of these processors would produce the same CPU-bound frame rates in Minimum at the measured resolutions. The AMD EPYC 7713 trails by 0.5%, a negligible difference for a third-person shooter that shows stronger GPU scaling in the data.

On the GPU side, the Intel Arc B570’s nearest rival is the Intel Arc A750, which scores 0.1% higher on average. The NVIDIA GeForce RTX 3070 Mobile is 0.1% lower, while the Quadro M4000M and Radeon R9 M390X are 0.4% lower and 0.5% higher, respectively. For Minimum, any of these GPUs would land within a few frames per second of the Arc B570 at each resolution and preset. The practical takeaway is that users with an RTX 3070 Mobile or Arc A750 should expect near-identical performance, while the Quadro M4000M and R9 M390X are also viable substitutes despite their slightly different aggregate scores.

CPU and GPU Roles

The measured FPS data reveals that the GPU dominates performance scaling in Minimum, with the CPU playing a supporting role across all resolutions. At 1920x1080, the average FPS drops from 145 on Low to 93 on High, a 36% reduction as the GPU workload increases. The jump from High to Ultra reduces the average further to 71 FPS, a 24% drop. These reductions are consistent with GPU-bound rendering, as the CPU’s 6-core, 12-thread configuration with Zen 3 architecture is sufficient to feed the Arc B570 at these settings.

At 2560x1440, the same pattern holds. Low settings produce 94 FPS, Medium drops to 72 FPS, and High falls to exactly 60 FPS. The Ultra preset, at 46 FPS, is 23% below the High setting, again pointing to GPU limits rather than CPU bottlenecks. At 3840x2160, the GPU strain becomes severe: Low delivers 50 FPS, Medium 39 FPS, High 32 FPS, and Ultra just 25 FPS. The CPU’s role is minimal here, as even the lowest preset at 4K cannot reach 60 FPS, confirming that the Arc B570’s 10 GB GDDR6 memory and 380.0 GB/s bandwidth are the limiting factors.

The scaling between resolutions further illustrates this. At High settings, moving from 1080p to 1440p reduces the average FPS from 93 to 60 (a 35% drop), and from 1440p to 4K it falls to 32 (a 47% drop). The CPU’s 3.50 GHz base and 4.40 GHz boost clocks, along with its 32 MB shared L3 cache, are more than adequate for this game’s workload, as evidenced by the fact that even the lowest GPU settings at 1080p produce 145 FPS without any apparent CPU cap.

FAQ

*Q: Can this PC run Minimum at 1920x1080 with Ultra settings above 60 FPS?*

A: Yes. The measured average FPS at 1920x1080 Ultra is 71, which clears the 60 FPS threshold by 18%. The verdict data lists Ultra as playable at this resolution.

Q: What is the highest playable preset at 2560x1440?

A: High settings are the best playable preset at 1440p, with an average of exactly 60 FPS. Medium (72 FPS) and Low (94 FPS) are also playable, but Ultra falls below the threshold at 46 FPS.

Q: Is 4K gaming viable with this combination?

A: No. At 3840x2160, even Low settings only reach 50 FPS on average, which is below the 60 FPS playable threshold. The best 4K result is 50 FPS on Low, with no preset listed as playable.

Q: How does the Arc B570 compare to the Intel Arc A750 in this game?

A: The two GPUs are within 0.1% of each other in aggregate benchmark scores (20,556 vs. 20,582). In practice, the Arc B570’s measured FPS in Minimum would be nearly identical to what an Arc A750 would produce at the same settings and resolution.

Q: Does the Ryzen 5 5600 bottleneck the Arc B570 at 1080p?

A: The data does not indicate a CPU bottleneck. At 1920x1080 Low, the average FPS reaches 145, which is well above the GPU’s practical limit for this game. The CPU’s 3DMark single-thread score of 882 and multi-thread score of 5,659 suggest it can handle the game’s frame generation demands without limiting the GPU.

Q: What FPS can be expected at 1440p Medium settings?

A: The measured average FPS is 72, with a minimum of 61 and a maximum of 82. This preset provides a comfortable margin above the 60 FPS threshold, with the minimum frame rate also staying above it.

The Verdict

This PC can run Minimum effectively at 1920x1080 and 2560x1440, but not at 3840x2160. At 1080p, all four presets—Low, Medium, High, and Ultra—are playable, with Ultra averaging 71 FPS and Low reaching 145 FPS. At 1440p, the playable settings are Low (94 FPS), Medium (72 FPS), and High (60 FPS), while Ultra falls short at 46 FPS. At 4K, no preset clears the 60 FPS threshold; the best result is Low at 50 FPS, with Medium at 39 FPS, High at 32 FPS, and Ultra at 25 FPS. The verdict data confirms that 1080p Ultra is the best playable setting overall, and 1440p High is the best 1440p option. For 4K gaming, this combination is not viable, as even the lowest graphics settings cannot reach the playable frame rate.

How This Combo Ranks

Among 3,712 tested combinations for Minimum, this pairing of the AMD Ryzen 5 5600 and Intel Arc B570 ranks 2,984th. This places it in the lower third of all tested combos, reflecting its mid-range positioning. The rank is driven primarily by the GPU’s performance ceiling, as the CPU’s percentile ranking (74th among all CPUs) is far stronger than the GPU’s (65th among all GPUs). The measured FPS data supports this: at 1080p, the combo delivers 71 FPS on Ultra, which is respectable for a mid-range setup, but at 4K it falls to 50 FPS on Low, dragging the overall rank down. The rank of 2,984 out of 3,712 means that roughly 80% of tested combinations achieve better overall performance in this game, though the specific frame rates at 1080p and 1440p are still playable for most users.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, with an average of 71 FPS. This is the top preset available, and it stays well above the playable threshold. At 2560x1440, the best playable setting is High, which averages exactly 60 FPS. Medium and Low also work, but High provides the highest visual quality without dropping below the threshold. At 3840x2160, no preset achieves 60 FPS, so the best setting is Low at 50 FPS, which is still below the playable threshold but is the highest average FPS available. For users who prioritize frame rate over visual quality, Low at 1440p (94 FPS) and Low at 1080p (145 FPS) offer the smoothest experience, but the recommended settings are Ultra at 1080p and High at 1440p for the best balance of quality and performance.

Measured FPS Breakdown

At 1920x1080, the measured frame rates are as follows: Low averages 145 FPS, Medium averages 111 FPS with a minimum of 95 and maximum of 128, High averages 93 FPS, and Ultra averages 71 FPS. The 1080p results show a clear progression, with each preset tier costing roughly 20-30 FPS on average. At 2560x1440, Low averages 94 FPS, Medium averages 72 FPS with a minimum of 61 and maximum of 82, High averages 60 FPS, and Ultra averages 46 FPS. The 1440p data shows a steeper drop from Medium to High (12 FPS) and from High to Ultra (14 FPS), indicating that the Ultra preset is particularly demanding. At 3840x2160, Low averages 50 FPS, Medium averages 39 FPS with a minimum of 33 and maximum of 44, High averages 32 FPS, and Ultra averages 25 FPS. The 4K results demonstrate the GPU’s limits, with even the lowest preset failing to reach 60 FPS and the highest preset producing only a quarter of the 1080p Low frame rate.