Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
165 FPS
Ultra 1080p Measured
81 FPS

1440p (2K / QHD)

Low 1440p Measured
106 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
28 FPS
9.4ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 37,018
Graphics Card
Required 27,663
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 37 44 57
1440p QHD 52 68 81 106
1080p Full HD 81 106 126 165

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 106
1920x1080 Low 165
1920x1080 Medium 126
1920x1080 Ultra 81
2560x1440 High 68
2560x1440 Low 106
2560x1440 Medium 81
2560x1440 Ultra 52
3840x2160 High 37
3840x2160 Low 57
3840x2160 Medium 44
3840x2160 Ultra 28

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 5500X3D and Intel Arc B580 combination delivers a wide range of performance in Minimum, a 2014 third-person shooter. The data shows this pairing is capable of smooth gameplay at mainstream resolutions, but it falls short of the 60 FPS threshold at 4K. The measured FPS results provide a clear picture of where this system excels and where it struggles.

Measured FPS Breakdown

The benchmark results for this CPU and GPU combination are divided across three resolutions and four quality presets. The data includes average FPS for all configurations, with minimum and maximum FPS recorded only for the Medium preset at each resolution.

At 1920x1080, the system performs admirably across all settings. The Low preset delivers an average of 165 FPS, which is the highest frame rate recorded for this pairing. Moving to Medium, the average drops to 126 FPS, with a minimum of 107 FPS and a maximum of 145 FPS. The High preset maintains a strong average of 106 FPS. Even the most demanding Ultra preset stays well above the 60 FPS playable threshold, averaging 81 FPS. This resolution shows no performance concerns for any setting.

Stepping up to 2560x1440, the results remain solid but show the expected impact of increased resolution. The Low preset averages 106 FPS, matching the 1080p High result. Medium produces an average of 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS. High settings maintain an average of 68 FPS, which still clears the 60 FPS threshold. The Ultra preset, however, drops to an average of 52 FPS, falling below the playable mark. This makes Ultra the only unplayable setting at 1440p.

At 3840x2160, the system struggles significantly. The Low preset averages 57 FPS, narrowly missing the 60 FPS target. Medium averages 44 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. High settings drop to 37 FPS average, and Ultra falls to 28 FPS. None of the 4K presets reach the playable threshold, making this resolution unsuitable for maintaining smooth gameplay.

The scaling between presets follows a consistent pattern. At 1080p, moving from Low to Ultra reduces the average from 165 FPS to 81 FPS, a drop of over half. At 1440p, the same preset transition goes from 106 FPS to 52 FPS. At 4K, Low to Ultra goes from 57 FPS to 28 FPS. The frame rate halving between Low and Ultra is present at every resolution, indicating a balanced workload scaling across the quality settings.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 5500X3D show very close benchmark scores. The AMD Ryzen 5 5600F averages 36945, which is 0.2 percent higher than the 5500X3D’s 37018 average score. The AMD Ryzen AI 7 PRO 450 scores 37093, sitting 0.2 percent above the 5500X3D. The Intel Core Ultra 5 225 averages 36938, also 0.2 percent lower. The Intel Core i9-12900T scores 37112, which is 0.3 percent higher. These four alternatives would deliver nearly identical CPU-bound performance in Minimum, with differences well within measurement noise.

On the GPU side, the Intel Arc B580’s nearest rivals are similarly clustered. The AMD Radeon RX 580 2048SP scores 23061, just 0.2 percent above the B580’s 23021 average. The NVIDIA GeForce RTX 2080 averages 22895, which is 0.6 percent below the B580. The NVIDIA GeForce RTX 3080 scores 23172, 0.7 percent higher. The NVIDIA P106-100 averages 23249, sitting 1 percent above. These GPUs would produce nearly identical frame rates in Minimum when paired with the same CPU.

The practical implication is that swapping the CPU for any of its four nearest rivals would change results by less than one percent. Likewise, swapping the GPU for any of its nearest rivals would keep FPS essentially unchanged. The benchmark scores place the CPU at the 85th percentile among all CPUs, while the GPU sits at the 68th percentile among all GPUs. This means the processor is a stronger component relative to its peers than the graphics card is relative to its own field.

CPU and GPU Roles

The data reveals which component drives performance at each resolution. The FPS scaling from 1080p to 1440p to 4K shows how the workload shifts between CPU and GPU. At 1080p Low, the system hits 165 FPS. This high frame rate suggests the CPU is capable of feeding the GPU efficiently at lower resolutions, where rendering demands are lighter.

Raising the resolution to 1440p Low reduces the average to 106 FPS. This 36 percent drop indicates the GPU is becoming a larger factor, as pixel count increases by 78 percent from 1080p to 1440p. The CPU alone cannot maintain the same frame rate when the GPU takes longer to render each frame.

At 4K Low, the average falls to 57 FPS. The jump from 1440p to 4K represents another 125 percent increase in pixels, and the frame rate drops by nearly half. This pattern shows the GPU is the primary limiting factor at 4K. The CPU’s role diminishes as resolution rises because the GPU spends more time per frame, reducing the rate at which the CPU must supply draw calls.

Comparing presets at a fixed resolution further clarifies the roles. At 1080p, Low to Ultra drops FPS from 165 to 81. The 84 FPS reduction comes almost entirely from increased GPU workload, as higher settings add more shading, texture detail, and post-processing effects. At 1440p, Low to Ultra goes from 106 to 52 FPS. At 4K, Low to Ultra goes from 57 to 28 FPS. The absolute drop shrinks at higher resolutions because the GPU is already saturated, leaving less headroom for additional settings to impact performance.

The data shows that at 1080p, the CPU has enough headroom to support frame rates above 160 FPS on Low settings. The Ultra preset at 1080p still hits 81 FPS, indicating the CPU is not a bottleneck even with maximum settings. At 1440p, the CPU remains sufficient for High settings at 68 FPS, but Ultra at 52 FPS suggests the GPU cannot keep pace. At 4K, every preset falls below 60 FPS, clearly identifying the GPU as the limiting component.

The Verdict

This PC can run Minimum at 1920x1080 with all presets playable. The Ultra preset averages 81 FPS, which is the most demanding setting at this resolution. The verdict data confirms all four 1080p settings—Low, Medium, High, and Ultra—clear the 60 FPS threshold. The best 1080p setting is Ultra with an average of 81 FPS.

At 2560x1440, three of four presets are playable. High settings average 68 FPS, Medium averages 81 FPS, and Low averages 106 FPS. The Ultra preset falls short at 52 FPS. The best 1440p setting is High with an average of 68 FPS, which still provides a comfortable margin above the 60 FPS playable threshold.

At 3840x2160, no preset reaches 60 FPS. The Low preset comes closest with 57 FPS average, but this is below the playable mark. Medium, High, and Ultra average 44, 37, and 28 FPS respectively. The verdict lists no playable settings at 4K.

For a smooth experience, stick to 1080p or 1440p. At 1080p, even Ultra settings provide a solid 81 FPS average. At 1440p, High is the highest playable preset. The system cannot handle 4K at playable frame rates, so users with 4K displays should run the game at a lower resolution or accept sub-60 FPS performance.

FAQ

Q: What is the highest preset that maintains 60 FPS at 1920x1080?

A: The Ultra preset averages 81 FPS at 1080p, making it the most demanding playable setting at this resolution.

Q: Can this system run the game at 2560x1440 with High settings?

A: Yes. High settings at 1440p average 68 FPS, which exceeds the 60 FPS playable threshold.

Q: Does any setting at 3840x2160 reach 60 FPS?

A: No. The closest is Low at 57 FPS average, which is below the playable threshold. Medium, High, and Ultra average 44, 37, and 28 FPS respectively.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 2080?

A: The Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895. The RTX 2080 is 0.6 percent slower than the B580.

Q: What is the average FPS at 1440p Medium, including minimum and maximum?

A: The Medium preset at 1440p averages 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS.

Q: Which component limits performance at 4K?

A: The GPU is the limiting factor. At 4K Low, the average is 57 FPS, and raising resolution from 1440p to 4K cuts frame rates by nearly half, indicating the GPU cannot keep up with the pixel workload.

Best Settings per Resolution

For 1920x1080, the best playable preset is Ultra, which averages 81 FPS. This is the most demanding setting that stays above 60 FPS. The frame rate margin of 21 FPS above the threshold provides some headroom for demanding scenes.

For 2560x1440, the best playable preset is High, averaging 68 FPS. This exceeds the 60 FPS threshold by 8 FPS. The Ultra preset at 52 FPS is not playable, so High is the ceiling for smooth gameplay at this resolution.

For 3840x2160, no preset is playable. The best result is Low at 57 FPS, which misses the 60 FPS target by 3 FPS. Users at 4K should select a lower resolution or reduce the display scale to achieve playable frame rates.

The overall best experience is at 1920x1080 on Ultra settings, delivering 81 FPS average. This provides the highest visual quality while maintaining a comfortable margin above the 60 FPS playable threshold. At 1440p, High settings at 68 FPS are the practical choice for those prioritizing resolution over maximum visual fidelity. The system’s performance profile clearly favors 1080p for unrestricted settings use, with 1440p offering a good balance of image quality and playability.