Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 64 | 77 | 94 |
| 1440p QHD | 87 | 117 | 139 | 178 |
| 1080p Full HD | 136 | 177 | 216 | 280 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Minimum is a third-person shooter released in mid-2014, and the pairing of an AMD Ryzen 5 5500 with an NVIDIA GeForce RTX 3080 Ti is, on paper, dramatically more hardware than a title of that vintage demands. The measured data confirms it: this combination clears the 60 FPS playable threshold at every tested resolution, and only the single most demanding preset at 4K falls short. Below is the full analysis of how the pairing scales across resolutions and quality settings, what the balance of CPU and GPU responsibility looks like, and where this combo ranks among all tested hardware configurations for this game.
Best Settings per Resolution
The benchmark database applies a 60 FPS average framerate as the playable threshold, and the most demanding preset that stays at or above that line differs by resolution in a revealing way.
At 1920x1080, the ceiling is Ultra, which averages 135.7 FPS. At 2560x1440, Ultra again qualifies, averaging 86.9 FPS — a comfortable margin above the threshold. At 3840x2160, however, Ultra drops to 44.5 FPS and fails the bar, so the best playable preset at 4K becomes High, which averages 63.9 FPS. Medium at 4K is smoother at 76.9 FPS, and Low is faster still at 93.9 FPS, so players sensitive to frame pacing at 4K have room to trade visual fidelity for headroom while remaining above 60 FPS at every preset except Ultra.
The pattern is consistent: at 1080p and 1440p this combo can run everything the game offers, while at 4K the top preset is the only casualty.
CPU and GPU Roles
The scaling data points to a decisively GPU-bound game at every resolution tested with this pairing. Consider the framerate progression at a fixed preset. At Low, framerates go from 279.6 FPS at 1920x1080 to 178.3 FPS at 2560x1440 to 93.9 FPS at 3840x2160. At High, the progression runs 176.5, 116.9, and 63.9 FPS across the same three resolutions. At Ultra, the numbers are 135.7, 86.9, and 44.5 FPS.
That steady, monotonic decline as pixel count rises — with framerates falling by roughly a third to a half with each resolution step — is the classic signature of a graphics-limited workload. When a CPU is the bottleneck, raising resolution barely moves the framerate because the processor ceiling caps performance regardless of how many pixels the GPU is asked to shade. Here, every preset loses substantial framerate with each jump in resolution, indicating the RTX 3080 Ti is the component doing the heavy lifting and the Ryzen 5 5500 is feeding it without getting in the way.
The preset scaling reinforces this. At 1920x1080, moving from Ultra to Low nearly doubles the average framerate, from 135.7 to 279.6 FPS. At 3840x2160 the same settings shift takes the average from 44.5 to 93.9 FPS — again more than double. If the CPU were the limiting factor, lowering settings would produce diminishing returns once the processor ceiling was hit; instead, every reduction in GPU load translates directly into higher framerates.
The CPU-side benchmark data contextualizes why. The Ryzen 5 5500 posts a single-thread score of 836 in 3DMark's single-thread test and 2319 in Cinebench R23 single-core, alongside a multicore R23 score of 16429 and a max-threads 3DMark score of 5411. It sits in the 73rd percentile of all CPUs in the database. Those are mid-tier numbers by modern standards — its nearest rivals include the Intel Core i5-12500 (0.4 percent ahead on average score), the Intel Core i7-10700F (0.5 percent behind), the Intel Core i5-11600KF (0.7 percent ahead), and the AMD Ryzen AI 5 430 (0.1 percent ahead) — but for a 2014 third-person shooter they are more than sufficient. The GPU, by contrast, sits in the 83rd percentile of all GPUs, and the game never asks enough of the CPU for the Ryzen chip's mid-pack standing to matter.
Measured FPS Breakdown
All figures below are measured average framerates from the database; minimum and maximum values were not recorded for this test set.
1920x1080:
- Low: 279.6 FPS
- Medium: 215.6 FPS
- High: 176.5 FPS
- Ultra: 135.7 FPS
At 1080p the pairing is enormously overpowered for this title. Even Ultra, the heaviest preset, delivers more than double the 60 FPS threshold. Low settings push the average to 279.6 FPS — nearly 4.7 times the playable bar — which is framerates territory where the display refresh rate, not the hardware, becomes the practical limiter.
2560x1440:
- Low: 178.3 FPS
- Medium: 139.3 FPS
- High: 116.9 FPS
- Ultra: 86.9 FPS
The step up to 1440p costs roughly a third of the framerate at each preset, but the margin remains large. Ultra still clears 60 FPS by almost 27 frames, and Low retains a 178.3 FPS average. Every preset is playable, with the full quality range available to the player.
3840x2160:
- Low: 93.9 FPS
- Medium: 76.9 FPS
- High: 63.9 FPS
- Ultra: 44.5 FPS
4K is where the demands of quadrupled pixel count finally bite. Low and Medium remain comfortably above 60 FPS, and High squeaks past the threshold at 63.9 FPS. Ultra, at 44.5 FPS, is the one configuration in the entire test matrix that fails — roughly 26 percent short of the playable line. The drop from High to Ultra at 4K is steep, taking nearly 20 frames off the average, which suggests the top preset carries a disproportionate rendering cost at this resolution.
Across the whole matrix, the spread between the fastest and slowest configurations is stark: 279.6 FPS at 1080p Low versus 44.5 FPS at 4K Ultra — a difference of more than six times between the best and worst cases.
The Verdict
Yes — this PC runs Minimum, and comfortably so at almost every setting combination. The verdict data breaks down as follows:
- 1920x1080: All four presets — Low, Medium, High, and Ultra — are playable. Best settings: Ultra at 135.7 FPS.
- 2560x1440: All four presets are playable. Best settings: Ultra at 86.9 FPS.
- 3840x2160: Low, Medium, and High are playable; Ultra is not. Best settings: High at 63.9 FPS.
The only caveat worth stating plainly: a 4K player who insists on the Ultra preset will land at 44.5 FPS, below the 60 FPS threshold. Dropping one notch to High restores playability with only a modest visual sacrifice, and dropping to Medium provides a healthier 76.9 FPS cushion. At 1080p and 1440p there are no caveats at all — the maximum preset the game offers is fully within reach.
Given that Minimum launched in 2014 and this pairing combines a Zen 3 processor from 2022 with an Ampere flagship-class GPU from 2021, the result is unsurprising. The hardware outclasses the software by a wide margin.
FAQ
Q: Can the Ryzen 5 5500 + RTX 3080 Ti run Minimum at 4K?
A: Yes, at three of the four presets. Low averages 93.9 FPS, Medium averages 76.9 FPS, and High averages 63.9 FPS — all above the 60 FPS threshold. Ultra averages 44.5 FPS and is not playable at that resolution.
Q: What is the best-looking setting this combo can use while staying above 60 FPS at 1440p?
A: Ultra. It averages 86.9 FPS at 2560x1440, comfortably above the threshold, so there is no need to reduce quality at that resolution.
Q: Is the game CPU-limited or GPU-limited with this pairing?
A: GPU-limited. Framerates fall substantially at every preset as resolution increases — for example, Low goes from 279.6 FPS at 1080p to 93.9 FPS at 4K — which is the signature of a graphics-bound workload rather than a processor bottleneck.
Q: How much framerate is gained by lowering settings from Ultra to Low at 1080p?
A: The average rises from 135.7 FPS at Ultra to 279.6 FPS at Low — slightly more than a doubling of the average framerate.
Q: Does any configuration fail the 60 FPS requirement?
A: Exactly one: 3840x2160 at Ultra, which averages 44.5 FPS. All eleven other tested combinations across the three resolutions and four presets clear the threshold.
Q: How strong is the RTX 3080 Ti relative to other GPUs in the database?
A: It sits in the 83rd percentile of all GPUs, with an average benchmark score of 41187. Its nearest rivals by that metric are the NVIDIA GeForce RTX 5070 (2 percent behind), the AMD Radeon Pro 5300 (0.8 percent behind), and the NVIDIA Tesla M40 24 GB (1.2 percent ahead).
How This Combo Ranks
Within the benchmark database's tested configurations for Minimum, the Ryzen 5 5500 + RTX 3080 Ti pairing ranks 869th out of 3712 combos. That places it in roughly the top quarter of all tested hardware combinations for this game — a strong standing, though not elite, consistent with a mid-tier CPU paired with an upper-percentile GPU.
The composition of that rank follows directly from the component profiles. The RTX 3080 Ti, at the 83rd percentile among GPUs with an average score of 41187, is the strength of the pairing; the Ryzen 5 5500, at the 73rd percentile among CPUs with an average score of 19593, is the softer half. Its rivals cluster within a fraction of a percent — the AMD Ryzen AI 5 430 averages 19617, the Intel Core i5-12500 averages 19668, the Intel Core i7-10700F averages 19499, and the Intel Core i5-11600KF averages 19723 — meaning any of those processors would likely deliver near-identical results in this GPU-bound title.
For a game released in 2014, the ranking question is largely academic: this combo already exceeds the playable threshold at nearly every setting, and higher-ranked combinations would primarily raise framerates that already dwarf what most displays can show. The data shows that for Minimum, the practical limit for this pairing is the single 4K Ultra configuration — and one notch of quality reduction resolves even that.