Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

48%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
88 FPS
Ultra 1080p Measured
45 FPS

1440p (2K / QHD)

Low 1440p Measured
58 FPS
Ultra 1440p Measured
28 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
15 FPS
16.9ms Frame Time
25ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 19,593
Graphics Card
Required 27,663
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 18 24 34
1440p QHD 28 41 44 58
1080p Full HD 45 59 73 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 59
1920x1080 Low 88
1920x1080 Medium 73
1920x1080 Ultra 45
2560x1440 High 41
2560x1440 Low 58
2560x1440 Medium 44
2560x1440 Ultra 28
3840x2160 High 18
3840x2160 Low 34
3840x2160 Medium 24
3840x2160 Ultra 15

Performance Analysis: Minimum on Your System

Measured FPS Breakdown

The recorded data for this combination shows a clear performance hierarchy across resolutions and presets. At 3840x2160, the system is heavily constrained: Low settings produce an average of 34.1 FPS, Medium drops to 23.8 FPS, High falls to 17.5 FPS, and Ultra bottoms out at 14.8 FPS. None of these figures approach the 60 FPS playability threshold, indicating that 4K is not a viable option for this game with this hardware pairing.

Moving to 2560x1440, the results improve substantially but remain short of the target. Low settings average 57.6 FPS, which is just 2.4 FPS below the 60 FPS threshold. Medium averages 43.9 FPS, High averages 40.8 FPS, and Ultra averages 27.8 FPS. The gap between Low and Medium is 13.7 FPS, while the drop from High to Ultra is another 13.0 FPS, showing that the highest preset carries a steep cost at this resolution.

At 1920x1080, the picture changes completely. Low settings deliver an average of 88.4 FPS, Medium reaches 73.1 FPS, High hits 59.1 FPS, and Ultra falls to 44.9 FPS. The difference between Low and Ultra is 43.5 FPS, which is a 49.2% reduction in average frame rate. Notably, High just misses the 60 FPS mark, while Low and Medium clear it with room to spare. The data shows no minimum or maximum frame values were recorded for any configuration, so the analysis relies solely on average FPS.

How This Combo Ranks

Within the database of tested combinations, this specific pairing of the AMD Ryzen 5 5500 with the AMD Radeon RX 580 ranks 3416 out of 3712 tested combos for Minimum. That places it in the 8th percentile of all recorded combinations, meaning roughly 92% of tested systems deliver higher average frame rates in this game. The rank reflects the overall capability of the pairing across all measured scenarios, not just a single resolution or preset.

The CPU itself sits at the 73rd percentile among all processors in the database, with an average benchmark score of 19593. Its nearest rivals include the AMD Ryzen AI 5 430 with an average score of 19617 (0.1% higher), the Intel Core i5-12500 at 19668 (0.4% higher), the Intel Core i7-10700F at 19499 (0.5% lower), and the Intel Core i5-11600KF at 19723 (0.7% higher). These deltas are all within 1%, indicating that the Ryzen 5 5500 sits in a very tight cluster of similarly performing CPUs.

The GPU, meanwhile, ranks at the 53rd percentile among all GPUs, with an average benchmark score of 12928. Its nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile at 12940 (0.1% higher), the NVIDIA GeForce GTX 1660 SUPER at 12986 (0.4% higher), the AMD Radeon 740M at 12870 (0.5% lower), and the AMD FirePro W5100 at 12847 (0.6% lower). Again, the deltas are minimal, suggesting the RX 580 performs in line with these comparably ranked graphics solutions.

The combination of a mid-pack GPU and a well-above-average CPU does not translate into a strong game-specific result. The 3416 rank out of 3712 combos indicates that Minimum is particularly sensitive to GPU throughput, and the RX 580's relative standing limits the overall system despite the CPU's solid position.

CPU and GPU Roles

The measured FPS data reveals how the balance of CPU and GPU responsibility shifts with resolution and preset. At 3840x2160, the GPU is the clear bottleneck. The jump from Low to Medium raises the average from 34.1 to 23.8 FPS, a 10.3 FPS drop, while High and Ultra fall further to 17.5 and 14.8 FPS. These steep reductions with each preset step indicate that pixel throughput and memory bandwidth are saturated, and the CPU's headroom is irrelevant at this resolution.

At 2560x1440, the GPU still dominates the performance picture, but the CPU begins to matter more at lower presets. Low settings average 57.6 FPS, which is only 2.4 FPS shy of the 60 FPS target. Medium drops to 43.9 FPS, a 13.7 FPS reduction, and High falls to 40.8 FPS. The scaling from Medium to High is modest at 3.1 FPS, suggesting that the GPU is already near its limits. The Ultra preset at 27.8 FPS shows a 13.0 FPS penalty over High, reinforcing that the GPU's fill rate and shader throughput are the limiting factors.

At 1920x1080, the CPU's role becomes more visible. Low settings reach 88.4 FPS, which is high enough that the GPU is not fully saturated. Medium drops to 73.1 FPS, still comfortably above 60 FPS, and High falls to 59.1 FPS. The scaling from Low to Medium is 15.3 FPS, and from Medium to High it is 14.0 FPS. These consistent drops suggest that both the CPU and GPU are contributing to the frame rate, with the CPU handling the increased draw calls and physics while the GPU manages the higher resolution textures and effects. The Ultra preset at 44.9 FPS shows a 14.2 FPS penalty over High, indicating that the GPU becomes the dominant constraint once again at the highest settings.

Across all resolutions, the pattern is consistent: the GPU is the primary limiter at high resolutions and high presets, while the CPU has more influence at 1080p with lower settings. The Ryzen 5 5500's six cores and 12 threads provide enough processing power to avoid becoming the bottleneck at 1080p Low and Medium, but the RX 580's architecture cannot sustain high frame rates when the GPU workload increases.

The Verdict

This PC can run Minimum, but only at 1920x1080 with Low or Medium presets. The verdict data shows that 1080p Low averages 88.4 FPS and 1080p Medium averages 73.1 FPS, both clearing the 60 FPS playability threshold. The best playable setting at 1080p is Medium, with an average of 73.1 FPS, which provides the highest visual quality while maintaining a comfortable margin above 60 FPS.

At 2560x1440, no settings are playable. The closest is Low at 57.6 FPS, which is 2.4 FPS below the threshold. Medium, High, and Ultra all fall further behind, with averages of 43.9, 40.8, and 27.8 FPS respectively. At 3840x2160, the situation is worse: Low averages 34.1 FPS, and the higher presets drop to 23.8, 17.5, and 14.8 FPS. None of these configurations are playable.

For users targeting 60 FPS, the practical limit is 1080p with Medium settings. Dropping to Low gives more headroom at 88.4 FPS, which could be useful for maintaining frame rate stability in demanding scenes, but Medium is the highest preset that stays above the threshold. High at 1080p averages 59.1 FPS, missing the target by just 0.9 FPS, so it may be borderline acceptable in practice, but the database classifies it as not playable.

FAQ

Q: Can this combination run Minimum at 1920x1080 with High settings?

A: No. The recorded average FPS at 1080p High is 59.1, which is 0.9 FPS below the 60 FPS playable threshold. Low and Medium are the only playable presets at this resolution.

Q: What is the best playable setting at 2560x1440?

A: There is no playable setting at 2560x1440. The highest average FPS recorded at this resolution is 57.6 on Low, which falls short of the 60 FPS threshold by 2.4 FPS.

Q: How does the Ultra preset perform at 1920x1080?

A: The Ultra preset at 1080p averages 44.9 FPS, which is 15.1 FPS below the 60 FPS target. This represents a 28.1% reduction compared to the Medium preset's 73.1 FPS.

Q: Is the CPU or GPU more important for this game at 3840x2160?

A: The GPU is clearly the limiting factor at 4K. The average FPS drops from 34.1 on Low to 14.8 on Ultra, a 19.3 FPS reduction, indicating the GPU cannot handle the pixel workload regardless of CPU performance.

Q: What is the frame rate difference between 1080p Low and 1080p Ultra?

A: The difference is 43.5 FPS. Low averages 88.4 FPS while Ultra averages 44.9 FPS, meaning Ultra delivers roughly half the frame rate of Low at the same resolution.

Q: Does this combo rank well compared to other tested systems?

A: No. It ranks 3416 out of 3712 tested combinations, placing it in the bottom 8% of all recorded systems for Minimum.

Best Settings per Resolution

At 3840x2160, no preset reaches the 60 FPS threshold, so there is no recommended settings configuration. The highest average FPS is 34.1 on Low, which is far below playable.

At 2560x1440, no preset reaches 60 FPS either. Low comes closest at 57.6 FPS, but since it does not clear the threshold, there is no best playable setting.

At 1920x1080, the best playable setting is Medium, which averages 73.1 FPS. This is the most demanding preset that stays at or above 60 FPS. Low also qualifies at 88.4 FPS, but Medium offers higher visual quality while maintaining a 13.1 FPS margin above the threshold. High at 59.1 FPS and Ultra at 44.9 FPS are not playable.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 5 5500 sits within a tight performance cluster. The AMD Ryzen AI 5 430 scores 19617 on average, which is 0.1% higher, making it effectively identical in CPU-bound scenarios. The Intel Core i5-12500 scores 19668, 0.4% higher, and the Intel Core i5-11600KF scores 19723, 0.7% higher. The Intel Core i7-10700F scores 19499, 0.5% lower. Any of these processors would deliver nearly the same frame rates in Minimum when paired with the same GPU, since the CPU is not the primary bottleneck at most tested settings.

For the GPU, the AMD Radeon RX 580 is closely matched by several rivals. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940 on average, 0.1% higher, while the NVIDIA GeForce GTX 1660 SUPER scores 12986, 0.4% higher. The AMD Radeon 740M scores 12870, 0.5% lower, and the AMD FirePro W5100 scores 12847, 0.6% lower. These deltas are all within 1% of the RX 580's average score of 12928, meaning any of these GPUs would produce very similar FPS numbers in Minimum at the same resolutions and presets. The GTX 1660 SUPER would be the closest step up in performance among the listed rivals, while the Radeon 740M would be a marginally weaker alternative.

When considering a system upgrade, the data suggests that replacing the GPU would have a larger impact on Minimum's performance than swapping the CPU, given that the GPU is the limiting factor at resolutions above 1080p and at higher presets. The CPU's nearest rivals all fall within a narrow band, so changing to any of them would not materially alter the frame rates recorded for this combination.