Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
283 FPS
Ultra 1080p Measured
210 FPS

1440p (2K / QHD)

Low 1440p Measured
244 FPS
Ultra 1440p Measured
136 FPS

4K (Ultra HD)

Low 4K Measured
149 FPS
Ultra 4K Measured
73 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,507
Graphics Card
Required 27,663
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 73 96 114 149
1440p QHD 136 178 212 244
1080p Full HD 210 241 257 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 241
1920x1080 Low 283
1920x1080 Medium 257
1920x1080 Ultra 210
2560x1440 High 178
2560x1440 Low 244
2560x1440 Medium 212
2560x1440 Ultra 136
3840x2160 High 96
3840x2160 Low 149
3840x2160 Medium 114
3840x2160 Ultra 73

Performance Analysis: Minimum on Your System

The pairing of an AMD Ryzen 5 4600G with an NVIDIA GeForce RTX 5090 D is an unusual one: a mid-tier Zen 2 APU CPU from 2020 feeding a flagship Blackwell GPU from 2025. For Minimum, a third-person shooter released in mid-2014, the recorded data shows this combination clears the 60 FPS playable threshold at every tested resolution and every preset, up to and including Ultra at 4K. The interesting question is not whether it runs, but where the bottlenecks sit and how the rank of this pairing compares against the wider field of tested configurations.

FAQ

Q: Can the Ryzen 5 4600G and RTX 5090 D run Minimum at 60 FPS?

A: Yes. Every resolution and preset combination in the database clears the 60 FPS threshold. The lowest recorded average is 73 FPS at 3840x2160 on Ultra, which is still comfortably above the playable bar.

Q: What is the highest setting this PC can use at 4K?

A: Ultra at 3840x2160 averages 73 FPS, above the 60 FPS threshold, so Ultra is the recommended preset even at native 4K. Dropping to Medium raises the average to 114 FPS, and Low reaches 149 FPS.

Q: How fast is this setup at 1080p?

A: At 1920x1080, the averages range from 210 FPS on Ultra up to 283 FPS on Low, with Medium recording a 257 FPS average, a 218 FPS minimum, and a 295 FPS maximum.

Q: How does the Ryzen 5 4600G compare to rival CPUs?

A: Its average benchmark score of 17507 places it within a fraction of a percent of the AMD Ryzen 3 PRO 5355GE (17482, 0.1% delta), the AMD Ryzen 3 8300GE (17614, -0.6%), the Intel Core 7 150U (17395, 0.6%), and the Intel Core i3-14100T (17648, -0.8%).

Q: How does the RTX 5090 D rank among GPUs?

A: It sits in the 92nd percentile of all GPUs in the database with an average benchmark score of 77712, narrowly ahead of the AMD Radeon RX 6650M XT (76904, 1.1%) and just behind the RX 6850M XT (78940, -1.6%) and the Tesla P100 PCIe variants.

Q: Where does this CPU and GPU combination rank in Minimum specifically?

A: It ranks 170 out of 3712 tested combinations for this game, placing it in roughly the top five percent of configurations.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, averaging 210 FPS. The step down to High raises the average to 241 FPS, Medium to 257 FPS, and Low to 283 FPS, but none of those steps are necessary to clear the threshold.

At 2560x1440, Ultra again clears the bar with an average of 136 FPS. High averages 178 FPS, Medium 212 FPS with a minimum of 180 and a maximum of 244, and Low 244 FPS. Ultra is the recommended preset, and the 136 FPS average leaves substantial headroom over 60.

At 3840x2160, Ultra remains above the threshold at 73 FPS average. That is the tightest result in the dataset, only 13 frames above the playable line, so players chasing a larger safety margin at 4K could drop to High at 96 FPS or Medium at 114 FPS. Strictly speaking, though, Ultra at 73 FPS qualifies as playable, and the verdict data designates Ultra as the best settings at every resolution.

CPU and GPU Roles

The scaling pattern in the recorded data tells a clear story about which component is doing the work. From 1920x1080 to 3840x2160 on Ultra, the average falls from 210 FPS to 73 FPS, a drop of roughly 65 percent as pixel count quadruples. That steep, near-linear decline with resolution indicates heavy GPU dependence, which is expected: the RTX 5090 D, with 21760 shading units, 170 RT cores, and 104.8 TFLOPS of FP32 throughput, is being asked to render an escalating pixel load.

At the opposite end, the preset scaling within a fixed resolution is modest. At 1080p, moving from Low to Ultra costs only 73 FPS of average (283 down to 210). At 1440p the same step costs 108 FPS (244 to 136), and at 4K it costs 76 FPS (149 to 73). The relatively narrow Low-to-Ultra gap at 1080p suggests the CPU is applying a ceiling: the Ryzen 5 4600G, a 6-core, 12-thread Zen 2 part with a 4.20 GHz boost clock, delivers frame rates at low settings that the game engine and processor pipeline cannot push much beyond the high-200s. In other words, the GPU dominates at 1440p and 4K, while at 1080p the CPU becomes the limiting factor, flattening the top of the performance curve.

For a 2014 third-person shooter, this is a typical profile. The game does not demand much from either component by modern standards, but the resolution scaling still follows GPU-bound behavior, and the CPU ceiling shows up only because the frame rates are so high to begin with.

Similar Performance Alternatives

On the CPU side, the database identifies four near-equals to the Ryzen 5 4600G. The AMD Ryzen 3 PRO 5355GE posts an average score of 17482, just 0.1% below the 4600G's 17507, effectively indistinguishable in real-world terms. The AMD Ryzen 3 8300GE at 17614 is 0.6% ahead, the Intel Core 7 150U at 17395 is 0.6% behind, and the Intel Core i3-14100T at 17648 is 0.8% ahead. Any of these processors would deliver essentially identical performance in Minimum, since the deltas are all under one percent. The 4600G itself sits in the 71st percentile of all CPUs, a solid mid-pack position.

On the GPU side, the RTX 5090 D's average score of 77712 has comparably tight neighbors: the AMD Radeon RX 6650M XT at 76904 (1.1% behind), the AMD Radeon RX 6850M XT at 78940 (1.6% ahead), and the NVIDIA Tesla P100 PCIe in both its 12 GB (79396, -2.1%) and 16 GB (79605, -2.4%) variants. A system built around any of these GPUs would be expected to post frame rates within a few percent of the numbers recorded here. The 5090 D's other recorded results include a 3DMark Steel Nomad DX12 score of 14326, a PassMark G3D score of 44065, a Geekbench OpenCL score of 310674, and a Geekbench Vulkan score of 376915.

How This Combo Ranks

Within the full field of 3712 tested combinations for Minimum, this pairing ranks 170th. That places it in approximately the top 4.6 percent of all configurations, a strong standing that reflects the enormous GPU surplus in this build. The rank is notable given the CPU's mid-tier position (71st percentile versus the GPU's 92nd percentile): the RTX 5090 D is dragging the combination upward far more than the Ryzen 5 4600G is holding it back. For a game from 2014, the processor ceiling at 1080p is largely academic, since even the capped frame rates exceed 200 FPS.

One structural consideration the data implies: the 4600G offers PCIe Gen 3 with 20 lanes from the CPU, while the RTX 5090 D uses a PCIe 5.0 x16 bus interface. In a game this old and this light on data bandwidth, the recorded results indicate no practical penalty, but the interface mismatch is worth noting for anyone transplanting this GPU into similarly older platforms.

The Verdict

Yes, this PC can run Minimum, without qualification. The verdict data confirms that all four presets (Low, Medium, High, Ultra) are playable at all three tested resolutions. At 1920x1080 the best settings are Ultra at an average of 210 FPS. At 2560x1440 the best settings are Ultra at an average of 136 FPS. At 3840x2160 the best settings are Ultra at an average of 73 FPS, the narrowest margin over the 60 FPS threshold anywhere in the dataset. Players who want a buffer at 4K, for instance to absorb frame drops in busy scenes, can step down to High at 96 FPS or Medium at 114 FPS and stay well clear of the line.

Measured FPS Breakdown

All figures below are measured averages from the database. Minimum and maximum frame rates were recorded for the Medium preset at each resolution.

At 1920x1080:

  • Low: 283 FPS average
  • Medium: 257 FPS average, 218 FPS minimum, 295 FPS maximum
  • High: 241 FPS average
  • Ultra: 210 FPS average

At 2560x1440:

  • Low: 244 FPS average
  • Medium: 212 FPS average, 180 FPS minimum, 244 FPS maximum
  • High: 178 FPS average
  • Ultra: 136 FPS average

At 3840x2160:

  • Low: 149 FPS average
  • Medium: 114 FPS average, 97 FPS minimum, 131 FPS maximum
  • High: 96 FPS average
  • Ultra: 73 FPS average

The min/max data at Medium is instructive. At 4K Medium, the minimum of 97 FPS sits above the averages recorded for High (96) at the same resolution, meaning even the worst observed moments at Medium outpace the typical High experience. At 1440p Medium, the 180 FPS minimum and 244 FPS maximum bracket a 212 FPS average, a tight distribution indicating stable frame delivery. At 1080p Medium, the spread runs from 218 to 295 around a 257 average.

Across the full grid, the single most demanding cell is 4K Ultra at 73 FPS, and even that clears the playable threshold. The least demanding cell, 1080p Low at 283 FPS, shows where the CPU ceiling lies. For a three-year-newer CPU paired with this same GPU, the top-end numbers might rise slightly; for this game, with every cell above 60 FPS, the difference would be purely academic. The data supports a simple recommendation: run Ultra at any resolution, and only reconsider settings at 4K if frame-time consistency under heavy load becomes a concern.