Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 66 | 82 | 104 |
| 1440p QHD | 97 | 123 | 147 | 191 |
| 1080p Full HD | 149 | 195 | 229 | 280 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5070 delivers a decisive performance profile for Minimum, a third-person shooter from 2014. Benchmark results show that this combination is not merely capable of running the game, but it does so with substantial headroom across nearly all tested configurations. At 1080p and 1440p, the system exceeds the 60 FPS playable threshold at every preset, while 4K Ultra remains the only configuration tested that falls short of the target.
Measured FPS Breakdown
The recorded data provides a comprehensive look at average frame rates across three resolutions and four quality presets. The minimum and maximum frame rate fields are not populated in the database, so the analysis relies on average FPS figures.
At 1920x1080, the system produces exceptionally high frame rates regardless of settings. The Low preset yields an average of 280 FPS, which is the highest recorded figure for this configuration. Moving up the quality ladder, the Medium preset averages 228.9 FPS, and High averages 195.2 FPS. The most demanding setting, Ultra, still delivers an average of 149.4 FPS at this resolution. The scaling from Ultra to Low represents a performance increase of roughly 87%, with the difference between consecutive presets being substantial but consistent.
At 2560x1440, the same pattern holds, though the absolute numbers are lower due to the increased pixel count. The Low preset averages 191.2 FPS, Medium averages 147.2 FPS, and High averages 122.6 FPS. The Ultra preset, which falls below the 1080p figures, still manages an average of 96.6 FPS. This resolution demonstrates that even the heaviest settings remain far above the 60 FPS threshold, with the gap between Low and Ultra being approximately 94 FPS.
At 3840x2160, the performance envelope tightens considerably. The Low preset averages 103.6 FPS, which remains a very playable figure. Medium averages 82.1 FPS, and High averages 66.2 FPS. The Ultra preset is the only configuration in the entire dataset that drops below the 60 FPS threshold, with an average of 52.7 FPS. This represents a notable drop from High to Ultra, a difference of about 13.5 FPS. The data indicates that 4K gaming is viable for this game, but only if the user is willing to compromise on the highest quality tier.
Best Settings per Resolution
The database defines the best settings as the most demanding preset that maintains an average frame rate at or above 60 FPS. Applying this criterion yields a clear recommendation for each resolution.
For 1920x1080, the Ultra preset is the best choice. It averages 149.4 FPS, which is more than double the playable threshold. There is no performance concern at this resolution, and the user can enable the highest visual quality without sacrificing smoothness.
For 2560x1440, the Ultra preset is again the best option. The average of 96.6 FPS provides a comfortable margin above the 60 FPS target. Even with the most demanding settings, the system has enough headroom to handle demanding scenes without dropping below playable levels.
For 3840x2160, the best settings are High. This preset averages 66.2 FPS, which clears the threshold by a modest margin of 6.2 FPS. While the Low and Medium presets are also playable, High provides the best visual quality among the playable options. The Ultra preset at this resolution is not recommended, as its 52.7 FPS average falls below the 60 FPS target.
CPU and GPU Roles
The division of labor between the AMD Ryzen 5 4600G and the NVIDIA GeForce RTX 5070 becomes clear when examining the scaling of frame rates across resolutions and presets. The CPU, a 6-core, 12-thread processor from the 4000 series based on Zen 2 architecture, provides solid baseline performance. Its benchmark scores, including a Cinebench R23 multicore score of 13593 and a single-core score of 1919, indicate it is well-suited for a game from 2014 that does not demand modern multi-threaded workloads.
The GPU, an RTX 5070 with 12 GB of GDDR7 memory and a 192-bit memory bus, is clearly the dominant component in this pairing. Evidence for this comes from the frame rate scaling between resolutions. At 1080p Low, the system averages 280 FPS. At 1440p Low, it averages 191.2 FPS. At 4K Low, it averages 103.6 FPS. This consistent degradation with increasing resolution is characteristic of a GPU-bound scenario. If the CPU were the limiting factor, the frame rates would cluster closer together as resolution increases, because the CPU workload would remain constant while the GPU workload grew.
The preset scaling further supports the GPU-centric interpretation. At 1080p, moving from Low to Ultra reduces the average from 280 FPS to 149.4 FPS, a drop of about 46.6%. At 4K, the same preset change reduces the average from 103.6 FPS to 52.7 FPS, a drop of about 49.1%. The fact that the relative penalty of higher settings remains large at 4K indicates that the GPU is being tasked with progressively heavier shading and rasterization work. The CPU, meanwhile, has sufficient headroom to feed the GPU at these frame rates.
At 1080p, there is a possibility that the CPU begins to matter more, given the extreme frame rates. A 280 FPS average at Low settings requires the CPU to deliver a very high number of frames per second. The Ryzen 5 4600G's single-thread performance, as measured by a Passmark single-thread score of 2653 and a Geekbench single-core score of 1460, is sufficient for this task, but it is closer to its limits at this resolution than at higher ones. The data does not isolate CPU and GPU frame times, so a precise attribution is not possible, but the trend across resolutions strongly suggests the GPU is the primary driver of performance.
FAQ
*Q: Can this system run Minimum at 4K resolution?*
A: Yes, at 4K the system can run the game at Low, Medium, and High settings, with average frame rates of 103.6, 82.1, and 66.2 FPS respectively. The Ultra preset is the only option that fails to reach the 60 FPS threshold, averaging 52.7 FPS.
Q: What is the best preset for 1440p gaming?
A: The Ultra preset is the best option at 2560x1440, delivering an average of 96.6 FPS. This is well above the playable threshold of 60 FPS, so there is no need to reduce quality settings at this resolution.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 4600G has an average benchmark score of 17507. Its closest rival, the AMD Ryzen 3 PRO 5355GE, scores 17482, which is 0.1% lower. The Intel Core 7 150U scores 17395, which is 0.6% lower. The AMD Ryzen 3 8300GE scores 17614, which is 0.6% higher, and the Intel Core i3-14100T scores 17648, which is 0.8% higher. The differences are minor, so all four CPUs should behave similarly in this game.
Q: How does the GPU compare to its nearest rivals?
A: The RTX 5070 has an average benchmark score of 40377. The AMD Radeon Pro 580 scores 40318, which is 0.1% lower. The AMD Radeon Pro WX 7100 scores 40063, which is 0.8% lower. The AMD Radeon Pro 5300 scores 40870, which is 1.2% higher. The NVIDIA RTX A500 Mobile scores 39568, which is 2% lower. These small deltas suggest the RTX 5070 and its rivals are closely matched in overall compute performance.
Q: What is the best preset for 1080p gaming?
A: The Ultra preset at 1920x1080 averages 149.4 FPS, which is the best choice. All four presets at this resolution exceed 60 FPS, with Low at 280, Medium at 228.9, and High at 195.2.
Q: Is the system more dependent on the CPU or GPU?
A: The data indicates the GPU is the dominant factor. Frame rates scale strongly with resolution and preset, which are GPU-centric variables. The CPU, while capable, has less influence on the final frame rate, especially at higher resolutions where the GPU workload is larger.
Similar Performance Alternatives
The database provides nearest rival data for both the CPU and GPU, allowing for an assessment of what other hardware would deliver comparable results.
On the CPU side, the Ryzen 5 4600G has an average benchmark score of 17507. Four rivals sit within a narrow band of this score. The AMD Ryzen 3 PRO 5355GE is the closest, with a score of 17482 and a delta of 0.1% (effectively identical). The AMD Ryzen 3 8300GE scores 17614, which is 0.6% higher, meaning it would perform nearly the same in a CPU-bound scenario. The Intel Core 7 150U scores 17395, which is 0.6% lower, and the Intel Core i3-14100T scores 17648, which is 0.8% higher. For a game like Minimum, where the CPU is not the primary bottleneck, all of these processors would produce very similar frame rates. The largest gap among them, from the Intel Core 7 150U to the Intel Core i3-14100T, is only about 1.5%, which is within the margin of measurement noise.
On the GPU side, the RTX 5070 has an average benchmark score of 40377. Its nearest rivals are also closely clustered. The AMD Radeon Pro 580 scores 40318, a delta of 0.1%, making it a near-identical performer. The AMD Radeon Pro WX 7100 scores 40063, which is 0.8% lower. The AMD Radeon Pro 5300 scores 40870, which is 1.2% higher. The NVIDIA RTX A500 Mobile scores 39568, which is 2% lower. The spread from the lowest rival to the highest is roughly 3.3%, so any of these GPUs would deliver similar frame rates in Minimum. The RTX A500 Mobile, being 2% slower, would likely see slightly lower averages, but the difference would not be perceptible in a game running at hundreds of frames per second at lower resolutions.
For users considering alternative hardware, these rival components represent the closest performance matches. The system's overall behavior would remain largely unchanged with any of these substitutions, particularly at 1080p and 1440p where the frame rates are so high that small benchmark deltas have no practical impact.
The Verdict
The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 5070 can run Minimum with excellent results. The verdict by resolution is clear.
At 1920x1080, all four presets are playable, and the best settings are Ultra with an average of 149.4 FPS. This is a definitive pass, with enough performance to max out the game and still have massive headroom for demanding scenes.
At 2560x1440, all four presets are also playable, with Ultra averaging 96.6 FPS. The system is entirely unconstrained at this resolution, offering a smooth experience even under the heaviest graphical load.
At 3840x2160, the playable settings are Low, Medium, and High. The best settings are High with an average of 66.2 FPS. The Ultra preset is not playable, as it drops to 52.7 FPS. For 4K users, the recommendation is to stick with High settings for a comfortable margin above the 60 FPS threshold.
The system ranks 805 out of 3712 combinations in the database for this game, placing it in the upper tier of tested configurations. The recorded data confirms that this PC is more than sufficient for Minimum, delivering high frame rates at mainstream resolutions and remaining playable even at 4K with adjusted settings.