Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
216 FPS
Ultra 1080p Measured
108 FPS

1440p (2K / QHD)

Low 1440p Measured
140 FPS
Ultra 1440p Measured
68 FPS

4K (Ultra HD)

Low 4K Measured
77 FPS
Ultra 4K Measured
34 FPS
7.3ms Frame Time
11ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,507
Graphics Card
Required 27,663
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 49 56 77
1440p QHD 68 89 103 140
1080p Full HD 108 137 166 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 137
1920x1080 Low 216
1920x1080 Medium 166
1920x1080 Ultra 108
2560x1440 High 89
2560x1440 Low 140
2560x1440 Medium 103
2560x1440 Ultra 68
3840x2160 High 49
3840x2160 Low 77
3840x2160 Medium 56
3840x2160 Ultra 34

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 5060 presents a compelling dataset for Minimum, a third-person shooter released in 2014. The recorded measurements, based on average FPS across three resolutions and four quality presets, reveal a system that scales predictably but with distinct limitations at the highest resolution. This analysis breaks down the numbers, contextualizes them against rival hardware, and answers whether this combination can deliver a smooth experience.

Measured FPS Breakdown

The database provides average frame rates for every combination of resolution and settings, with no minimum or maximum values recorded. At 1920x1080, the results are consistently high. The Low preset averages 215.6 FPS, which is the highest recorded figure for this combo. Medium follows at 166.4 FPS, High at 136.8 FPS, and the demanding Ultra preset still manages an average of 107.9 FPS. The spread between the lowest and highest presets at this resolution is 107.7 FPS, indicating a strong overall headroom.

Moving to 2560x1440, the performance remains robust but shows a clear step down. Low averages 139.9 FPS, Medium drops to 103.3 FPS, and High lands at 88.6 FPS. The Ultra preset, which is the most demanding, still averages 68.3 FPS, staying above the 60 FPS playable threshold. The gap between Low and Ultra at this resolution is 71.6 FPS, a tighter margin than at 1080p, suggesting the GPU begins to feel the load.

At 3840x2160, the picture changes significantly. The Low preset averages 76.7 FPS, which is the only setting here that clears the playable mark. Medium drops to 56.1 FPS, High falls to 49.2 FPS, and Ultra plummets to 34.2 FPS. The difference between Low and Ultra at 4K is 42.5 FPS, showing that the step from Low to Medium is a major cliff, and the jump to Ultra is even steeper. No minimum or maximum frame times are available, so the analysis relies entirely on these averages.

CPU and GPU Roles

The data indicates that the RTX 5060 is the dominant factor in this pairing, particularly at higher resolutions. The Ryzen 5 4600G, a 6-core, 12-thread processor from the 4000 series, has recorded benchmark scores that place it in the 71st percentile among all CPUs. Its multithreaded scores, such as 13593 in Cinebench R23 multicore, are modest by modern standards. However, its single-thread score of 1919 in the same test suggests it can keep up with older game engines.

The resolution scaling tells the story. At 1920x1080, the frame rates are high enough that the CPU likely plays a more visible role in limiting the very top end, especially at Low where 215.6 FPS is achieved. The jump from 1080p Low to 1440p Low is a drop of 75.7 FPS, which is a 35% reduction. This is a significant scaling penalty that points to the GPU becoming the primary bottleneck as pixel count rises.

At 3840x2160, the GPU is clearly the limiting factor. The difference between 1440p Ultra (68.3 FPS) and 4K Ultra (34.2 FPS) is a 34.1 FPS drop, a 50% reduction. The CPU, while not a top-tier part, is unlikely to be the cause of such a steep decline. The recorded data shows that the RTX 5060, with its 8 GB of GDDR7 memory and 448.0 GB/s bandwidth, simply runs out of shader throughput at 4K with high settings. The CPU's role becomes more about maintaining a floor, and its 3.70 GHz base and 4.20 GHz boost clocks are sufficient to avoid major dips in this 2014 title.

Best Settings per Resolution

At 1920x1080, the system can run every preset above 60 FPS. The most demanding preset, Ultra, averages 107.9 FPS, so the best settings are Ultra. This provides the highest visual quality while maintaining a comfortable margin above the playable threshold.

At 2560x1440, all presets also clear 60 FPS. The Ultra preset averages 68.3 FPS, which is above the threshold but with less headroom than at 1080p. The best settings are Ultra, as the recorded data confirms it stays playable.

At 3840x2160, the situation is more restrictive. Only the Low preset averages above 60 FPS, with a recorded 76.7 FPS. The Medium preset falls to 56.1 FPS, which is below the playable threshold. Therefore, the best settings for 4K are Low, as it is the only preset that meets the 60 FPS requirement.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Ryzen 5 4600G's average benchmark score is 17507. The AMD Ryzen 3 PRO 5355GE is nearly identical with a score of 17482, a delta of 0.1%, meaning it would behave essentially the same in CPU-bound scenarios. The Intel Core 7 150U scores 17395, which is 0.6% lower, and the AMD Ryzen 3 8300GE scores 17614, which is 0.6% higher. The Intel Core i3-14100T scores 17648, a 0.8% advantage. These differences are minimal, so any of these CPUs would pair with the RTX 5060 in a similar fashion, with the caveat that the 4600G includes integrated Radeon Vega 7 graphics, which the rivals may lack.

On the GPU side, the RTX 5060 has an average benchmark score of 26331. The AMD Radeon 860M scores 26401, which is 0.3% higher, and the NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, a 0.8% lead, while the AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower. These deltas are small, suggesting that swapping the RTX 5060 for any of these would result in nearly identical frame rates in Minimum. The RX 6750 XT, despite being 1.2% slower on average, would likely produce frame rates within a couple of FPS of the RTX 5060 at every resolution and preset.

The Verdict

The question is whether this PC can run Minimum. Based on the verdictByResolution data, the answer is yes, but with qualifications. At 1920x1080, the system runs all presets above 60 FPS, with Ultra averaging 107.9 FPS. This is a fully playable experience. At 2560x1440, all presets also remain above 60 FPS, with Ultra at 68.3 FPS, so high refresh rate monitors at 1440p are viable. At 3840x2160, only the Low preset clears 60 FPS, averaging 76.7 FPS. Users who want to play at 4K must accept Low settings, as Medium (56.1 FPS), High (49.2 FPS), and Ultra (34.2 FPS) all fall below the playable threshold. The data shows a clear boundary: this combo is a 1080p and 1440p performer, with 4K limited to low fidelity.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 1647 out of 3712 tested combos for Minimum. This places it in the upper half of all tested systems, roughly in the 55.6 percentile (calculated from the rank and total). The ranking is not top-tier, which reflects the CPU's mid-range status and the GPU's position as a mainstream part, but it is far from the bottom. The combo's strength is its consistency across 1080p and 1440p, and its weakness is the 4K Ultra performance. The recorded data suggests that this pairing is well-balanced for a 2014 title, where the CPU's single-thread capabilities and the GPU's raw throughput align to produce high frame rates at lower resolutions.

FAQ

Q: Can this system run Minimum at 1080p with Ultra settings?

A: Yes, the measured average FPS at 1920x1080 with Ultra settings is 107.9 FPS, which is well above the 60 FPS playable threshold.

Q: What is the highest playable preset at 4K?

A: Only the Low preset at 3840x2160 averages above 60 FPS, with a recorded 76.7 FPS. Medium, High, and Ultra all fall below the threshold.

Q: How does the RTX 5060 compare to the Radeon RX 6750 XT in this game?

A: The RX 6750 XT has an average benchmark score of 26011, which is 1.2% lower than the RTX 5060's 26331. This small delta suggests nearly identical frame rates in Minimum.

Q: Is the Ryzen 5 4600G a bottleneck at 1440p?

A: The data shows a 50% drop in Ultra FPS from 1440p (68.3 FPS) to 4K (34.2 FPS), indicating the GPU is the primary bottleneck at higher resolutions. At 1440p, the CPU is sufficient to maintain playable frame rates.

Q: What is the average FPS at 1440p with High settings?

A: The recorded average FPS at 2560x1440 with High settings is 88.6 FPS, which is comfortably above the playable threshold.

Q: Does the system maintain 60 FPS at 4K with Medium settings?

A: No, the average FPS at 3840x2160 with Medium settings is 56.1 FPS, which is below the 60 FPS playable threshold.