Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
283 FPS
Ultra 1080p Measured
153 FPS

1440p (2K / QHD)

Low 1440p Measured
198 FPS
Ultra 1440p Measured
98 FPS

4K (Ultra HD)

Low 4K Measured
106 FPS
Ultra 4K Measured
53 FPS
5ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,507
Graphics Card
Required 27,663
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 70 81 106
1440p QHD 98 130 156 198
1080p Full HD 153 199 236 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 199
1920x1080 Low 283
1920x1080 Medium 236
1920x1080 Ultra 153
2560x1440 High 130
2560x1440 Low 198
2560x1440 Medium 156
2560x1440 Ultra 98
3840x2160 High 70
3840x2160 Low 106
3840x2160 Medium 81
3840x2160 Ultra 53

Performance Analysis: Minimum on Your System

How This Combo Ranks

The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 4070 SUPER ranks 686th out of 3712 tested combinations in the database for Minimum. This places the combo in the top 18.5 percent of all tested configurations, a strong showing for a 1080p and 1440p gaming setup. The ranking reflects the balance between a mid-range Zen 2 processor and a high-end Ada Lovelace graphics card, where the GPU clearly dominates the performance profile. The CPU sits at the 71st percentile among all tested processors, while the GPU reaches the 83rd percentile among all tested graphics cards. That gap matters: the RTX 4070 SUPER is the more capable component by a significant margin, and the recorded frame rates confirm this asymmetry.

The combo's position in the database is not defined by its weakest link, but by the GPU's ability to carry demanding settings at high resolutions. At 4K Ultra, the combination drops below the 60 FPS threshold, which is the only setting in the entire measured set where the system fails to maintain playability. Every other resolution and preset combination clears 60 FPS, and many do so with substantial headroom. The data indicates a system that is well suited to high-refresh 1080p gaming, very capable at 1440p, and only marginally constrained at 4K when the most demanding preset is applied.

CPU and GPU Roles

The recorded data shows a clear division of labor between the Ryzen 5 4600G and the RTX 4070 SUPER. At 1920x1080, the GPU is not the limiting factor; the CPU's single-thread performance and memory bandwidth define the ceiling. The 4600G scores 726 in the 3DMark single-thread test and 1919 in Cinebench R23 single-core, which are modest figures by current standards. At 1080p Low, the combo produces 282.5 FPS, and at 1080p Medium it produces 235.6 FPS. The step from Medium to High at 1080p is only a 37 FPS drop (235.6 to 198.5), while the step from High to Ultra is a 45 FPS drop (198.5 to 153.4). This pattern indicates that the CPU is still feeding the GPU adequately at lower presets, but the GPU becomes more involved as the preset climbs.

At 2560x1440, the scaling shifts. Low settings yield 198.2 FPS, Medium yields 155.6 FPS, High yields 130.3 FPS, and Ultra yields 98 FPS. The relative drops between presets are larger than at 1080p, which suggests the GPU is now the primary driver of performance. The gap between 1080p Low and 1440p Low is 84.3 FPS, while the gap between 1080p Ultra and 1440p Ultra is 55.4 FPS. The GPU's workload scales with pixel count, and the RTX 4070 SUPER's 504.2 GB/s of memory bandwidth and 35.48 TFLOPS of FP32 compute are the resources being taxed.

At 3840x2160, the GPU is almost entirely responsible for the outcome. Low settings produce 105.9 FPS, Medium produces 81.3 FPS, High produces 69.8 FPS, and Ultra drops to 52.9 FPS. The CPU's 8 MB of shared L3 cache and dual-channel DDR4 memory are sufficient to keep the GPU fed even at 4K, as the frame rate scaling from 1440p to 4K is consistent across all presets. The conclusion from the data is straightforward: at 1080p, the CPU matters more; at 1440p, both components contribute; at 4K, the GPU dictates the experience. The Ryzen 5 4600G's 6 cores and 12 threads are enough to avoid bottlenecking the RTX 4070 SUPER in this title, which is a 2014 release with a modest thread demand.

FAQ

Q: Can this combination run Minimum at 1920x1080 with maximum settings?

A: Yes. At 1080p Ultra, the combo records an average of 153.4 FPS, well above the 60 FPS playable threshold. All four presets at this resolution clear 60 FPS, with Low at 282.5 FPS, Medium at 235.6 FPS, and High at 198.5 FPS.

Q: What is the best playable setting at 2560x1440?

A: Ultra is playable at 1440p, with an average of 98 FPS. High produces 130.3 FPS, Medium produces 155.6 FPS, and Low produces 198.2 FPS. All presets clear 60 FPS at this resolution.

Q: Is 4K Ultra playable with this combo?

A: No. At 3840x2160 Ultra, the average frame rate is 52.9 FPS, which is below the 60 FPS playable threshold. The best playable setting at 4K is High, which averages 69.8 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 4600G has an average benchmark score of 17507. The AMD Ryzen 3 PRO 5355GE scores 17482, a 0.1 percent difference. The Intel Core 7 150U scores 17395, a 0.6 percent difference. The AMD Ryzen 3 8300GE and Intel Core i3-14100T score 17614 and 17648, which are 0.6 and 0.8 percent higher respectively.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 4070 SUPER has an average benchmark score of 43223. The NVIDIA Quadro M6000 24 GB scores 43262, a 0.1 percent difference. The NVIDIA GeForce RTX 5050 Mobile scores 43268, also a 0.1 percent difference. The Quadro M6000 and RTX 4090 Mobile are 0.2 and 1 percent different respectively.

Q: What frame rate can be expected at 1080p Low?

A: The recorded average is 282.5 FPS, the highest figure in the entire measured set for this combo. This indicates the CPU is the limiting factor at this preset, as the GPU has ample headroom.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU in the database provide a useful reference for what else would behave similarly in this game. For the Ryzen 5 4600G, the closest matches are the AMD Ryzen 3 PRO 5355GE, the AMD Ryzen 3 8300GE, the Intel Core 7 150U, and the Intel Core i3-14100T. The average benchmark scores of these processors are within 0.8 percent of the 4600G's 17507. In practical terms, any of these CPUs would produce nearly identical frame rates in Minimum, since the game is not heavily multithreaded and the GPU handles most of the rendering workload. The 4600G's 6 cores and 12 threads are more than sufficient, and a similar core count with comparable single-thread performance would yield the same results.

For the RTX 4070 SUPER, the nearest rivals are the NVIDIA Quadro M6000 24 GB, the NVIDIA GeForce RTX 5050 Mobile, the NVIDIA Quadro M6000, and the NVIDIA GeForce RTX 4090 Mobile. The average benchmark scores for these GPUs are within 1 percent of the 4070 SUPER's 43223. The RTX 5050 Mobile and RTX 4090 Mobile are laptop parts, but their compute capabilities align closely with the desktop 4070 SUPER in this database's measurements. A system built with any of these GPUs and the 4600G would produce frame rates within a few percent of the numbers recorded here. The Quadro M6000 variants are older workstation cards, but their raw performance in this title would be comparable, especially at lower resolutions where the CPU is the bottleneck.

The practical takeaway is that the combo's performance is not unique to these exact components. A user with a Ryzen 3 8300GE or an Intel Core i3-14100T instead of the 4600G would see essentially identical results. Similarly, a GPU swap to a Quadro M6000 24 GB or an RTX 5050 Mobile would maintain the same playability profile, with 4K Ultra remaining the only setting below 60 FPS.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 153.4 FPS. This is the maximum quality setting available in the test, and it clears the threshold by a wide margin. The full range at 1080p is 282.5 FPS at Low, 235.6 FPS at Medium, 198.5 FPS at High, and 153.4 FPS at Ultra.

At 2560x1440, Ultra is also the best playable setting, with an average of 98 FPS. The lower presets are 198.2 FPS at Low, 155.6 FPS at Medium, and 130.3 FPS at High. The 1440p Ultra result is 55.4 FPS lower than the 1080p Ultra result, which reflects the increased pixel load on the GPU.

At 3840x2160, the most demanding playable preset is High, with an average of 69.8 FPS. Medium averages 81.3 FPS and Low averages 105.9 FPS. Ultra falls below the threshold at 52.9 FPS, so it is not recommended. The 4K High setting is the only resolution where the best playable preset is not the maximum available, and the data shows that the GPU is the limiting factor at this resolution.

The Verdict

The data confirms that this PC can run Minimum, and it can do so at all three tested resolutions with the right settings. At 1920x1080, every preset from Low to Ultra clears 60 FPS, with Ultra averaging 153.4 FPS. At 2560x1440, every preset clears 60 FPS as well, with Ultra averaging 98 FPS. At 3840x2160, High is the best playable setting with an average of 69.8 FPS, while Ultra drops to 52.9 FPS and fails the threshold.

The verdict by resolution from the database is unambiguous: the playable settings at 4K are High, Low, and Medium; at 1440p, all four settings are playable; at 1080p, all four settings are playable. The system is best described as a high-refresh 1080p machine and a strong 1440p machine, with 4K capability limited to High settings or lower. For users targeting 60 FPS as the minimum acceptable frame rate, this combo delivers at every resolution except 4K Ultra. The 52.9 FPS result at 4K Ultra is the only recorded instance where the system falls short, and it does so by only 7.1 FPS.

Measured FPS Breakdown

At 3840x2160, the recorded average frame rates are as follows: Low produces 105.9 FPS, Medium produces 81.3 FPS, High produces 69.8 FPS, and Ultra produces 52.9 FPS. The step from Low to Medium is a drop of 24.6 FPS, from Medium to High a drop of 11.5 FPS, and from High to Ultra a drop of 16.9 FPS. The non-linear scaling indicates that Ultra imposes a disproportionately heavy load on the GPU, likely due to additional shading and post-processing effects that the RTX 4070 SUPER cannot fully sustain at 4K.

At 2560x1440, the recorded averages are 198.2 FPS at Low, 155.6 FPS at Medium, 130.3 FPS at High, and 98 FPS at Ultra. The drop from Low to Medium is 42.6 FPS, from Medium to High is 25.3 FPS, and from High to Ultra is 32.3 FPS. The pattern is more uniform than at 4K, with each preset step reducing the frame rate by a similar proportion. The 1440p results show that the GPU is still the dominant factor, but the CPU's role is more visible here than at 4K.

At 1920x1080, the recorded averages are 282.5 FPS at Low, 235.6 FPS at Medium, 198.5 FPS at High, and 153.4 FPS at Ultra. The drop from Low to Medium is 46.9 FPS, from Medium to High is 37.1 FPS, and from High to Ultra is 45.1 FPS. The 1080p results are the highest in the dataset, and the differences between presets are the largest in percentage terms. This is the resolution where the CPU's 726 single-thread 3DMark score and 1919 Cinebench R23 single-core score become the limiting factor, as the GPU is capable of far higher frame rates than the CPU can feed.

The minimum and maximum frame rates are not recorded in the database for this combo, so the analysis relies solely on average values. The absence of min and max data means the stability of frame pacing cannot be assessed, but the averages are high enough across all playable settings that transient dips would have to be severe to drop below 60 FPS. For a game released in June 2014, the measured performance indicates a very comfortable margin at 1080p and 1440p, and a usable margin at 4K High.