Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
231 FPS
Ultra 1080p Measured
111 FPS

1440p (2K / QHD)

Low 1440p Measured
150 FPS
Ultra 1440p Measured
74 FPS

4K (Ultra HD)

Low 4K Measured
78 FPS
Ultra 4K Measured
41 FPS
6.9ms Frame Time
10ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,507
Graphics Card
Required 27,663
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 52 61 78
1440p QHD 74 94 116 150
1080p Full HD 111 145 173 231

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 145
1920x1080 Low 231
1920x1080 Medium 173
1920x1080 Ultra 111
2560x1440 High 94
2560x1440 Low 150
2560x1440 Medium 116
2560x1440 Ultra 74
3840x2160 High 52
3840x2160 Low 78
3840x2160 Medium 61
3840x2160 Ultra 41

Performance Analysis: Minimum on Your System

FAQ

Q: Can this system run Minimum at 4K resolution with playable frame rates?

A: Yes, but with limitations. At 3840x2160, the playable settings are Low and Medium, with Medium delivering an average of 60.5 FPS, just above the 60 FPS playable threshold. High and Ultra settings fall below 60 FPS, with High at 52.2 FPS and Ultra at 40.5 FPS.

Q: What is the best settings preset for 1440p gaming in Minimum?

A: The recorded data shows Ultra at 2560x1440 delivers 73.7 FPS on average, making it the most demanding preset that stays above the 60 FPS threshold. All four settings presets (Low, Medium, High, Ultra) are playable at this resolution.

Q: How does the system perform at 1080p with maximum settings?

A: At 1920x1080 with Ultra settings, the average frame rate is 111 FPS. This is nearly double the 60 FPS playable threshold, indicating substantial headroom for high-refresh-rate monitors at this resolution.

Q: What is the frame rate difference between Low and Ultra settings at 4K?

A: The difference is significant. Low settings at 3840x2160 produce an average of 77.6 FPS, while Ultra settings produce 40.5 FPS. That is a 37.1 FPS drop, representing roughly 48% lower performance when moving from the least to the most demanding preset.

Q: How does this system rank among tested hardware configurations for Minimum?

A: The combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3070 ranks 1584 out of 3712 tested combinations in the database. This places it in the upper-middle portion of all recorded configurations for this game.

Q: Is the CPU or GPU the limiting factor at higher resolutions?

A: The data shows the GPU becomes the dominant factor at higher resolutions. The frame rate drops from 111 FPS at 1080p Ultra to 40.5 FPS at 4K Ultra, a 70.5 FPS reduction that correlates with the massive increase in pixel count, while the CPU workload remains relatively constant across resolutions.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is Medium, which delivers an average of 60.5 FPS. Low settings at the same resolution produce 77.6 FPS, but Medium represents the best visual quality while staying above the playable threshold. High settings drop to 52.2 FPS, and Ultra falls to 40.5 FPS, both below the 60 FPS target.

At 2560x1440, the system can handle Ultra settings, the most demanding preset, with an average of 73.7 FPS. This clears the 60 FPS threshold by a comfortable margin of 13.7 FPS. High settings deliver 94 FPS, Medium reaches 115.6 FPS, and Low achieves 149.6 FPS, but Ultra is the recommended choice for maximum visual fidelity.

At 1920x1080, all presets are playable, and the best settings are Ultra at 111 FPS on average. This is 51 FPS above the playable threshold, providing smooth gameplay even in demanding scenes. For players prioritizing frame rate over visual quality, Low settings reach 231 FPS, Medium hits 173.4 FPS, and High achieves 145 FPS.

CPU and GPU Roles

The scaling data reveals a clear pattern: the GPU becomes the primary constraint as resolution increases. At 1920x1080, the difference between Low and Ultra settings is 120 FPS (231 FPS versus 111 FPS), a 52% reduction. At 2560x1440, the same comparison shows a 75.9 FPS gap (149.6 FPS versus 73.7 FPS). At 3840x2160, the gap narrows to 37.1 FPS (77.6 FPS versus 40.5 FPS), but this is because even Low settings at 4K are heavily GPU-limited.

The CPU, an AMD Ryzen 5 4600G with 6 cores and 12 threads, has sufficient headroom for this game. Its benchmark scores, including a Cinebench R23 multi-core score of 13593 and a single-core score of 1919, indicate strong processing capability. The fact that frame rates scale almost entirely with resolution and settings, rather than showing CPU-related bottlenecks at lower resolutions, confirms the processor is not the limiting factor.

The GPU, an NVIDIA GeForce RTX 3070 with 8 GB of GDDR6 memory and 5888 shading units, shows its performance ceiling at 4K Ultra. The 70.5 FPS drop from 1080p Ultra to 4K Ultra (111 FPS to 40.5 FPS) aligns with the 4x increase in pixel count, indicating the graphics card is the dominant factor at higher resolutions. At 1080p and 1440p, the GPU still has performance to spare, as evidenced by the high frame rates across all presets.

The percentile rankings support this interpretation. The CPU sits at the 71st percentile among all tested CPUs, while the GPU is at the 61st percentile among GPUs. For a third-person shooter like Minimum, the GPU's role in rendering detail and effects outweighs the CPU's role in game logic and physics, especially at higher resolutions where pixel throughput becomes the bottleneck.

Similar Performance Alternatives

The CPU's nearest rivals in the database provide context for its performance level. The AMD Ryzen 3 PRO 5355GE has an average benchmark score of 17482, just 0.1% lower than the Ryzen 5 4600G's 17507. The Intel Core 7 150U scores 17395, 0.6% lower. On the other side, the AMD Ryzen 3 8300GE scores 17614, 0.6% higher, and the Intel Core i3-14100T scores 17648, 0.8% higher. These four processors represent a tight performance cluster, meaning a system with any of them would deliver nearly identical frame rates in Minimum when paired with the same GPU.

For the GPU, the nearest rivals show a similar clustering. The AMD Radeon RX 7600 XT scores 17083, 0.7% lower than the RTX 3070's 17208. The NVIDIA GeForce GTX 690 scores 17037, 1% lower, and the AMD Radeon HD 7970M scores 17019, 1.1% lower. The NVIDIA Tesla K40c scores 17468, 1.5% higher. These deltas are all within 1.5%, indicating that swapping the RTX 3070 for any of these alternatives would produce very similar performance in Minimum, though the GTX 690 and HD 7970M are older architectures that may lack modern feature support.

A system combining the Ryzen 5 4600G with an RX 7600 XT would likely perform within 1% of the measured results. Similarly, pairing an Intel Core i3-14100T with the RTX 3070 would yield nearly identical frame rates. The tight clustering of both CPU and GPU rivals suggests that this performance level is reproducible across a range of comparable hardware.

Measured FPS Breakdown

At 1920x1080, the recorded average frame rates are 231 FPS for Low settings, 173.4 FPS for Medium, 145 FPS for High, and 111 FPS for Ultra. All four presets comfortably exceed the 60 FPS playable threshold, with even the most demanding preset nearly doubling it. The scaling from Low to Ultra represents a 120 FPS drop, or 52% of the Low setting's performance.

At 2560x1440, the average frame rates are 149.6 FPS for Low, 115.6 FPS for Medium, 94 FPS for High, and 73.7 FPS for Ultra. The progression shows a consistent decline of roughly 24 to 26 FPS between each preset step, though the drop from High to Ultra is slightly larger at 20.3 FPS. Every preset remains above 60 FPS, with Ultra having the smallest margin at 13.7 FPS above the threshold.

At 3840x2160, the average frame rates are 77.6 FPS for Low, 60.5 FPS for Medium, 52.2 FPS for High, and 40.5 FPS for Ultra. This resolution is the only one where playability becomes a concern. Low settings are the only preset with a substantial margin above 60 FPS, while Medium barely clears the threshold. High and Ultra fall short by 7.8 FPS and 19.5 FPS respectively.

The resolution scaling shows a consistent pattern. Moving from 1080p to 1440p reduces frame rates by 35% to 38% across presets (231 to 149.6 FPS for Low, 111 to 73.7 FPS for Ultra). Moving from 1440p to 4K reduces frame rates by 45% to 48% (149.6 to 77.6 FPS for Low, 73.7 to 40.5 FPS for Ultra). The larger percentage drop at higher resolutions reinforces the GPU-bound nature of the system at 4K.

The Verdict

This PC can run Minimum at all three tested resolutions, but the settings ceiling varies significantly. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with Ultra averaging 111 FPS. This makes 1080p the most versatile resolution for this system, supporting both high visual quality and high refresh rates.

At 2560x1440, all four presets also remain playable, with Ultra averaging 73.7 FPS. The 13.7 FPS margin above the threshold provides reasonable headroom, though demanding scenes may cause dips. Players seeking maximum smoothness should consider High settings, which average 94 FPS.

At 3840x2160, playability is limited to Low and Medium settings. Medium averages 60.5 FPS, barely crossing the playable threshold, while Low averages 77.6 FPS for more comfortable margins. High and Ultra are not recommended, as their averages of 52.2 FPS and 40.5 FPS fall below the 60 FPS target.

The verdict by resolution is clear: the system delivers a fully playable experience at 1080p and 1440p with maximum settings, and a conditionally playable experience at 4K with reduced settings. The RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for this game's demands at lower resolutions, but the 4K Ultra preset exposes the GPU's limitations. For a third-person shooter released in 2014, this hardware combination provides strong performance that exceeds the requirements of most modern titles at mainstream resolutions.