Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 16 | 19 | 27 |
| 1440p QHD | 26 | 32 | 43 | 51 |
| 1080p Full HD | 38 | 52 | 63 | 84 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
The AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1650 combination delivers a playable experience only at 1920x1080 with specific settings. The recorded data shows this pairing struggles at higher resolutions, with the measured frame rates falling well below the 60 FPS threshold that defines playability in this database.
Best Settings per Resolution
At 1920x1080, the combination clears the 60 FPS threshold with both Low and Medium settings. The highest preset that maintains at least 60 FPS on average is Medium, which produces a measured average of 63 FPS. Low settings at this resolution yield 83.6 FPS on average, offering a comfortable margin above the playability threshold, but Medium is the most demanding preset that still qualifies.
At 2560x1440, no settings preset reaches the 60 FPS threshold. The closest result comes from Low settings, which achieve an average of 51.3 FPS. Medium settings at this resolution drop to 43.1 FPS, High falls to 31.6 FPS, and Ultra produces only 26.2 FPS on average. The database records no playable settings for this resolution.
At 3840x2160, the situation is considerably worse. Low settings average 27.2 FPS, Medium averages 19.4 FPS, High averages 16.2 FPS, and Ultra averages 14.2 FPS. None of these presets approach the 60 FPS threshold, and the verdict data confirms there are no playable settings at this resolution.
CPU and GPU Roles
The scaling between resolutions and presets indicates that the GPU is the primary limiting factor for this game across all tested configurations. The frame rate drops are consistent with pixel-count increases: moving from 1920x1080 to 2560x1440 at Low settings reduces the average from 83.6 FPS to 51.3 FPS, a decline of approximately 39%. Moving further to 3840x2160 at Low settings reduces the average to 27.2 FPS, which is roughly 47% lower than the 1440p result and 67% lower than the 1080p result.
The preset scaling at each resolution reinforces the GPU-bound nature. At 1920x1080, the difference between Low and Ultra is 46.1 FPS (from 83.6 to 37.5), which is a larger absolute gap than at higher resolutions. At 2560x1440, the spread between Low and Ultra is 25.1 FPS (from 51.3 to 26.2), and at 3840x2160 it narrows to 13 FPS (from 27.2 to 14.2). This pattern shows that as resolution increases, the GPU's pixel throughput becomes the dominant constraint, and even reducing settings cannot compensate for the raw pixel workload.
The CPU, a 6-core 12-thread processor with a boost clock of 4.20 GHz, has sufficient compute headroom for this title. The frame rates at 1080p Low (83.6 FPS average) suggest that the processor can feed the GPU adequately at lower resolutions. However, the GPU's 4 GB of GDDR5 memory and 128-bit bus width, combined with its 2.984 TFLOPS of FP32 compute, limit how much performance can be extracted as resolution increases.
FAQ
Q: Can this system run Minimum at 1920x1080 with playable frame rates?
A: Yes. The database shows playable settings at 1920x1080 include Low and Medium, with Medium producing an average of 63 FPS and Low producing 83.6 FPS. Ultra settings, however, only reach 37.5 FPS on average.
Q: What is the best playable setting at 1920x1080?
A: Medium is the highest preset that stays at or above 60 FPS, with a measured average of 63 FPS. This is the recommended balance between visual quality and performance for this resolution.
Q: Is 2560x1440 playable with this hardware?
A: No. The verdict data lists no playable settings at 2560x1440. The highest average frame rate at this resolution is 51.3 FPS with Low settings, which falls below the 60 FPS threshold.
Q: How does the GTX 1650 compare to its nearest rivals in general GPU performance?
A: The GPU's average benchmark score is 7472, which places it in the 40th percentile among all GPUs. Its nearest rival, the AMD Radeon HD 8850M, scores 7447, a 0.3% difference. The Intel Arc A310 scores 7550, which is 1% higher. These are all closely matched in overall benchmark terms.
Q: What is the frame rate difference between Low and Ultra at 3840x2160?
A: At 3840x2160, Low settings average 27.2 FPS while Ultra averages 14.2 FPS. This is a 13 FPS difference, which is proportionally large but still leaves both settings far below the 60 FPS playability threshold.
Q: Does the CPU or GPU matter more for this game at higher resolutions?
A: The recorded data indicates the GPU is the limiting factor. As resolution increases from 1920x1080 to 3840x2160, frame rates drop dramatically even at the same settings, showing that pixel throughput, not CPU compute, is the bottleneck.
The Verdict
This combination can run Minimum, but only under specific conditions. At 1920x1080, the system clears the 60 FPS threshold with Low (83.6 FPS) and Medium (63 FPS) settings. The database's verdict data confirms Medium as the best playable setting at this resolution, with an average of 63 FPS.
At 2560x1440, the system cannot reach playable frame rates with any preset. The best result is 51.3 FPS on Low, which does not meet the 60 FPS threshold. At 3840x2160, all settings fall well short, with the highest average being 27.2 FPS on Low.
For users targeting 60 FPS gameplay, this system is effectively limited to 1080p with medium or lower quality settings. The GPU's modest compute capacity and 4 GB memory size prevent higher resolutions from achieving playable performance, regardless of the CPU's capability.
Similar Performance Alternatives
The CPU's nearest rivals in benchmark scores show that the Ryzen 5 3600 sits in a tightly packed performance band. The Intel Core i7-1260P scores 17007, which is 0.2% lower. The Intel Core i5-11400 scores 17067, 0.2% higher. The AMD EPYC 7742 scores 16998, 0.2% lower, and the AMD EPYC 7573X scores 17070, 0.2% higher. Any of these processors would behave nearly identically in this game, given their negligible score differences.
The GPU's nearest rivals show a similarly close grouping. The AMD Radeon HD 8850M scores 7447, 0.3% higher than the GTX 1650's 7472 average. The Intel UHD Graphics 750 scores 7441, 0.4% higher. The AMD Radeon R7 350 scores 7425, 0.6% higher. The Intel Arc A310 scores 7550, which is 1% lower. These alternatives would produce very similar frame rates in Minimum, though the GTX 1650's 4 GB memory capacity may offer an advantage in texture-heavy scenes.
How This Combo Ranks
The combination of the Ryzen 5 3600 and GTX 1650 ranks 3620 out of 3712 tested combinations in this game. This places it in the bottom 2.5% of all tested systems, indicating that this pairing is far below the median performance level for Minimum. The rank reflects the GPU's limited capabilities rather than the CPU, as the processor's 71st percentile ranking among all CPUs is substantially higher than the GPU's 40th percentile ranking among all GPUs.
Measured FPS Breakdown
At 1920x1080, the measured average frame rates are as follows: Low settings produce 83.6 FPS, Medium produces 63 FPS, High produces 51.9 FPS, and Ultra produces 37.5 FPS. The step from Medium to High represents a drop of 11.1 FPS, while the step from High to Ultra drops another 14.4 FPS.
At 2560x1440, the average frame rates are: Low at 51.3 FPS, Medium at 43.1 FPS, High at 31.6 FPS, and Ultra at 26.2 FPS. The transition from Medium to High is the largest single drop at this resolution, losing 11.5 FPS, while the Low to Medium transition loses 8.2 FPS.
At 3840x2160, the averages are: Low at 27.2 FPS, Medium at 19.4 FPS, High at 16.2 FPS, and Ultra at 14.2 FPS. The relative differences between presets are smaller in absolute terms at this resolution, but the percentage drops remain significant. The data shows no min or max frame rate values recorded for any preset or resolution, so only average frame rates are available for analysis.
The overall picture is consistent: this hardware configuration is suitable for 1080p gaming at medium quality, but it lacks the pixel throughput and memory bandwidth to handle higher resolutions at playable frame rates. Users with this combination should target 1920x1080 with Medium settings for the best balance of visual fidelity and performance.