Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

25%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
95 FPS
Ultra 1080p Measured
46 FPS

1440p (2K / QHD)

Low 1440p Measured
61 FPS
Ultra 1440p Measured
30 FPS

4K (Ultra HD)

Low 4K Measured
33 FPS
Ultra 4K Measured
16 FPS
16.4ms Frame Time
25ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,035
Graphics Card
Required 27,663
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 21 25 33
1440p QHD 30 39 47 61
1080p Full HD 46 61 72 95

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 61
1920x1080 Low 95
1920x1080 Medium 72
1920x1080 Ultra 46
2560x1440 High 39
2560x1440 Low 61
2560x1440 Medium 47
2560x1440 Ultra 30
3840x2160 High 21
3840x2160 Low 33
3840x2160 Medium 25
3840x2160 Ultra 16

Performance Analysis: Minimum on Your System

FAQ

Q: What is the highest playable preset at 1080p for this AMD Ryzen 5 3600 and Intel Arc B390 combination?

A: The database shows that at 1920x1080, the High preset achieves an average of 61 FPS, which clears the 60 FPS playable threshold. That is the most demanding preset that remains playable at this resolution.

Q: Can this system run the game at 4K?

A: No. At 3840x2160, the best recorded average is 33 FPS on Low settings, with Medium dropping to 25 FPS and Ultra falling to 16 FPS. None of the 4K presets reach the 60 FPS threshold, so the verdict lists no playable settings for that resolution.

Q: How does the Intel Arc B390 compare to its closest rivals in raw GPU benchmarks?

A: The Arc B390 scores 1482 in the 3DMark Steel Nomad DX12 test. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3% lower. The GeForce 800M is 1.5% lower at 1460, and the GT 625 OEM is 2.5% lower at 1446.

Q: What is the CPU's percentile ranking among all processors in the database?

A: The AMD Ryzen 5 3600 sits in the 71st percentile against all CPUs, with an average benchmark score of 17035. Its closest rival, the Intel Core i5-11400, scores 17067, a negligible 0.2% difference.

Q: Does the Ryzen 5 3600 outperform or underperform its nearest rival, the Intel Core i7-1260P?

A: The Ryzen 5 3600 scores 17035 on average, which is 0.2% higher than the Intel Core i7-1260P's 17007. This is a statistically insignificant gap, meaning the two processors behave nearly identically in aggregate benchmarks.

Q: What is the minimum FPS recorded for the Medium preset at 1440p?

A: At 2560x1440 with Medium settings, the recorded minimum is 40 FPS, while the average is 47 FPS and the maximum is 54 FPS. This preset falls short of the 60 FPS playable threshold.

Similar Performance Alternatives

The CPU and GPU each have closely matched rivals in the database, and those alternatives would produce very similar frame rates in this game.

For the AMD Ryzen 5 3600, the nearest rivals are separated by only 0.2% in average benchmark score. The Intel Core i5-11400 scores 17067 (0.2% higher), while the Intel Core i7-1260P scores 17007 (0.2% lower). Also within this tight cluster are the AMD EPYC 7573X at 17070 and the AMD EPYC 7742 at 16998. Any of these processors would deliver essentially identical CPU-bound performance in Minimum, so swapping the Ryzen 5 3600 for one of these would not meaningfully change the FPS results.

On the GPU side, the Intel Arc B390's nearest rivals are all older NVIDIA parts with slightly lower 3DMark Steel Nomad DX12 scores. The GeForce GT 520MX comes closest at 1463 (1.3% lower), followed by the GeForce 800M at 1460 (1.5% lower), the GT 625 OEM at 1446 (2.5% lower), and the GT 710 at 1443 (2.7% lower). These deltas are small, so a system with any of these GPUs paired with the Ryzen 5 3600 would produce frame rates within a few percent of the Arc B390's results in most scenarios. However, the Arc B390 leads this group across the board.

Given the CPU's percentile rank of 71 and the GPU's percentile rank of 9, the processor is clearly the stronger component in this pairing. Users seeking similar overall behavior might consider any of the listed CPU rivals, but the GPU alternatives would all be slightly slower, not faster.

Measured FPS Breakdown

The database records frame rates across three resolutions and four quality presets. Not every preset has min/max values recorded; some entries only include the average.

At 3840x2160, the results are consistently below the playable threshold. Low settings produce an average of 33 FPS. Medium averages 25 FPS, with a minimum of 21 and a maximum of 29. High drops to 21 FPS, and Ultra falls to 16 FPS. The spread from Low to Ultra is 17 FPS, showing that resolution scaling at 4K heavily taxes the Arc B390.

At 2560x1440, Low is the only preset that crosses 60 FPS, averaging 61 FPS. Medium averages 47 FPS, with a minimum of 40 and a maximum of 54. High averages 39 FPS, and Ultra averages 30 FPS. The gap between Low and Ultra here is 31 FPS, indicating that the GPU's limited throughput becomes the primary constraint as quality increases.

At 1920x1080, the picture improves substantially. Low averages 95 FPS, Medium averages 72 FPS (minimum 62, maximum 83), and High averages 61 FPS. Ultra averages 46 FPS, which falls below the threshold. The difference between Low and Ultra at 1080p is 49 FPS, the largest spread across all resolutions, suggesting that at lower resolutions the CPU can feed the GPU more consistently, but the GPU still cannot handle the highest preset.

The data shows a clear pattern: as resolution decreases, the average FPS for each preset rises, but the relative ordering of presets remains identical. Low always outperforms Medium, Medium always outperforms High, and High always outperforms Ultra. The only resolution where any preset clears 60 FPS is 1080p for Low, Medium, and High, plus 1440p for Low.

The Verdict

This system can run Minimum, but only under specific conditions. The verdict by resolution is unambiguous.

At 3840x2160, there are no playable settings. The best average is 33 FPS on Low, which is far below the 60 FPS threshold. Even the least demanding preset cannot maintain a smooth experience at 4K, so users should avoid this resolution entirely.

At 2560x1440, the playable settings list contains only Low, which averages 61 FPS. This barely clears the 60 FPS line, and the margin is just 1 FPS. Medium at 47 FPS, High at 39 FPS, and Ultra at 30 FPS all fall short. For a stable experience at 1440p, Low is the only option, and even that is marginal.

At 1920x1080, three presets are playable: Low at 95 FPS, Medium at 72 FPS, and High at 61 FPS. The best settings that still clear 60 FPS are High, with an average of exactly 61 FPS. Ultra at 46 FPS is not playable. This is the sweet spot for this combination, offering the widest range of usable quality settings.

The overall conclusion is straightforward: this PC can run Minimum at 1080p with up to High settings, and at 1440p only with Low settings. 4K is not viable. The 60 FPS threshold is the benchmark, and the data shows that the system meets it only in these narrow configurations.

CPU and GPU Roles

The measured FPS scaling between resolutions and presets reveals which component dominates in Minimum.

At 1080p, the CPU has more headroom to push frame rates. Low settings hit 95 FPS, and even High reaches 61 FPS. The jump from Low to Ultra at 1080p is 49 FPS, a 106% increase in demand that the GPU cannot absorb. This indicates that at 1080p, the GPU is the limiting factor for higher presets, but the CPU is sufficient to feed the GPU up to the High preset without bottlenecking.

Moving from 1080p to 1440p, all presets lose significant frame rates. Low drops from 95 to 61 FPS (a 36% decrease), Medium drops from 72 to 47 FPS (a 35% decrease), and High drops from 61 to 39 FPS (a 36% decrease). The consistent proportional drop across presets suggests that resolution scaling affects the GPU uniformly, independent of quality settings. This is a GPU-bound pattern, as the CPU workload does not change with resolution.

At 4K, the GPU is heavily overwhelmed. Low falls to 33 FPS, which is a 46% drop from the 1440p Low result. Medium drops to 25 FPS, High to 21 FPS, and Ultra to 16 FPS. The differences between presets shrink at 4K: Low to Ultra spans only 17 FPS, compared to 31 FPS at 1440p and 49 FPS at 1080p. This compression indicates that the GPU is so saturated at 4K that additional quality settings have diminishing impact on frame rate.

The CPU's role is secondary throughout. The Ryzen 5 3600's 71st percentile ranking and its benchmark scores (Cinebench R23 multi-core 15045, single-core 2124) suggest it has ample headroom for a 2014 third-person shooter. The bottleneck is clearly the Intel Arc B390, which ranks in the 9th percentile among all GPUs. The GPU's limited shading units (1536), texture units (48), and render output units (24) constrain performance at higher resolutions and presets.

In summary, the GPU dictates playability at every resolution, while the CPU provides sufficient support. Users should treat resolution and preset selection as GPU-side decisions, not CPU-side ones.

How This Combo Ranks

This specific CPU and GPU pairing ranks 3299 out of 3712 tested combinations in Minimum. That places it in the lower 11% of all combos in the database for this game.

The rank reflects the GPU's severe limitation. The Arc B390's 3DMark Steel Nomad DX12 score of 1482, paired with its 9th percentile standing, drags the overall combination down despite the CPU's respectable 71st percentile. The Ryzen 5 3600 is a mid-range processor by 2019 standards, but the GPU is an entry-level part by 2026 standards, and the game's demands at higher settings expose this imbalance.

Compared to the nearest rival GPU pairings, this combo would rank slightly above systems using the GT 520MX, GeForce 800M, GT 625 OEM, or GT 710, since the Arc B390 leads those parts by 1.3% to 2.7% in raw GPU score. However, the absolute position in the database is still low, meaning most other tested combinations deliver higher frame rates in Minimum.

For context, the combo's playability profile matches its rank: it can handle 1080p at up to High settings, which is a modest outcome for a 2014 game. The rank of 3299 out of 3712 indicates that the majority of systems in the database outperform this pairing, particularly at higher resolutions.

Best Settings per Resolution

The database provides a clear answer for the most demanding preset that stays at or above 60 FPS at each resolution.

At 3840x2160, no preset meets the threshold. The best recorded average is 33 FPS on Low, which is not playable. There is no recommended setting for 4K.

At 2560x1440, the best playable preset is Low, with an average of 61 FPS. This is the only option that clears 60 FPS, and it does so by a single frame. Medium at 47 FPS, High at 39 FPS, and Ultra at 30 FPS all fall short. Users at 1440p must accept Low to maintain playability.

At 1920x1080, the best playable preset is High, averaging 61 FPS. This is the highest quality setting that stays at or above 60 FPS. Low averages 95 FPS and Medium averages 72 FPS, both also playable, but High offers the best visual fidelity while still meeting the threshold. Ultra at 46 FPS is not recommended.

The optimal configuration for this system is 1080p with High settings, delivering 61 FPS average. For users who prefer higher resolutions, 1440p with Low settings is the only viable path, and 4K should be avoided entirely. These recommendations come directly from the measured data and the 60 FPS playable threshold.