Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 15 | 19 | 23 | 30 |
| 1440p QHD | 27 | 35 | 42 | 55 |
| 1080p Full HD | 42 | 55 | 65 | 85 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
FAQ
Q: Can the AMD Ryzen 5 3600 and Intel Arc B370 combination run Minimum at 60 FPS on 1920x1080?
A: Yes. The recorded data shows playable settings at 1080p include Low and Medium presets, with Medium achieving an average of 65 FPS, which clears the 60 FPS threshold.
Q: What is the best playable setting at 2560x1440?
A: None. The verdict data lists no playable settings at 1440p, meaning every preset fails to maintain at least 60 FPS average. The closest is Low at 55 FPS average.
Q: How does the CPU compare to similar processors in the database?
A: The Ryzen 5 3600 sits at the 71st percentile among all CPUs tested. Its nearest rivals include the Intel Core i7-1260P (0.2% higher average score), AMD EPYC 7742 (0.2% higher), Intel Core i5-11400 (0.2% lower), and AMD EPYC 7573X (0.2% lower).
Q: What GPU performance tier does the Intel Arc B370 occupy?
A: The Arc B370 ranks at the 5th percentile among all GPUs in the database. Its 3DMark Steel Nomad DX12 score of 1184 places it within 1.4% of the AMD FirePro M2000 and within 0.7% of the AMD Radeon HD 7650M.
Q: Does raising settings from Low to Ultra at 3840x2160 produce a consistent frame drop?
A: No, the drop is not linear. At 4K, Low averages 30 FPS, Medium averages 23 FPS (with min/max of 19/26), High averages 19 FPS, and Ultra averages 15 FPS. The step from Low to Medium costs 7 FPS, while Medium to High costs 4 FPS, and High to Ultra costs 4 FPS.
Q: How does this combo rank among all tested combinations for Minimum?
A: The combination ranks 3425 out of 3712 tested combos, placing it in the lower 8% of all systems evaluated for this game.
CPU and GPU Roles
Examining the measured frame rates across resolutions reveals a clear pattern: the Intel Arc B370 is the limiting factor at every resolution and preset combination. The CPU, a Ryzen 5 3600 with 6 cores and 12 threads, has ample compute headroom for a 2014 third-person shooter, but the GPU's 5th percentile standing means it cannot translate that headroom into higher frame rates.
The data shows that resolution scaling has a dramatic effect on performance. Moving from 1920x1080 to 2560x1440 at Low settings drops the average from 85 FPS to 55 FPS, a 35% reduction. Moving further to 3840x2160 at Low drops the average to 30 FPS, another 45% reduction from the 1440p figure. This steep scaling curve is characteristic of a GPU-bound scenario, where pixel count directly dictates the workload.
The preset scaling at each resolution reinforces this interpretation. At 1080p, the spread from Low (85 FPS) to Ultra (42 FPS) is 43 FPS, while at 1440p the spread is 28 FPS (55 to 27), and at 4K the spread narrows to 15 FPS (30 to 15). The narrowing spread at higher resolutions indicates that the GPU is already saturated at Low settings, leaving little additional performance to sacrifice as quality increases.
The CPU's role becomes relevant only at the lowest resolution and lowest preset. At 1080p Low, the 85 FPS average approaches what a 6-core, 12-thread Zen 2 processor can sustain for this title, though even here the GPU remains the primary constraint. The Ryzen 5 3600's multi-thread benchmark scores (Cinebench R23 multi-core at 15045, passmark multithread at 17700) are far above what a 2014 shooter requires, so the bottleneck is never processor-side in the recorded data.
At 4K, the GPU's deficit becomes absolute. Even at Low settings, the system cannot reach 30 FPS average, and Ultra drops to 15 FPS. The 3DMark Steel Nomad score of 1184 places the Arc B370 at the 5th percentile of all GPUs, which explains why 4K gaming is entirely out of reach. The 25 W TDP and integrated form factor (IGP) further underscore that this GPU is designed for low-power scenarios, not high-resolution gaming.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest results. Low settings produce an average of 85 FPS with no recorded minimum or maximum values. Medium settings average 65 FPS, with a minimum of 56 FPS and maximum of 75 FPS. High settings average 55 FPS, and Ultra drops to 42 FPS. The Medium preset is the only one at 1080p that both clears 60 FPS average and maintains a minimum above the 60 FPS threshold, as the 56 FPS minimum shows occasional dips below the target.
At 2560x1440, performance falls below playable across all presets. Low averages 55 FPS, Medium averages 42 FPS (with min/max of 36/48), High averages 35 FPS, and Ultra averages 27 FPS. The 55 FPS Low result is tantalizingly close to the 60 FPS target but does not reach it, and the absence of min/max data for Low means the database cannot confirm whether frame pacing stays consistent.
At 3840x2160, the system struggles to maintain playable frame rates under any condition. Low averages 30 FPS, Medium averages 23 FPS (min 19, max 26), High averages 19 FPS, and Ultra averages 15 FPS. The 4K data shows that even the most aggressive quality reduction cannot bring the system close to the 60 FPS threshold, and the Medium preset's 19 FPS minimum indicates significant frame drops under load.
The scaling between presets is consistent across resolutions. At 1080p, each quality step costs roughly 10 to 13 FPS on average. At 1440p, the cost is 7 to 13 FPS per step. At 4K, the cost is 4 to 7 FPS per step. This diminishing impact of preset changes at higher resolutions confirms that raw pixel throughput, not graphical complexity, is the dominant constraint.
The Verdict
The recorded data answers the question directly: this PC can run Minimum at 1080p, but only on Low or Medium settings. The verdict data specifies that 1920x1080 has two playable settings (Low at 85 FPS and Medium at 65 FPS), with Medium selected as the best playable preset at 65 FPS average. This clears the 60 FPS threshold with a 5 FPS margin, though the 56 FPS minimum at Medium suggests occasional dips below target during intense scenes.
For 2560x1440, the verdict is unambiguous: no playable settings exist. The best result, Low at 55 FPS, falls 5 FPS short of the threshold. Raising quality only worsens the situation, with Medium at 42 FPS, High at 35 FPS, and Ultra at 27 FPS. Users targeting 1440p would need to accept sub-60 FPS performance or reduce their resolution.
For 3840x2160, the verdict is equally clear: no playable settings exist. The maximum achievable average is 30 FPS at Low, which is half the required frame rate. The 4K experience would be a slideshow by modern standards, and the 15 FPS Ultra result is effectively unplayable.
The overall ranking of 3425 out of 3712 combos places this system in the bottom 8% of all tested configurations. This is consistent with a GPU that ranks at the 5th percentile among all graphics cards. The CPU, ranking at the 71st percentile, is not the issue; the GPU simply lacks the throughput for demanding resolutions.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS average is Medium, achieving 65 FPS. This is the recommended configuration for 1080p gaming, as it balances visual quality with a comfortable margin above the threshold. Low settings at 85 FPS remain available for users who prioritize maximum frame rates or want to ensure no dips below 60 FPS.
At 2560x1440, no preset achieves 60 FPS average, so there is no best playable setting. The closest option is Low at 55 FPS, which could be acceptable for users willing to tolerate a 5 FPS deficit. Medium at 42 FPS is the next step down, but the quality gain does not justify the 13 FPS loss.
At 3840x2160, no preset achieves 60 FPS average, and the best result is Low at 30 FPS. This is far below the playable threshold and would require significant resolution scaling or external upscaling to become usable. The database does not record any playable settings at 4K for this combination.
How This Combo Ranks
The AMD Ryzen 5 3600 and Intel Arc B370 combination ranks 3425 out of 3712 tested combos for Minimum, placing it in the 8th percentile of all systems evaluated. This low ranking is driven almost entirely by the GPU, which sits at the 5th percentile among all graphics cards. The CPU's 71st percentile standing shows that the processor is more than adequate for this title, but the pairing drags the overall system down.
For context, the 287 combos ranked below this system would all feature even weaker GPUs or CPUs. The ranking reflects that Minimum, despite being a 2014 title, still demands a minimum level of GPU throughput to maintain 60 FPS at common resolutions. The Arc B370's 3DMark Steel Nomad score of 1184 is the lowest tier of GPU performance in the database, and the measured frame rates confirm this standing.
The practical implication is that users with this combo should target 1080p and accept Medium settings as their ceiling. Pushing to 1440p or 4K will result in sub-60 FPS performance across all presets, with the gap widening as resolution increases.
Similar Performance Alternatives
For the CPU, the Ryzen 5 3600's nearest rivals in the database are the Intel Core i7-1260P (average score 17007, 0.2% higher), AMD EPYC 7742 (16998, 0.2% higher), Intel Core i5-11400 (17067, 0.2% lower), and AMD EPYC 7573X (17070, 0.2% lower). Systems using any of these processors would exhibit nearly identical CPU-side performance in Minimum, meaning the GPU would remain the determining factor.
For the GPU, the Intel Arc B370's nearest rivals are the ATI Mobility Radeon HD 5570 (score 1186, 0.2% higher), ATI Radeon HD 5770 (1190, 0.5% higher), AMD Radeon HD 7650M (1192, 0.7% higher), and AMD FirePro M2000 (1168, 1.4% lower). Swapping the Arc B370 for any of these would produce virtually identical frame rates in Minimum, within the margin of measurement error.
Users seeking better performance would need to move to a GPU with a substantially higher benchmark score, as the current 5th percentile standing offers no headroom. The data suggests that the 1080p Medium experience at 65 FPS is the ceiling for this class of hardware, and any resolution or quality increase beyond that will fall short of the 60 FPS target.