Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minimum
Third-Person Shooter 2014

Minimum

54%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
156 FPS
Ultra 1080p Measured
76 FPS

1440p (2K / QHD)

Low 1440p Measured
100 FPS
Ultra 1440p Measured
49 FPS

4K (Ultra HD)

Low 4K Measured
54 FPS
Ultra 4K Measured
26 FPS
10ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,425
Your CPU 17,035
Graphics Card
Required 27,663
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 35 41 54
1440p QHD 49 65 77 100
1080p Full HD 76 100 119 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 100
1920x1080 Low 156
1920x1080 Medium 119
1920x1080 Ultra 76
2560x1440 High 65
2560x1440 Low 100
2560x1440 Medium 77
2560x1440 Ultra 49
3840x2160 High 35
3840x2160 Low 54
3840x2160 Medium 41
3840x2160 Ultra 26

Performance Analysis: Minimum on Your System

The AMD Ryzen 5 3600 paired with the AMD Radeon RX 6600 delivers a clear performance picture for Minimum, a 2014 third-person shooter. The recorded data shows that this combination is highly capable at standard resolutions, but it encounters limits at 4K. Across 1080p and 1440p, the hardware maintains smooth frame rates on demanding presets, while 2160p requires a drop to lower quality settings to approach playability.

Measured FPS Breakdown

The measured FPS data is organized by resolution and settings preset, providing a detailed view of how the system scales.

At 3840x2160 (4K), the results are the weakest. The Ultra preset averages 26 FPS, which is well below the 60 FPS playable threshold. High settings improve the average to 35 FPS, still insufficient for smooth gameplay. Medium settings bring the average up to 41 FPS, with the minimum recorded at 35 FPS and the maximum at 48 FPS. The Low preset delivers the best 4K result with an average of 54 FPS, but this remains below the playable threshold.

At 2560x1440 (1440p), the system shows substantial improvement. The Low preset achieves a strong average of 100 FPS. High settings reach an average of 65 FPS, comfortably above the 60 FPS threshold. Medium settings produce an average of 77 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. The Ultra preset, however, drops to an average of 49 FPS, which falls short of the playable threshold.

At 1920x1080 (1080p), the performance is excellent across the board. The Low preset reaches an average of 156 FPS. High settings average 100 FPS. Medium settings deliver 119 FPS on average, with a minimum of 101 FPS and a maximum of 137 FPS. Even the most demanding preset, Ultra, maintains a solid average of 76 FPS.

The data reveals a consistent pattern: each step down in resolution yields a significant FPS increase, and the gap between Low and Ultra presets narrows as resolution decreases. For example, at 4K the difference between Low and Ultra is 28 FPS, while at 1080p the difference is 80 FPS.

Best Settings per Resolution

The database identifies the most demanding preset that stays at or above 60 FPS for each resolution.

At 1920x1080, the best settings are Ultra, with an average FPS of 76. This means the system can run the game at maximum quality settings and still maintain a healthy frame rate above the 60 FPS threshold.

At 2560x1440, the best settings are High, with an average FPS of 65. The High preset is the most demanding option that remains playable, while the Ultra preset at this resolution averages only 49 FPS and is therefore not recommended for smooth gameplay.

At 3840x2160, there are no playable settings. All four presets (Low, Medium, High, Ultra) produce average frame rates below 60 FPS. The closest is Low at 54 FPS, but this still misses the threshold.

CPU and GPU Roles

The benchmark results indicate how the CPU and GPU contribute to performance at different resolutions and settings.

The scaling between presets shows that the GPU is the primary limiting factor at higher resolutions. At 4K, the difference between Low and Ultra settings is only 28 FPS, suggesting that the GPU is heavily loaded and the CPU has less influence. At 1080p, the same preset difference is 80 FPS, indicating that the GPU has more headroom and the CPU plays a more balanced role.

The resolution scaling further clarifies this. Moving from 1080p to 1440p, the average FPS across all presets drops by roughly 35-40%. Moving from 1440p to 4K, the average FPS drops by another 45-50%. This steep decline at 4K indicates the GPU is the bottleneck, as the RX 6600's 8 GB GDDR6 memory and 128-bit bus are strained by the higher pixel count.

At 1080p, the CPU's role becomes more significant. The Ryzen 5 3600, with 6 cores and 12 threads, provides sufficient processing power to keep frame rates high. The 100 FPS average at High settings and 156 FPS at Low settings show that the CPU is not holding back the GPU at this resolution. At 1440p, the balance shifts slightly toward the GPU, but the CPU still maintains playable performance on High settings.

The data suggests that for this game, the GPU is the dominant factor at 4K, while the CPU matters more at 1080p. At 1440p, both components contribute, but the GPU bears more of the load as settings increase.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly.

For the AMD Ryzen 5 3600, the closest matches in average benchmark score are the Intel Core i7-1260P, the Intel Core i5-11400, the AMD EPYC 7573X, and the AMD EPYC 7742. The Intel Core i7-1260P scores 17007, which is 0.2% higher than the Ryzen 5 3600's score. The Intel Core i5-11400 scores 17067, which is 0.2% lower. The AMD EPYC 7573X scores 17070, also 0.2% lower. The AMD EPYC 7742 scores 16998, 0.2% higher. These small deltas mean that any of these CPUs would deliver nearly identical gaming performance in Minimum, assuming the GPU remains the same.

For the AMD Radeon RX 6600, the nearest rivals are the NVIDIA Quadro K6000, the NVIDIA GeForce RTX 4050 Mobile, the NVIDIA Tesla K20m, and the NVIDIA RTX 2000 Ada Generation. The NVIDIA Quadro K6000 scores 19030, a 0% difference from the RX 6600's score. The NVIDIA GeForce RTX 4050 Mobile scores 19049, which is 0.1% lower. The NVIDIA Tesla K20m scores 19089, 0.3% lower. The NVIDIA RTX 2000 Ada Generation scores 18954, 0.4% higher. These rival GPUs would produce frame rates within a few percent of the RX 6600 in this game.

How This Combo Ranks

The AMD Ryzen 5 3600 and AMD Radeon RX 6600 combination ranks 2885 out of 3712 tested combos in the database for Minimum. This places the system in the lower portion of all combinations, but the percentile ranking of the individual components tells a different story. The CPU sits in the 71st percentile against all CPUs, and the GPU sits in the 63rd percentile against all GPUs. The relatively low combo rank suggests that the game is more sensitive to the GPU, and the RX 6600's mid-range position drags the overall ranking down despite the CPU's solid performance.

FAQ

*Q: Can this system run Minimum at 1080p with maximum settings?*

A: Yes. The Ultra preset at 1920x1080 averages 76 FPS, which is above the 60 FPS playable threshold.

Q: What is the best playable setting at 1440p?

A: High settings at 2560x1440 average 65 FPS. The Ultra preset at this resolution averages only 49 FPS, so High is the highest playable option.

Q: Is 4K playable with this hardware?

A: No. All presets at 3840x2160 fall below 60 FPS. The best result is Low settings at 54 FPS average.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 3600 scores within 0.2% of the Intel Core i7-1260P, Intel Core i5-11400, AMD EPYC 7573X, and AMD EPYC 7742, meaning any of these would perform nearly identically.

Q: How does the GPU compare to its nearest rivals?

A: The RX 6600 scores within 0.4% of the NVIDIA Quadro K6000, GeForce RTX 4050 Mobile, Tesla K20m, and RTX 2000 Ada Generation, so these GPUs would produce similar frame rates.

Q: What is the playable threshold for this game?

A: The database defines playable as 60 FPS or higher. At 1080p, all four presets clear this threshold. At 1440p, Low, Medium, and High clear it. At 4K, none do.

The Verdict

The data clearly answers whether this PC can run Minimum. At 1920x1080, the system runs the game flawlessly. All four presets, including Ultra, maintain average frame rates above 60 FPS. The Ultra preset averages 76 FPS, offering the best visual quality without sacrificing smoothness.

At 2560x1440, the system remains playable on three of four presets. High settings average 65 FPS, which is the best playable option. Low and Medium also clear the threshold, with averages of 100 FPS and 77 FPS respectively. The Ultra preset at 49 FPS is the only option that fails to reach 60 FPS.

At 3840x2160, the system cannot achieve playable frame rates on any setting. The highest average is 54 FPS on Low, which still falls short of the 60 FPS threshold. The Ultra preset drops to 26 FPS, making it unusable for smooth gameplay.

The verdict is that this combination is a strong performer for Minimum at 1080p and 1440p, but it is not suitable for 4K gaming. Gamers with a 1080p or 1440p monitor can expect a smooth experience with high or ultra settings, while 4K users would need to lower resolution or upgrade the GPU to achieve playable frame rates.