Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 82 | 98 | 128 |
| 1440p QHD | 117 | 153 | 182 | 206 |
| 1080p Full HD | 181 | 204 | 217 | 239 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Measured FPS Breakdown
The recorded data for this AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5080 combination shows a clear pattern: the RTX 5080 dominates the workload at every resolution, and the CPU becomes a limiting factor only at 1080p. At 4K, the pair still clears 60 FPS on the highest preset, which is the key takeaway.
At 3840x2160, the average frame rates scale with preset intensity. Low settings produce 128 FPS average, Medium drops to 98 FPS average with a minimum of 83 FPS and a maximum of 113 FPS, High settles at 82 FPS average, and Ultra maintains 63 FPS average. The gap between Low and Ultra is 65 FPS, which indicates the GPU is handling most of the rendering load, and the CPU is not yet a bottleneck at this resolution.
Moving to 2560x1440, the averages jump significantly. Low settings reach 206 FPS, Medium hits 182 FPS average with a minimum of 155 FPS and a maximum of 210 FPS, High produces 153 FPS, and Ultra still delivers 117 FPS. The spread from Low to Ultra is 89 FPS, wider than at 4K, suggesting that the GPU is still the primary driver, but the CPU begins to exert more influence at lower resolutions.
At 1920x1080, the numbers approach the upper limits of typical display refresh rates. Low settings average 239 FPS, Medium averages 217 FPS with a minimum of 184 FPS and a maximum of 249 FPS, High averages 204 FPS, and Ultra averages 181 FPS. The difference between Low and Ultra is 58 FPS, narrower than at 1440p, which indicates the CPU is starting to cap performance, preventing the GPU from stretching its legs fully.
The Medium preset is the only one with recorded minimum and maximum values across all resolutions, and those numbers confirm stability: at 4K, the minimum of 83 FPS stays well above the 60 FPS playable threshold, while at 1080p the minimum of 184 FPS is far beyond what most displays can show.
CPU and GPU Roles
The data shows that the RTX 5080 is the dominant component in this pairing for Minimum, but the Ryzen 5 2600 sets an upper bound at lower resolutions. At 3840x2160, the GPU is fully engaged, as evidenced by the steep drop from Low (128 FPS) to Ultra (63 FPS), a 51% reduction in average frame rate. This is classic GPU-bound behavior: the CPU has enough headroom to feed the GPU, and the frame rate responds directly to the rendering workload.
At 2560x1440, the pattern shifts. The drop from Low to Ultra is 89 FPS (206 to 117), a 43% reduction, but the absolute numbers are higher than at 4K. This indicates that the GPU still has spare capacity, but the CPU is starting to limit how much the GPU can exploit lower resolution. The fact that 1440p Low (206 FPS) is only 61% higher than 4K Low (128 FPS), despite having 2.25 times fewer pixels, suggests the CPU is preventing the GPU from reaching its full potential at lower resolutions.
At 1920x1080, the CPU role becomes even clearer. The drop from Low to Ultra is only 58 FPS (239 to 181), a 24% reduction, which is much smaller than the 51% drop at 4K. This means that even at Low settings, the CPU is limiting the frame rate, and increasing the preset has less impact because the CPU cannot feed the GPU fast enough to fully utilize the extra rendering headroom. The 1080p Ultra average of 181 FPS is still very high, but the gap between 1080p and 1440p averages (181 vs 117 at Ultra) is only 64 FPS, far less than the pixel count difference would suggest if the GPU were the sole bottleneck.
In summary, the RTX 5080 is the primary performance driver at 4K, while the Ryzen 5 2600 becomes a secondary limiter at 1440p and a primary limiter at 1080p. The recorded scaling between resolutions and presets supports this: 4K shows the largest preset sensitivity, 1440p shows a balanced mix, and 1080p shows the smallest preset sensitivity, which is the signature of a CPU-bound scenario.
FAQ
Q: Can this system run Minimum at 4K Ultra settings?
A: Yes. The recorded average FPS at 3840x2160 Ultra is 63 FPS, which clears the 60 FPS playable threshold. The verdict data lists Ultra as the best playable setting at this resolution.
Q: What is the highest average frame rate recorded for this combination?
A: The highest recorded average is 239 FPS at 1920x1080 with Low settings. The next highest is 217 FPS at 1080p Medium, followed by 206 FPS at 1440p Low.
Q: Is the Ryzen 5 2600 holding back the RTX 5080?
A: At 1080p, yes. The preset scaling from Low to Ultra at 1080p is only 58 FPS, while at 4K it is 65 FPS, indicating the CPU limits the GPU at lower resolutions. At 4K, the GPU is the main bottleneck.
Q: What is the lowest minimum frame rate recorded in the dataset?
A: The lowest recorded minimum is 83 FPS, observed at 3840x2160 with Medium settings. All other presets with min/max data show higher minimums: 155 FPS at 1440p Medium and 184 FPS at 1080p Medium.
Q: Does the system stay above 60 FPS at all tested resolutions and presets?
A: Yes. The lowest average is 63 FPS at 4K Ultra, and the lowest minimum anywhere in the data is 83 FPS at 4K Medium. Every recorded frame rate exceeds the 60 FPS playable threshold.
Q: How does the RTX 5080 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5080 has an average benchmark score of 56083, which is 0.6% higher than the AMD Radeon 8060S (55757), 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB (55698), and 2.3% higher than the AMD Radeon Pro W5700X (54828). It trails the AMD Radeon RX 9070 GRE (57367) by 2.2%.
The Verdict
This PC can absolutely run Minimum. The verdict data shows that every resolution and every preset tested clears the 60 FPS playable threshold. At 3840x2160, the best playable setting is Ultra, with an average of 63 FPS. At 2560x1440, Ultra delivers 117 FPS average, and at 1920x1080, Ultra reaches 181 FPS average.
The only caveat is the 4K Ultra result of 63 FPS, which is close to the threshold but still comfortably above it. If a player wants more headroom at 4K, dropping to High yields 82 FPS average, or Medium yields 98 FPS average. The system never dips below 60 FPS in any recorded scenario, with the lowest minimum being 83 FPS at 4K Medium.
For competitive play at high refresh rates, 1080p is the best choice: even Ultra stays above 180 FPS, and Low reaches 239 FPS. At 1440p, all presets exceed 117 FPS, making it a strong option for high refresh monitors. In short, this combination is more than capable of running Minimum at maximum visual quality on any resolution.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU and GPU, several other hardware combinations would behave similarly in this game.
For the AMD Ryzen 5 2600, the nearest rivals by average benchmark score are the Intel Core Ultra 5 228V (21440, 0.2% higher), the Intel Core i9-11900H (21367, 0.5% higher), the Intel Xeon D-1746TER (21635, 0.7% higher), and the AMD EPYC 9454 (21223, 1.2% lower). These processors would produce nearly identical CPU-bound behavior at 1080p, meaning they would also cap frame rates around the same 180-240 FPS range in Minimum.
For the NVIDIA GeForce RTX 5080, the nearest rivals are the AMD Radeon 8060S (55757, 0.6% lower), the AMD Radeon RX 6750 GRE 12 GB (55698, 0.7% lower), the AMD Radeon Pro W5700X (54828, 2.3% lower), and the AMD Radeon RX 9070 GRE (57367, 2.2% higher). Any of these GPUs paired with a similar CPU would produce frame rates within a few percent of the measured values, meaning they would all comfortably exceed 60 FPS at 4K Ultra and offer similar scaling across resolutions.
The practical implication is that swapping the Ryzen 5 2600 for any of its listed rivals would not change the playability verdict, and swapping the RTX 5080 for any of its listed rivals would also preserve 60+ FPS at all settings. The RX 9070 GRE would be slightly faster, while the Pro W5700X would be slightly slower, but none would drop below the playable threshold.
How This Combo Ranks
In the database of tested combinations, this pairing of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5080 ranks 575th out of 3712 tested combos for Minimum. That places it in the top 15.5% of all recorded systems.
The rank reflects the GPU's strength: the RTX 5080 sits in the 87th percentile among all GPUs, while the Ryzen 5 2600 sits in the 75th percentile among all CPUs. The combination benefits from the GPU's high absolute performance, which lifts the overall ranking despite the older CPU. The fact that the system still achieves 63 FPS at 4K Ultra, a demanding scenario, explains why it ranks relatively high: many tested combos fail to reach 60 FPS at that resolution.
The rank also shows that the CPU does not drag the combo down as much as one might expect. Because Minimum is a 2014 title with moderate CPU demands, the Ryzen 5 2600's six cores and twelve threads are sufficient to avoid severe bottlenecks, especially at 4K where the GPU is the limiting factor. At 1080p, the CPU limits performance, but the resulting frame rates are still high enough to keep the overall ranking strong. The data indicates that players with this combo can expect a smooth experience at any resolution, with the only compromise being lower frame rates at 4K Ultra compared to 1440p or 1080p.