Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 48 | 62 |
| 1440p QHD | 57 | 74 | 88 | 116 |
| 1080p Full HD | 88 | 115 | 137 | 179 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
How This Combo Ranks
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5050 ranks at position 2274 out of 3712 tested combinations in the database for Minimum. This places the combo in the lower-middle tier of tested systems, meaning it is capable but not near the top of the performance stack. The ranking reflects a balance between a mature 6-core, 12-thread CPU from the 2000 series and a current-generation Blackwell GPU. The CPU sits at the 75th percentile when compared against all processors in the database, while the GPU holds the 66th percentile against all graphics cards. This asymmetry suggests the graphics card is slightly more of a limiting factor than the processor in this pairing, although the game's demands at higher resolutions will determine how that plays out.
The combo's overall rank is influenced by both components. The Ryzen 5 2600, with its Zen architecture and 16 MB of shared L3 cache, delivers a Cinebench R15 multi-core score of 1248 and a single-core score of 157.3. The RTX 5050, by contrast, shows strong raw compute in Geekbench OpenCL with a score of 90334 and a Passmark G3D score of 17326. When these two are combined, the system performs admirably at lower resolutions but struggles to maintain high frame rates at 4K. The data shows a clear gradient: the combo is far more comfortable at 1080p and 1440p than at 2160p. For a game released in 2014, the mechanical demands are not extreme, but the settings ladder reveals where this hardware hits its ceiling.
FAQ
Q: What is the best settings preset for 1080p on this combo?
A: The recorded data shows that at 1920x1080, the Ultra preset achieves an average of 88 FPS. This is the most demanding preset that stays at or above the 60 FPS playable threshold. Lower presets such as Medium, High, and Low yield higher averages of 137, 115, and 179 FPS respectively, but Ultra is the highest visual quality that remains fully playable.
Q: Can this system handle 4K resolution at all?
A: Yes, but only with the Low preset. At 3840x2160, the Low settings produce an average of 62 FPS, which is just above the 60 FPS threshold. The Medium preset drops to 48 FPS with a minimum of 41 FPS, and High and Ultra fall to 40 and 30 FPS respectively. So 4K is playable only if visual fidelity is sacrificed.
Q: How does the CPU compare to its nearest rivals in the database?
A: The Ryzen 5 2600 has an average benchmark score of 21484. Its closest rival, the Intel Core Ultra 5 228V, scores 21440, which is a delta of 0.2 percent. The Intel Core i9-11900H is 0.5 percent behind, while the AMD EPYC 9454 is 1.2 percent ahead. These differences are minimal, indicating that the CPU performs on par with a range of newer and older processors.
Q: What is the GPU's standing relative to its nearest competitors?
A: The RTX 5050 has an average benchmark score of 21035. The AMD Radeon RX Vega M GL is 0.6 percent faster, and the AMD Radeon HD 8970M is 1 percent faster. The AMD Radeon RX 5600 XT is 1.6 percent slower, and the NVIDIA RTX A4000 Mobile is 1.6 percent behind. The deltas are small, suggesting that the GPU sits in a tightly contested performance band.
Q: What frame rates can be expected at 1440p with Medium settings?
A: At 2560x1440, the Medium preset delivers an average of 88 FPS, with a recorded minimum of 75 FPS and a maximum of 102 FPS. This is well above the 60 FPS playable threshold, and the minimum stays comfortably high, indicating smooth performance without significant dips.
Q: Is the Ultra preset playable at 1440p?
A: At 2560x1440, the Ultra preset averages 57 FPS, which is just below the 60 FPS threshold. While the average is close, it does not clear the playable mark. The High preset is the best option at this resolution, averaging 74 FPS.
Best Settings per Resolution
For 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 62 FPS. The Medium preset drops to 48 FPS, so Low is the only viable option for 4K playability. For 2560x1440, the High preset is the best choice, averaging 74 FPS. Medium also works at 88 FPS, but High offers better visuals while remaining above the threshold. For 1920x1080, the Ultra preset is fully playable with an average of 88 FPS. This is the highest quality setting available in the test, and it clears the 60 FPS bar comfortably. The data shows a clear pattern: as resolution decreases, the settings headroom increases significantly.
Similar Performance Alternatives
Based on the nearest rivals in the database, several other component pairings would produce similar results to the Ryzen 5 2600 and RTX 5050. On the CPU side, the Intel Core Ultra 5 228V has an average score of 21440, which is 0.2 percent lower than the Ryzen 5 2600. The Intel Core i9-11900H is 0.5 percent slower, and the Intel Xeon D-1746TER is 0.7 percent faster. The AMD EPYC 9454 leads the group by 1.2 percent. These processors would behave nearly identically in Minimum, meaning the choice between them would not noticeably change frame rates.
On the GPU side, the RTX 5050 is closely matched by the AMD Radeon RX Vega M GL, which is 0.6 percent faster, and the AMD Radeon HD 8970M, which is 1 percent faster. The AMD Radeon RX 5600 XT is 1.6 percent slower, and the NVIDIA RTX A4000 Mobile is 1.6 percent slower. For a user looking at alternative hardware, swapping the RTX 5050 for any of these cards would yield very similar performance in this game. The performance deltas are all within a narrow band, so the in-game experience would be largely indistinguishable across these options.
Measured FPS Breakdown
At 1920x1080, the recorded averages are as follows: Low settings produce 179 FPS, Medium produces 137 FPS with a minimum of 117 and a maximum of 158, High produces 115 FPS, and Ultra produces 88 FPS. The gap between Low and Ultra is substantial, with Ultra delivering just under half the frame rate of Low. At 2560x1440, the averages are 116 FPS for Low, 88 FPS for Medium with a minimum of 75 and a maximum of 102, 74 FPS for High, and 57 FPS for Ultra. The drop from 1080p to 1440p is consistent across settings, with roughly a 35 to 40 percent reduction in frame rate. At 3840x2160, the averages fall to 62 FPS for Low, 48 FPS for Medium with a minimum of 41 and a maximum of 55, 40 FPS for High, and 30 FPS for Ultra. The 4K data shows a steep decline, particularly at the higher presets, where the system falls well below the playable threshold.
The measured FPS data reveals that the biggest performance cliff occurs between 1440p and 2160p. At 1080p, even Ultra stays above 60 FPS, but at 1440p, Ultra dips just below the mark. At 2160p, only Low remains playable. The minimum and maximum figures for Medium settings at each resolution show that frame pacing remains stable: at 1080p the range is 117 to 158, at 1440p it is 75 to 102, and at 2160p it is 41 to 55. This indicates that the system does not suffer from erratic spikes, but rather a steady degradation as resolution increases.
The Verdict
The question of whether this PC can run Minimum has a clear answer based on the recorded data. At 1920x1080, the system runs every preset at or above 60 FPS, with Ultra averaging 88 FPS. This is a fully playable experience at the highest quality settings. At 2560x1440, the High preset averages 74 FPS, and Medium averages 88 FPS, both of which clear the 60 FPS threshold. The Ultra preset at 1440p falls to 57 FPS, which is not playable by the database's standard, but the system is still capable of a strong experience at High. At 3840x2160, the only playable setting is Low, with an average of 62 FPS. The Medium, High, and Ultra presets all fall below 60 FPS, with Ultra bottoming out at 30 FPS.
The verdict by resolution is straightforward: 1080p is fully playable at all settings, 1440p is playable up to High, and 2160p is only playable at Low. For a game from 2014, this hardware is more than sufficient for mainstream play at 1080p and provides a solid 1440p experience. The 4K capability is limited, but the system does not completely fail at that resolution, offering a playable option for those willing to lower settings significantly.
CPU and GPU Roles
The data shows that the GPU plays a larger role in determining performance at higher resolutions, while the CPU's influence is more apparent at lower resolutions where frame rates are very high. At 1920x1080, the Low preset reaches 179 FPS, which is likely beyond what the CPU can consistently feed, but the GPU is not the bottleneck at that point. However, the scaling from Low to Ultra at 1080p shows a reduction from 179 to 88 FPS, which is a 51 percent drop. This is a GPU-driven change, as the CPU load remains relatively constant across settings.
At 2560x1440, the same pattern holds. Low averages 116 FPS, while Ultra averages 57 FPS, a 51 percent reduction. The CPU's single-thread performance, measured at 157.3 in Cinebench R15, is sufficient to drive these frame rates, but the GPU's raw throughput, indicated by its 13.17 TFLOPS FP32 performance, becomes the limiting factor as resolution increases. At 3840x2160, the GPU is clearly the dominant constraint. The Low preset at 4K averages 62 FPS, which is only a slight improvement over the Medium preset at 1440p. This indicates that the GPU is saturated at 4K, and the CPU has ample headroom.
The scaling between resolutions further clarifies the roles. At 1080p Low, the system produces 179 FPS, but at 1440p Low it drops to 116 FPS, and at 2160p Low it falls to 62 FPS. This is a 65 percent reduction from 1080p to 2160p, which is consistent with GPU-bound behavior. The CPU, with its 6 cores and 12 threads, does not show signs of bottlenecking, as the frame rates scale smoothly with resolution. The conclusion is that for Minimum, the RTX 5050 is the primary driver of performance at all resolutions above 1080p, while the Ryzen 5 2600 provides adequate support without becoming a limiting factor.