Instant compatibility check with FPS benchmarks and optimization tips
Minimum
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 57 | 72 | 89 |
| 1440p QHD | 84 | 112 | 131 | 171 |
| 1080p Full HD | 129 | 174 | 206 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minimum on Your System
Measured FPS Breakdown
The recorded data for the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 combination in Minimum shows a wide performance spread across resolutions and presets. At 1920x1080, the Low preset delivers an average of 241.4 FPS, while Medium reaches 206.3 FPS and High sits at 173.7 FPS. The Ultra preset at 1080p still maintains an average of 129.2 FPS, which is well above the playable threshold of 60 FPS. The scaling from Low to Ultra at 1080p represents a drop of 112.2 FPS, indicating that the Ultra preset imposes a substantial load on the hardware, yet the system remains comfortably fluid.
Moving to 2560x1440, the Low preset averages 170.8 FPS, Medium reaches 131.1 FPS, High delivers 112.4 FPS, and Ultra drops to 83.5 FPS. The gap between Low and Ultra at this resolution is 87.3 FPS, slightly smaller in absolute terms than at 1080p, but the relative performance hit is similar. Every preset at 1440p stays above the 60 FPS threshold, with Ultra still offering a healthy margin of 23.5 FPS over the playable line.
At 3840x2160, the picture changes notably. The Low preset averages 89.4 FPS, Medium drops to 72.3 FPS, High falls to 57.3 FPS, and Ultra sinks to 42.8 FPS. The difference between Low and Ultra at 4K is 46.6 FPS, and the High preset is the first configuration in the dataset to dip below 60 FPS. Ultra at 4K is substantially below the playable threshold, with an average that is 17.2 FPS short of 60. The min FPS and max FPS fields are not recorded in the database for any resolution, so the analysis relies on average FPS values alone.
CPU and GPU Roles
The data reveals that the RTX 3080 is the dominant component in this pairing, but the Ryzen 5 2600 still plays a meaningful role at lower resolutions. At 1920x1080, the Low preset reaches 241.4 FPS, which is an extremely high frame rate that likely approaches the practical ceiling of the CPU's single-thread capabilities. The Ryzen 5 2600 has a PassMark single-thread score of 2239 and a Geekbench single-core score of 1154, both of which are modest by modern standards. When frame rates exceed 200 FPS, the CPU's ability to feed the GPU becomes a limiting factor, and the 241.4 FPS at 1080p Low is likely constrained by the processor rather than the graphics card.
As resolution increases, the balance shifts decisively toward the GPU. At 2560x1440, the Low preset averages 170.8 FPS, which is 70.6 FPS lower than at 1080p. At 3840x2160, the Low preset averages 89.4 FPS, another drop of 81.4 FPS. This scaling pattern indicates that the GPU is under progressively heavier load as pixel count rises, while the CPU's role becomes less critical. The Ryzen 5 2600's multi-threaded performance, reflected in a Cinebench R15 multi-core score of 1248 and a PassMark multi-thread score of 13160, is sufficient to keep up with the RTX 3080 at higher resolutions, where frame rates are lower and the per-frame CPU workload is less demanding.
The preset scaling further illuminates the GPU's dominance. At 1080p, moving from Low to Ultra costs 112.2 FPS, while at 1440p the same preset jump costs 87.3 FPS, and at 4K it costs 46.6 FPS. The diminishing absolute cost of higher presets as resolution increases is a classic sign of GPU-bound rendering. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are more than adequate for Minimum's demands, and the card's PassMark G3D score of 25086 places it in the 68th percentile among all GPUs. The Ryzen 5 2600, by contrast, sits in the 75th percentile among all CPUs, but its architecture from the Zen generation is older and less efficient per clock than newer designs. The benchmark results indicate that at 4K, the GPU is the clear bottleneck, while at 1080p the CPU becomes increasingly relevant as frame rates climb.
Best Settings per Resolution
For 1920x1080, the Ultra preset is the best choice, delivering an average of 129.2 FPS. This is more than double the 60 FPS playable threshold, and it provides the highest visual fidelity in the dataset without any risk of dropping below playability. The High preset at 173.7 FPS and Medium at 206.3 FPS are also viable, but Ultra offers the best balance of quality and performance at this resolution.
At 2560x1440, the Ultra preset again qualifies as the best setting, with an average of 83.5 FPS. This is 23.5 FPS above the 60 FPS threshold, leaving a comfortable margin for demanding scenes. The High preset at 112.4 FPS and Medium at 131.1 FPS are also excellent options, but Ultra at 1440p remains entirely playable and is the recommended choice based on the recorded data.
At 3840x2160, the situation requires more caution. The Ultra preset averages 42.8 FPS, which is well below the playable threshold, and the High preset at 57.3 FPS also misses the mark by 2.7 FPS. The Medium preset, however, averages 72.3 FPS, which clears the 60 FPS line by 12.3 FPS. The Low preset at 89.4 FPS offers even more headroom. The verdict data confirms that at 4K, only Low and Medium are playable, with Medium being the best playable setting at 72.3 FPS.
Similar Performance Alternatives
The nearest rivals for the Ryzen 5 2600 provide context for CPU-bound scenarios. The Intel Core Ultra 5 228V has an average benchmark score of 21440, which is 0.2% lower than the Ryzen 5 2600's average of 21484. The Intel Core i9-11900H scores 21367, a 0.5% difference. The Intel Xeon D-1746TER scores 21635, which is 0.7% higher, and the AMD EPYC 9454 scores 21223, a 1.2% difference. These processors would behave nearly identically in Minimum, meaning that at 1080p Low, where the CPU is more relevant, users with any of these chips would see similar frame rates. The performance deltas are all within 1.2%, so the choice among them is unlikely to produce a perceptible difference in gameplay.
For the GPU, the RTX 3080's nearest rivals are surprisingly close in average score. The NVIDIA P106-100 scores 23249, a 0.3% difference from the RTX 3080's 23172. The AMD Radeon Pro Vega 16 scores 23250, also a 0.3% difference. The AMD Radeon RX 6600M scores 23273, a 0.4% difference, and the AMD Radeon R9 M290X scores 23276, also 0.4% different. These delta values are all negative, meaning each rival scores slightly higher than the RTX 3080 in the aggregate benchmark, but the differences are negligible. In practical terms, any of these GPUs would produce nearly identical FPS in Minimum at every resolution and preset combination. The RTX 3080's 68th percentile ranking and 25086 PassMark G3D score place it in the same performance class as these alternatives.
FAQ
Q: Can the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 run Minimum at 1920x1080 on Ultra settings?
A: Yes. The recorded average FPS at 1920x1080 on Ultra is 129.2, which is well above the 60 FPS playable threshold. This is the best playable setting at this resolution.
Q: What is the best playable setting at 3840x2160?
A: At 3840x2160, the Medium preset is the best playable setting, with an average of 72.3 FPS. The High preset averages 57.3 FPS, which falls below the 60 FPS threshold, and Ultra averages 42.8 FPS.
Q: How much faster is the Low preset compared to Ultra at 2560x1440?
A: At 2560x1440, the Low preset averages 170.8 FPS, while Ultra averages 83.5 FPS. The Low preset is 87.3 FPS faster than Ultra, but both remain comfortably above the playable threshold.
Q: Does the CPU or GPU limit performance more at 1920x1080?
A: At 1920x1080, the CPU plays a more significant role because frame rates are very high, reaching 241.4 FPS on Low. The Ryzen 5 2600 has a PassMark single-thread score of 2239, which can constrain performance at such high frame rates. At higher resolutions, the GPU becomes the dominant factor.
Q: Which GPU alternatives would perform similarly to the RTX 3080 in Minimum?
A: The NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X all have average benchmark scores within 0.4% of the RTX 3080, so they would deliver nearly identical frame rates in Minimum.
Q: Is the Ultra preset playable at 3840x2160?
A: No. The Ultra preset at 3840x2160 averages 42.8 FPS, which is 17.2 FPS below the 60 FPS playable threshold. Only Low and Medium presets are playable at this resolution.
The Verdict
The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 combination can run Minimum at all three tested resolutions, but not at every preset. At 1920x1080, every preset clears the 60 FPS threshold, with Ultra delivering 129.2 FPS. At 2560x1440, all four presets are playable, and Ultra averages 83.5 FPS, making it the best visual option. At 3840x2160, only Low and Medium are playable, with Medium averaging 72.3 FPS. The High preset at 4K falls short at 57.3 FPS, and Ultra is significantly below the threshold at 42.8 FPS. The verdict data confirms that the playable settings at 4K are Low and Medium, while 1440p and 1080p offer full preset flexibility. The GPU is the primary performance driver at higher resolutions, while the CPU becomes more relevant at 1080p, where frame rates exceed 200 FPS on lower presets. This system is fully capable of running Minimum at high frame rates for the vast majority of configurations, with the only notable exception being the Ultra and High presets at 4K.