Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 90 | 114 | 139 |
| 1440p QHD | 105 | 169 | 216 | 269 |
| 1080p Full HD | 170 | 272 | 338 | 429 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The Intel Core i7-13700K paired with the NVIDIA GeForce RTX 2070 SUPER delivers a wide range of performance in Minecraft: Java Edition, with average frame rates spanning from 58.1 FPS at 4K Ultra to 429.3 FPS at 1080p Low. The recorded data shows that this combination is heavily overqualified for most common play scenarios, with the primary limitation appearing only at the highest resolution combined with the most demanding preset.
Best Settings per Resolution
At 1920x1080, the most demanding preset that remains at or above 60 FPS is Ultra, where the measured average frame rate is 169.7 FPS. This is more than double the playable threshold, indicating that the system has substantial headroom at this resolution. The Low preset reaches 429.3 FPS, Medium achieves 337.8 FPS, and High produces 271.9 FPS, all well above the 60 FPS floor.
Moving to 2560x1440, the Ultra preset again clears the 60 FPS threshold comfortably, with an average of 105.1 FPS. The High preset delivers 169.2 FPS, Medium reaches 215.9 FPS, and Low scales up to 268.5 FPS. Every settings tier at this resolution exceeds the playable threshold by a wide margin.
At 3840x2160, the situation changes. The Ultra preset drops to 58.1 FPS, which falls just below the 60 FPS playable threshold. The most demanding preset that stays at or above 60 FPS is High, with an average of 90.4 FPS. The Medium preset reaches 114.3 FPS, and Low achieves 139.2 FPS. The verdict by resolution confirms High as the best playable setting at 4K, with an average of 90.4 FPS.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-13700K, based on average benchmark scores, include the AMD Ryzen 9 5900, which scores 46971 with a delta of -0.2 percent relative to the i7-13700K's average score of 46881. The AMD Ryzen AI 9 HX PRO 375 scores 47022, representing a -0.3 percent delta, meaning it performs nearly identically. The AMD Ryzen 9 7845HX scores 46654 with a +0.5 percent delta, and the Intel Xeon w3-2535 also scores 46653 with a +0.5 percent delta. These four processors are all within half a percentage point of the i7-13700K, so any of them would produce very similar frame rates in this game, assuming the GPU remains the same.
For the GPU side, the NVIDIA GeForce RTX 2070 SUPER has an average benchmark score of 20282. Its nearest rivals include the NVIDIA Quadro M4000M, which scores 20480 with a -1 percent delta, the NVIDIA GeForce RTX 3070 Mobile at 20534 with a -1.2 percent delta, the Intel Arc B570 at 20556 with a -1.3 percent delta, and the Intel Arc A750 at 20582 with a -1.5 percent delta. All of these GPUs are within 1.5 percent of the RTX 2070 SUPER's average score, meaning they would deliver nearly indistinguishable performance in Minecraft: Java Edition. A system swapping in any of these GPUs while keeping the i7-13700K would produce frame rates within the same general range as the measured data.
FAQ
Q: Can this system run Minecraft: Java Edition at 4K with Ultra settings?
A: No. The measured average frame rate at 3840x2160 with Ultra settings is 58.1 FPS, which falls below the 60 FPS playable threshold. The highest playable setting at 4K is High, which averages 90.4 FPS.
Q: What is the best settings preset at 2560x1440?
A: Ultra is the best playable preset at 2560x1440, with an average frame rate of 105.1 FPS. All four presets (Low, Medium, High, Ultra) exceed the 60 FPS threshold at this resolution.
Q: How much faster is Low compared to Ultra at 1080p?
A: At 1920x1080, Low averages 429.3 FPS while Ultra averages 169.7 FPS. The Low preset delivers roughly 2.5 times the frame rate of Ultra at this resolution.
Q: Is the CPU or GPU more likely to be the bottleneck at 4K?
A: The data indicates the GPU becomes the limiting factor as resolution increases. At 4K, the Ultra preset drops below 60 FPS while lower presets scale upward, which is consistent with GPU-bound behavior. The CPU's strong multi-threaded scores (30745 in Cinebench R23 multicore) suggest it is not the primary constraint at higher resolutions.
Q: What percentile does this CPU rank among all CPUs?
A: The Intel Core i7-13700K ranks in the 89th percentile among all CPUs, with an average benchmark score of 46881. The GPU ranks in the 65th percentile among all GPUs, with an average score of 20282.
Q: Does the system maintain 60 FPS at every resolution with any settings preset?
A: No. At 3840x2160, the Ultra preset falls to 58.1 FPS, which is below the 60 FPS threshold. Every other resolution and preset combination measured stays at or above 60 FPS.
The Verdict
This PC can run Minecraft: Java Edition with strong performance across most configurations. At 1920x1080, all four presets clear 60 FPS, with the Ultra preset averaging 169.7 FPS. At 2560x1440, Ultra averages 105.1 FPS, again comfortably above the threshold. The only exception is 3840x2160 with Ultra settings, where the average drops to 58.1 FPS, just below the 60 FPS line.
The verdict by resolution states that at 3840x2160, the playable settings are High, Low, and Medium, with High being the best playable preset at 90.4 FPS. At 2560x1440, all four presets are playable, with Ultra as the best at 105.1 FPS. At 1920x1080, all presets are playable, with Ultra at 169.7 FPS.
In practical terms, this means the system can handle the game at maximum settings on 1440p and 1080p displays without any frame rate concerns. For 4K displays, users should choose High settings to stay well above the playable threshold, or accept a marginal drop below 60 FPS by selecting Ultra. The measured data shows a clear performance cliff between Medium (114.3 FPS) and Ultra (58.1 FPS) at 4K, so High represents the sensible ceiling for that resolution.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the workload shifts between the Intel Core i7-13700K and the NVIDIA GeForce RTX 2070 SUPER. At 1920x1080, the frame rates are extraordinarily high across all presets, ranging from 169.7 FPS at Ultra to 429.3 FPS at Low. These numbers suggest the CPU is capable of feeding the GPU at very high rates, and the GPU is not heavily taxed at this resolution.
At 2560x1440, the pattern continues with slightly lower absolute numbers: Ultra drops from 169.7 to 105.1 FPS, a reduction of roughly 38 percent. Low drops from 429.3 to 268.5 FPS, a reduction of about 37 percent. The proportional scaling is similar across presets, indicating that the GPU is becoming more involved as pixel count increases, but the CPU still has ample headroom.
At 3840x2160, the picture changes more dramatically. Ultra falls from 105.1 to 58.1 FPS, a drop of about 45 percent, while High falls from 169.2 to 90.4 FPS, a drop of about 47 percent. The larger relative decline at 4K points to the GPU being the limiting factor. The RTX 2070 SUPER, with its 8 GB of GDDR6 memory and 448.0 GB/s bandwidth, starts to saturate at this resolution with the most demanding preset.
The CPU's role is substantial at lower resolutions. The i7-13700K, with 16 cores and 24 threads, scores 30745 in Cinebench R23 multicore and 2116 in single-core. These figures indicate strong per-thread performance, which matters for a game like Minecraft: Java Edition that relies heavily on single-threaded world generation and logic. At 1080p, the CPU's ability to sustain high frame rates is evident from the 429.3 FPS result at Low settings.
As resolution increases, the GPU becomes the dominant factor. The RTX 2070 SUPER's 2560 shading units and 9.062 TFLOPS of FP32 performance are sufficient for 1440p Ultra but struggle to maintain 60 FPS at 4K Ultra. The data suggests that users targeting 4K should prioritize GPU settings over CPU-related settings, while users at 1080p or 1440p are unlikely to encounter any CPU limitation.
How This Combo Ranks
Among all tested combinations in the database, this pairing of the Intel Core i7-13700K and NVIDIA GeForce RTX 2070 SUPER ranks 1046 out of 1727 combos for Minecraft: Java Edition. This places it in the upper portion of the distribution, roughly in the 60th percentile of all tested systems.
The rank reflects a system that is well above average for this game, but not near the top. The combination of a high-end CPU from the 89th percentile and a mid-to-high-end GPU from the 65th percentile produces strong results, yet the GPU's age and position in the overall hierarchy prevent this combo from reaching the upper echelons of the ranking. Systems pairing the same CPU with newer, higher-tier GPUs would rank higher, while systems with lower-tier CPUs and this GPU would rank lower.
The rank also makes sense given the game's characteristics. Minecraft: Java Edition can be demanding on both CPU and GPU depending on the scenario, and this combo handles both aspects competently without excelling in either. The measured frame rates are high enough for smooth gameplay at virtually all settings below 4K Ultra, but the 4K Ultra result of 58.1 FPS is the one blemish that keeps this combo from ranking higher.
Measured FPS Breakdown
At 1920x1080, the recorded data shows the following average frame rates: Low settings produce 429.3 FPS, Medium produces 337.8 FPS, High produces 271.9 FPS, and Ultra produces 169.7 FPS. All values are well above the 60 FPS playable threshold.
At 2560x1440, the averages are: Low at 268.5 FPS, Medium at 215.9 FPS, High at 169.2 FPS, and Ultra at 105.1 FPS. The spread between presets narrows slightly compared to 1080p, but every setting remains comfortably playable.
At 3840x2160, the averages are: Low at 139.2 FPS, Medium at 114.3 FPS, High at 90.4 FPS, and Ultra at 58.1 FPS. This is the only resolution where any preset falls below the 60 FPS threshold, and it occurs only at the Ultra setting. The minimum and maximum frame rates were not recorded in the database, so the analysis relies solely on average values.
The scaling pattern is consistent: each step up in resolution reduces frame rates by roughly 35 to 50 percent depending on the preset, and each step up in settings within a resolution reduces frame rates by a similar magnitude. The system's performance is predictable and stable, with no anomalous results in the recorded data.