Can I Run It?

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Minecraft: Java Edition
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Minecraft: Java Edition

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
756 FPS
Ultra 1080p Measured
316 FPS

1440p (2K / QHD)

Low 1440p Measured
509 FPS
Ultra 1440p Measured
204 FPS

4K (Ultra HD)

Low 4K Measured
266 FPS
Ultra 4K Measured
104 FPS
2ms Frame Time
3ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 35,287
Graphics Card
Required 26,068
Your GPU 54,209

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 104 167 213 266
1440p QHD 204 320 403 509
1080p Full HD 316 511 642 756

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 511
1920x1080 Low 756
1920x1080 Medium 642
1920x1080 Ultra 316
2560x1440 High 320
2560x1440 Low 509
2560x1440 Medium 403
2560x1440 Ultra 204
3840x2160 High 167
3840x2160 Low 266
3840x2160 Medium 213
3840x2160 Ultra 104

Performance Analysis: Minecraft: Java Edition on Your System

The benchmark data for the Intel Core i7-12700K paired with the NVIDIA GeForce RTX 4080 SUPER in Minecraft: Java Edition shows a system with substantial performance headroom across all tested resolutions. The measurements place this combination in the 104th position out of 1727 tested combos, indicating it outperforms the vast majority of configurations for this title. The following analysis breaks down the measured performance, scaling characteristics, and component roles based strictly on the provided data.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average frame rate at or above the 60 FPS playable threshold is the Ultra setting. The data confirms that this combination does not merely reach 60 FPS at Ultra; it exceeds it by a wide margin at every resolution tested.

At 3840x2160, the Ultra preset delivers an average of 104.1 FPS. This is the highest graphical preset available in the measurement set, and the system clears the 60 FPS threshold with 44.1 FPS to spare. The High preset at this resolution produces 166.7 FPS, while Medium reaches 212.5 FPS and Low achieves 265.9 FPS. Since Ultra remains well above the playable threshold, it is the recommended setting for 4K.

At 2560x1440, the Ultra preset achieves an average of 203.9 FPS. The gap between the 60 FPS threshold and the measured result is 143.9 FPS, which is more than triple the requirement. High settings yield 319.8 FPS, Medium produces 403.3 FPS, and Low reaches 508.6 FPS. All presets are far beyond playable, so Ultra is the clear choice for maximum visual fidelity.

At 1920x1080, the Ultra preset delivers an average of 316.2 FPS. This is over five times the 60 FPS threshold. High settings reach 510.8 FPS, Medium produces 641.5 FPS, and Low achieves 755.8 FPS. The system is so performant at 1080p that even the most demanding preset leaves massive headroom for any future updates or more demanding scenes.

How This Combo Ranks

The measured combination ranks 104th out of 1727 tested combos for Minecraft: Java Edition. This places the system in the top 6 percent of all tested configurations, which is a strong indicator of overall capability for this specific game. The percentileVsAllCpus of 84 and percentileVsAllGpus of 86 for the individual components further contextualize the hardware tier.

Given the rank of 104, there are 103 tested combinations that perform better in this game. However, the measured frame rates at Ultra settings across all resolutions are so high (104.1 FPS minimum at 4K) that the practical difference between this rank and higher ranks is likely imperceptible in normal gameplay, especially since the game's performance is already far beyond display refresh rate capabilities for most monitors. The combo rank reflects a position among a very large pool, and the absolute performance numbers show this system is firmly in the upper echelon for Minecraft.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance scaling across resolutions and presets. All values are average frame rates, as the data does not include minimum or maximum FPS figures.

3840x2160 (4K):

  • Low: 265.9 FPS
  • Medium: 212.5 FPS
  • High: 166.7 FPS
  • Ultra: 104.1 FPS

At 4K, moving from Low to Medium reduces performance by 53.4 FPS, from Medium to High by 45.8 FPS, and from High to Ultra by 62.6 FPS. The step from High to Ultra is the largest drop in this resolution, representing a 37.5 percent reduction from the High setting's value.

2560x1440 (1440p):

  • Low: 508.6 FPS
  • Medium: 403.3 FPS
  • High: 319.8 FPS
  • Ultra: 203.9 FPS

At 1440p, the scaling pattern shows progressively larger absolute drops as settings increase: Low to Medium loses 105.3 FPS, Medium to High loses 83.5 FPS, and High to Ultra loses 115.9 FPS. The High to Ultra transition again has the largest absolute difference, but all presets remain far beyond playable.

1920x1080 (1080p):

  • Low: 755.8 FPS
  • Medium: 641.5 FPS
  • High: 510.8 FPS
  • Ultra: 316.2 FPS

At 1080p, the Low to Medium drop is 114.3 FPS, Medium to High is 130.7 FPS, and High to Ultra is 194.6 FPS. The High to Ultra gap is proportionally the largest across all resolutions, indicating that the Ultra preset imposes a significant additional load, yet the system still produces 316.2 FPS.

Resolution scaling shows that dropping from 1080p to 1440p reduces Ultra performance from 316.2 to 203.9 FPS, and further to 4K reduces it to 104.1 FPS. The scaling is not linear; moving from 1080p to 1440p cuts Ultra FPS by 35.5 percent, while moving from 1440p to 4K cuts it by 48.9 percent.

FAQ

Q: Can this system run Minecraft: Java Edition at 4K with the Ultra preset?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 104.1, which is well above the 60 FPS playable threshold.

Q: What is the highest preset that stays above 60 FPS at 1440p?

A: The Ultra preset at 2560x1440 produces an average of 203.9 FPS, so Ultra is the highest preset and it remains far above the 60 FPS threshold.

Q: How does the 1080p Ultra performance compare to the 4K Ultra performance?

A: At 1920x1080 Ultra, the system achieves 316.2 FPS, which is approximately three times the 104.1 FPS measured at 3840x2160 Ultra.

Q: Is the RTX 4080 SUPER the bottleneck at 1080p Low settings?

A: The data does not provide per-component bottleneck analysis, but the 755.8 FPS at 1080p Low suggests the system is not constrained by the GPU at these settings, as this frame rate is exceptionally high.

Q: What is the overall ranking of this CPU and GPU combo for this game?

A: The combination ranks 104th out of 1727 tested combos, placing it in the top tier of tested configurations for Minecraft: Java Edition.

Q: Are there any settings in the data that fall below 60 FPS?

A: No. Every measured setting across all three resolutions (1080p, 1440p, 4K) produces an average FPS above 60, with the lowest being 104.1 FPS at 4K Ultra.

CPU and GPU Roles

The data allows for inference about which component plays a larger role by examining how performance scales with resolution and settings. For Minecraft: Java Edition, the pattern suggests that the CPU is the dominant factor at lower resolutions, while the GPU becomes more relevant at 4K.

At 1920x1080, the frame rates are extraordinarily high across all presets: 755.8 FPS at Low and 316.2 FPS at Ultra. The fact that even the Low preset exceeds 700 FPS indicates that the Intel Core i7-12700K's single-thread performance (3dmark_single_thread score of 1043, passmark_single_thread of 4013) is sufficient to feed the GPU at this resolution. The scaling from Low to Ultra at 1080p (a 439.6 FPS drop) is substantial, but the absolute numbers suggest the CPU is still able to maintain very high instruction throughput.

At 2560x1440, the performance drops noticeably compared to 1080p, with Ultra falling from 316.2 to 203.9 FPS. This 112.3 FPS reduction when increasing pixel count by 78 percent indicates that the GPU is beginning to take on more of the workload. However, the 203.9 FPS at Ultra is still far above what would indicate a GPU bottleneck.

At 3840x2160, the Ultra preset produces 104.1 FPS, which is roughly half of the 1440p Ultra figure. This halving of performance when going from 1440p to 4K (which has 2.25 times the pixels) suggests the GPU is now the primary limiter. The RTX 4080 SUPER's 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are being utilized more heavily, but the system still clears 60 FPS easily.

The CPU's role is further highlighted by the fact that at 1080p, even the Low preset (755.8 FPS) does not show signs of the GPU being the limiting factor. The Core i7-12700K's 12 cores and 20 threads, combined with its boost clock of 5.00 GHz, provide the raw single-thread performance that Minecraft: Java Edition benefits from. The passmark_find_prime_numbers score of 114 and the cinebench_r23_singlecore score of 1850.5 indicate strong single-thread capability, which is critical for this game's Java-based engine.

As resolution increases, the GPU's role grows. The RTX 4080 SUPER's fp32 throughput of 52.22 TFLOPS and 80 RT cores are more relevant at 4K, where the pixel fill rate (285.6 GPixel/s) becomes a factor. The data's progression—where 4K Ultra is less than a third of 1080p Low—shows that the GPU is the scaling bottleneck at higher resolutions, while the CPU dominates at lower resolutions.

The Verdict

This system can run Minecraft: Java Edition at all tested resolutions and presets with performance far above the 60 FPS playable threshold. The verdictByResolution data confirms that every resolution—3840x2160, 2560x1440, and 1920x1080—has all four settings (Low, Medium, High, Ultra) marked as playable.

At 3840x2160, the best playable setting is Ultra with an average of 104.1 FPS. This is the most demanding configuration in the data, and the system still delivers 44.1 FPS of headroom above the threshold.

At 2560x1440, the best playable setting is Ultra with an average of 203.9 FPS. This provides 143.9 FPS of headroom, making it comfortable for high-refresh-rate displays.

At 1920x1080, the best playable setting is Ultra with an average of 316.2 FPS. This is over five times the playable threshold and suitable for the fastest gaming monitors.

The lowest average frame rate recorded in the entire dataset is 104.1 FPS (4K Ultra), which means there is no scenario in the measured data where this combination drops below 60 FPS. The system is unequivocally capable of running Minecraft: Java Edition at maximum settings in 4K, and it has substantial reserve performance for less demanding presets or future content updates.

Similar Performance Alternatives

The nearestRivals data provides context for what other hardware would perform similarly to the CPU and GPU in this combo. These alternatives are based on average benchmark scores, not game-specific FPS, so they indicate general capability rather than exact Minecraft performance.

For the Intel Core i7-12700K, the closest rivals in terms of average benchmark score are:

  • Intel Core i5-13600T with a deltaPct of -0.1 percent, meaning it scores essentially the same (35305 vs 35287).
  • Intel Core i7-12700KF with a deltaPct of -0.2 percent, which is the same chip without integrated graphics.
  • Intel Core i7-13700T with a deltaPct of -0.3 percent, a lower-power variant of the next generation.
  • Intel Core 5 213PE with a deltaPct of -0.4 percent, a different architecture with similar average output.

These CPUs would deliver nearly identical frame rates in Minecraft: Java Edition, assuming the same GPU is used, because their average benchmark scores are within 0.4 percent of the i7-12700K.

For the NVIDIA GeForce RTX 4080 SUPER, the nearest rivals are:

  • NVIDIA GeForce RTX 4080 with a deltaPct of -0.1 percent, which is effectively the same performance (54247 vs 54209).
  • AMD Radeon Pro W5700X with a deltaPct of -1.1 percent, a workstation card that scores slightly lower.
  • AMD Radeon RX 6750 GRE 12 GB with a deltaPct of -2.7 percent, which is notably lower in average score.
  • AMD Radeon 8060S with a deltaPct of -2.8 percent, also lower.

The RTX 4080 (non-SUPER) is the most obvious alternative, as its average score is within 0.1 percent of the SUPER variant. The AMD Radeon Pro W5700X would be the closest non-NVIDIA option, though its 1.1 percent lower score suggests marginally lower performance in GPU-bound scenarios like 4K Ultra. The RX 6750 GRE and Radeon 8060S are further behind, with deltas of -2.7 and -2.8 percent respectively, which could translate to slightly lower frame rates at 4K but would still likely remain above 60 FPS given the massive headroom this game shows.