Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft: Java Edition
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Minecraft: Java Edition

41%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
427 FPS
Ultra 1080p Measured
170 FPS

1440p (2K / QHD)

Low 1440p Measured
273 FPS
Ultra 1440p Measured
106 FPS

4K (Ultra HD)

Low 4K Measured
143 FPS
Ultra 4K Measured
57 FPS
3.7ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 2,254
Graphics Card
Required 26,068
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 87 115 143
1440p QHD 106 167 215 273
1080p Full HD 170 273 339 427

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 273
1920x1080 Low 427
1920x1080 Medium 339
1920x1080 Ultra 170
2560x1440 High 167
2560x1440 Low 273
2560x1440 Medium 215
2560x1440 Ultra 106
3840x2160 High 87
3840x2160 Low 143
3840x2160 Medium 115
3840x2160 Ultra 57

Performance Analysis: Minecraft: Java Edition on Your System

Similar Performance Alternatives

The Intel Core i5-9400 sits in a tight cluster of comparable processors according to the database's average benchmark scores. Its nearest rival is the Intel Core i7-1068NG7, which scores a mere 0.2% higher, making the two effectively interchangeable for this game. The Intel Core i3-10305 is 0.4% ahead, while the Intel Core i7-10710U trails by just 0.3% and the AMD Ryzen 5 PRO 1500 sits 0.4% behind. Any of these CPUs would deliver nearly identical performance in Minecraft: Java Edition, so a system built around any of them would behave similarly to the i5-9400 in practice. The i5-9400 itself lands in the 47th percentile among all CPUs, meaning it is squarely mid-pack; it is not a bottleneck for this title, but it is also not a standout part.

On the GPU side, the NVIDIA GeForce RTX 2070 SUPER finds itself bracketed by several close competitors. The NVIDIA Quadro M4000M scores 1% higher, while the NVIDIA GeForce RTX 3070 Mobile is 1.2% ahead, and both the Intel Arc B570 and Intel Arc A750 sit 1.3% and 1.5% higher, respectively. Those deltas are small enough that, for a game like Minecraft where frame rates are already very high, the observable difference between the RTX 2070 SUPER and any of these cards would be minimal. The RTX 2070 SUPER ranks in the 65th percentile among all GPUs, so it is comfortably above average, and its closest rivals are all within a couple of points in aggregate benchmark score. If a user already owns one of those alternatives, the gaming experience at the same settings and resolution should be effectively the same.

Best Settings per Resolution

At 4K (3840x2160), the most demanding preset that stays at or above 60 FPS is High, which delivers an average of 86.5 FPS. The Ultra preset falls below the playability threshold at 56.8 FPS, so it is not recommended for a smooth experience at this resolution. Medium runs at 114.8 FPS and Low at 142.7 FPS, both well above the threshold, but High offers the best visual quality while still maintaining a comfortable margin over 60.

At 1440p (2560x1440), the situation opens up considerably. The Ultra preset achieves an average of 105.7 FPS, which clears the 60 FPS bar with plenty of headroom. This is the best choice for maximum visual fidelity without sacrificing smoothness. For reference, High runs at 167.4 FPS, Medium at 214.9 FPS, and Low at 272.9 FPS, so every preset is playable and the user can prioritize visuals without concern.

At 1080p (1920x1080), even the Ultra preset delivers an average of 170 FPS, making it the clear recommendation for the best experience. High runs at 272.8 FPS, Medium at 339 FPS, and Low at 427.1 FPS. The GPU is never stressed at this resolution, and the Ultra setting is both playable and the most visually rich option available.

CPU and GPU Roles

The data shows a clear pattern of the GPU becoming more relevant as resolution increases, while the CPU is rarely the limiting factor. At 1080p, the frame rates are extraordinarily high across all presets, with Low hitting 427.1 FPS and Ultra still at 170 FPS. Such numbers indicate that neither component is being pushed to its limit; the CPU can feed frames quickly enough, and the GPU has ample headroom. The scaling from 1080p Low to 4K Low shows a drop from 427.1 FPS to 142.7 FPS, a reduction of roughly 67%, which is a much larger penalty than what a CPU-bound workload would produce. This suggests the GPU is the primary driver of performance differences across resolutions.

At 1440p, Ultra delivers 105.7 FPS, which is still high, but the gap between Ultra and Low narrows compared to 1080p. At 4K, the Ultra preset drops to 56.8 FPS, below the 60 FPS threshold, while High stays at 86.5 FPS. The jump from 1440p Ultra (105.7 FPS) to 4K Ultra (56.8 FPS) is a 46% reduction, which is substantial and points directly at the GPU struggling with the higher pixel count. The CPU's role is less pronounced; the i5-9400 has six cores and six threads, and Minecraft is not a heavily threaded title, so its single-core performance is what matters most. Given that the CPU sits at the 47th percentile overall but still allows 170 FPS at 1080p Ultra, it is clearly not a bottleneck at any resolution here.

The verdict by resolution reinforces this: at 4K, only High, Medium, and Low are playable, while at 1440p and 1080p, all four presets are playable. The only preset that fails the 60 FPS test is 4K Ultra, and that failure is due to GPU load. The RTX 2070 SUPER, with 8 GB of GDDR6 memory and a 256-bit bus, is a strong card, but 4K Ultra is too demanding for it in this title. The CPU would need to be far weaker to change these results, and the nearest rival CPUs are all within 0.4% of the i5-9400, so any of them would behave similarly.

FAQ

Q: Can this system run Minecraft: Java Edition at 4K?

A: Yes, but not at the Ultra preset. At 3840x2160, the High preset averages 86.5 FPS, which is playable, while Ultra drops to 56.8 FPS, below the 60 FPS threshold.

Q: What is the best preset for 1440p?

A: Ultra is the best choice at 2560x1440, averaging 105.7 FPS, which is well above the 60 FPS playability threshold.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the limiting factor at higher resolutions. The CPU allows very high frame rates at 1080p (170 FPS at Ultra), but the GPU struggles with 4K Ultra (56.8 FPS), indicating that the graphics card determines the upper bound.

Q: How does the RTX 2070 SUPER compare to its nearest rivals?

A: The NVIDIA Quadro M4000M is 1% faster, the RTX 3070 Mobile is 1.2% faster, the Intel Arc B570 is 1.3% faster, and the Intel Arc A750 is 1.5% faster. These differences are minor and unlikely to change playability in this game.

Q: Is the i5-9400 a weak link for Minecraft?

A: No. It ranks in the 47th percentile of all CPUs, and its nearest rivals are all within 0.4% of its average score. The frame rates at 1080p and 1440p show no CPU bottleneck, as even the most demanding preset stays well above 100 FPS.

Q: What happens if I try 4K Ultra?

A: The average frame rate falls to 56.8 FPS, which is below the 60 FPS playable threshold. The database recommends High at 4K, which delivers 86.5 FPS.

Measured FPS Breakdown

At 1920x1080, the Low preset produces an average of 427.1 FPS, Medium runs at 339 FPS, High at 272.8 FPS, and Ultra at 170 FPS. All presets are far above the 60 FPS threshold, and the scaling from Low to Ultra shows a reduction of about 60%, which is typical for a GPU that is not under heavy load at this resolution.

At 2560x1440, Low averages 272.9 FPS, Medium runs at 214.9 FPS, High at 167.4 FPS, and Ultra at 105.7 FPS. The drop from Low to Ultra is roughly 61%, and even the most demanding preset remains comfortably playable. The step from 1080p Ultra (170 FPS) to 1440p Ultra (105.7 FPS) shows a 38% performance decrease, which is a clear GPU scaling effect.

At 3840x2160, Low averages 142.7 FPS, Medium runs at 114.8 FPS, High at 86.5 FPS, and Ultra at 56.8 FPS. This is the only resolution where a preset falls below the playable threshold. The progression from Low to Ultra shows a 60% drop, and the difference between 1440p Ultra and 4K Ultra is 46%, confirming that the GPU is the dominant factor at this resolution. The database records no minimum or maximum FPS values for any combination, so only average frame rates are available for comparison.

How This Combo Ranks

The combination of the Intel Core i5-9400 and the NVIDIA GeForce RTX 2070 SUPER ranks 1044th out of 1727 tested combos in Minecraft: Java Edition. That places it in the upper half of all systems, though not near the top. This rank reflects the fact that the CPU is mid-pack (47th percentile) and the GPU is above average (65th percentile), but the game itself is not extremely demanding. The high frame rates at 1080p and 1440p indicate that this combo is more than sufficient for typical play, and it only falls below 60 FPS at the single most demanding setting, 4K Ultra, where it hits 56.8 FPS.

Compared to other tested combinations, this system is well positioned for smooth gameplay at most settings, but users seeking maximum 4K performance would need a stronger GPU. The rank of 1044 out of 1727 means there are many faster combos, but also many slower ones. For a game like Minecraft, where the visual style does not require state-of-the-art hardware, this setup delivers a strong experience at 1080p and 1440p, and a very good one at 4K High. The data suggests that the RTX 2070 SUPER is the component that determines the upper limit, while the i5-9400 provides enough CPU headroom to avoid holding the system back.