Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 103 | 167 | 210 | 266 |
| 1440p QHD | 200 | 320 | 403 | 513 |
| 1080p Full HD | 318 | 510 | 630 | 682 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 4080 SUPER delivers exceptional performance in Minecraft: Java Edition, with measured data showing every preset at every resolution clearing the 60 FPS playability threshold by a wide margin. At 4K Ultra, the combo still averages 103 FPS, which is nearly double the playability threshold, while lower resolutions and presets push well beyond 500 FPS.
Measured FPS Breakdown
The measured FPS data covers three resolutions—1920x1080, 2560x1440, and 3840x2160—each tested across four settings presets: Low, Medium, High, and Ultra. All figures represent average FPS; no minimum or maximum frame time data was recorded in the fact pack.
At 1920x1080, the combo produces extraordinary frame rates. The Low preset averages 681.5 FPS, making it the single highest score across the entire dataset. Medium follows at 629.5 FPS, and High drops slightly to 509.6 FPS. The Ultra preset, which typically imposes the heaviest load, still averages 317.5 FPS—more than five times the 60 FPS threshold. These numbers indicate that at 1080p, the system is almost certainly limited by CPU single-thread performance or game engine overhead rather than GPU capability, as even the most demanding preset leaves massive headroom.
Moving to 2560x1440, the pattern remains similar but with expected scaling. The Low preset averages 512.7 FPS, Medium hits 403.4 FPS, and High reaches 319.9 FPS. The Ultra preset averages 199.9 FPS, which is substantially lower than the 1080p Ultra result but still comfortably above the playability threshold. The drop from Low to Ultra at this resolution is roughly 61%, showing that the GPU begins to take on more responsibility as pixel count increases, though the CPU still has significant influence.
At 3840x2160, the results show the most pronounced scaling. The Low preset averages 265.9 FPS, Medium averages 210.4 FPS, and High averages 166.9 FPS. The Ultra preset drops to 103 FPS—the lowest score in the entire dataset, yet still well above 60 FPS. The gap between Low and Ultra at 4K is about 61%, similar to the 1440p scaling, but the absolute numbers are roughly half those at 1440p. This indicates that the RTX 4080 SUPER is being pushed harder at 4K, while the CPU is no longer the sole bottleneck.
Across all resolutions, the delta between presets is consistent: Low to Medium costs roughly 20-25% performance, Medium to High costs another 20-25%, and High to Ultra costs a further 35-40%. This nonlinear scaling suggests that the Ultra preset introduces features that are disproportionately expensive relative to their visual impact, which is typical for games where certain rendering techniques (like shadow quality or render distance) have outsized performance costs.
CPU and GPU Roles
The data reveals a clear division of labor between the Intel Core i5-13400F and the NVIDIA GeForce RTX 4080 SUPER, with the balance shifting as resolution increases.
At 1920x1080, the CPU dominates. The i5-13400F, with its 10 cores and 16 threads, delivers a Cinebench R23 multi-core score of 22604 and a single-core score of 3191. These numbers place the CPU in the 77th percentile against all CPUs, and benchmark results show it trading blows with the AMD Ryzen 9 6900HS (deltaPct 0) and the AMD Ryzen 5 5600X3D (deltaPct -0.3). In Minecraft, which is notoriously single-thread-bound for its main game loop, the i5's strong single-core performance (PassMark single-thread score of 3634) becomes the limiting factor. The fact that 1080p Low (681.5 FPS) and 1080p Ultra (317.5 FPS) differ by only 364 FPS despite the GPU having massive headroom confirms that the CPU is setting the ceiling.
At 2560x1440, the GPU starts to pull more weight. The RTX 4080 SUPER, with 10240 shading units and a boost clock of 2550 MHz, delivers 52.22 TFLOPS of FP32 performance. Its PassMark G3D score of 34245 and 86th percentile ranking against all GPUs indicate it is a top-tier part. The 1440p Ultra result (199.9 FPS) is roughly 63% of the 1080p Ultra result (317.5 FPS), which is a smaller drop than the pixel count increase (2.25x) would suggest. This implies that at 1440p, both components are contributing: the CPU still handles game logic and chunk updates, while the GPU renders the additional pixels without becoming fully saturated.
At 3840x2160, the GPU becomes the primary bottleneck. The 4K Ultra result (103 FPS) is roughly 32% of the 1080p Ultra result, which more closely aligns with the pixel count scaling. The RTX 4080 SUPER's 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are sufficient, but the raw fill rate demands (285.6 GPixel/s pixel rate) start to show limits. The CPU's role diminishes relatively, though the i5-13400F still delivers enough single-thread performance to avoid becoming a hard bottleneck—evidenced by the fact that 4K Low (265.9 FPS) is still far above what a weaker CPU would allow.
The scaling between resolutions tells the story clearly. From 1080p to 1440p, average FPS across all presets drops by roughly 37-40%. From 1440p to 4K, the drop is roughly 48-52%. The increasing percentage drop as resolution rises confirms that the GPU's role grows, while the CPU's influence wanes. For players targeting 1080p or 1440p, the i5-13400F is the more critical component; at 4K, the RTX 4080 SUPER is the deciding factor.
Best Settings per Resolution
The verdict data confirms that every resolution and preset combination is playable, meaning the "best" setting is simply the highest visual quality that maintains at least 60 FPS. Since all presets clear this threshold, the best setting is Ultra at every resolution.
At 3840x2160, the Ultra preset averages 103 FPS. This is the most demanding configuration tested, and it still provides a comfortable margin above the 60 FPS threshold. Players who prefer higher frame rates over visual fidelity could drop to High (166.9 FPS) or Medium (210.4 FPS), but the data shows no need to compromise.
At 2560x1440, the Ultra preset averages 199.9 FPS—essentially 200 FPS. This is ideal for high-refresh-rate monitors (144 Hz or 165 Hz), as the system has enough headroom to avoid frame drops even during complex scenes with many entities or redstone contraptions. The Medium preset (403.4 FPS) would be overkill for most displays, but it is available for competitive play.
At 1920x1080, the Ultra preset averages 317.5 FPS. This exceeds the refresh rate of virtually all consumer monitors, making it the clear choice for maximum visual quality without any performance concern. Even the most demanding preset leaves the GPU with significant idle capacity, which could be redirected to shaders or mods (though such modifications are not covered in this data).
For players using monitors with refresh rates above 103 Hz at 4K, the High preset (166.9 FPS) is a better fit, but the fact pack's verdict explicitly recommends Ultra as the best settings at all three resolutions, with the average FPS at that setting being 103, 199.9, and 317.5 respectively.
FAQ
Q: Can this PC run Minecraft: Java Edition at 4K Ultra settings?
A: Yes. The measured data shows an average of 103 FPS at 3840x2160 with Ultra settings, which is well above the 60 FPS playability threshold.
Q: What is the highest FPS this combo achieves?
A: The highest measured average is 681.5 FPS, achieved at 1920x1080 with Low settings. The next highest is 629.5 FPS at 1080p Medium.
Q: Is the CPU or GPU more important for this game?
A: At 1080p and 1440p, the CPU (Intel Core i5-13400F) is the primary limiter, as evidenced by the small FPS differences between presets. At 4K, the GPU (NVIDIA GeForce RTX 4080 SUPER) becomes the dominant factor, with a larger performance gap between presets.
Q: How does this combo rank compared to other tested systems?
A: It ranks 119th out of 1727 tested combos for this game, placing it in the top 7% of all configurations in the database.
Q: Is there any preset that drops below 60 FPS?
A: No. All 12 measured combinations (3 resolutions × 4 settings) exceed 60 FPS. The lowest result is 103 FPS at 4K Ultra, and the highest is 681.5 FPS at 1080p Low.
Q: What settings should I use for a 144 Hz monitor at 1440p?
A: The Ultra preset averages 199.9 FPS at 2560x1440, which is sufficient to saturate a 144 Hz display. Even the High preset (319.9 FPS) provides ample headroom.
How This Combo Ranks
The combo ranks 119th out of 1727 tested combinations in Minecraft: Java Edition, placing it in the top 6.9% of all systems in the database. This is a strong result, though notably not higher given the hardware involved.
The ranking reflects the fact that Minecraft: Java Edition is heavily CPU-bound at lower resolutions. The i5-13400F's 77th percentile ranking against all CPUs (avg benchmark score 25292) is respectable, but it is not a top-tier part like the RTX 4080 SUPER, which ranks in the 86th percentile (avg benchmark score 54209). The CPU's nearest rivals—the AMD Ryzen 9 6900HS (deltaPct 0), Intel Core 5 120 (deltaPct -0.3), and AMD Ryzen 5 5600X3D (deltaPct -0.3)—all perform nearly identically, suggesting that the i5-13400F is near the upper limit of what this game can utilize from a CPU.
The 119th rank out of 1727 combos means there are 118 configurations that perform better. Given the GPU's strength, these higher-ranked systems likely feature faster CPUs (such as higher-clocked Core i7 or i9 parts, or AMD Ryzen 7/9 models with better single-thread performance). The RTX 4080 SUPER's GPU rivals—RTX 4080 (deltaPct -0.1), Radeon Pro W5700X (deltaPct -1.1), and Radeon RX 6750 GRE 12 GB (deltaPct -2.7)—show that the GPU itself is not the limiting factor in the ranking.
For context, the GPU's avg benchmark score of 54209 is only 0.1% behind the RTX 4080, meaning the SUPER variant offers negligible performance uplift in synthetic tests. The CPU's multi-threaded performance (PassMark multi-thread score of 25032) is solid, but the single-thread score of 3634 is what matters most for Minecraft. The fact that the combo still achieves 317.5 FPS at 1080p Ultra indicates that the CPU is sufficient for most use cases, but players seeking absolute maximum frame rates would benefit from a higher-clocked CPU.
The Verdict
This PC can absolutely run Minecraft: Java Edition, and it does so with extraordinary headroom across all tested configurations. The verdict by resolution confirms that every preset at every resolution clears the 60 FPS playability threshold, with the best settings being Ultra at all three resolutions.
At 3840x2160, the Ultra preset averages 103 FPS. This is playable on 4K displays, though players with 120 Hz or 144 Hz 4K monitors may prefer the High preset (166.9 FPS) for smoother motion. The data shows no configuration dips below 60 FPS, so the system is future-proof against mods or shaders that might add load, though such additions are not covered by this data.
At 2560x1440, the Ultra preset averages 199.9 FPS, which is ideal for high-refresh-rate gaming. This resolution offers the best balance of visual quality and performance, with the GPU still having headroom and the CPU not yet fully saturated. The 1440p Ultra result is nearly double the 4K Ultra result, confirming that 1440p is the sweet spot for this combo.
At 1920x1080, the Ultra preset averages 317.5 FPS, exceeding the refresh rate of virtually all monitors. This is the resolution where the CPU becomes the limiting factor, but the i5-13400F still delivers enough performance to avoid any practical constraints. Players at 1080p can enable any visual setting without concern—the system will not drop below 300 FPS at Ultra.
The verdict is unambiguous: this configuration is overkill for Minecraft: Java Edition at any resolution or setting. The RTX 4080 SUPER is never fully utilized at 1080p or 1440p, and even at 4K Ultra it operates well within its capabilities. The i5-13400F provides sufficient single-thread performance to avoid bottlenecking, though players seeking the absolute highest frame rates might consider a faster CPU. For practical purposes, this system delivers a flawless experience with maximum visual quality at any resolution.