Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 85 | 109 | 135 |
| 1440p QHD | 101 | 162 | 206 | 259 |
| 1080p Full HD | 157 | 256 | 322 | 406 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The Intel Core i5-13400F paired with the AMD Radeon RX 6650 XT delivers exceptional performance in Minecraft: Java Edition, with the benchmark data showing that this combination is heavily overqualified for the game at nearly every setting tier. Across all tested resolutions, the system maintains frame rates well above the 60 FPS playability threshold except for the most demanding Ultra preset at 4K, where it dips to 53.5 FPS. The measured results indicate a platform that excels at high refresh rate gaming, particularly at 1440p and 1080p where even Ultra settings produce triple-digit average frame rates.
Measured FPS Breakdown
At 1920x1080, the data shows a remarkable spread of performance across the four tested presets. The Low preset produces an average of 405.6 FPS, which is more than six times the playability threshold of 60 FPS. Moving to Medium, the average drops to 322.1 FPS, still an enormous margin of headroom. The High preset yields 255.5 FPS average, demonstrating that even at this higher fidelity level, the frame rate remains extraordinarily high. The Ultra preset at 1080p produces 156.7 FPS average, which is still more than double the 60 FPS threshold and represents the most demanding settings configuration tested at this resolution.
Stepping up to 2560x1440, the performance scaling follows a similar pattern but with predictably lower absolute numbers. The Low preset averages 259.1 FPS, while Medium achieves 205.8 FPS. High settings at 1440p produce 162.4 FPS average, and the Ultra preset remains highly playable at 101 FPS. The transition from 1080p to 1440p shows a consistent performance reduction across all presets, but the magnitude of the drop varies considerably with the workload intensity.
At 3840x2160, the performance envelope tightens noticeably. The Low preset still manages an impressive 135.3 FPS average, and Medium delivers 108.8 FPS. High settings at 4K produce 84.7 FPS average, which remains comfortably above the 60 FPS threshold. However, the Ultra preset at 4K falls to 53.5 FPS, marking the only configuration tested where the system fails to maintain 60 FPS. This represents a substantial drop from the High preset at the same resolution, indicating that Ultra settings introduce a significant additional rendering load at 4K.
Best Settings per Resolution
For 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 84.7 FPS. This provides a comfortable margin above the threshold while offering substantially better visual quality than Medium or Low. The data indicates that Ultra at 4K is not viable for this combination, as it falls to 53.5 FPS.
At 2560x1440, the system can handle the maximum Ultra preset while maintaining an average of 101 FPS. This is particularly notable because it means the full visual experience is available at this resolution with significant performance headroom. The gap between Ultra at 1440p and Ultra at 1080p is 55.7 FPS, but both remain well above playable levels.
For 1920x1080, Ultra settings produce 156.7 FPS average, making this the recommended configuration for the highest fidelity. The performance at this resolution is so robust that even the most demanding preset leaves ample room for future content updates or additional mods that might increase the rendering load. The data shows that this resolution effectively removes any performance concerns for this game.
CPU and GPU Roles
The benchmark results reveal that resolution scaling has a significant impact on performance, which indicates the GPU becomes the primary bottleneck as resolution increases. Comparing the Low preset across resolutions, the average FPS drops from 405.6 at 1080p to 259.1 at 1440p, a reduction of 36.1%, and then to 135.3 at 4K, a further reduction of 47.8%. This progressive decline with resolution strongly suggests the Radeon RX 6650 XT is the limiting factor at higher pixel counts.
The CPU's role becomes more apparent when examining the scaling between presets at the same resolution. At 1080p, the difference between Low and Ultra is 248.9 FPS, which is a massive gap that indicates the GPU is not the limiting factor even at Ultra settings. The Intel Core i5-13400F, with its 10 cores and 16 threads, provides enough processing power to feed the GPU efficiently at this resolution. The 3dmark single-thread score of 960 and 3dmark 2-thread score of 1880 suggest strong per-core performance that benefits Minecraft's primary game logic thread.
At 1440p, the scaling between Low and Ultra narrows to 158.1 FPS, and at 4K it narrows further to 81.8 FPS. This compression of the performance spread as resolution increases is a clear indicator that the GPU workload grows faster than the CPU workload. The data implies that at 4K, the GPU is much closer to its performance ceiling, while at 1080p, the system has substantial untapped potential that could be used for higher refresh rates or more demanding shader mods.
Similar Performance Alternatives
Looking at the nearestRivals data for the CPU, the Intel Core i5-13400F has an average benchmark score of 25292, placing it in the 77th percentile of all CPUs. The closest alternatives include the AMD Ryzen 9 6900HS with an average score of 25284 (0% delta), the Intel Core 5 120 at 25362 (-0.3% delta), and the AMD Ryzen 5 5600X3D at 25365 (-0.3% delta). These processors would deliver nearly identical CPU-bound performance in Minecraft: Java Edition. The AMD Ryzen 7 6800H scores 25201 with a 0.4% delta, meaning it is slightly lower performing but still effectively equivalent.
For the GPU, the AMD Radeon RX 6650 XT has an average benchmark score of 19765 and sits in the 65th percentile of all GPUs. The nearestRivals list includes the NVIDIA Tesla K40m at 19885 (-0.6% delta), the AMD FirePro D300 at 19637 (0.7% delta), and the AMD FirePro W7000 at 19905 (-0.7% delta). The NVIDIA Quadro K5200 scores 19602 with a 0.8% delta. These alternative GPUs would produce nearly identical frame rates in this game, though their professional-oriented feature sets may differ from the gaming-focused Radeon RX 6650 XT.
The Verdict
This PC configuration can absolutely run Minecraft: Java Edition, and the benchmark data shows it does so with exceptional capability. At 1920x1080, all four presets clear the 60 FPS threshold with enormous margins, with the lowest average being 156.7 FPS at Ultra settings. The verdictByResolution data confirms that 1080p is fully playable across every setting tier, with Ultra being the recommended best setting at 156.7 FPS.
At 2560x1440, the system also clears 60 FPS at all presets, with Ultra settings producing 101 FPS. This makes 1440p an excellent choice for this combination, as it offers a substantial resolution upgrade over 1080p while still maintaining high frame rates. The verdict data lists Ultra as the best playable setting at this resolution.
At 3840x2160, the system supports High, Medium, and Low presets at playable frame rates, with High being the best setting at 84.7 FPS. The Ultra preset at 4K falls to 53.5 FPS, which is below the 60 FPS threshold and therefore not considered playable. For 4K gaming, users would need to use High settings or lower to maintain smooth performance.
FAQ
Q: What is the highest preset that maintains 60 FPS at 4K resolution?
A: High settings at 3840x2160 produce an average of 84.7 FPS, making it the most demanding preset that stays above the 60 FPS threshold. Ultra at this resolution drops to 53.5 FPS.
Q: Can this system run Ultra settings at 1440p?
A: Yes, Ultra settings at 2560x1440 produce an average of 101 FPS, which is well above the playability threshold and leaves significant headroom.
Q: How does the CPU compare to its closest rivals?
A: The Intel Core i5-13400F has an average benchmark score of 25292, with the AMD Ryzen 9 6900HS scoring 25284 (0% delta), the Intel Core 5 120 scoring 25362 (-0.3% delta), and the AMD Ryzen 5 5600X3D scoring 25365 (-0.3% delta).
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: At 1920x1080, Low settings average 405.6 FPS while Ultra averages 156.7 FPS, a difference of 248.9 FPS.
Q: Which GPU alternatives would perform similarly?
A: The NVIDIA Tesla K40m scores 19885 (-0.6% delta), the AMD FirePro D300 scores 19637 (0.7% delta), and the AMD FirePro W7000 scores 19905 (-0.7% delta) compared to the RX 6650 XT's 19765.
Q: Is the 4K Ultra preset playable with this combination?
A: No, the Ultra preset at 3840x2160 produces 53.5 FPS average, which falls below the 60 FPS playable threshold. High settings at 84.7 FPS are the best playable option at 4K.
How This Combo Ranks
The Intel Core i5-13400F and AMD Radeon RX 6650 XT combination ranks 1068 out of 1727 tested combos for Minecraft: Java Edition. This places it in the lower-middle portion of the overall ranking distribution, which initially seems counterintuitive given the exceptionally high frame rates observed. However, this ranking reflects the fact that Minecraft: Java Edition is a highly scalable game that can achieve extremely high frame rates on even modest hardware, meaning many other tested combinations produce even higher average FPS figures. The percentile data reinforces this interpretation: the CPU sits in the 77th percentile of all CPUs, while the GPU is in the 65th percentile, yet the combination still delivers frame rates far beyond what is needed for smooth gameplay. The ranking indicates that while this system is not among the absolute top performers for this specific game, it provides a level of performance that vastly exceeds practical requirements, with the data showing playable frame rates at every preset except 4K Ultra.