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Minecraft: Java Edition
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Minecraft: Java Edition

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
355 FPS
Ultra 1080p Measured
140 FPS

1440p (2K / QHD)

Low 1440p Measured
225 FPS
Ultra 1440p Measured
91 FPS

4K (Ultra HD)

Low 4K Measured
118 FPS
Ultra 4K Measured
47 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 19,039
Graphics Card
Required 26,068
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 75 92 118
1440p QHD 91 139 177 225
1080p Full HD 140 223 285 355

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 223
1920x1080 Low 355
1920x1080 Medium 285
1920x1080 Ultra 140
2560x1440 High 139
2560x1440 Low 225
2560x1440 Medium 177
2560x1440 Ultra 91
3840x2160 High 75
3840x2160 Low 118
3840x2160 Medium 92
3840x2160 Ultra 47

Performance Analysis: Minecraft: Java Edition on Your System

# Intel Core i5-12400F + AMD Radeon RX 6600: Minecraft: Java Edition Benchmark Analysis

Minecraft: Java Edition is notoriously more dependent on single-core CPU throughput than on raw GPU muscle. The measured FPS data for this combination bears that out, but it also shows the RX 6600 pulling its weight at higher resolutions. At 1080p and 1440p, the i5-12400F is the primary driver, with the GPU barely breaking a sweat. At 4K, the GPU becomes the bottleneck, and the delta between presets narrows considerably.

Measured FPS Breakdown

The benchmark data is organized by resolution and in-game preset. All results are average FPS over the test run; no minimum or maximum frame times were reported in the data.

At 3840x2160, the playable presets are High, Low, and Medium. High averages 75 FPS, Medium 92.4 FPS, and Low 117.7 FPS. The spread from Low to High is a 42.7 FPS gap, which is significant and shows GPU scaling at this resolution. Ultra is not listed as playable at 4K, and the data indicates the RX 6600 cannot sustain a playable frame rate at that preset.

At 2560x1440, the playable settings expand to include Ultra, alongside High, Low, and Medium. The Ultra preset averages 91.2 FPS, which is the best playable average at this resolution. High trails at 138.7 FPS? No — High is actually faster, hitting 138.7 FPS, while Medium hits 176.8 FPS and Low reaches 224.6 FPS. The standout number is Ultra at 91.2 FPS, which is lower than both High and Medium despite being a higher preset. This suggests the Ultra preset at 1440p is more demanding than High, and the average FPS, while still above 60, is the worst of the playable settings here.

At 1920x1080, all four presets are playable: Low at 355.2 FPS, Medium at 284.5 FPS, High at 222.5 FPS, and Ultra at 139.9 FPS. The gap between Low and Ultra is 215.3 FPS, showing heavy CPU scaling at this resolution. The CPU is the primary limiter here, not the GPU.

CPU and GPU Roles

The division of labor between the Core i5-12400F and the Radeon RX 6600 shifts with resolution. At 1080p, the CPU is clearly the bottleneck: Low preset hits 355.2 FPS, while Ultra drops to 139.9 FPS. That is a 215.3 FPS swing driven almost entirely by render distance and entity/lighting settings in the CPU. The RX 6600, with its 1792 shaders and 64 ROPs, is more than enough for 1080p Ultra, but the six P-cores of the i5-12400F are doing the heavy lifting.

At 1440p, the relationship inverts. The Ultra preset at 91.2 FPS is now the ceiling, while High (138.7 FPS), Medium (176.8 FPS), and Low (224.6 FPS) all exceed it. The GPU is now the limiting factor at Ultra, as the increased pixel count and texture memory pressure start to show. The 128-bit memory bus and 224 GB/s bandwidth of the RX 6600 become relevant.

At 4K, the RX 6600 is firmly the bottleneck. The best playable preset is High at 75.2 FPS; Medium drops to 92.4 and Low to 117.7. The delta between Low and High is just 42.5 FPS, about half the delta seen at 1080p. The data shows the game becomes GPU-bound at 4K, and the 32 ROPs and 2044 MHz game clock of the RX 6600 are what determine playability.

Benchmark results also show scaling behavior: from 1080p Low to 1440p Low, FPS drops from 355.2 to 224.6, a 36.8% reduction. The same preset to 4K Low drops further to 117.7. The i5-12400F's integrated graphics is absent on this F-model part, so all rendering falls to the discrete RX 6600, but at 1080p and 1440p the CPU limits draw calls and chunk updates.

Similar Performance Alternatives

The nearestRivals data groups the i5-12400F with the AMD Ryzen 5 7535HS, Intel Core 3 201E, Intel Core i5-1335U, and AMD EPYC 7773X, all within 0.3% aggregate benchmark delta. In Minecraft, the Ryzen 5 7535HS with its 6 cores and 12 threads will behave nearly identically to the 12400F at 1080p, where the CPU bound is the limit. The Intel Core 3 201E is a lower-power part and will produce slightly lower minimum FPS in the same chunk-loaded scenes, but the average FPS will be within a few percent.

On the GPU side, the nearestRivals of the RX 6600 are the NVIDIA Quadro K6000, the GeForce RTX 4050 Mobile, the Tesla K20m, and the RTX 2000 Ada Generation, all within -0.3% to +0.4% average score. The Quadro K6000, a Kepler-generation part, has the same 1792 shading units and 64 ROPs, so at 4K High settings it will land within the same FPS band. The RTX 4050 Mobile draws less power but has similar rasterization throughput.

The data suggests a matched pairing: the i5-12400F with the RX 6600 sits at the 73rd percentile for CPUs and the 63rd percentile for GPUs of all tested hardware. This is a mid-pack combination that does not lead any segment but is consistent.

FAQ

Q: Can this PC run Minecraft: Java Edition at 4K?

A: Yes, at 4K the playable presets are High (75.2 FPS), Medium (92.4 FPS), and Low (117.7 FPS). Ultra is not playable at 4K with this hardware, as the data does not include it among playable settings.

Q: Is the CPU or the GPU more important for this game?

A: At 1080p and 1440p, the Intel Core i5-12400F is the limiting factor. The FPS delta between Low and Ultra is 215.3 at 1080p and 133.4 at 1440p, which points to CPU-bound rendering. At 4K, the delta shrinks to 42.3 FPS, making the Radeon RX 6600 the primary constraint.

Q: What is the best preset at 1440p for maximum sustained FPS?

A: The Ultra preset yields 91.2 FPS, which is the highest among playable presets at 2560x1440. High and Medium run faster (138.7 and 176.8 FPS) but the Ultra preset is the most demanding that still clears the 60 FPS threshold.

Q: Does the RX 6600 support all the graphics APIs Minecraft uses?

A: The data lists DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4 support. Minecraft: Java Edition can use any of these through the respective renderer; the data shows playable FPS under each.

Q: Is 4K Ultra playable?

A: No. There is no Ultra preset listed at 3840x2160. High is the most demanding playable preset, at 75.2 FPS. Ultra would require more GPU throughput than the RX 6600 can deliver given the CPU i5-12400F.

The Verdict

This PC runs Minecraft: Java Edition well, but with a clear split personality. At 1080p and 1440p, the Intel Core i5-12400F is the star, and the Radeon RX 6600 coasts. Ultra at 1440p is the most demanding playable preset, clearing 60 FPS at 91.2. At 4K, the RX 6600 takes over as the limiting factor: High preset is the most demanding that stays above 60 FPS at 75.2. If you want the highest fidelity at 4K, stick to High; if you want the highest frame rates, drop to Low at 117.4 FPS. This is not a hardware combo for 4K Ultra pursuit, but for 1080p and 1440p high, well over 60, this is a well-balanced pair.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, at an average of 75.2 FPS.

At 2560x1440, the most demanding playable preset is Ultra, averaging 91.2 FPS.

At 1920x1080, the most demanding playable preset is Ultra, averaging 139.9 FPS.