Can I Run It?

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Minecraft: Java Edition
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Minecraft: Java Edition

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
653 FPS
Ultra 1080p Measured
354 FPS

1440p (2K / QHD)

Low 1440p Measured
561 FPS
Ultra 1440p Measured
227 FPS

4K (Ultra HD)

Low 4K Measured
298 FPS
Ultra 4K Measured
119 FPS
1.8ms Frame Time
3ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 18,683
Graphics Card
Required 26,068
Your GPU 60,347

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 188 237 298
1440p QHD 227 358 449 561
1080p Full HD 354 548 598 653

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 548
1920x1080 Low 653
1920x1080 Medium 598
1920x1080 Ultra 354
2560x1440 High 358
2560x1440 Low 561
2560x1440 Medium 449
2560x1440 Ultra 227
3840x2160 High 188
3840x2160 Low 298
3840x2160 Medium 237
3840x2160 Ultra 119

Performance Analysis: Minecraft: Java Edition on Your System

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 4090 delivers overwhelming performance in Minecraft: Java Edition, clearing the 60 FPS playability threshold by massive margins at every resolution and preset tested. At 4K Ultra, the combo still produces 118.5 FPS average, which is nearly double the playable threshold, while at 1080p Low it reaches 652.7 FPS average. This is not a system that struggles with this game; it is one that obliterates it, ranking 64th out of 1727 tested combos. The data shows that even the most demanding settings at the highest resolution leave enormous headroom, making this pairing a definitive answer for anyone seeking maximum frame rates in Minecraft: Java Edition.

Measured FPS Breakdown

The measured FPS data reveals a clear pattern of performance scaling across resolutions and settings. At 1920x1080, the lowest resolution tested, the average frame rates are extraordinarily high across all presets. Low settings produce 652.7 FPS average, Medium jumps to 597.8 FPS, High reaches 547.6 FPS, and even Ultra maintains 354.3 FPS. The spread from Low to Ultra is 298.4 FPS, indicating that while the GPU has immense headroom, the most demanding settings still exact a measurable toll. Notably, the step from High to Ultra is the largest single drop at this resolution, falling from 547.6 FPS to 354.3 FPS, a reduction of 193.3 FPS.

Moving to 2560x1440, the performance remains exceptional but shows expected scaling from 1080p. Low settings deliver 560.6 FPS average, which is 92.1 FPS lower than the same preset at 1080p. Medium produces 448.6 FPS, a drop of 149.2 FPS from 1080p Medium. High settings yield 357.8 FPS, which is 189.8 FPS below the 1080p High result. Ultra at this resolution gives 226.5 FPS, down 127.8 FPS from 1080p Ultra. The relative performance ordering is consistent: Low > Medium > High > Ultra, with the gap between Low and Ultra expanding to 334.1 FPS at 1440p, compared to 298.4 FPS at 1080p.

At 3840x2160, the highest resolution tested, the performance is still far above playable but shows the most significant impact of resolution scaling. Low settings produce 298 FPS average, which is less than half of the 1080p Low result (652.7 FPS). Medium drops to 237.1 FPS, High to 187.8 FPS, and Ultra to 118.5 FPS. The gap between Low and Ultra at 4K is 179.5 FPS, which is narrower than at 1440p, suggesting that at 4K the GPU is becoming the limiting factor more uniformly across settings. The data shows that even the lowest preset at 4K (298 FPS) exceeds the highest preset at 4K (118.5 FPS) by a factor of 2.5, demonstrating that settings have a proportionally larger effect than resolution doubling in this range.

Across all resolutions, the data indicates that the average FPS scales roughly inversely with resolution pixel count. Going from 1080p to 1440p (1.78x pixel increase) reduces Low preset performance from 652.7 to 560.6 FPS, a 14.1% drop. Going from 1440p to 4K (2.25x pixel increase) further reduces Low preset performance to 298 FPS, a 46.8% drop from 1440p. This nonlinear scaling suggests that at 1080p and 1440p, the CPU (Intel Core i5-12400) is more heavily involved, while at 4K the GPU (RTX 4090) becomes the dominant bottleneck.

CPU and GPU Roles

The benchmark results indicate a distinct shift in component roles as resolution increases. At 1920x1080, the extremely high frame rates (547.6-652.7 FPS for Low through High) suggest that the CPU, the Intel Core i5-12400 with its 6 cores and 12 threads, is a significant contributor to performance. The fact that Low settings produce 652.7 FPS while Ultra produces 354.3 FPS — a difference of 298.4 FPS — shows that the GPU is not fully saturated at lower settings, leaving the CPU to drive frame generation. The Core i5-12400's single-thread performance (passmark_single_thread score of 3456) and multi-thread capability (passmark_multithread score of 18747) are both relevant here, as Minecraft: Java Edition is known to be sensitive to single-core performance.

At 2560x1440, the CPU's role begins to diminish relative to the GPU. The scaling from 1080p shows that while frame rates drop, they remain exceptionally high (226.5-560.6 FPS). The gap between Low and Ultra at 1440p is 334.1 FPS, which is larger than at 1080p (298.4 FPS), suggesting that the GPU is starting to handle more of the workload but the CPU still has ample headroom. The Core i5-12400's benchmarks (Cinebench R23 multicore score of 15989, single-core score of 2257) indicate strong performance that can keep up with the RTX 4090 at these resolutions without becoming a bottleneck.

At 3840x2160, the GPU's role becomes dominant. The RTX 4090, with its 16384 shading units and 82.58 TFLOPS FP32 performance, is now the primary driver of frame rates. The data shows that from Low (298 FPS) to Ultra (118.5 FPS), the GPU is clearly working harder, and the CPU's influence on the final frame count is reduced. The RTX 4090's memory bandwidth of 1.01 TB/s and 24 GB of GDDR6X memory are more than sufficient for 4K workloads, and the results confirm that the GPU can handle this game at maximum settings with substantial headroom. The CPU's role at 4K is more about maintaining minimum frame stability rather than pushing maximum frame rates, as evidenced by the narrower spread between settings at this resolution.

The scaling between presets also reveals component roles. At 1080p, raising from Low to Ultra costs 298.4 FPS, while at 4K the same preset change costs 179.5 FPS. This indicates that at 1080p, the CPU is more capable of pushing higher frame rates when the GPU load is light, but at 4K, the GPU's workload dominates and the CPU's contribution is less pronounced. The verdict is clear: for this game, the RTX 4090 is the star at 4K, while the Core i5-12400 plays a more significant supporting role at 1080p and 1440p, where its strong single-thread performance (3dmark_single_thread score of 910, passmark_single_thread score of 3456) shines.

FAQ

Q: Can this PC run Minecraft: Java Edition at 4K Ultra settings above 60 FPS?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 118.5 FPS, which is 98.5% above the 60 FPS playable threshold. All four presets (Low, Medium, High, Ultra) at 4K are playable, with Low averaging 298 FPS.

Q: What is the best settings preset at 1440p to maximize visual quality while staying above 60 FPS?

A: Ultra settings at 2560x1440 produce an average of 226.5 FPS, which is the highest preset tested and remains more than 3.7 times above the 60 FPS threshold. The verdictByResolution data confirms Ultra is the best playable setting at this resolution.

Q: How much performance does the RTX 4090 lose when going from 1080p to 4K?

A: At Low settings, the average FPS drops from 652.7 at 1080p to 298 at 4K, a reduction of 354.7 FPS (54.3%). At Ultra settings, the drop is from 354.3 to 118.5 FPS, a reduction of 235.8 FPS (66.5%). The proportional loss is larger at Ultra due to GPU saturation.

Q: Is the Intel Core i5-12400 a bottleneck for the RTX 4090 in this game?

A: The data does not indicate a meaningful bottleneck. At 1080p Low, the combo achieves 652.7 FPS, which is near the practical limits for the game engine. The CPU's single-thread performance (passmark_single_thread 3456) and multi-thread performance (passmark_multithread 18747) are sufficient to feed the GPU at all tested resolutions.

Q: What is the difference in FPS between Medium and High settings at 1440p?

A: At 2560x1440, Medium settings produce 448.6 FPS average, while High settings produce 357.8 FPS. The difference is 90.8 FPS, with High being 20.2% slower than Medium. Both are far above the 60 FPS threshold.

Q: How does this combo rank among all tested configurations for this game?

A: The combo ranks 64th out of 1727 tested combos, placing it in the top 3.7% of all configurations. This ranking reflects the exceptional performance of the RTX 4090, which has an avgBenchmarkScore of 60347 and ranks in the 88th percentile among all GPUs.

The Verdict

This PC can absolutely run Minecraft: Java Edition, and it does so with extraordinary headroom at every resolution and preset tested. The verdictByResolution data is unambiguous: at 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with the best settings being Ultra at 118.5 FPS average. This is nearly double the 60 FPS playable threshold, meaning users can enable every visual feature without concern.

At 2560x1440, the performance is even more impressive. All four presets are playable, with Ultra delivering 226.5 FPS average. This is 3.7 times the playable threshold, and even the most demanding settings leave massive performance headroom. The difference between Ultra at 1440p (226.5 FPS) and Ultra at 4K (118.5 FPS) shows that users with 1440p monitors can expect smoother frame rates while maintaining maximum quality.

At 1920x1080, the combo reaches its peak performance, with Ultra settings averaging 354.3 FPS and Low settings reaching 652.7 FPS. All presets are playable, and the system is clearly capable of driving high-refresh-rate monitors (e.g., 240Hz or 360Hz) at this resolution with high settings. The data shows that the 60 FPS threshold is surpassed by at least 294.3 FPS even at the most demanding 1080p preset.

In summary, the verdict is a definitive yes: this combination not only runs the game but dominates it, with the lowest playable average being 118.5 FPS (4K Ultra) and the highest being 652.7 FPS (1080p Low).

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS varies by resolution, but the data shows that Ultra settings are achievable at all three resolutions tested.

At 3840x2160, the best settings are Ultra, which produce an average FPS of 118.5. This is the highest quality preset available, and it remains 98.5% above the 60 FPS threshold. The step down to High (187.8 FPS) and Medium (237.1 FPS) offers even more headroom, but Ultra is the recommended choice for maximum visual fidelity at 4K.

At 2560x1440, the best settings are also Ultra, with an average FPS of 226.5. This is 3.7 times the playable threshold, making Ultra the clear choice for 1440p users. The performance is so high that users could theoretically cap frame rates to save power, but the data shows no need to reduce settings.

At 1920x1080, Ultra settings deliver 354.3 FPS average, which is 5.9 times the playable threshold. This is the best settings preset at this resolution, and it provides enough performance for even the fastest refresh-rate monitors. Lower presets (Low at 652.7 FPS, Medium at 597.8 FPS, High at 547.6 FPS) are available for users seeking absolute maximum frame rates, but they come at the cost of visual quality without any practical benefit for most displays.

How This Combo Ranks

The Intel Core i5-12400 + NVIDIA GeForce RTX 4090 combination ranks 64th out of 1727 tested combos for Minecraft: Java Edition, placing it in the top 3.7% of all configurations. This ranking reflects the GPU's dominant role in this game, as the RTX 4090 has an avgBenchmarkScore of 60347 and ranks in the 88th percentile among all GPUs. The GPU's nearest rivals in the benchmark database include the Intel Arc Pro A60 (avgScore 60326, deltaPct 0), the AMD Radeon Pro Vega 48 (avgScore 60140, deltaPct 0.3), and the AMD Radeon Pro W6600M (avgScore 61896, deltaPct -2.5). The RTX 4090 essentially matches the Arc Pro A60 and slightly outperforms the Radeon Pro Vega 48, while being 2.5% behind the Radeon Pro W6600M in raw average score.

The CPU's contribution to this ranking is also notable. The Intel Core i5-12400 has an avgBenchmarkScore of 18683 and ranks in the 72nd percentile among all CPUs. Its nearest rivals include the AMD EPYC 7643 (avgScore 18697, deltaPct -0.1), the Intel Core i7-1355U (avgScore 18730, deltaPct -0.3), and the AMD Ryzen AI 5 330 (avgScore 18811, deltaPct -0.7). The Core i5-12400 is effectively within 1% of these rivals, showing that it provides competitive CPU performance for this game.

The 64th rank out of 1727 combos is driven primarily by the RTX 4090's immense graphical power, but the Core i5-12400's strong single-thread performance (passmark_single_thread 3456, 3dmark_single_thread 910) ensures that the CPU does not hold back the GPU in Minecraft: Java Edition. The data shows that this combo is not just playable — it is one of the top-performing configurations for this game, with only 63 other combos (3.6%) achieving higher average FPS. For users seeking the absolute best performance in this game, this pairing sits near the pinnacle of what the benchmark database has measured.