Can I Run It?

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Minecraft: Java Edition
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Minecraft: Java Edition

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
648 FPS
Ultra 1080p Measured
317 FPS

1440p (2K / QHD)

Low 1440p Measured
508 FPS
Ultra 1440p Measured
203 FPS

4K (Ultra HD)

Low 4K Measured
265 FPS
Ultra 4K Measured
105 FPS
2ms Frame Time
3ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 18,683
Graphics Card
Required 26,068
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 105 170 214 265
1440p QHD 203 320 404 508
1080p Full HD 317 506 598 648

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 506
1920x1080 Low 648
1920x1080 Medium 598
1920x1080 Ultra 317
2560x1440 High 320
2560x1440 Low 508
2560x1440 Medium 404
2560x1440 Ultra 203
3840x2160 High 170
3840x2160 Low 265
3840x2160 Medium 214
3840x2160 Ultra 105

Performance Analysis: Minecraft: Java Edition on Your System

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 4080 SUPER delivers exceptional performance in Minecraft: Java Edition, with measured frame rates that far exceed the 60 FPS playability threshold across every tested resolution and preset. The data shows a system that is overwhelmingly GPU-bound at higher resolutions but transitions to a more balanced workload at 1080p, where frame rates approach the practical limits of the engine.

Measured FPS Breakdown

At 3840x2160 (4K), the combination produces an average of 169.7 FPS on High settings, which is 109.7 FPS above the playability threshold. Dropping to Medium raises the average to 213.8 FPS, while Low settings yield 265.3 FPS. The Ultra preset, which places the heaviest demands on the hardware, still maintains an average of 104.6 FPS — a figure that remains comfortably above 60 FPS. Notably, the jump from Ultra to High represents a 65.1 FPS improvement, suggesting that the Ultra preset imposes a significant rendering cost that is not fully justified by the visual returns.

Moving to 2560x1440, the performance scales substantially. High settings produce an average of 320 FPS, while Medium reaches 404 FPS. Low settings push the average to 507.9 FPS, and Ultra still delivers 203.2 FPS. The gap between High and Ultra at this resolution is 116.8 FPS, which is proportionally larger than the 65.1 FPS difference seen at 4K. This indicates that the Ultra preset’s additional effects scale more aggressively with pixel count, though the absolute performance remains extraordinarily high.

At 1920x1080, the frame rates become almost academic. Low settings achieve an average of 648.2 FPS, Medium hits 598 FPS, and High reaches 505.6 FPS. Even the Ultra preset maintains an average of 317.4 FPS. The difference between Low and Ultra at 1080p is 330.8 FPS, yet both presets are so far above the playability threshold that users would only notice the distinction on high-refresh-rate monitors. The data shows that at 1080p, the RTX 4080 SUPER is capable of saturating virtually any consumer display, and the i5-12400’s single-thread performance becomes the more relevant constraint.

CPU and GPU Roles

The scaling between resolutions reveals a clear division of labor. From 1080p to 1440p, the average FPS across all presets increases by roughly 10-20% — for example, High settings go from 505.6 to 320 FPS when moving from 1080p to 1440p, which is a decrease, not an increase. This is expected: higher resolutions place more load on the GPU, and the data shows that the RTX 4080 SUPER handles this additional work without bottlenecking the CPU. The i5-12400, with its 6 cores and 12 threads, provides sufficient single-threaded performance to keep feeding the GPU at 1080p, where the frame rates are highest.

The more telling comparison is between 1440p and 4K. At High settings, the average drops from 320 FPS at 1440p to 169.7 FPS at 4K — a 46.9% reduction. This is a direct consequence of the GPU’s workload scaling with pixel count, and it confirms that the RTX 4080 SUPER is the limiting factor at 4K. Conversely, at 1080p, the frame rates are so high that the CPU’s role becomes more prominent. The i5-12400’s boost clock of 4.40 GHz and its passmark single-thread score of 3456 are sufficient to avoid holding back the GPU, but the data suggests that the CPU is nearing its effective ceiling at Low settings in 1080p, where 648.2 FPS is achieved.

The preset scaling also illuminates the division. At 4K, moving from High to Medium yields a 44.1 FPS increase, while moving from Medium to Low yields another 51.5 FPS increase. This linear scaling indicates that the GPU is the dominant factor at this resolution. At 1080p, the same preset transitions show smaller absolute gains — 92.4 FPS from High to Medium and 50.2 FPS from Medium to Low — because the CPU begins to constrain the maximum achievable frame rate. The Ultra preset, which likely introduces additional draw calls and physics calculations, shows the largest relative drop at 1080p (from High’s 505.6 to 317.4 FPS), suggesting that the CPU’s 6 cores are more heavily taxed by the Ultra preset’s game logic.

Similar Performance Alternatives

The nearest rivals for the CPU provide context for its performance in this configuration. The Intel Core i5-12400 has an average benchmark score of 18683, placing it at the 72nd percentile of all CPUs. Its closest competitor is the AMD EPYC 7643, which scores 18697 — a negligible 0.1% difference. The Intel Core i7-1355U scores 18730 (0.3% higher), and the AMD Ryzen AI 5 330 scores 18811 (0.7% higher). The Intel Core i3-14100F scores 18519, which is 0.9% lower. In practical terms, any of these CPUs would deliver nearly identical frame rates in Minecraft: Java Edition, since the game’s primary bottleneck at lower resolutions is single-thread performance, and all four rivals are within 1% of the i5-12400’s average score.

For the GPU, the NVIDIA GeForce RTX 4080 SUPER has an average benchmark score of 54209, placing it at the 86th percentile of all GPUs. The closest rival is the NVIDIA GeForce RTX 4080, which scores 54247 — a 0.1% difference that is well within measurement noise. The AMD Radeon Pro W5700X scores 54828 (1.1% higher), while the AMD Radeon RX 6750 GRE 12 GB scores 55698 (2.7% higher) and the AMD Radeon 8060S scores 55757 (2.8% higher). These deltas are small enough that users would not perceive a difference in Minecraft: Java Edition, where the game is not particularly demanding on GPU compute resources. The RTX 4080 SUPER’s 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are far more than the game requires, even at 4K with the Ultra preset.

The Verdict

The data is unambiguous: this system can run Minecraft: Java Edition at 60 FPS or higher across every combination of resolution and preset tested. At 3840x2160, the verdict lists all four settings — Low, Medium, High, and Ultra — as playable, with the best setting being Ultra at an average of 104.6 FPS. At 2560x1440, all settings are playable, with Ultra achieving 203.2 FPS. At 1920x1080, all settings are playable, with Ultra achieving 317.4 FPS. The playable threshold of 60 FPS is exceeded by a wide margin in every scenario, with the lowest recorded average being 104.6 FPS at 4K Ultra. Users seeking the highest visual fidelity can enable Ultra at 4K and still enjoy a smooth experience, while those with high-refresh-rate monitors can push frame rates well above 300 FPS at 1080p.

FAQ

Q: Can this system run Minecraft: Java Edition at 4K with the Ultra preset?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 104.6, which is 44.6 FPS above the 60 FPS playable threshold.

Q: What is the highest frame rate this combo achieves?

A: The highest measured average is 648.2 FPS, achieved at 1920x1080 with Low settings.

Q: How does the RTX 4080 SUPER compare to the standard RTX 4080?

A: The RTX 4080 SUPER has an average benchmark score of 54209, while the RTX 4080 scores 54247, a difference of -0.1%. In practice, they perform almost identically.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data indicates the CPU becomes more relevant at 1080p, where frame rates are highest. The i5-12400’s single-thread score of 3456 is sufficient, but the smaller gains between presets at 1080p suggest the CPU is approaching its limit.

Q: What is the best setting for a 1440p monitor?

A: The Ultra preset achieves an average of 203.2 FPS at 2560x1440, making it the best choice while still maintaining a frame rate more than three times the playable threshold.

Q: Does this combo rank highly among all tested configurations?

A: Yes, it ranks 136th out of 1727 tested combos, placing it in the top 8% of all configurations in the database.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 104.6 FPS. This provides the full visual experience while maintaining a comfortable margin above the playability threshold. At 2560x1440, Ultra is again the best choice, averaging 203.2 FPS — a figure that would satisfy even demanding esports players. At 1920x1080, Ultra achieves 317.4 FPS, which is the optimal setting for users with high-refresh-rate displays. In all three cases, the Ultra preset is the recommended choice because it delivers the highest visual quality without dropping below 60 FPS. The data shows no scenario where a lower preset is necessary for playability, meaning users can prioritize visual fidelity without compromising smoothness.

How This Combo Ranks

The Intel Core i5-12400 and NVIDIA GeForce RTX 4080 SUPER combination ranks 136th out of 1727 tested combos in Minecraft: Java Edition. This places it in the top 7.9% of all configurations, which is consistent with the hardware’s individual percentiles — the CPU is at the 72nd percentile and the GPU is at the 86th percentile. The ranking reflects the fact that the RTX 4080 SUPER is an exceptionally capable GPU for this game, while the i5-12400 provides adequate CPU performance without becoming a significant bottleneck. The gap between this combo and the top-ranked systems is likely attributable to CPUs with higher single-thread performance, as Minecraft: Java Edition is known to be sensitive to single-core speed. Nevertheless, the 136th rank is a strong result, and the measured frame rates confirm that this configuration is overkill for the game’s demands at any resolution.