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Minecraft: Java Edition
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Minecraft: Java Edition

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
388 FPS
Ultra 1080p Measured
152 FPS

1440p (2K / QHD)

Low 1440p Measured
243 FPS
Ultra 1440p Measured
94 FPS

4K (Ultra HD)

Low 4K Measured
126 FPS
Ultra 4K Measured
51 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 18,683
Graphics Card
Required 26,068
Your GPU 18,093

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 81 102 126
1440p QHD 94 156 195 243
1080p Full HD 152 245 308 388

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 245
1920x1080 Low 388
1920x1080 Medium 308
1920x1080 Ultra 152
2560x1440 High 156
2560x1440 Low 243
2560x1440 Medium 195
2560x1440 Ultra 94
3840x2160 High 81
3840x2160 Low 126
3840x2160 Medium 102
3840x2160 Ultra 51

Performance Analysis: Minecraft: Java Edition on Your System

Measured FPS Breakdown

At 1920x1080, this combination delivers exceptionally high frame rates across all presets. The Low preset reaches 388.3 FPS average, Medium drops to 307.9 FPS, High settles at 245.3 FPS, and Ultra still maintains 152.1 FPS. Every setting at this resolution clears the 60 FPS playability threshold by a wide margin, with even the most demanding preset more than doubling the threshold.

Moving to 2560x1440, the performance remains robust but shows the expected scaling impact. Low preset produces 243.3 FPS, Medium achieves 195.4 FPS, High reaches 156.3 FPS, and Ultra drops to 94.3 FPS. The gap between Low and Ultra at this resolution is 149 FPS, indicating that the GPU still has considerable headroom even when pushed to higher pixel counts.

At 3840x2160, the scaling becomes more pronounced. The Low preset delivers 126 FPS, Medium produces 102.1 FPS, and High maintains 81.1 FPS. Ultra, however, falls below the 60 FPS threshold with 50.6 FPS average. This is the only resolution and preset combination in the recorded data that fails to reach playable frame rates. The transition from 2560x1440 Ultra at 94.3 FPS to 3840x2160 Ultra at 50.6 FPS represents a 46.3 percent reduction in frame rate, demonstrating that 4K Ultra is the breaking point for this hardware pairing.

The data shows a consistent pattern: frame rates scale smoothly across resolutions and presets, with no anomalous spikes or collapses between adjacent settings. The performance curve suggests that the hardware handles the game's rendering workload predictably, and the only sub-60 FPS result occurs at the absolute maximum configuration tested.

How This Combo Ranks

The database ranks this CPU and GPU pairing at 1258 out of 1727 tested combinations for Minecraft: Java Edition. This places the combo in the lower half of all tested systems, which is notable given the high absolute frame rates recorded. The ranking reflects that many other hardware combinations in the database achieve even higher performance in this title, likely due to the game's relatively modest GPU requirements allowing faster CPUs and newer GPUs to push frame rates substantially higher.

The percentile data reinforces this picture. The CPU sits at the 72nd percentile among all tested processors, while the GPU ranks at the 62nd percentile among all tested graphics cards. These individual component rankings do not translate into a proportional combo ranking, as the game's performance characteristics allow higher-end hardware to excel beyond what these mid-range components can achieve.

Despite the mid-pack ranking, the measured results demonstrate that this combination is far from inadequate for the game. The 60 FPS playability threshold is cleared at every resolution except 3840x2160 Ultra, and even that configuration only misses the mark by 9.4 FPS. The combo ranking should be interpreted as a relative measure against the full spectrum of tested systems, many of which include significantly more powerful components.

Similar Performance Alternatives

The CPU's nearest rivals in the database provide context for its processing capability. The AMD EPYC 7643 scores 18697 in average benchmark score, a 0.1 percent delta from the Intel Core i5-12400's 18683. The Intel Core i7-1355U achieves 18730, a 0.3 percent delta. The AMD Ryzen AI 5 330 reaches 18811, a 0.7 percent delta, while the Intel Core i3-14100F scores 18519, a 0.9 percent delta in the opposite direction. These processors would deliver nearly identical CPU-bound performance in Minecraft: Java Edition, meaning systems built around any of these chips should produce similar frame rates when paired with equivalent GPUs.

On the GPU side, the NVIDIA GeForce RTX 2060 SUPER's nearest rivals show a tight cluster. The NVIDIA GeForce RTX 3060 Mobile scores 18159, a 0.4 percent delta. The AMD Radeon Pro 5700 achieves 18189, a 0.5 percent delta. The AMD Radeon RX 460 reaches 18373, a 1.5 percent delta, and the Intel Arc A770M scores 18383, a 1.6 percent delta. These graphics cards would behave similarly in this game, with frame rate differences of roughly one to two percent relative to the RTX 2060 SUPER.

Systems configured with any of these alternative components should expect comparable Minecraft: Java Edition performance, as the benchmark deltas fall well within the margin of measurement variance. The practical difference between these options is negligible for gameplay purposes.

The Verdict

This PC can run Minecraft: Java Edition at playable frame rates across nearly all tested configurations. At 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, with the most demanding setting, Ultra, achieving 152.1 FPS average. At 2560x1440, all four presets also remain playable, with Ultra delivering 94.3 FPS. At 3840x2160, High, Medium, and Low presets all exceed 60 FPS, with High reaching 81.1 FPS, but Ultra falls short at 50.6 FPS.

The verdict by resolution is clear: 1920x1080 and 2560x1440 support every preset without compromise, while 3840x2160 supports all settings except Ultra. For users targeting 4K gaming, selecting High instead of Ultra maintains playability with a comfortable margin above the 60 FPS threshold. The single configuration that fails the playability test is 3840x2160 Ultra, which requires either a resolution reduction or a settings adjustment to achieve smooth gameplay.

CPU and GPU Roles

The scaling data across resolutions reveals how the workload shifts between CPU and GPU. At 1920x1080, the frame rates are exceptionally high across all presets, with Low at 388.3 FPS and Ultra at 152.1 FPS. The relatively small gap between Low and Ultra at this resolution, 236.2 FPS, indicates that the CPU has ample headroom and the GPU is not heavily taxed at lower pixel counts.

At 2560x1440, the performance gap between presets narrows further in absolute terms but grows in proportional terms. Low delivers 243.3 FPS while Ultra produces 94.3 FPS, a difference of 149 FPS. The reduction from 1920x1080 to 2560x1440 affects all presets roughly proportionally, suggesting that the GPU begins to take on more of the rendering burden as pixel count increases.

At 3840x2160, the GPU becomes the dominant constraint. Low produces 126 FPS while Ultra drops to 50.6 FPS, a 75.4 FPS spread. The transition from 2560x1440 Ultra at 94.3 FPS to 3840x2160 Ultra at 50.6 FPS represents a 46.3 percent drop, while the same transition for Low preset shows a smaller relative decline from 243.3 to 126 FPS. This pattern indicates that the CPU remains sufficient even at 4K, but the GPU's capabilities limit the maximum achievable frame rates at higher resolutions and more demanding presets.

The data supports the conclusion that Minecraft: Java Edition at this hardware pairing is primarily CPU-bound at 1080p, transitions to a balanced workload at 1440p, and becomes GPU-bound at 4K, particularly when Ultra settings are enabled.

FAQ

Q: What is the highest playable preset at 3840x2160?

A: High preset at 3840x2160 achieves 81.1 FPS average, making it the most demanding playable setting at that resolution. Ultra falls below the 60 FPS threshold at 50.6 FPS.

Q: Can this system handle 2560x1440 with Ultra settings?

A: Yes, Ultra at 2560x1440 produces 94.3 FPS average, comfortably above the 60 FPS playability threshold.

Q: How much faster is Low preset compared to Ultra at 1920x1080?

A: Low preset delivers 388.3 FPS while Ultra achieves 152.1 FPS at 1920x1080, making Low approximately 2.5 times faster in average frame rate.

Q: What is the performance drop from 2560x1440 to 3840x2160 at High settings?

A: High preset drops from 156.3 FPS at 2560x1440 to 81.1 FPS at 3840x2160, a reduction of 75.2 FPS or approximately 48 percent.

Q: Does the system maintain 60 FPS at 4K with Medium settings?

A: Yes, Medium at 3840x2160 achieves 102.1 FPS average, well above the 60 FPS threshold.

Q: Which resolution and preset combination delivers the highest frame rate?

A: The highest recorded frame rate is 388.3 FPS at 1920x1080 with Low settings.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves 152.1 FPS average. This is the recommended configuration for full HD gaming, as it provides the maximum visual quality while maintaining a frame rate more than double the playability threshold.

At 2560x1440, Ultra remains the best choice with 94.3 FPS average. This setting delivers the highest visual fidelity while keeping frame rates comfortably above 60 FPS, making it the optimal balance for QHD displays.

At 3840x2160, High is the most demanding preset that maintains playability, producing 81.1 FPS average. Ultra at this resolution falls to 50.6 FPS, below the 60 FPS threshold, so High represents the maximum settings that can be used without sacrificing smooth gameplay at 4K.