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Minecraft: Java Edition
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Minecraft: Java Edition

57%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
441 FPS
Ultra 1080p Measured
173 FPS

1440p (2K / QHD)

Low 1440p Measured
275 FPS
Ultra 1440p Measured
109 FPS

4K (Ultra HD)

Low 4K Measured
145 FPS
Ultra 4K Measured
57 FPS
3.6ms Frame Time
5ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 18,683
Graphics Card
Required 26,068
Your GPU 15,548

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 93 114 145
1440p QHD 109 173 221 275
1080p Full HD 173 274 349 441

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 274
1920x1080 Low 441
1920x1080 Medium 349
1920x1080 Ultra 173
2560x1440 High 173
2560x1440 Low 275
2560x1440 Medium 221
2560x1440 Ultra 109
3840x2160 High 93
3840x2160 Low 145
3840x2160 Medium 114
3840x2160 Ultra 57

Performance Analysis: Minecraft: Java Edition on Your System

Measured FPS Breakdown

The recorded data for this combination of Intel Core i5-12400 and NVIDIA GeForce GTX 1080 Ti spans three resolutions and four preset levels. At 1920x1080, the lowest preset yields an average of 440.5 FPS, while the Medium preset drops to 349.4 FPS. High settings average 273.6 FPS, and the Ultra preset still maintains a robust 173.4 FPS. This is the strongest resolution in the dataset, with every preset clearing the 60 FPS threshold by a wide margin.

Moving to 2560x1440, the figures scale down but remain comfortably high. Low settings produce an average of 274.8 FPS, which is roughly 38% lower than the 1080p Low result. Medium averages 220.6 FPS, High averages 172.9 FPS, and Ultra averages 109.2 FPS. The gap between Low and Ultra at this resolution is about 165 FPS, indicating that the preset choice matters more here than at 1080p.

At 3840x2160, the performance drop becomes more pronounced. Low settings still deliver an average of 145.4 FPS, which is playable by any standard. Medium averages 113.5 FPS, while High averages 92.6 FPS. Ultra is the only preset that falls below the 60 FPS threshold, with an average of 57 FPS. This is a narrow miss, just 3 FPS under the playable mark, and it signals that 4K Ultra is the single configuration in this dataset that fails to meet the playability criterion.

The data does not include minimum or maximum frame rate values, so the analysis relies entirely on average FPS. All averages are recorded, measured values from the database, not estimates or extrapolations. The pattern across resolutions is consistent: higher settings and higher resolutions both reduce average FPS, but the combination remains capable of sustaining high frame rates through most of the tested range.

CPU and GPU Roles

The scaling between resolutions reveals how the workload shifts between the Intel Core i5-12400 and the NVIDIA GeForce GTX 1080 Ti. At 1920x1080, the average FPS at Low settings reaches 440.5. This is an extremely high figure, suggesting that the CPU is capable of feeding the GPU with enough draw calls to saturate the frame pipeline. The jump from Low to Medium at 1080p is a reduction of about 91 FPS, while the jump from Medium to High is about 76 FPS, and High to Ultra is about 100 FPS. These are large absolute drops, indicating that the GPU becomes more involved as settings increase, but the CPU still has headroom.

At 2560x1440, the Low preset averages 274.8 FPS, which is a 165.7 FPS drop from the 1080p Low result. This is a substantial reduction caused by the increased pixel count. The Medium preset at 1440p averages 220.6 FPS, High averages 172.9 FPS, and Ultra averages 109.2 FPS. The relative ordering remains the same, but the absolute values are lower across the board. The scaling from 1080p to 1440p at each preset shows that the GPU is becoming the limiting factor, as the pixel throughput requirement grows.

At 3840x2160, the Low preset averages 145.4 FPS, which is less than half of the 1080p Low figure. Medium averages 113.5 FPS, High averages 92.6 FPS, and Ultra averages 57 FPS. The drop from 1440p to 4K is steeper than the drop from 1080p to 1440p, confirming that the GTX 1080 Ti is the primary constraint at high resolutions. The CPU, with its 6 cores and 12 threads, has enough single-thread performance to keep up with the game's demands, as evidenced by the high frame rates at 1080p Low. The database shows that the CPU's single-thread benchmark score is 910 in 3dMark, and its Cinebench R23 single-core score is 2257, both of which support the idea that this processor is not the bottleneck in most configurations.

The preset scaling within each resolution shows that the GPU workload increases with graphical fidelity. At 1080p, the difference between Low and Ultra is 267.1 FPS, which is a 61% reduction. At 1440p, the same comparison shows a 165.6 FPS reduction, or 60%. At 4K, the reduction is 88.4 FPS, or 61%. The consistency of these percentages suggests that the relative cost of each preset level is stable across resolutions, and the GPU is handling the added load proportionally. The CPU role is more prominent at lower resolutions and lower settings, where frame rates are high enough to expose any CPU limitation. The data does not show a scenario where the CPU prevents the game from reaching 60 FPS, even at 4K Ultra, where the GPU is clearly the limiting factor.

FAQ

Q: What is the highest average FPS recorded for this combination?

A: The highest average FPS in the dataset is 440.5, achieved at 1920x1080 with Low settings.

Q: Can this system run Minecraft: Java Edition at 4K Ultra settings?

A: No. At 3840x2160 with Ultra settings, the average FPS is 57, which is 3 FPS below the 60 FPS playable threshold.

Q: Which preset is the most demanding that still clears 60 FPS at 2560x1440?

A: Ultra settings at 2560x1440 average 109.2 FPS, which is well above 60 FPS, making it the most demanding playable preset at that resolution.

Q: How does the GTX 1080 Ti compare to its nearest rival, the RTX 2060?

A: The database shows the GTX 1080 Ti has an average benchmark score of 15548, while the RTX 2060 has an average score of 15290, a difference of 1.7% in favor of the GTX 1080 Ti.

Q: What is the average FPS at 1080p Ultra settings?

A: The average FPS at 1920x1080 with Ultra settings is 173.4.

Q: Is the Core i5-12400 a strong performer relative to other CPUs in the database?

A: The CPU ranks in the 72nd percentile among all tested CPUs, with an average benchmark score of 18683. Its nearest rival, the AMD EPYC 7643, scores 18697, a negligible 0.1% difference.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-12400 provide a useful reference for expected CPU behavior. The AMD EPYC 7643 has an average score of 18697, which is 0.1% lower than the i5-12400's 18683. This is effectively identical performance. The Intel Core i7-1355U scores 18730, 0.3% higher, also a negligible difference. The AMD Ryzen AI 5 330 scores 18811, 0.7% higher, and the Intel Core i3-14100F scores 18519, 0.9% lower. For this game, any of these CPUs would deliver similar frame rates, as the game is not heavily threaded and the single-thread scores are comparable. The i5-12400 has a 3dMark single-thread score of 910, and its Cinebench R23 single-core score is 2257, which are the relevant metrics for Minecraft's CPU demands. A user with an i3-14100F would see nearly the same performance, with a 0.9% lower average benchmark score, which is within the margin of measurement noise.

For the NVIDIA GeForce GTX 1080 Ti, the nearest rivals are the AMD Radeon R9 M380, the AMD Radeon Pro W5500, the NVIDIA GeForce RTX 2060, and the NVIDIA GeForce GTX 580. The GTX 1080 Ti has an average benchmark score of 15548. The R9 M380 scores 15521, just 0.2% lower, which makes it nearly equivalent in overall GPU compute. The Radeon Pro W5500 scores 15679, 0.8% higher, and the RTX 2060 scores 15290, 1.7% lower. The GTX 580 scores 15283, also 1.7% lower. In practical terms for Minecraft, the RTX 2060 would produce frame rates within a couple of percent of the GTX 1080 Ti, so the measured FPS numbers in this article would be nearly identical with that GPU. The GTX 1080 Ti's passmark G3D score is 18600, and its DirectX 11 score is 151, which are the relevant metrics for this game's OpenGL and DirectX paths. Any of these rival GPUs would be a reasonable substitute if the exact model is unavailable, though the GTX 1080 Ti does hold a slight edge over the RTX 2060 in the recorded average score.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 173.4 FPS. This is far above the threshold, so there is no reason to reduce settings at this resolution. The data shows all four presets are playable, and Ultra is the recommended choice.

At 2560x1440, the most demanding playable preset is also Ultra, with an average of 109.2 FPS. This clears the 60 FPS threshold by a comfortable margin of 49.2 FPS. Users can run the game at maximum settings without concern.

At 3840x2160, the most demanding playable preset is High, with an average of 92.6 FPS. Ultra falls to 57 FPS, which is below the threshold. The High preset is the best option for 4K, delivering a smooth experience while avoiding the performance drop associated with Ultra. The Medium preset at 4K averages 113.5 FPS, and Low averages 145.4 FPS, but High offers the best visual quality among the playable options.

The verdict data confirms this ordering. For 4K, the playable settings are High, Low, and Medium, with High being the best. For 1440p and 1080p, all four settings are playable, with Ultra being the best. The database's playable threshold is 60 FPS, and the recommended settings are based on the maximum preset that still meets or exceeds that value.

The Verdict

This PC can run Minecraft: Java Edition at all tested resolutions, but not at every preset. At 1920x1080, the system achieves playable frame rates on all four presets, with Ultra averaging 173.4 FPS. At 2560x1440, the same is true, with Ultra averaging 109.2 FPS. At 3840x2160, three of the four presets are playable: High (92.6 FPS), Medium (113.5 FPS), and Low (145.4 FPS). Ultra at 4K is the sole failure, averaging 57 FPS, which is 3 FPS short of the 60 FPS threshold.

The verdict by resolution from the database is explicit. For 3840x2160, the playable settings are High, Low, and Medium, with High as the best setting at 92.6 FPS. For 2560x1440, all settings are playable, and Ultra is best at 109.2 FPS. For 1920x1080, all settings are playable, and Ultra is best at 173.4 FPS. The system is therefore capable of delivering a smooth experience at 1080p and 1440p with maximum settings, and at 4K with High settings or lower. The only caveat is 4K Ultra, where the GTX 1080 Ti's computational limits come into play.

How This Combo Ranks

The combination of the Intel Core i5-12400 and NVIDIA GeForce GTX 1080 Ti ranks 1016 out of 1727 tested combinations in the database for Minecraft: Java Edition. This places it in the upper portion of the field, above the median but not among the top performers. The rank reflects the fact that the GTX 1080 Ti is an older GPU, with a percentile rank of 58 among all GPUs, while the CPU is a newer part with a percentile rank of 72 among all CPUs. The combination is balanced, with neither component severely limiting the other in this game.

The CPU's average benchmark score of 18683 puts it in the 72nd percentile, meaning it outperforms 72% of all CPUs in the database. The GPU's average score of 15548 puts it in the 58th percentile. The combo rank of 1016 out of 1727 is consistent with these individual rankings, as the game is more sensitive to GPU performance at higher resolutions, and the GPU is the weaker component. The measured FPS data shows that the system can handle 1080p and 1440p with headroom, but 4K Ultra pushes the GPU to its limit. For users targeting high refresh rates at 1080p or 1440p, this combination is more than sufficient. For 4K gaming, the system is viable only if settings are kept to High or lower. The rank of 1016 indicates that there are many faster combinations, but also many slower ones, and this pairing sits comfortably in the middle of the field.