Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 64 | 85 | 103 |
| 1440p QHD | 78 | 127 | 157 | 202 |
| 1080p Full HD | 125 | 202 | 250 | 319 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
Measured FPS Breakdown
The recorded data for this combination of an Intel Core i5-12400 and a NVIDIA GeForce GTX 1070 in Minecraft: Java Edition shows a wide spread of frame rates depending on resolution and quality preset. At 1920x1080, the lowest tested preset delivers an average of 318.7 FPS, while the most demanding Ultra preset still holds an average of 125.3 FPS. Medium sits at 250.3 FPS, and High lands at 202.2 FPS. These numbers indicate that at 1080p, the system has substantial headroom above the 60 FPS playability threshold across every setting tier.
Moving to 2560x1440, the averages remain comfortably high. Low produces 202.2 FPS, Medium reaches 156.5 FPS, High drops to 127.2 FPS, and Ultra settles at 78.2 FPS. The step from High to Ultra at this resolution costs roughly 49 FPS, which is a noticeable hit but still leaves the combo above the 60 FPS line. The scaling from 1080p to 1440p shows a consistent reduction in frame rate across all presets, with the largest percentage drop occurring at Ultra, where the average falls from 125.3 FPS to 78.2 FPS.
At 3840x2160, the picture changes more dramatically. Low still delivers 103 FPS, Medium manages 85.1 FPS, and High drops to 64.3 FPS. Ultra, however, falls below the 60 FPS threshold at 40.2 FPS. This is the only configuration in the entire measured set where the system cannot maintain playable frame rates. The gap between High and Ultra at 4K is 24.1 FPS, a larger absolute decline than the one seen at 1440p between the same two presets. The data shows that 4K Ultra is the single tested point where this hardware combination fails to meet the playable threshold.
Similar Performance Alternatives
The database places the Intel Core i5-12400 at the 72nd percentile among all tested CPUs, with an average benchmark score of 18683. Its closest rivals in the recorded data are a set of processors with nearly identical average scores. The AMD EPYC 7643 scores 18697, a delta of -0.1 percent relative to the i5-12400. The Intel Core i7-1355U scores 18730, which is -0.3 percent. The AMD Ryzen AI 5 330 scores 18811, a -0.7 percent delta. On the other side, the Intel Core i3-14100F scores 18519, putting it 0.9 percent behind the i5-12400. These deltas are all within one percentage point, meaning any of these CPUs would produce effectively indistinguishable frame rates in this game when paired with the same GPU.
For the GPU side, the NVIDIA GeForce GTX 1070 sits at the 47th percentile among all tested graphics cards, with an average benchmark score of 9780. Its nearest rivals are similarly close in aggregate performance. The AMD FirePro W5000 scores 9803, a -0.2 percent delta. The NVIDIA Quadro M2000M scores 9832, a -0.5 percent delta. The NVIDIA Tesla M10 scores 9724, a 0.6 percent delta in favor of the GTX 1070. The NVIDIA Tesla C2070 scores 9716, a 0.7 percent delta. None of these alternatives would shift the measured FPS in Minecraft: Java Edition by any meaningful amount, as the score differences are negligible.
In practical terms, a system builder swapping the i5-12400 for an i3-14100F would see essentially the same performance in this title, and the same holds true for the GPU: replacing the GTX 1070 with a Quadro M2000M or Tesla M10 would produce near-identical results. The rankings show that this combo sits in a dense cluster of hardware with comparable aggregate compute, so the measured FPS numbers should be treated as representative of that entire performance tier rather than unique to these exact components.
How This Combo Ranks
The database ranks this specific CPU and GPU pairing at 1461 out of 1727 tested combinations for Minecraft: Java Edition. That places the combo roughly in the 84th percentile of all recorded system pairings. Given the frame rates measured at 1080p and 1440p, the rank reflects a system that is far from the top of the leaderboard but still delivers playable performance in most configurations. The rank is dragged down primarily by the 4K Ultra result, where the average falls to 40.2 FPS, and by the GPU's modest 47th percentile standing. The CPU, by contrast, sits at the 72nd percentile, so the pairing is slightly unbalanced in favor of the processor.
The 1727 total combos in the database include many modern flagships, so a mid-range pairing from 2022 and 2016 respectively landing at 1461 is consistent with the component-level percentiles. The CPU is stronger relative to its peers than the GPU is to its own peers, and the game's frame rates reflect that: at lower resolutions, where the CPU matters more, the combo performs far above the 60 FPS threshold, while at 4K Ultra the GPU becomes the limiting factor and drags the average below playable levels. The rank of 1461 means roughly 266 tested combinations performed worse, which aligns with the fact that this system clears 60 FPS in 11 of the 12 measured configurations.
The Verdict
This PC can run Minecraft: Java Edition at playable frame rates in nearly every tested scenario. At 1920x1080, all four presets clear the 60 FPS threshold, with the lowest average being 125.3 FPS at Ultra. At 2560x1440, all four presets also clear 60 FPS, with Ultra averaging 78.2 FPS. At 3840x2160, the system clears 60 FPS at Low, Medium, and High, with High averaging 64.3 FPS. The single failure point is 4K Ultra, where the average drops to 40.2 FPS, below the playable threshold.
The verdict by resolution is as follows: at 3840x2160, the best playable settings is High with an average of 64.3 FPS. At 2560x1440, the best playable settings is Ultra with an average of 78.2 FPS. At 1920x1080, the best playable settings is Ultra with an average of 125.3 FPS. Users targeting 4K should stick to High or lower, while users at 1440p or 1080p can max out the preset menu without falling below 60 FPS.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component governs performance in this game. At 1920x1080, the average frame rates are extremely high across all presets, with Low hitting 318.7 FPS and Ultra still at 125.3 FPS. This pattern indicates that the CPU, with its strong single-threaded performance, is capable of feeding the GPU far more frames than the graphics card can render at higher settings. The gap between Low and Ultra at 1080p is 193.4 FPS, which shows that the GPU is doing progressively more work as the preset climbs.
At 2560x1440, the same pattern holds but with lower absolute numbers. Low averages 202.2 FPS, and Ultra averages 78.2 FPS. The resolution increase from 1080p to 1440p reduces the Low preset average by 116.5 FPS, a 36.5 percent drop, while the Ultra preset falls by 47.1 FPS, a 37.6 percent drop. The proportional impact is similar across presets, suggesting that the GPU is becoming more influential as pixel count rises, but the CPU still has enough headroom to keep frame rates high.
At 3840x2160, the GPU becomes the dominant constraint. Low still averages 103 FPS, but Ultra falls to 40.2 FPS. The resolution jump from 1440p to 4K cuts the Low preset average by 99.2 FPS and the Ultra preset by 38 FPS. The absolute frame rate at 4K Ultra is less than one-third of the 1080p Low result, which is a clear sign that the GTX 1070's 8 GB of GDDR5 memory and 256-bit bus are being saturated by the pixel workload. The CPU's role diminishes as resolution climbs, and the data shows that this game at 4K is heavily GPU-bound, while at 1080p it is far more balanced with the CPU still contributing to the high ceiling.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 125.3 FPS. This is the highest quality tier tested, and the system clears the threshold by more than double, so there is no reason to drop below Ultra at this resolution.
At 2560x1440, the best settings is also Ultra, with an average of 78.2 FPS. The margin above 60 FPS is 18.2 FPS, which provides a reasonable buffer for scene complexity fluctuations, though not as generous as the 1080p margin.
At 3840x2160, the best settings is High, with an average of 64.3 FPS. The margin above the threshold is only 4.3 FPS, so players who want more safety at 4K should consider Medium, which averages 85.1 FPS. Ultra at this resolution is not viable, as the 40.2 FPS average falls well below the playable line. For a smoother 4K experience, the data suggests Medium as a safer choice, but High does technically clear the 60 FPS requirement.