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Minecraft: Java Edition
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Minecraft: Java Edition

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
187 FPS
Ultra 1080p Measured
76 FPS

1440p (2K / QHD)

Low 1440p Measured
116 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
26 FPS
8.3ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 18,683
Graphics Card
Required 26,068
Your GPU 28,766

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 39 47 64
1440p QHD 48 77 97 116
1080p Full HD 76 121 149 187

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 121
1920x1080 Low 187
1920x1080 Medium 149
1920x1080 Ultra 76
2560x1440 High 77
2560x1440 Low 116
2560x1440 Medium 97
2560x1440 Ultra 48
3840x2160 High 39
3840x2160 Low 64
3840x2160 Medium 47
3840x2160 Ultra 26

Performance Analysis: Minecraft: Java Edition on Your System

Best Settings per Resolution

At 3840x2160, the recorded data shows this combination stays playable only on Low settings, where the average frame rate reaches 63.9 FPS. Medium drops to 47.4 FPS, High falls to 38.6 FPS, and Ultra bottoms out at 25.6 FPS, so Low is the only preset that clears the 60 FPS threshold.

At 2560x1440, the most demanding preset that remains at or above 60 FPS is High, with an average of 76.9 FPS. Medium runs at 96.8 FPS and Low at 116.2 FPS, but Ultra falls to 48.2 FPS, which is below the playable threshold.

At 1920x1080, the situation is notably better. Ultra settings deliver 76.1 FPS, making it the best playable preset at this resolution. High reaches 121 FPS, Medium hits 148.6 FPS, and Low tops out at 186.9 FPS. The data indicates that 1080p is the only resolution where this hardware can run the full Ultra preset while remaining comfortably above 60 FPS.

Similar Performance Alternatives

For the CPU portion of this combo, the Intel Core i5-12400 sits near several processors in the database's aggregate benchmark scores. The AMD EPYC 7643 scores 18,697, which is 0.1% lower than the i5-12400's 18,683 average, making it effectively a match. The Intel Core i7-1355U scores 18,730, 0.3% lower than the i5-12400. The AMD Ryzen AI 5 330 scores 18,811, 0.7% lower, and the Intel Core i3-14100F scores 18,519, which is 0.9% higher than the i5-12400. Any of these processors would behave similarly in aggregate compute workloads, though the i3-14100F is the closest rival from the same vendor family.

On the GPU side, the AMD Radeon RX 570's nearest rivals cluster tightly around its average benchmark score of 28,766. The AMD Radeon RX 6800M scores 28,874, 0.4% lower than the RX 570, a surprising result given the mobile part's position in the product stack. The AMD Radeon R9 M295X scores 28,580, which is 0.7% higher than the RX 570. The AMD Radeon RX 470 scores 28,996, 0.8% lower, and the NVIDIA Quadro RTX 8000 scores 28,421, 1.2% higher. The RX 470 is the most direct architectural sibling here, sharing the Polaris lineage, and it would deliver nearly identical frame rates in this game.

When considering the whole combo, a user swapping the i5-12400 for an i3-14100F or the RX 570 for an RX 470 would see almost no measurable change in Minecraft: Java Edition performance, based on the database's aggregate scores.

CPU and GPU Roles

Minecraft: Java Edition is known for its CPU-bound rendering logic, and the measured FPS data supports that pattern, though the GPU still matters at higher resolutions. The Intel Core i5-12400 provides strong single-thread performance, with a 3DMark single-thread score of 910 and a Cinebench R23 single-core score of 2,257. It also has 6 cores and 12 threads, which helps with world generation and entity updates.

Looking at resolution scaling, the frame rate drops by roughly 35% to 40% when moving from 1920x1080 to 2560x1440 at the same preset. At High settings, 1080p yields 121 FPS while 1440p yields 76.9 FPS, a 36% reduction. At Medium settings, 1080p yields 148.6 FPS while 1440p yields 96.8 FPS, a 35% reduction. This scaling indicates that the GPU is becoming a limiting factor as pixel count rises, but the CPU still has headroom.

The jump from 2560x1440 to 3840x2160 is even more punishing. At High settings, 1440p delivers 76.9 FPS while 4K delivers 38.6 FPS, a 50% drop. At Medium settings, the drop is from 96.8 FPS to 47.4 FPS, again roughly 51%. This halving of frame rates when doubling pixel count strongly suggests the RX 570's 4 GB GDDR5 memory and 224.0 GB/s bandwidth are the primary constraints at 4K. The GPU's pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s simply cannot feed enough frames at 3840x2160.

At 1920x1080, the CPU matters more. The frame rates across Low, Medium, High, and Ultra are 186.9, 148.6, 121, and 76.1 FPS respectively. The fact that Low settings nearly triple the Ultra frame rate indicates that the GPU is still doing meaningful work, but the CPU is capable of feeding it well above 120 FPS at lower presets. The i5-12400's 18 MB of shared L3 cache and high single-core throughput keep the game's main thread from bottlenecking at 1080p.

At 3840x2160, the GPU is unquestionably the limiting factor. Even Low settings only produce 63.9 FPS, and Ultra collapses to 25.6 FPS. The RX 570's 5.095 TFLOPS of FP32 compute is not enough for 4K Ultra in this title. Conversely, the CPU is not the bottleneck at 4K, since the same processor drives 186.9 FPS at 1080p Low, which is nearly three times the 4K Low result.

FAQ

Q: Can this combo run Minecraft: Java Edition at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The measured average at 1080p Ultra is 76.1 FPS, which clears the 60 FPS playable threshold.

Q: What is the best playable setting at 2560x1440?

A: High settings, with an average of 76.9 FPS. Ultra drops to 48.2 FPS, which is below the 60 FPS threshold.

Q: Is 4K playable with this hardware?

A: Only on Low settings, where the average is 63.9 FPS. Medium runs at 47.4 FPS, High at 38.6 FPS, and Ultra at 25.6 FPS, all below the playable threshold.

Q: How does the RX 570 compare to the RX 470 in aggregate performance?

A: The RX 470 scores 28,996 in the database, which is 0.8% higher than the RX 570's 28,766. The two cards would perform nearly identically in this game.

Q: Is the i5-12400's performance similar to any other processors?

A: Yes. The AMD EPYC 7643 scores 0.1% lower, the Intel Core i7-1355U scores 0.3% lower, the AMD Ryzen AI 5 330 scores 0.7% lower, and the Intel Core i3-14100F scores 0.9% higher in aggregate benchmarks.

Q: What frame rate does this combo achieve at 1080p Low?

A: 186.9 FPS average, the highest recorded result across all tested resolutions and presets.

Measured FPS Breakdown

At 3840x2160, the measured averages are as follows: Low settings produce 63.9 FPS, Medium produces 47.4 FPS, High produces 38.6 FPS, and Ultra produces 25.6 FPS. Minimum and maximum frame rates were not recorded for any preset at this resolution.

At 2560x1440, Low settings produce 116.2 FPS, Medium produces 96.8 FPS, High produces 76.9 FPS, and Ultra produces 48.2 FPS. The spread between Low and Ultra is 68 FPS, showing that the GPU has significant headroom at lower presets but runs out of compute at Ultra.

At 1920x1080, Low settings produce 186.9 FPS, Medium produces 148.6 FPS, High produces 121 FPS, and Ultra produces 76.1 FPS. This is the only resolution where every preset clears the 60 FPS threshold. The gap between Low and Ultra is 110.8 FPS, indicating that the preset scaling is steep but the hardware remains capable throughout.

The database recorded no minimum or maximum frame rates for any of the 12 tested configurations, so the analysis relies entirely on average frame rates. The trend across resolutions is consistent: higher presets reduce frame rates more sharply at 4K than at 1080p, confirming that the RX 570's memory bandwidth and compute resources are the limiting factors at high pixel counts.

How This Combo Ranks

The Intel Core i5-12400 plus AMD Radeon RX 570 combination ranks 1,620 out of 1,727 tested combos in Minecraft: Java Edition. This places it in the bottom 7% of all combinations in the database, which is a low position for a pairing that can still deliver playable frame rates at 1080p and 1440p.

The low rank reflects the fact that Minecraft: Java Edition rewards high single-thread CPU performance and high GPU compute, and this combo, while competent, does not have the top-tier hardware needed to climb the rankings. The i5-12400's 72nd percentile among all CPUs is solid, and the RX 570's 74th percentile among all GPUs is also respectable, but the combination of a mid-range CPU from 2022 and a GPU from 2017 results in a pairing that many other tested combinations outperform.

The rank of 1,620 out of 1,727 means there are 107 combos that perform worse than this one in the game, but also 1,619 combos that perform better. For context, the nearest CPU rival, the AMD EPYC 7643, is a server-class processor that would not typically be paired with an RX 570, and the nearest GPU rival, the RX 6800M, is a mobile part with similar aggregate scores but a different performance profile.

The data indicates that this combo is best suited for 1080p gaming, where it can run Ultra settings at 76.1 FPS, and 1440p gaming, where it can run High settings at 76.9 FPS. At 4K, only Low settings are playable. The combination of a strong six-core CPU and a modest 4 GB GPU creates a system that is competitive at mainstream resolutions but falls behind in the database's overall ranking due to the sheer number of higher-end GPUs in the test pool.