Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 80 | 103 | 125 |
| 1440p QHD | 97 | 152 | 192 | 245 |
| 1080p Full HD | 153 | 245 | 309 | 391 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
FAQ
Q: Can this PC run Minecraft: Java Edition at 4K Ultra settings?
A: No, at 3840x2160 with Ultra settings, the average frame rate falls to 52 FPS, which is below the 60 FPS playable threshold. High, Medium, and Low settings all clear 60 FPS at 4K.
Q: What is the best preset at 2560x1440?
A: Ultra is the best playable preset at 1440p, delivering an average of 96.7 FPS, which is comfortably above the 60 FPS threshold.
Q: How much faster is Low compared to Ultra at 1920x1080?
A: Low averages 391.4 FPS, while Ultra averages 152.7 FPS. Low is roughly 2.5 times faster, but even Ultra holds well above the playable threshold.
Q: Does the GPU or CPU limit performance at 4K?
A: The data suggests the GPU becomes the primary constraint at 4K. The gap between Low (125.4 FPS) and Ultra (52 FPS) at 4K is large, indicating that rendering load heavily impacts the GPU. At 1080p, the CPU's single-thread strength is likely the limiting factor, as even Low reaches 391.4 FPS.
Q: Is this combination ranked highly among all tested combos?
A: The combo ranks 1256 out of 1727 tested combinations for Minecraft: Java Edition, placing it in the upper-middle portion of the database.
Q: What are the CPU and GPU benchmark percentiles?
A: The Intel Core i5-11400F sits at the 71st percentile among all CPUs, while the NVIDIA GeForce RTX 3060 Ti sits at the 59th percentile among all GPUs. The CPU is relatively stronger than the GPU in raw benchmark terms.
CPU and GPU Roles
The measured FPS data for Minecraft: Java Edition reveals a clear division of labor between the two components. At 1920x1080, the game is heavily CPU-bound. The jump from Low to Medium to High to Ultra produces a relatively modest decline: 391.4 FPS, 309 FPS, 244.9 FPS, and 152.7 FPS. Even at Ultra, the frame rate remains far above the 60 FPS threshold, which indicates the CPU is still able to feed the GPU quickly. The Intel Core i5-11400F, with its 6 cores and 12 threads, has a single-thread benchmark score of 2981 in Passmark, and Minecraft's Java engine is well-known for its sensitivity to single-thread performance. The CPU's 71st percentile ranking across all CPUs reinforces that this is a solid processor for such a workload.
At 2560x1440, the balance shifts. The spread from Low (245.4 FPS) to Ultra (96.7 FPS) becomes wider, but the game still remains playable at every preset. The CPU still has headroom, as the lowest frame rate at this resolution is above 90 FPS. The RTX 3060 Ti, with its 8 GB of GDDR6 memory and 448.0 GB/s bandwidth, starts to take on more responsibility, but the CPU continues to drive the upper bounds of performance.
At 3840x2160, the GPU becomes the dominant factor. The drop from Low (125.4 FPS) to Medium (102.8 FPS) to High (79.8 FPS) to Ultra (52 FPS) is steep, and only Ultra falls below the 60 FPS threshold. The RTX 3060 Ti, which ranks at the 59th percentile among all GPUs, is being pushed hard at 4K. The CPU's role diminishes because the GPU is no longer able to keep up with the CPU's instruction throughput. In short, at 1080p the CPU is the bottleneck, at 1440p the two are more balanced, and at 4K the GPU is the limiting factor.
Similar Performance Alternatives
The Intel Core i5-11400F has an average benchmark score of 17177, placing it near several other processors in the database. The AMD EPYC 7H12 scores 17120, a delta of 0.3 percent, meaning it would deliver nearly identical CPU-bound performance in Minecraft. The Intel Core i5-12450H scores 17239, a delta of -0.4 percent, so it is essentially equivalent as well. The AMD Ryzen 3 PRO 8300G scores 17278, a delta of -0.6 percent, and the Intel Core Ultra 7 164U scores 17074, a delta of 0.6 percent. Any of these CPUs would behave similarly in terms of raw compute, though the i5-11400F's specific cache layout and memory bandwidth (51.2 GB/s) remain unique to its Rocket Lake architecture.
For the GPU side, the NVIDIA GeForce RTX 3060 Ti has an average benchmark score of 16129. The AMD Radeon RX 9060 scores 16014, a delta of 0.7 percent, so it would deliver nearly the same frame rates across all resolutions. The AMD Radeon Pro 5600M scores 16351, a delta of -1.4 percent, and the AMD Radeon RX 5700 XT scores 16361, also a delta of -1.4 percent. The AMD Radeon R9 370X scores 15862, a delta of 1.7 percent. In practical terms, swapping the RTX 3060 Ti for any of these GPUs would shift measured FPS by only a few frames, meaning the playable resolution and preset combinations would remain identical. At 4K Ultra, for example, the RX 5700 XT would likely still fall short of 60 FPS, while at 1440p Ultra it would still clear the threshold.
The Verdict
The data confirms that this PC can run Minecraft: Java Edition with strong performance across most scenarios. At 1920x1080, all four presets are playable, with Ultra averaging 152.7 FPS and Low reaching 391.4 FPS. At 2560x1440, all presets also clear 60 FPS, with Ultra at 96.7 FPS being the best quality option. At 3840x2160, High is the best playable preset at 79.8 FPS, while Ultra falls below the line at 52 FPS. Low and Medium also remain playable at 4K, at 125.4 FPS and 102.8 FPS respectively.
The verdict by resolution is clear: for 1080p and 1440p, the user can enable Ultra settings without concern. For 4K, the user should select High settings for the best visual quality that still maintains a 60 FPS average. This is a capable combination for the game, with the CPU's strong single-thread performance and the GPU's ample bandwidth covering most needs.
Measured FPS Breakdown
At 1920x1080, the recorded data shows the following averages: Low delivers 391.4 FPS, Medium delivers 309 FPS, High delivers 244.9 FPS, and Ultra delivers 152.7 FPS. Minimum and maximum values are not recorded in the database, so only average frame rates are available for analysis.
At 2560x1440, the averages are 245.4 FPS for Low, 191.5 FPS for Medium, 151.9 FPS for High, and 96.7 FPS for Ultra. The step from High to Ultra at this resolution is a drop of about 55 FPS, which is the largest relative decline among the presets, indicating that Ultra settings impose a significant additional load on the GPU.
At 3840x2160, the averages are 125.4 FPS for Low, 102.8 FPS for Medium, 79.8 FPS for High, and 52 FPS for Ultra. The difference between Low and Ultra at 4K is 73.4 FPS, showing that the GPU is the primary constraint at this resolution. Every preset except Ultra stays above the 60 FPS playable threshold.
Across all resolutions, the pattern is consistent: Low is always the fastest, Ultra is always the slowest, and Medium and High fall in between. The scaling from 1080p to 1440p to 4K is smooth, with no anomalous jumps that would indicate a driver issue or a memory bottleneck.
How This Combo Ranks
In the database of tested combinations for Minecraft: Java Edition, this pairing of the Intel Core i5-11400F and the NVIDIA GeForce RTX 3060 Ti ranks 1256 out of 1727 total combos. That places it in the 73rd percentile of all tested configurations, which is a solid position. The rank reflects the fact that the game is not particularly demanding on modern hardware, and many combinations with stronger GPUs or newer CPUs will outperform it, especially at 4K Ultra where the RTX 3060 Ti falls short.
The CPU's 71st percentile ranking and the GPU's 59th percentile ranking both contribute to this overall placement. The CPU is relatively stronger than the GPU, which is why the combo performs best at lower resolutions where the CPU matters more. At 1080p, the combo is capable of extremely high frame rates, but at 4K Ultra it struggles to maintain 60 FPS, pulling the overall rank down.
Compared to the nearest rivals, this combo would perform almost identically to a system with an AMD Radeon RX 5700 XT or an RX 9060, both of which have average benchmark scores within 1.4 percent of the RTX 3060 Ti. Likewise, swapping the CPU for an Intel Core i5-12450H or an AMD Ryzen 3 PRO 8300G would produce negligible changes in frame rates. The rank is therefore representative of a broad class of mid-range to upper-mid-range hardware from the same era.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 152.7 FPS. This is the best choice for maximum visual fidelity, and there is ample headroom above the playable threshold.
At 2560x1440, Ultra is again the best playable preset, averaging 96.7 FPS. This still provides a comfortable margin above 60 FPS, so users can enable all settings without worrying about drops below the threshold.
At 3840x2160, High is the most demanding playable preset, averaging 79.8 FPS. Ultra falls to 52 FPS, which is below the threshold, so users who want to play at 4K should select High settings to maintain a smooth experience. Medium (102.8 FPS) and Low (125.4 FPS) are also viable options if the user prefers higher frame rates over visual quality.
In summary, the recommended settings are Ultra at 1080p and 1440p, and High at 4K. The recorded data shows no minimum FPS values, so the averages are the best basis for these recommendations, and the margins at each playable preset are substantial enough to account for typical scene complexity in Minecraft.