Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 83 | 101 | 129 |
| 1440p QHD | 99 | 155 | 197 | 250 |
| 1080p Full HD | 154 | 247 | 309 | 393 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The Intel Core i5-11400F and AMD Radeon RX 7600 combination delivers exceptionally high frame rates in Minecraft: Java Edition across all tested resolutions and settings. The recorded data shows this pairing is far more than sufficient for smooth gameplay, with the only sub-60 FPS result occurring at 4K Ultra settings. The combination ranks 1173rd out of 1727 tested combos in this game, placing it in the upper portion of the database. This page analyzes the measured FPS breakdown, the combo's standing among tested systems, the roles of the CPU and GPU, and provides optimal settings for each resolution.
Measured FPS Breakdown
The measured FPS data shows a clear pattern: this combo excels at lower resolutions and becomes more demanding as resolution increases. At 1920x1080, the average frame rates are outstanding across all presets. The Low preset records an average of 392.9 FPS, which is the highest value in the entire dataset. The Medium preset reaches 309 FPS, while the High preset delivers 246.5 FPS. Even the most demanding Ultra preset at 1080p maintains an average of 154.4 FPS, which is more than double the 60 FPS playability threshold. These numbers indicate that at 1080p, the system has substantial headroom regardless of the visual quality selected.
Moving to 2560x1440, the frame rates remain very high but show the expected decline from the 1080p results. The Low preset averages 249.9 FPS, the Medium preset averages 196.8 FPS, and the High preset averages 154.6 FPS. The Ultra preset at 1440p delivers an average of 99 FPS, which is still comfortably above the playable threshold. The scaling from 1080p to 1440p shows a reduction of roughly 36% for the Ultra preset, dropping from 154.4 to 99 FPS. The Low preset sees a smaller relative decrease of about 36%, from 392.9 to 249.9 FPS, demonstrating consistent performance scaling across presets.
At 3840x2160, the performance picture becomes more varied. The Low preset averages 128.5 FPS, the Medium preset averages 100.6 FPS, and the High preset averages 83.1 FPS. The Ultra preset is the only configuration that falls below the 60 FPS playability threshold, with an average of 50.6 FPS. The difference between the High and Ultra presets at 4K is notable: the High preset delivers 83.1 FPS, while the Ultra preset drops to 50.6 FPS, a reduction of approximately 39%. This suggests that the Ultra preset at 4K imposes a significantly higher load on the system, likely due to increased draw distances and shadow complexity in Minecraft: Java Edition.
All recorded FPS values in the database are averages, with no minimum or maximum frame rate data available for any resolution or settings combination. The absence of measured min and max values means the analysis relies on average FPS as the primary metric for playability assessment. The data indicates that the frame rate delivery is consistent enough to keep all but the 4K Ultra configuration above the 60 FPS threshold.
How This Combo Ranks
The combination of the Intel Core i5-11400F and AMD Radeon RX 7600 achieves a rank of 1173 out of 1727 tested combos in Minecraft: Java Edition. This places the pairing in the 68th percentile of all tested systems, meaning it outperforms roughly two-thirds of the combinations in the database for this specific game. The rank reflects the combined performance of both components working together, and the measured FPS data confirms that this ranking translates into very high actual frame rates.
The CPU alone holds a percentile of 71 against all CPUs, which is slightly higher than the combo's overall game-specific rank. The GPU holds a percentile of 57 against all GPUs, which is lower than the CPU's standing. This suggests that the CPU is the stronger component relative to its peers, while the GPU is comparatively more modest in its class. The combination of a strong CPU with a mid-range GPU appears to serve Minecraft: Java Edition well, as the game is known to be sensitive to single-threaded CPU performance in the database's recorded data.
Looking at the CPU's nearest rivals, the Intel Core i5-11400F posts an average benchmark score of 17177. The AMD EPYC 7H12 is 0.3% behind at 17120, while the Intel Core Ultra 7 164U is 0.6% behind at 17074. On the other side, the Intel Core i5-12450H is 0.4% ahead at 17239, and the AMD Ryzen 3 PRO 8300G is 0.6% ahead at 17278. These extremely small deltas indicate that the i5-11400F sits in a tightly contested performance band, where differences between rivals are within a fraction of a percent.
The GPU's nearest rivals show a similar clustering. The AMD Radeon RX 7600 has an average benchmark score of 15171. The NVIDIA GeForce RTX 3050 OEM is 0.2% behind at 15199, and the AMD Radeon 680M is 0.7% behind at 15270. The AMD Radeon Pro 560X is 0.6% ahead at 15082, and the NVIDIA GeForce GTX 660 Ti is 0.7% ahead at 15063. These margins are minor, placing the RX 7600 in a competitive position within its performance tier.
CPU and GPU Roles
The benchmark results reveal distinct roles for the CPU and GPU at different resolutions and presets. The Intel Core i5-11400F features 6 cores and 12 threads, with a base clock of 2.60 GHz and a boost clock of 4.40 GHz. It is built on the Rocket Lake architecture using a 14 nm process, and it carries 12 MB of shared L3 cache. The CPU's single-thread performance, as indicated by its 3dmark single-thread score of 868 and its passmark single-thread score of 2981, is a strong factor for Minecraft: Java Edition, which relies heavily on a single primary thread for world generation and game logic.
The AMD Radeon RX 7600 uses the Navi 33 chip with RDNA 3.0 architecture on a 6 nm process. It has 2048 shading units, 128 TMUs, and 64 ROPs, with a boost clock of 2655 MHz. The GPU's memory configuration includes 8 GB of GDDR6 on a 128-bit bus, providing 288.0 GB/s of bandwidth. The GPU's passmark g3d score of 16634 and its percentile of 57 indicate that it is a capable mid-range graphics card, but its influence on frame rates becomes more pronounced at higher resolutions.
At 1920x1080, the data suggests that the CPU is the more significant factor. The frame rates at this resolution are extremely high, reaching 392.9 FPS on Low settings. Even the Ultra preset maintains 154.4 FPS. The GPU is not heavily taxed at 1080p, as the resolution does not require the full capabilities of the RX 7600. The CPU's strong single-thread performance allows the game's logic and entity processing to keep pace with the high frame rates. The scaling from Low to Ultra at 1080p shows a reduction from 392.9 to 154.4 FPS, a drop of about 61%, which reflects the increased GPU workload from higher settings.
At 2560x1440, the balance shifts somewhat toward the GPU. The frame rates remain high, with the Low preset at 249.9 FPS and the Ultra preset at 99 FPS. The scaling from Low to Ultra at 1440p shows a reduction from 249.9 to 99 FPS, a drop of about 60%, which is similar to the 1080p scaling. This indicates that the GPU is becoming more involved in the rendering workload, but the CPU still has enough headroom to avoid becoming a bottleneck. The 1440p Ultra result of 99 FPS shows that the system can handle demanding settings at this resolution without falling below the playable threshold.
At 3840x2160, the GPU becomes the dominant factor. The 4K resolution demands significantly more from the RX 7600's shading units and memory bandwidth. The Low preset averages 128.5 FPS, but the Ultra preset drops to 50.6 FPS, which is below the 60 FPS playability threshold. The scaling from Low to Ultra at 4K shows a reduction from 128.5 to 50.6 FPS, a drop of about 61%. The fact that the Ultra preset fails to reach 60 FPS at 4K indicates that the GPU is the limiting factor at this resolution, as the CPU's performance is likely sufficient for the game logic even at higher settings.
The Verdict
This PC can run Minecraft: Java Edition at playable frame rates in the vast majority of configurations. The playability threshold is set at 60 FPS, and the recorded data shows which resolutions and settings clear this mark.
At 1920x1080, all four presets are playable. The Low preset averages 392.9 FPS, the Medium preset averages 309 FPS, the High preset averages 246.5 FPS, and the Ultra preset averages 154.4 FPS. Every setting at 1080p exceeds the 60 FPS threshold by a substantial margin, making this resolution the most comfortable for the combo.
At 2560x1440, all four presets are also playable. The Low preset averages 249.9 FPS, the Medium preset averages 196.8 FPS, the High preset averages 154.6 FPS, and the Ultra preset averages 99 FPS. The Ultra setting at 1440p remains well above the 60 FPS threshold, so users can select any quality level at this resolution without concern.
At 3840x2160, three of the four presets are playable. The Low preset averages 128.5 FPS, the Medium preset averages 100.6 FPS, and the High preset averages 83.1 FPS. The Ultra preset falls short with an average of 50.6 FPS, which is below the 60 FPS playability threshold. For 4K gaming, users should avoid the Ultra preset and stick with High or lower settings to maintain smooth frame rates.
FAQ
Q: What is the highest average FPS this combo achieves in Minecraft: Java Edition?
A: The highest recorded average FPS is 392.9, achieved at 1920x1080 with the Low preset.
Q: Can this system run Minecraft: Java Edition at 4K Ultra settings?
A: No, the Ultra preset at 3840x2160 averages 50.6 FPS, which is below the 60 FPS playability threshold.
Q: How does the Intel Core i5-11400F compare to its nearest rival, the AMD EPYC 7H12?
A: The Intel Core i5-11400F has an average benchmark score of 17177, which is 0.3% higher than the AMD EPYC 7H12's score of 17120.
Q: What is the best playable setting at 2560x1440 for this combo?
A: The Ultra preset at 2560x1440 averages 99 FPS, which is above the 60 FPS threshold, making it the best playable setting at this resolution.
Q: Which component is more influential at 3840x2160?
A: The GPU is the dominant factor at 4K, as evidenced by the Ultra preset dropping to 50.6 FPS while the CPU's performance remains sufficient for game logic.
Q: How many tested combos does this system outperform in Minecraft: Java Edition?
A: The combo ranks 1173rd out of 1727 tested combos, meaning it outperforms 554 combinations in the database for this game.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 154.4 FPS. This is the highest quality setting available and still delivers more than double the playability threshold.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is also Ultra, with an average of 99 FPS. The Ultra setting at 1440p clears the 60 FPS threshold by a comfortable margin, providing excellent visual quality without sacrificing smoothness.
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 83.1 FPS. The Ultra preset at 4K falls below 60 FPS, so High is the recommended maximum setting for 4K gameplay. Users who prioritize frame rates over visual fidelity can select the Low preset at 4K for 128.5 FPS or the Medium preset for 100.6 FPS.