Can I Run It?

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Minecraft: Java Edition
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Minecraft: Java Edition

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
562 FPS
Ultra 1080p Measured
230 FPS

1440p (2K / QHD)

Low 1440p Measured
373 FPS
Ultra 1440p Measured
146 FPS

4K (Ultra HD)

Low 4K Measured
192 FPS
Ultra 4K Measured
75 FPS
2.7ms Frame Time
4ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 17,177
Graphics Card
Required 26,068
Your GPU 48,477

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 120 157 192
1440p QHD 146 233 294 373
1080p Full HD 230 369 467 562

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 369
1920x1080 Low 562
1920x1080 Medium 467
1920x1080 Ultra 230
2560x1440 High 233
2560x1440 Low 373
2560x1440 Medium 294
2560x1440 Ultra 146
3840x2160 High 120
3840x2160 Low 192
3840x2160 Medium 157
3840x2160 Ultra 75

Performance Analysis: Minecraft: Java Edition on Your System

FAQ

Q: What is the average FPS for this PC at 1080p with Ultra settings in Minecraft: Java Edition?

A: The recorded data shows an average of 229.5 FPS at 1920x1080 with Ultra settings, which is well above the 60 FPS playable threshold.

Q: Can this system handle 4K resolution in Minecraft: Java Edition?

A: Yes. At 3840x2160, the average FPS ranges from 74.6 at Ultra settings to 192.2 at Low settings. Even the most demanding preset, Ultra, clears the 60 FPS threshold with an average of 74.6 FPS.

Q: How does the Intel Core i5-11400F compare to its nearest rivals in the database?

A: The CPU sits at the 71st percentile among all tested CPUs. Its average benchmark score is 17177, which is 0.3% ahead of the AMD EPYC 7H12, 0.4% behind the Intel Core i5-12450H, and 0.6% behind the AMD Ryzen 3 PRO 8300G.

Q: What is the GPU's percentile ranking and how does it compare to similar graphics cards?

A: The AMD Radeon RX 6800 XT ranks in the 85th percentile among all tested GPUs. Its average benchmark score is 48477, which places it 1.5% ahead of the NVIDIA RTX A1000 Mobile, 2.5% behind the Intel Arc A550M, and 3% behind both the NVIDIA GeForce RTX 5070 Ti and AMD Radeon RX Vega 64.

Q: What is the best settings preset for 1440p gaming on this system?

A: At 2560x1440, the Ultra preset delivers an average of 146.4 FPS, making it the most demanding preset that still comfortably exceeds the 60 FPS playable threshold.

Q: Does the CPU or GPU bottleneck the system in this game?

A: The scaling pattern suggests the GPU becomes more relevant at higher resolutions. At 1080p Low, the system averages 562.1 FPS, but at 4K Low it drops to 192.2 FPS. The CPU can push very high frame rates at lower resolutions, but the GPU load increases substantially as resolution rises.

Similar Performance Alternatives

The Intel Core i5-11400F has an average benchmark score of 17177. The closest competing processors in the database include the Intel Core i5-12450H with an average score of 17239, which is 0.4% higher, and the AMD Ryzen 3 PRO 8300G at 17278, which is 0.6% higher. On the lower side, the AMD EPYC 7H12 scores 17120, just 0.3% behind, and the Intel Core Ultra 7 164U scores 17074, 0.6% behind. These four CPUs form a tight cluster within roughly 1% of each other, meaning any of them would produce nearly identical frame rates in Minecraft: Java Edition when paired with the same GPU.

For the AMD Radeon RX 6800 XT, the average benchmark score is 48477. The NVIDIA RTX A1000 Mobile comes in at 47743, which is 1.5% lower. The Intel Arc A550M scores 49737, 2.5% higher. The NVIDIA GeForce RTX 5070 Ti and AMD Radeon RX Vega 64 both score higher, at 49957 and 50001 respectively, each about 3% above the RX 6800 XT. Users considering a GPU swap within this performance band would see very similar gameplay results, as the differences are small relative to the massive headroom this game allows.

Given that this combo ranks 590th out of 1727 tested combinations, there are many systems with similar or better performance. However, the practical difference in Minecraft: Java Edition is minimal because even the most demanding preset at 4K clears 60 FPS. The benchmark results indicate that any system within a few percentage points of this CPU and GPU pairing would deliver essentially identical playability, with the primary differentiator being the ability to push even higher frame rates at lower resolutions.

CPU and GPU Roles

The measured FPS data reveals how the CPU and GPU share the workload in Minecraft: Java Edition. At 1920x1080 with Low settings, the system averages 562.1 FPS. This is the highest recorded frame rate in the entire dataset, indicating that the CPU is capable of feeding the GPU far more frames than the GPU can render at higher settings. At 1080p Medium, the average drops to 466.6 FPS, and at High it falls to 368.7 FPS. The Ultra preset at 1080p still manages 229.5 FPS.

Moving to 2560x1440, the pattern shifts. Low settings average 373 FPS, Medium averages 293.8 FPS, High averages 233.4 FPS, and Ultra averages 146.4 FPS. The drop from 1080p Low to 1440p Low is roughly 34%, while the drop from 1080p Ultra to 1440p Ultra is roughly 36%. This consistent scaling indicates that the GPU is becoming the limiting factor as pixel count increases.

At 3840x2160, the GPU load becomes even more pronounced. Low settings average 192.2 FPS, Medium averages 156.9 FPS, High averages 120 FPS, and Ultra averages 74.6 FPS. The 4K Low result is less than half of the 1080p Low result, confirming that resolution scaling has a substantial impact on the GPU. The CPU, with its 6 cores and 12 threads, has enough headroom to maintain high frame rates even at lower resolutions. The data shows that Minecraft: Java Edition becomes progressively more GPU-bound as resolution rises, but the CPU remains strong enough to avoid becoming a bottleneck at any tested configuration.

The Verdict

This PC can run Minecraft: Java Edition at every resolution and preset tested in the database. At 1920x1080, the Ultra preset delivers an average of 229.5 FPS, which is nearly four times the 60 FPS playable threshold. At 2560x1440, Ultra averages 146.4 FPS, still more than double the threshold. At 3840x2160, Ultra averages 74.6 FPS, which clears 60 FPS with some margin.

The verdict by resolution confirms that all four presets (Low, Medium, High, and Ultra) are playable at each of the three resolutions. The best settings at 1080p are Ultra at 229.5 FPS, at 1440p Ultra at 146.4 FPS, and at 4K Ultra at 74.6 FPS. There is no configuration in the measured data that falls below 60 FPS. The weakest result, 74.6 FPS at 4K Ultra, still provides a smooth experience with headroom for occasional dips. Users who prioritize maximum visual fidelity can enable Ultra at any resolution without concern.

How This Combo Ranks

The Intel Core i5-11400F and AMD Radeon RX 6800 XT combination ranks 590th out of 1727 tested combos in Minecraft: Java Edition. This places the system in the upper third of all tested configurations. The percentile rankings for the individual components support this position: the CPU sits at the 71st percentile among all CPUs, and the GPU sits at the 85th percentile among all GPUs.

The rank is somewhat surprising given the high percentile of the GPU, but Minecraft: Java Edition is not an exceptionally demanding game for modern hardware. The recorded frame rates are extremely high across all settings, which means the ranking is influenced by the large number of combos that also achieve playable performance. The 590th rank out of 1727 places this system comfortably in the top half, and the actual gameplay experience is excellent at every tested setting. The data shows that this combo is more than sufficient for the game, and the rank reflects its position among a field of capable systems rather than any weakness in the hardware.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 229.5 FPS. This setting maximizes visual quality while delivering a frame rate nearly four times higher than the playable threshold.

At 2560x1440, Ultra is again the best choice, averaging 146.4 FPS. The additional resolution reduces performance compared to 1080p, but the margin above 60 FPS remains substantial.

At 3840x2160, Ultra remains playable with an average of 74.6 FPS. This is the closest the system comes to the threshold, but it still clears 60 FPS by a comfortable margin. Users who want additional headroom for demanding scenes or modded gameplay could step down to High at 120 FPS, but the data indicates that Ultra is fully playable at 4K. The recommended settings are therefore Ultra at all three resolutions, with the understanding that 4K Ultra operates closer to the threshold than the lower resolutions.