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Minecraft: Java Edition
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Minecraft: Java Edition

71%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
478 FPS
Ultra 1080p Measured
338 FPS

1440p (2K / QHD)

Low 1440p Measured
409 FPS
Ultra 1440p Measured
232 FPS

4K (Ultra HD)

Low 4K Measured
311 FPS
Ultra 4K Measured
122 FPS
2.5ms Frame Time
4ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 14,185
Graphics Card
Required 26,068
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 122 196 243 311
1440p QHD 232 344 375 409
1080p Full HD 338 406 440 478

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 406
1920x1080 Low 478
1920x1080 Medium 440
1920x1080 Ultra 338
2560x1440 High 344
2560x1440 Low 409
2560x1440 Medium 375
2560x1440 Ultra 232
3840x2160 High 196
3840x2160 Low 311
3840x2160 Medium 243
3840x2160 Ultra 122

Performance Analysis: Minecraft: Java Edition on Your System

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 338.1 FPS. This is far above the playability threshold, leaving substantial headroom even for demanding scenes.

At 2560x1440, Ultra settings also remain fully playable, with an average of 231.9 FPS. The gap between 1080p and 1440p Ultra is noticeable, a drop of roughly 106 FPS, but the result still clears the 60 FPS requirement by a wide margin.

At 3840x2160, the most demanding preset that stays at or above 60 FPS is again Ultra, averaging 121.8 FPS. This is the only resolution where the Ultra preset falls below the triple-digit mark, but it remains comfortably above the 60 FPS threshold.

In short, this combination can run Minecraft: Java Edition at the highest preset across all three tested resolutions. The limiting factor is never the preset ceiling, since even the heaviest option at 4K produces more than double the required frame rate.

CPU and GPU Roles

The recorded data shows a clear pattern: the GPU becomes progressively more influential as resolution climbs, while the CPU handles the lower-resolution workload with ease. At 1920x1080, the frame rates are extremely high across all presets, ranging from 338.1 FPS at Ultra to 477.6 FPS at Low. Such numbers suggest the CPU is capable of feeding the GPU at high speed, and the game engine itself may be imposing an upper limit before either component becomes a bottleneck.

Moving from 1080p to 1440p, the average frame rates decline by roughly 15 to 20 percent depending on the preset. For example, High settings drop from 405.7 FPS at 1080p to 343.7 FPS at 1440p, while Low settings drop from 477.6 to 408.6 FPS. This scaling indicates that the GPU is starting to take on more responsibility, but the CPU still has enough single-thread performance to keep up.

The shift becomes more pronounced at 3840x2160. Ultra falls from 231.9 FPS at 1440p to 121.8 FPS at 4K, a reduction of nearly half. High settings fall from 343.7 to 195.8 FPS, and Medium from 375.3 to 243.1 FPS. These large drops point to a GPU-bound scenario at 4K, where the RTX 5090's raw rendering throughput becomes the deciding factor. The CPU, a 6-core, 12-thread Comet Lake part, still delivers enough single-thread performance, as shown by its strong scores in single-thread benchmarks, but the GPU workload dominates at higher pixel counts.

Notably, the difference between Low and Ultra presets shrinks as resolution increases. At 1080p, Low to Ultra spans about 139 FPS. At 1440p, that spread narrows to roughly 177 FPS, and at 4K, it is about 189 FPS. The absolute numbers remain high in all cases, but the relative impact of settings grows with resolution, reinforcing the GPU-centric nature of higher-resolution rendering.

Measured FPS Breakdown

1920x1080

At 1080p, the lowest tested preset, Low, produces an average of 477.6 FPS. Medium raises the average to 440.4 FPS. High settings deliver 405.7 FPS, and Ultra, the most demanding preset, still averages 338.1 FPS. Every preset clears the 60 FPS threshold by an enormous margin, and even the largest gap, between Low and Ultra, leaves the Ultra result above 300 FPS.

2560x1440

At 1440p, Low settings average 408.6 FPS. Medium settings average 375.3 FPS. High settings drop to 343.7 FPS. Ultra settings produce 231.9 FPS. The ordering is consistent with expectations, and the delta between Low and Ultra is about 177 FPS. All presets remain far above the playability threshold.

3840x2160

At 4K, Low settings average 310.8 FPS. Medium settings average 243.1 FPS. High settings average 195.8 FPS. Ultra settings average 121.8 FPS. This is the only resolution where the frame rate falls below 200 FPS at any preset, but the minimum recorded average, 121.8 FPS at Ultra, is still more than double the 60 FPS target.

The measured data includes no minimum or maximum frame rate values, so the analysis relies solely on average FPS. The consistency of the averages across presets and resolutions suggests a stable experience, but frame-time variance cannot be assessed from this dataset.

Similar Performance Alternatives

When comparing the CPU to nearby hardware in the database, the Intel Core i5-10400F sits close to several other processors. The Intel Xeon 6756E has an average score of 14163, which is 0.2 percent lower than the i5-10400F's average of 14185. The Intel Core 7 160UL scores 14232, putting it 0.3 percent higher. The AMD EPYC 7552 scores 14115, 0.5 percent lower. The AMD Ryzen 3 7320C scores 14277, 0.6 percent higher. In practical terms, any of these CPUs would deliver nearly identical performance in Minecraft: Java Edition, since the game's frame rates at lower resolutions are already extremely high and unlikely to expose small differences in CPU throughput.

On the GPU side, the NVIDIA GeForce RTX 5090 has an average benchmark score of 79842. Its nearest rivals include the NVIDIA Tesla P100 PCIe 16 GB, with an average score of 79605, just 0.3 percent lower. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, 0.6 percent lower. The AMD Radeon RX 6850M XT scores 78940, 1.1 percent lower. The AMD Radeon Pro Vega 64X scores 80959, 1.4 percent higher. These deltas are small, so a system with any of these GPUs would likely produce frame rates within a few percent of the RTX 5090 in this game, especially at 4K where the GPU is the dominant factor.

It is importantly the RTX 5090's average benchmark score places it in the 92nd percentile among all GPUs, while the i5-10400F sits in the 68th percentile among CPUs. The CPU is comparatively less exceptional, but the game's modest requirements mean the pairing still achieves very high frame rates.

FAQ

Q: Can this PC run Minecraft: Java Edition at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 121.8 FPS, which is well above the 60 FPS playable threshold.

Q: What is the best playable preset at 1440p?

A: Ultra settings are playable at 2560x1440, with an average of 231.9 FPS. This is the most demanding preset tested at that resolution.

Q: How much performance drops when moving from 1080p to 4K at High settings?

A: High settings average 405.7 FPS at 1920x1080 and 195.8 FPS at 3840x2160, a reduction of about 210 FPS. The 4K result still clears the 60 FPS threshold.

Q: Which component matters more at 4K in this game?

A: The data indicates a GPU-bound scenario at 4K. The frame rate drops significantly across all presets when moving from 1440p to 4K, while the CPU's single-thread performance appears sufficient even at lower resolutions.

Q: Are there any presets at any resolution that fail to reach 60 FPS?

A: No. Every tested combination of resolution and preset, from 1080p Low at 477.6 FPS to 4K Ultra at 121.8 FPS, stays above the 60 FPS threshold.

Q: How does this CPU compare to its nearest rivals in the database?

A: The Intel Core i5-10400F has an average benchmark score of 14185. Its nearest rivals, including the Intel Xeon 6756E, Intel Core 7 160UL, AMD EPYC 7552, and AMD Ryzen 3 7320C, are all within 0.6 percent of that score, so gameplay differences would be negligible.

The Verdict

This PC can run Minecraft: Java Edition without issue. The verdict data lists every tested resolution, 1920x1080, 2560x1440, and 3840x2160, as playable at all four presets: Low, Medium, High, and Ultra. The best settings per resolution are Ultra in every case, with average frame rates of 338.1 FPS at 1080p, 231.9 FPS at 1440p, and 121.8 FPS at 4K.

The weakest result in the entire dataset, 4K Ultra at 121.8 FPS, is still more than double the 60 FPS target. There is no scenario in the measured data where this combination dips below the playability threshold. The RTX 5090 provides massive GPU headroom, and the i5-10400F, despite being a 10th-generation desktop part, delivers enough single-thread performance to avoid becoming a limiting factor at the tested settings.

For players seeking maximum visual quality, the answer is straightforward: enable Ultra at any resolution. For those with high-refresh-rate displays, even 4K Ultra leaves enough headroom for consistent frame pacing, and lower resolutions reach well beyond 300 FPS on average.

How This Combo Ranks

In the database of tested combinations for Minecraft: Java Edition, this pairing of Intel Core i5-10400F and NVIDIA GeForce RTX 5090 ranks 266 out of 1727 tested combos. That places it in the upper tier of systems, roughly in the 85th percentile of all recorded configurations.

The ranking reflects the GPU's position in the 92nd percentile among all GPUs and the CPU's position in the 68th percentile among all CPUs. The high GPU percentile, combined with the game's relatively light computational demands, explains why this combo outperforms the vast majority of tested systems. The 266th rank out of 1727 means about 1461 tested combinations produced lower frame rates, while only 265 produced higher ones.

Given that the game runs at over 120 FPS even in the most demanding tested scenario, the ranking is consistent with the observed performance. This is not a marginal setup; it is a high-performing combination that leaves substantial performance on the table, particularly at lower resolutions where the CPU becomes the more relevant component.