Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 93 | 146 | 183 | 232 |
| 1440p QHD | 175 | 283 | 353 | 410 |
| 1080p Full HD | 279 | 403 | 442 | 475 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The Intel Core i5-10400F paired with the NVIDIA GeForce RTX 4070 SUPER delivers exceptional performance in Minecraft: Java Edition, far exceeding the 60 FPS playability threshold at every tested resolution and preset combination. The recorded data shows this combination ranks 467 out of 1727 tested hardware combos for this title, placing it in the top 27% of all configurations. Across all twelve measurement points, the lowest average frame rate recorded was 92.9 FPS at 4K Ultra settings, which still provides a substantial margin over the playability threshold. This hardware pairing is effectively overqualified for Minecraft, offering headroom for heavy modding, shader packs, or high-refresh-rate monitors.
Measured FPS Breakdown
At 1920x1080, the combination produces extraordinarily high frame rates that will satisfy even the most demanding high-refresh-rate display owners. The Low preset averages 474.8 FPS, which drops only slightly to 441.7 FPS on Medium settings. The High preset maintains 402.8 FPS, while the most demanding Ultra preset still delivers 278.8 FPS. These figures indicate that the CPU becomes a limiting factor at lower resolutions, as the gap between Low and Ultra is relatively modest compared to the performance scaling seen at higher resolutions.
Moving to 2560x1440, the performance remains exceptionally strong. The Low preset averages 410 FPS, Medium delivers 353.2 FPS, and High reaches 282.8 FPS. The Ultra preset still produces 175.3 FPS, which is nearly three times the playability threshold. The scaling from Low to Ultra at this resolution shows a drop of roughly 57%, indicating that the GPU begins to take on more responsibility as pixel count increases, but the overall performance remains far beyond what the game demands.
At 3840x2160, the GPU workload becomes significantly more apparent. The Low preset averages 231.8 FPS, Medium delivers 182.7 FPS, and High reaches 146.1 FPS. The Ultra preset produces 92.9 FPS, which is the lowest recorded figure across the entire test suite but still comfortably above 60 FPS. The performance scaling from Low to Ultra at 4K shows a reduction of about 60%, demonstrating that the RTX 4070 SUPER is handling substantially more rendering work at this resolution while still maintaining excellent playability.
The pattern across all resolutions shows that Minecraft: Java Edition is not particularly demanding on this hardware. Even at the most punishing combination of 4K resolution and Ultra settings, the system maintains an average of 92.9 FPS. The frame rate headroom suggests that users could enable additional graphical enhancements such as shader mods or increase render distance without falling below the playability threshold, though the exact impact of such modifications is not covered in the recorded data.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-10400F provide context for CPU-bound scenarios. The AMD EPYC 7552 posts an average score of 14115, which is 0.5% lower than the i5-10400F's average of 14185. The Intel Xeon 6756E scores 14163, a 0.2% difference. On the other side, the Intel Core 7 160UL achieves 14232, outperforming the i5-10400F by 0.3%, while the AMD Ryzen 3 7320C leads this group with 14277, a 0.6% advantage. These differences are negligible in real-world gaming, meaning any of these CPUs would deliver nearly identical frame rates in Minecraft when paired with the same GPU.
For the GPU side, the NVIDIA GeForce RTX 4070 SUPER has an average benchmark score of 43223. The closest alternatives include the NVIDIA Quadro M6000 24 GB at 43262, which is 0.1% faster, and the NVIDIA GeForce RTX 5050 Mobile at 43268, also 0.1% faster. The NVIDIA Quadro M6000 scores 43301, a 0.2% advantage, while the NVIDIA GeForce RTX 4090 Mobile leads the group at 43667, representing a 1% performance gap. These rival GPUs would produce nearly indistinguishable frame rates in Minecraft, although the desktop RTX 4070 SUPER's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth provide practical advantages in other titles that may not appear in this specific game's benchmark results.
The percentile rankings reinforce this picture. The i5-10400F sits at the 68th percentile among all CPUs, while the RTX 4070 SUPER reaches the 83rd percentile among all GPUs. This means the GPU is comparatively stronger than the CPU within their respective markets, which aligns with the measured behavior where the CPU becomes the limiting factor at lower resolutions and the GPU workload increases at 4K.
FAQ
Q: Can this system run Minecraft: Java Edition at 4K resolution?
A: Yes. The recorded data shows all four presets at 3840x2160 are playable. The Ultra preset averages 92.9 FPS, which is above the 60 FPS playability threshold, while the Low preset reaches 231.8 FPS.
Q: What is the best preset to use at 2560x1440?
A: The Ultra preset at 2560x1440 averages 175.3 FPS, making it the most demanding setting that remains well above 60 FPS. All four presets at this resolution are playable, with Low averaging 410 FPS, Medium at 353.2 FPS, and High at 282.8 FPS.
Q: How does the CPU compare to nearby alternatives?
A: The Intel Core i5-10400F has an average benchmark score of 14185. The AMD EPYC 7552 scores 14115, the Intel Xeon 6756E scores 14163, the Intel Core 7 160UL scores 14232, and the AMD Ryzen 3 7320C scores 14277. All of these are within 0.6% of the i5-10400F, so gaming performance would be virtually identical.
Q: How does the GPU compare to nearby alternatives?
A: The NVIDIA GeForce RTX 4070 SUPER has an average benchmark score of 43223. The NVIDIA Quadro M6000 24 GB scores 43262, the NVIDIA GeForce RTX 5050 Mobile scores 43268, the NVIDIA Quadro M6000 scores 43301, and the NVIDIA GeForce RTX 4090 Mobile scores 43667. The largest difference is only 1%, meaning these GPUs would perform similarly in Minecraft.
Q: Is there any preset at any resolution that fails to reach 60 FPS?
A: No. Every combination of resolution and preset in the measured data exceeds 60 FPS. The lowest recorded average is 92.9 FPS at 3840x2160 with Ultra settings.
Q: Which component is more important for this game?
A: At 1920x1080, the CPU has a larger influence, as the frame rate difference between Low and Ultra is relatively small. At 3840x2160, the GPU becomes more significant, with the Ultra preset dropping to 92.9 FPS compared to 231.8 FPS on Low, showing a wider performance spread driven by GPU rendering load.
The Verdict
This system can absolutely run Minecraft: Java Edition, and it does so with remarkable ease. The verdict by resolution confirms that every tested resolution and preset combination clears the 60 FPS threshold. At 1920x1080, the Ultra preset averages 278.8 FPS, which is more than four times the playability threshold. At 2560x1440, Ultra settings still deliver 175.3 FPS. Even at 3840x2160, the most demanding configuration tested, the system maintains 92.9 FPS on Ultra settings. For users with high-refresh-rate monitors, the 1080p and 1440p results provide ample headroom to enable vsync at 144Hz or even 240Hz displays. The system is not merely playable, it is overprovisioned for the game, leaving substantial performance reserves for mods, shader packs, or increased render distances that are common in the Minecraft community.
CPU and GPU Roles
The division of labor between the Intel Core i5-10400F and the NVIDIA GeForce RTX 4070 SUPER shifts predictably as resolution increases. At 1920x1080, the frame rates are extremely high across all presets, with Low at 474.8 FPS and Ultra at 278.8 FPS. The relatively small gap between presets indicates that the CPU is frequently the bottleneck, as the GPU has spare capacity at this resolution. The i5-10400F's six cores and twelve threads, combined with its 4.30 GHz boost clock, provide strong single-thread performance that Minecraft benefits from, though the game's Java-based architecture typically relies heavily on a few threads.
At 2560x1440, the GPU begins to take on more work, but the CPU still holds significant influence. The Low preset averages 410 FPS, while Ultra drops to 175.3 FPS. The scaling from Low to Ultra at this resolution shows a 57% reduction, compared to a 41% reduction at 1080p. This indicates that the RTX 4070 SUPER is becoming more engaged as pixel count rises, but the CPU still keeps pace without becoming a severe limitation.
At 3840x2160, the GPU is clearly the dominant factor. The Low preset produces 231.8 FPS, while Ultra drops to 92.9 FPS, a 60% reduction. The absolute frame rates at 4K are lower than at lower resolutions, confirming that the RTX 4070 SUPER's rendering throughput is the primary constraint. However, the CPU still delivers enough performance to avoid dropping below the playability threshold even in the worst case. For players who prioritize maximum frame rates at 1080p, the CPU matters most, while those gaming at 4K should pay closer attention to GPU capabilities.
Best Settings per Resolution
At 1920x1080, the best settings are Ultra, which averages 278.8 FPS. This is the most demanding preset available and it still delivers more than four times the 60 FPS playability threshold. Users with 144Hz or 240Hz monitors will find this configuration ideal, as it provides enough frame rate headroom to maintain high refresh rates even during complex scenes with many entities or redstone contraptions.
At 2560x1440, the Ultra preset is again the best choice, averaging 175.3 FPS. This provides a comfortable margin above 60 FPS while delivering the highest visual quality. The High preset at 282.8 FPS and Medium at 353.2 FPS are also viable options for users who prioritize maximum frame rates over visual fidelity, but the Ultra preset offers the best balance of quality and performance.
At 3840x2160, the Ultra preset averages 92.9 FPS, which is the best playable configuration at this resolution. While this is the lowest frame rate recorded in the entire test suite, it still exceeds the 60 FPS threshold by more than 50%. The High preset at 146.1 FPS provides additional headroom for users who prefer smoother motion over maximum visual settings, but the Ultra preset is fully playable and delivers the best image quality. For 4K gaming, this system offers no compromises, as even the most demanding settings remain comfortably playable.