Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 79 | 101 | 130 |
| 1440p QHD | 94 | 155 | 192 | 244 |
| 1080p Full HD | 151 | 247 | 311 | 392 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
FAQ
Q: Can the Intel Core i5-10400F and NVIDIA GeForce RTX 2060 SUPER run Minecraft: Java Edition at 4K?
A: Yes. The recorded data shows playable framerates at 3840x2160 on High, Medium, and Low settings. The High preset averages 79.2 FPS, Medium averages 100.6 FPS, and Low averages 129.6 FPS. The Ultra preset falls below the 60 FPS threshold, averaging 51.8 FPS.
Q: What is the best preset at 1440p for this combination?
A: The Ultra preset is fully playable at 2560x1440, with an average of 94.2 FPS. This is the most demanding setting that clears the 60 FPS playability threshold at this resolution.
Q: How does this combo rank among all tested combinations in this game?
A: The database places this pairing at rank 1230 out of 1727 tested combos, placing it in the 71st percentile of all recorded system configurations for Minecraft: Java Edition.
Q: Is the CPU or GPU more of a limiting factor at 1080p?
A: At 1920x1080, the framerates scale dramatically with graphical presets, indicating that the GPU is the primary driver of performance. The Low preset averages 392.2 FPS, while the Ultra preset averages 151.1 FPS, a spread that shows the GPU workload dominates at this resolution.
Q: What is the highest preset that maintains 60 FPS at 4K?
A: The High preset is the most demanding playable option at 3840x2160, delivering an average of 79.2 FPS. The Ultra preset is not playable at this resolution, averaging 51.8 FPS.
Q: How close are the nearest GPU rivals in raw benchmark score?
A: The NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093. The nearest rival, the NVIDIA GeForce RTX 3060 Mobile, scores 18159, which is only 0.4% higher. The AMD Radeon Pro 5700 scores 18189 (0.5% higher), and the AMD Radeon RX 460 scores 18373 (1.5% higher).
CPU and GPU Roles
The measured framerates across resolutions and presets reveal a clear distribution of workload between the Intel Core i5-10400F and the NVIDIA GeForce RTX 2060 SUPER. Minecraft: Java Edition is primarily a GPU-bound title once the render distance and graphical effects are raised, but the CPU still exerts significant influence at lower resolutions where the graphics card can produce very high framerates.
At 1920x1080, the scaling between Low and Ultra presets is steep. The Low preset produces an average of 392.2 FPS, while the Ultra preset drops to 151.1 FPS. This 241.1 FPS spread demonstrates that the GPU is the dominant constraint when settings are increased. The Medium preset averages 311 FPS, and High averages 246.5 FPS. These numbers suggest that even at 1080p Ultra, the RTX 2060 SUPER is still delivering far more than the 60 FPS playability threshold, and the CPU is capable of feeding the GPU with enough data to sustain these elevated framerates.
At 2560x1440, the same pattern holds but with lower absolute values. Low averages 244 FPS, Medium averages 192.4 FPS, High averages 155 FPS, and Ultra averages 94.2 FPS. The relative drop from Low to Ultra is about 61%, which closely mirrors the 1080p drop of about 61.5% between Low and Ultra. This consistency indicates that the GPU workload scales predictably with resolution and preset, and the CPU is not introducing a bottleneck that changes the shape of the scaling curve.
At 3840x2160, the Ultra preset becomes the first to fall below 60 FPS, averaging 51.8 FPS. The High preset still manages 79.2 FPS, Medium reaches 100.6 FPS, and Low hits 129.6 FPS. The fact that 4K Ultra only loses about 45% of the 1440p Ultra framerate, rather than a larger percentage, suggests that the CPU is beginning to matter more at this resolution. The i5-10400F, with its 6 cores and 12 threads, maintains sufficient single-thread throughput to keep the game logic running smoothly, but the GPU is clearly the limiting factor for the Ultra preset at 4K.
The CPU's benchmark profile supports this interpretation. The i5-10400F scores 10283 in Cinebench R23 multi-core and 1451 in single-core, with a PassMark single-thread score of 2541. These scores place it in the 68th percentile of all CPUs in the database. For a game like Minecraft: Java Edition, which relies heavily on single-thread performance for chunk generation and entity logic, the single-core score of 1451 in Cinebench R23 is a meaningful indicator. The data shows that this CPU is not the primary constraint at any resolution, as the framerate always scales down when the GPU preset is raised.
The GPU, meanwhile, sits in the 62nd percentile of all GPUs with an average benchmark score of 18093. Its PassMark G3D score of 16462 and DirectX 12 score of 61 indicate a mid-range graphics card that is well matched to this CPU for this particular game. The measured FPS data confirms that the RTX 2060 SUPER is the component that determines whether a preset is playable, especially at 4K Ultra where it falls just short of the 60 FPS target.
How This Combo Ranks
The database records this specific pairing of the Intel Core i5-10400F with the NVIDIA GeForce RTX 2060 SUPER at rank 1230 out of 1727 tested combinations for Minecraft: Java Edition. This places the combo in the upper 29% of all tested systems, meaning it outperforms roughly 71% of recorded configurations for this game.
This ranking is notable because both components individually sit in the 60th percentile range of their respective categories. The CPU is in the 68th percentile of all CPUs, and the GPU is in the 62nd percentile of all GPUs. The combined rank of 1230 out of 1727 suggests that the pairing is well balanced for this title; neither component drags the other down significantly, and the combination achieves a performance level that is higher than either component's percentile would independently suggest.
The ranking also reflects the game's modest hardware requirements. Minecraft: Java Edition is not a demanding title by modern standards, and this mid-range 2020-era CPU with a 2019-era GPU is more than sufficient for most resolutions and presets. The fact that the combo ranks in the 71st percentile of all tested systems, despite being composed of components that are not top-tier, indicates that the game's performance ceiling is reached relatively early in the hardware spectrum.
For context, the CPU's nearest rivals in the database include the Intel Xeon 6756E, which scores 14163 with a delta of 0.2%, the Intel Core 7 160UL at 14232 (-0.3%), the AMD EPYC 7552 at 14115 (0.5%), and the AMD Ryzen 3 7320C at 14277 (-0.6%). These are all within a 1.1 percentage point band, meaning that swapping the i5-10400F for any of these processors would result in nearly identical CPU-bound performance.
The GPU's nearest rivals are similarly close: the NVIDIA GeForce RTX 3060 Mobile at 18159 (-0.4%), the AMD Radeon Pro 5700 at 18189 (-0.5%), the AMD Radeon RX 460 at 18373 (-1.5%), and the Intel Arc A770M at 18383 (-1.6%). The tight clustering of these scores means that any of these GPUs would produce almost indistinguishable framerates in this game.
The Verdict
The data clearly answers whether this PC can run Minecraft: Java Edition: yes, it can run the game at all tested resolutions with at least one preset at or above 60 FPS, and at 1440p and 1080p it can run the highest preset comfortably above the playability threshold.
At 1920x1080, every preset is playable. The Ultra preset averages 151.1 FPS, which is more than double the 60 FPS threshold. High averages 246.5 FPS, Medium averages 311 FPS, and Low averages 392.2 FPS. The verdict by resolution confirms that Ultra is the best setting, with an average of 151.1 FPS at that resolution.
At 2560x1440, all four presets also clear the 60 FPS bar. The Ultra preset averages 94.2 FPS, which is the best playable setting. High averages 155 FPS, Medium averages 192.4 FPS, and Low averages 244 FPS. This resolution is the sweet spot for this combination, offering a substantial framerate margin even at maximum settings.
At 3840x2160, the verdict is more nuanced. The High, Medium, and Low presets are all playable, with averages of 79.2 FPS, 100.6 FPS, and 129.6 FPS respectively. The Ultra preset averages 51.8 FPS, which is below the 60 FPS threshold and therefore not considered playable. The best playable setting at 4K is High, with an average of 79.2 FPS.
The verdict by resolution in the database lists exactly these playable settings, and the best settings align with the highest playable preset at each resolution. For users with a 4K display, dropping from Ultra to High is the recommended adjustment, and the resulting 79.2 FPS average provides a smooth experience. For 1440p and 1080p users, no compromise is needed; the Ultra preset runs well above 60 FPS.
Measured FPS Breakdown
The recorded framerates for this combination are measured across three resolutions and four presets, with average FPS values for each configuration. No minimum or maximum FPS values were recorded, so the analysis relies on the average figures.
1920x1080:
At Full HD, the Low preset delivers an average of 392.2 FPS. The Medium preset averages 311 FPS. The High preset averages 246.5 FPS. The Ultra preset averages 151.1 FPS. All presets are far above the 60 FPS playability threshold, and even the most demanding setting provides more than 150 FPS on average.
2560x1440:
At Quad HD, the Low preset averages 244 FPS. The Medium preset averages 192.4 FPS. The High preset averages 155 FPS. The Ultra preset averages 94.2 FPS. The scaling from Low to Ultra is consistent, with each preset step reducing the framerate by roughly 20% to 25% of the previous value.
3840x2160:
At 4K, the Low preset averages 129.6 FPS. The Medium preset averages 100.6 FPS. The High preset averages 79.2 FPS. The Ultra preset averages 51.8 FPS, which is the only configuration in the entire dataset that falls below the 60 FPS threshold. The gap between High and Ultra at this resolution is 27.4 FPS, which is the largest absolute drop between consecutive presets across all resolutions.
The data shows a consistent pattern: raising the preset level reduces the framerate by a similar proportion at each resolution, and raising the resolution reduces the framerate by a similar proportion at each preset level. The only exception is the 4K Ultra configuration, which drops below the playability threshold and represents the single limiting case for this hardware combination.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is the recommended setting.
At 1920x1080, the Ultra preset is the best choice. It averages 151.1 FPS, which is well above the 60 FPS threshold. This is the highest quality setting available in the test, and it runs at more than twice the playability threshold.
At 2560x1440, the Ultra preset is also the best setting. It averages 94.2 FPS, providing a comfortable margin above 60 FPS. Users at this resolution can enable the highest quality settings without any performance concerns.
At 3840x2160, the High preset is the most demanding playable option. It averages 79.2 FPS, which is above the 60 FPS threshold but with a smaller margin than at lower resolutions. The Ultra preset is not playable at 4K, averaging 51.8 FPS, so users with 4K displays should select High for the best visual quality that remains smooth.
These recommendations match the verdict by resolution data in the database. The best settings are Ultra at 1080p and 1440p, and High at 4K, with the corresponding average FPS values of 151.1, 94.2, and 79.2.
Similar Performance Alternatives
The nearest rivals in the database provide a useful reference for users who may be considering alternative hardware that would behave similarly to this combination.
On the CPU side, the Intel Core i5-10400F has an average benchmark score of 14185. The closest rivals are:
- Intel Xeon 6756E, avg score 14163, 0.2% lower
- Intel Core 7 160UL, avg score 14232, 0.3% higher
- AMD EPYC 7552, avg score 14115, 0.5% lower
- AMD Ryzen 3 7320C, avg score 14277, 0.6% higher
All four rivals are within 0.6% of the i5-10400F's average score. In practical terms, swapping the i5-10400F for any of these processors would produce nearly identical CPU-bound performance in Minecraft: Java Edition. The Xeon 6756E and EPYC 7552 are server-class parts, while the Core 7 160UL and Ryzen 3 7320C are more mainstream options, but the benchmark data places them all in the same performance tier.
On the GPU side, the NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093. The closest rivals are:
- NVIDIA GeForce RTX 3060 Mobile, avg score 18159, 0.4% higher
- AMD Radeon Pro 5700, avg score 18189, 0.5% higher
- AMD Radeon RX 460, avg score 18373, 1.5% higher
- Intel Arc A770M, avg score 18383, 1.6% higher
The RTX 3060 Mobile and Radeon Pro 5700 are within 0.5% of the RTX 2060 SUPER's score, meaning they would deliver nearly identical framerates in this game. The Radeon RX 460 and Arc A770M are slightly higher at 1.5% and 1.6% respectively, but the difference is still small enough that the gaming experience would be indistinguishable in practice.
For users building a system with similar performance characteristics, any combination of the CPUs in the 14115 to 14277 score range with any of the GPUs in the 18159 to 18383 score range would produce results very close to the measured data for the i5-10400F and RTX 2060 SUPER. The rank of 1230 out of 1727 combos would likely shift by only a few positions if these alternatives were substituted, since the benchmark scores are so tightly clustered.