Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 101 | 131 | 159 |
| 1440p QHD | 123 | 195 | 243 | 308 |
| 1080p Full HD | 191 | 305 | 385 | 490 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The Intel Core i3-12100F paired with the AMD Radeon RX 6750 XT delivers exceptionally high performance in Minecraft: Java Edition, clearing the 60 FPS threshold at every tested resolution and preset combination. Benchmark data shows this combo ranks 839th out of 1727 tested combinations, placing it in the upper half of all systems, with its strongest results at 1080p where even Ultra settings produce 190.8 FPS average. The data confirms this is a highly capable setup for the game, with the only remotely demanding scenario being 4K Ultra at 62.9 FPS, which still remains playable.
FAQ
Q: Can this PC run Minecraft: Java Edition at 4K Ultra settings?
A: Yes, the measured average FPS at 3840x2160 with Ultra settings is 62.9 FPS, which is above the 60 FPS playable threshold. It is the lowest-performing preset tested at this resolution, but it still clears the bar.
Q: What is the best settings preset to use at 1440p for the highest FPS?
A: At 2560x1440, the Low preset delivers the highest average FPS at 308 FPS, followed by Medium at 242.7 FPS, High at 194.8 FPS, and Ultra at 123.1 FPS. All presets are playable, but Ultra provides the best visual quality while maintaining 123.1 FPS.
Q: How does the CPU compare to its nearest rivals in overall benchmark performance?
A: The Core i3-12100F has an average benchmark score of 13494, which is essentially tied with the Intel Core 3 N355 (13492, 0% delta). It is 0.3% ahead of the Intel Core i5-9500 (13452) and 1.1% ahead of the Intel Core i7-1250U (13351), but 0.7% behind the Intel Core 5 120UL (13594).
Q: What is the GPU's percentile ranking among all tested graphics cards?
A: The AMD Radeon RX 6750 XT sits in the 71st percentile of all GPUs, indicating it outperforms roughly 71% of tested graphics cards based on its average benchmark score of 26011.
Q: Is there a significant performance gap between 1080p and 4K for this combo?
A: Yes, the scaling is substantial. At 1080p Ultra, the average FPS is 190.8, while at 4K Ultra it drops to 62.9 FPS. This represents a 67% reduction in frame rate when moving from 1080p to 4K at the same preset, showing the GPU workload increases dramatically at higher resolutions.
Q: Does the game run better at Low settings compared to Ultra at 1440p?
A: Yes, the data shows a large difference. At 2560x1440, Low settings produce 308 FPS average, which is 150% higher than the Ultra preset's 123.1 FPS. The Medium preset at 242.7 FPS and High at 194.8 FPS fall between these extremes.
CPU and GPU Roles
The division of labor between the Intel Core i3-12100F and the AMD Radeon RX 6750 XT becomes clear when examining FPS scaling across resolutions and presets. At 1920x1080, the system achieves 490.2 FPS on Low settings, which suggests the CPU is capable of feeding frames at a very high rate. When moving to 2560x1440 at the same Low preset, the average drops to 308 FPS, a 37% decrease. This reduction indicates the GPU is beginning to take on more responsibility, as the pixel count increases by 78% from 1080p to 1440p.
The trend continues at 3840x2160, where the Low preset yields 159.3 FPS. From 1440p to 4K, the pixel count doubles, but the FPS drops by 48%, showing that the GPU is now the primary bottleneck. The evidence points to the CPU being sufficient to drive very high frame rates at lower resolutions, while the GPU becomes the limiting factor as resolution increases. At 1080p Ultra, the system produces 190.8 FPS, which is still far above the 60 FPS threshold, indicating neither component is severely stressed at mainstream resolutions.
Preset scaling further clarifies the GPU's role. At 4K, moving from Low (159.3 FPS) to Ultra (62.9 FPS) reduces performance by 60%, a much steeper drop than at 1080p, where the same preset change goes from 490.2 FPS to 190.8 FPS, a 61% reduction in relative terms but with much higher absolute values. The consistent pattern across all resolutions shows that the GPU handles the additional workload from higher settings, while the CPU maintains its ability to process game logic and chunk updates without becoming a bottleneck at any tested configuration.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional performance across all presets. The Low preset produces an average of 490.2 FPS, which is the highest measured result in the entire dataset. Medium settings reduce this to 385.2 FPS, while High settings yield 304.8 FPS. The Ultra preset, which places the heaviest load on the GPU, still maintains an average of 190.8 FPS. All 1080p results are well above the 60 FPS playable threshold, with even the most demanding preset offering more than triple the required frame rate.
Moving to 2560x1440, the performance remains very strong but shows the expected decline from 1080p. The Low preset averages 308 FPS, which is 37% lower than the 1080p Low result. Medium settings produce 242.7 FPS, High settings reach 194.8 FPS, and Ultra settings drop to 123.1 FPS. The gap between Low and Ultra at 1440p is 185 FPS, demonstrating the significant impact of preset selection at this resolution. Every preset maintains a comfortable margin above 60 FPS, with Ultra still delivering double the threshold.
At 3840x2160, the GPU workload becomes more demanding, but the system remains playable at all settings. The Low preset averages 159.3 FPS, which is still a very high frame rate for 4K. Medium settings produce 131.1 FPS, High settings yield 100.9 FPS, and Ultra settings drop to 62.9 FPS. The Ultra result is the only measured value that falls close to the 60 FPS threshold, but it still clears it by 2.9 FPS. The scaling from Low to Ultra at 4K shows a 60% performance reduction, from 159.3 FPS down to 62.9 FPS, which highlights how much the GPU is stressed by higher settings at this resolution.
How This Combo Ranks
The combination of the Intel Core i3-12100F and AMD Radeon RX 6750 XT ranks 839th out of 1727 tested combos in Minecraft: Java Edition, placing it in the 48.6th percentile of all systems tested. This mid-pack ranking is somewhat surprising given the high absolute FPS numbers, but it reflects the fact that many other configurations in the database achieve even higher frame rates in this title. The rank suggests that while this combo delivers excellent playable performance, there are numerous other CPU-GPU pairings that produce even more extreme frame rates, particularly at lower resolutions where the CPU can dominate.
The ranking context becomes clearer when considering the individual component percentiles. The CPU sits in the 68th percentile of all CPUs, while the GPU is in the 71st percentile of all GPUs. Both components are above average, yet the combo's rank in this specific game is slightly below what those individual percentiles might suggest. This indicates that Minecraft: Java Edition has unique performance characteristics, possibly related to its Java-based rendering engine and single-threaded nature, that prevent the combo from achieving a higher relative standing despite the strong absolute FPS results.
When compared to the 1727 total tested combos, the 839th rank means the system sits almost exactly in the middle of the distribution. However, the measured FPS data shows that even the worst-case scenario (4K Ultra at 62.9 FPS) remains playable, so the rank should be interpreted as a relative measure among high-end systems rather than an indication of inadequacy. The data confirms that this combo is far more capable than the rank alone might suggest, with all tested configurations exceeding the 60 FPS playable threshold.
Similar Performance Alternatives
The Intel Core i3-12100F has several nearby rivals in terms of average benchmark scores. The Intel Core 3 N355, with an average score of 13492, is effectively identical in performance with a 0% delta. The Intel Core i5-9500 scores 13452, which is 0.3% lower, making it a marginally slower alternative. The Intel Core 5 120UL scores 13594, putting it 0.7% ahead of the i3-12100F, while the Intel Core i7-1250U scores 13351, which is 1.1% behind. These CPUs would likely produce very similar results in Minecraft: Java Edition, as their benchmark scores are all within a 1.8% range of each other.
For the GPU, the AMD Radeon RX 6750 XT's nearest rivals show a similar clustering of performance. The AMD Radeon R9 M395X has an average score of 25891, which is 0.5% lower than the RX 6750 XT's 26011. The AMD FirePro W7100 scores 25856, a 0.6% difference, and the AMD FirePro D700 scores 25842, a 0.7% difference. The NVIDIA GeForce RTX 3080 Ti Mobile scores 25740, which is 1.1% lower. All four alternatives would deliver nearly identical frame rates in this game, with differences of only a few FPS in practice.
When considering a system with similar performance to this combo, pairing any of the four rival CPUs with any of the four rival GPUs would produce results within a very narrow band of the measured data. The benchmark deltas are all under 1.2%, which translates to negligible differences in actual gameplay. For example, a user with an Intel Core i5-9500 and an AMD Radeon R9 M395X could expect FPS figures within roughly 1-2% of the values measured for the i3-12100F and RX 6750 XT combination across all resolutions and presets.
The Verdict
This PC can absolutely run Minecraft: Java Edition, and the data shows it does so with substantial headroom above the 60 FPS playable threshold at every tested configuration. At 1920x1080, the system delivers a minimum of 190.8 FPS on Ultra settings, with the Low preset reaching 490.2 FPS. The 2560x1440 results are equally strong, with Ultra settings maintaining 123.1 FPS and Low settings hitting 308 FPS. Even at 3840x2160, the most demanding scenario, the Ultra preset averages 62.9 FPS, which clears the playable threshold, while Low settings reach 159.3 FPS.
The verdict by resolution confirms playability across the board. At 3840x2160, all four presets (High, Low, Medium, Ultra) are playable, with Ultra providing the best visual experience at 62.9 FPS average. At 2560x1440, all presets are also playable, with Ultra achieving 123.1 FPS, which offers both high visual quality and smooth performance. At 1920x1080, every preset is playable, and Ultra settings produce 190.8 FPS, making this the resolution where the combo is most comfortable.
For players who prioritize maximum visual fidelity, the Ultra preset is viable at all resolutions, though 4K Ultra at 62.9 FPS leaves little margin for frame rate dips. The data indicates that 1440p Ultra at 123.1 FPS offers the best balance of visual quality and performance headroom, while 1080p provides exceptionally high frame rates that would benefit high refresh rate monitors. In summary, this combo is more than sufficient for Minecraft: Java Edition, with no resolution or preset combination falling below the 60 FPS threshold.