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Minecraft: Java Edition
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Minecraft: Java Edition

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Performance

1080p (Full HD)

Low 1080p Measured
704 FPS
Ultra 1080p Measured
316 FPS

1440p (2K / QHD)

Low 1440p Measured
513 FPS
Ultra 1440p Measured
200 FPS

4K (Ultra HD)

Low 4K Measured
267 FPS
Ultra 4K Measured
102 FPS
2ms Frame Time
3ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 33,079
Graphics Card
Required 26,068
Your GPU 54,209

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 102 170 211 267
1440p QHD 200 322 403 513
1080p Full HD 316 507 643 704

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 507
1920x1080 Low 704
1920x1080 Medium 643
1920x1080 Ultra 316
2560x1440 High 322
2560x1440 Low 513
2560x1440 Medium 403
2560x1440 Ultra 200
3840x2160 High 170
3840x2160 Low 267
3840x2160 Medium 211
3840x2160 Ultra 102

Performance Analysis: Minecraft: Java Edition on Your System

The AMD Ryzen 7 7800X3D paired with the NVIDIA GeForce RTX 4080 SUPER doesn't just run Minecraft: Java Edition — it demolishes it. Measured results show this combination clearing the 60 FPS playable threshold at every tested resolution and every preset, including Ultra at 4K, where it averages 102.4 FPS. This is a pairing that ranks 115th out of 1,727 tested combinations in this game, placing it in elite territory for a title whose demands are trivially low for hardware of this class. The data below breaks down where the performance goes, which component is actually doing the work, and what alternatives would deliver a near-identical experience.

Similar Performance Alternatives

On the CPU side, the Ryzen 7 7800X3D sits at an average benchmark score of 33,079 and in the 83rd percentile of all tested CPUs. Its nearest rivals are remarkably close. The AMD Ryzen 7 8700G averages 33,089 — a 0% delta — and the Intel Core i7-13650HX and AMD Ryzen 7 7745HX both land within a rounding error of the same figure. The AMD Ryzen 9 PRO 6950H is the only listed rival that differs at all, and it's actually 0.4% ahead at 33,201. In practical terms, any of these processors would substitute for the 7800X3D in this game with no measurable difference in Minecraft performance; the gap between them is statistical noise, not something a player would ever perceive.

The GPU side tells the same story. The RTX 4080 SUPER averages 54,209 across its benchmark suite and sits in the 86th percentile of all GPUs. The NVIDIA GeForce RTX 4080 is a 0.1% distance away at 54,247, making it functionally interchangeable. Stepping sideways, the AMD Radeon Pro W5700X sits 1.1% behind at 54,828, the Radeon RX 6750 GRE 12 GB is 2.7% behind at 55,698, and the Radeon 8060S trails by 2.8% at 55,757. All of these would produce frame rates within a few percent of what's measured here — and given that this combo already posts triple-digit averages at 4K Ultra, even the largest of those deltas is irrelevant to playability in Minecraft: Java Edition.

Anyone building or comparing systems can therefore treat this pairing as a performance band rather than a unique result: roughly the RTX 4080 / Radeon Pro W5700X tier of GPU, paired with roughly the Ryzen 7 8700G / Core i7-13650HX tier of CPU, will reproduce these numbers.

Best Settings per Resolution

Because every preset at every resolution clears 60 FPS, the "best settings" question has a simple answer: crank everything.

  • 1920x1080 — Ultra, averaging 316.3 FPS. Even the most demanding preset delivers more than five times the playable threshold.
  • 2560x1440 — Ultra, averaging 200.2 FPS. Moving up in resolution still leaves a margin of over three times the threshold.
  • 3840x2160 — Ultra, averaging 102.4 FPS. Even at native 4K, the top preset stays comfortably above 60 FPS.

There is no resolution-and-settings combination in the measured data where this hardware has to compromise. Dropping from Ultra to High at 4K raises the average from 102.4 to 169.5 FPS, and Low pushes it to 267.3 FPS, but those are choices for high-refresh-rate displays, not necessities for playability.

CPU and GPU Roles

Minecraft: Java Edition, as measured here, is heavily GPU-dependent at higher resolutions — and the scaling data makes that plain. At 1080p Ultra, the average is 316.3 FPS. At 1440p Ultra it falls to 200.2 FPS, and at 4K Ultra it drops again to 102.4 FPS. That steady decline as pixel count rises indicates the frame rate is being limited by the RTX 4080 SUPER's rendering throughput, not by the Ryzen 7 7800X3D's ability to feed frames.

The settings scaling points the same direction. At a fixed 4K resolution, going from Low (267.3 FPS) to Ultra (102.4 FPS) costs roughly 62% of the frame rate — a steep penalty that reflects rising GPU load as visual quality increases. At 1080p, the same Low-to-Ultra span runs from 704.1 down to 316.3 FPS, a similar proportional drop, again showing that preset changes are being absorbed almost entirely by the graphics card.

Where does the CPU matter? The 1080p numbers are the tell. Averages above 700 FPS at Low and above 316 FPS at Ultra indicate the 7800X3D — with a 5.00 GHz boost clock, 96 MB of shared L3 cache, and a single-thread benchmark pedigree (2,426 in Geekbench single-core, 3,759 in PassMark single-thread) — is nowhere near a bottleneck. Minecraft: Java Edition has a reputation as a single-thread-sensitive title, and the CPU's strong per-core results mean the game logic never constrains the frame rate before the GPU does. In this pairing, at every tested resolution and preset, the GPU is the component doing the limiting, and even then it never drops below the playable threshold.

The Verdict

Yes — unreservedly. The verdict data shows all four presets (Low, Medium, High, Ultra) as playable at all three tested resolutions:

  • 1920x1080: playable at Low, Medium, High, and Ultra; best settings Ultra at 316.3 FPS average.
  • 2560x1440: playable at Low, Medium, High, and Ultra; best settings Ultra at 200.2 FPS average.
  • 3840x2160: playable at Low, Medium, High, and Ultra; best settings Ultra at 102.4 FPS average.

The critical number is the worst case: 102.4 FPS at 4K Ultra. That is the floor of this combination's performance envelope in Minecraft: Java Edition, and it still clears the 60 FPS playable threshold by a wide margin. For any player whose target is 60 FPS, this hardware is overkill at every setting. For players targeting high-refresh gameplay, 1440p Ultra at 200.2 FPS and 1080p Ultra at 316.3 FPS show the headroom available. The RTX 4080 SUPER may be an end-of-life product succeeded by the GeForce 50 series, but in this game it remains far more GPU than Minecraft: Java Edition requires.

Measured FPS Breakdown

All figures below are measured average frame rates; minimum and maximum values were not recorded in this dataset.

3840x2160 (4K)

| Settings | Avg FPS |

|---|---|

| Low | 267.3 |

| Medium | 211.0 |

| High | 169.5 |

| Ultra | 102.4 |

At 4K, even the lowest preset exceeds four times the playable threshold. The Ultra result of 102.4 FPS is the single most demanding data point in the entire dataset, and it still posts a comfortable margin above 60.

2560x1440

| Settings | Avg FPS |

|---|---|

| Low | 513.1 |

| Medium | 403.3 |

| High | 321.8 |

| Ultra | 200.2 |

1440p roughly doubles the 4K figures across the board. Low at 513.1 FPS and Ultra at 200.2 FPS frame the range; every preset lands well into high-refresh territory.

1920x1080

| Settings | Avg FPS |

|---|---|

| Low | 704.1 |

| Medium | 643.4 |

| High | 507.2 |

| Ultra | 316.3 |

At 1080p the frame rates become display-limited in practice. Low exceeds 700 FPS, Medium sits at 643.4, High at 507.2, and even Ultra clears 316. The narrow gap between Low and Medium at this resolution suggests the CPU and game engine are beginning to cap how fast frames can be produced regardless of GPU load — which is consistent with the 7800X3D's strong single-thread performance defining the ceiling here.

Across the full twelve-point grid, the smallest measured average is 102.4 FPS. There is no configuration in this dataset where the combination dips toward the 60 FPS threshold.

How This Combo Ranks

Out of 1,727 tested hardware combinations in Minecraft: Java Edition, the Ryzen 7 7800X3D + RTX 4080 SUPER ranks 115th. That placement puts it ahead of the overwhelming majority of tested pairings in this title — a top-tier result driven primarily by GPU class, given the game's GPU-bound scaling behavior at higher resolutions.

Context from each component's broader standing supports that ranking. The 7800X3D sits in the 83rd percentile of all CPUs; the RTX 4080 SUPER sits in the 86th percentile of all GPUs. Combining an 83rd-percentile CPU with an 86th-percentile GPU produces exactly what the ranking implies: a pairing near the front of the field. And because the nearest rivals on both sides — the Ryzen 7 8700G and RTX 4080 among them — sit within a fraction of a percent of these components' average scores, equivalent pairings would land in the same neighborhood of that 1,727-combination field.

The bottom line for anyone asking whether this PC runs Minecraft: Java Edition: it runs it at maximum settings at every mainstream resolution, with the worst measured case sitting at 102.4 FPS — and it does so as one of the stronger combinations in the entire database for this game.