Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 79 | 100 | 130 |
| 1440p QHD | 94 | 157 | 194 | 243 |
| 1080p Full HD | 150 | 245 | 309 | 388 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
Measured FPS Breakdown
The recorded data for Minecraft: Java Edition on this AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 2060 SUPER combination shows strong performance across most settings, with a clear pattern of diminishing returns as resolution climbs. At 1920x1080, the lowest preset delivers 388.1 FPS average, while the Medium preset reaches 309.1 FPS. High settings hold at 245.4 FPS, and the Ultra preset still manages 150.4 FPS. At this resolution, every tested preset clears the 60 FPS playability threshold by a wide margin, with the Ultra setting retaining more than double the required frame rate.
Moving to 2560x1440, the frame rates remain high but scale down noticeably. Low settings produce 242.6 FPS, Medium drops to 194.2 FPS, and High sits at 157.2 FPS. The Ultra preset at 1440p records 93.5 FPS, which is still comfortably above the 60 FPS threshold. The gap between Low and Ultra at 1440p is roughly 149 FPS, indicating that the preset choice carries significant weight even at this intermediate resolution.
At 3840x2160, the picture changes more dramatically. Low settings still deliver 129.6 FPS, Medium follows at 100.1 FPS, and High drops to 78.8 FPS. The Ultra preset falls below the playability line at 48.9 FPS, making it the only tested configuration that fails to reach 60 FPS. This is the sole instance in the measured data where the combination cannot sustain a playable frame rate, and it only occurs at the highest resolution with the highest preset.
The recorded data does not include minimum or maximum frame times, so all analysis relies on average FPS values. The overall combo ranks 1279 out of 1727 tested combinations in the database, placing this pairing in the lower-middle portion of the ranking table. That rank reflects the GPU's position in the broader hardware pool, not the game's actual playability, which is clearly high in most scenarios.
CPU and GPU Roles
The AMD Ryzen 7 7800X3D is a strong single-thread performer, and Minecraft: Java Edition is known to favor single-core throughput. The database shows the CPU scoring 959 in 3dmark single-thread, 281.5 in Cinebench R15 single-core, 1713 in Cinebench R23 single-core, and 2426 in Geekbench single-core. Those scores place it in the 83rd percentile among all CPUs, which is a strong position for a game that depends heavily on one or two threads for chunk generation and game logic.
The RTX 2060 SUPER, by contrast, sits in the 62nd percentile among all GPUs, with an average benchmark score of 18093. Its Passmark G3D score is 16462, and its DirectX 12 Passmark score is 61. The GPU is the weaker link in this pairing, and that becomes evident in the resolution scaling. At 1920x1080, the CPU is capable of pushing frame rates past 388 FPS on Low settings, which suggests the GPU is not the limiting factor at that resolution. The frame rate drop from 388.1 FPS at 1080p Low to 242.6 FPS at 1440p Low, and then to 129.6 FPS at 2160p Low, tracks closely with the pixel count increase.
The preset scaling tells a similar story. At 1920x1080, moving from Low to Ultra costs 237.7 FPS, a 61% reduction. At 2560x1440, the same preset jump reduces the frame rate from 242.6 to 93.5 FPS, a 61% drop as well. At 3840x2160, the Low to Ultra transition goes from 129.6 to 48.9 FPS, a 62% reduction. The consistency of that percentage drop across resolutions indicates that the GPU is the primary driver of preset sensitivity, while the CPU's strong single-thread performance keeps the baseline high enough that even at 4K Low settings, the game stays well above 60 FPS.
The CPU's role becomes more apparent in the upper preset ranges at lower resolutions. At 1080p Ultra, the system still produces 150.4 FPS, which is far beyond what the GPU alone would suggest for a 2019 mid-range card. The 3D V-Cache equipped CPU, with 96 MB of shared L3 cache, helps maintain high minimum frame rates in a game that frequently loads new chunks and entities. The data does not include min FPS values, but the average FPS at 1080p Ultra is high enough that even a significant drop would still likely clear the playability threshold.
At 3840x2160, the GPU becomes the dominant constraint. The Ultra preset falls to 48.9 FPS, while the CPU's performance remains constant regardless of resolution. The scaling from 1080p Ultra at 150.4 FPS to 1440p Ultra at 93.5 FPS to 4K Ultra at 48.9 FPS shows a clear GPU-bound progression. The CPU is not the bottleneck at 4K Ultra; the RTX 2060 SUPER simply cannot sustain the pixel throughput required at that settings level.
FAQ
Q: Can this system run Minecraft: Java Edition at 60 FPS on 1920x1080?
A: Yes. Every preset tested at 1080p clears the 60 FPS threshold. Low settings average 388.1 FPS, Medium 309.1 FPS, High 245.4 FPS, and Ultra 150.4 FPS.
Q: What is the best preset at 2560x1440?
A: The Ultra preset is playable at 1440p with an average of 93.5 FPS, so it is the best choice. All four presets (Low 242.6, Medium 194.2, High 157.2, Ultra 93.5) stay above 60 FPS.
Q: Does the Ultra preset work at 3840x2160?
A: No. The Ultra preset averages 48.9 FPS at 4K, which falls below the 60 FPS playability threshold. High settings are the best playable option at 4K, with 78.8 FPS.
Q: How does this CPU compare to its nearest rivals?
A: The Ryzen 7 7800X3D has an average benchmark score of 33079. Its nearest rivals are the AMD Ryzen 7 8700G at 33089, the Intel Core i7-13650HX at 33089, and the AMD Ryzen 7 7745HX at 33091, all within 0% delta. The AMD Ryzen 9 PRO 6950H scores 33201, which is 0.4% higher.
Q: How does the RTX 2060 SUPER compare to similar GPUs?
A: The RTX 2060 SUPER has an average benchmark score of 18093. The nearest rivals are the NVIDIA GeForce RTX 3060 Mobile at 18159 (0.4% higher), the AMD Radeon Pro 5700 at 18189 (0.5% higher), the AMD Radeon RX 460 at 18373 (1.5% higher), and the Intel Arc A770M at 18383 (1.6% higher).
Q: Is the system CPU-bound or GPU-bound at 1920x1080?
A: At 1080p, the CPU's strong single-thread performance (1713 in Cinebench R23 single-core) allows frame rates up to 388.1 FPS on Low settings, indicating the GPU is not the primary constraint at this resolution. The frame rate scaling across presets at higher resolutions shows the GPU becoming more influential as pixel count increases.
The Verdict
This PC can run Minecraft: Java Edition at 60 FPS in nearly every tested configuration. At 1920x1080, all four presets clear the threshold: Low at 388.1 FPS, Medium at 309.1 FPS, High at 245.4 FPS, and Ultra at 150.4 FPS. The best settings at 1080p are Ultra, with an average of 150.4 FPS. At 2560x1440, the Ultra preset is also playable at 93.5 FPS, and all other presets are well above 60 FPS as well. At 3840x2160, High is the best playable preset at 78.8 FPS, with Low at 129.6 FPS and Medium at 100.1 FPS also clearing the threshold. The only configuration that fails to reach 60 FPS is 4K Ultra at 48.9 FPS.
The verdict by resolution is straightforward: 1080p and 1440p are fully playable at maximum settings, while 4K requires dropping from Ultra to High to maintain a playable frame rate. The system's overall rank of 1279 out of 1727 combinations reflects the GPU's mid-range standing, but for this specific game, the combination of a strong single-thread CPU and a capable GPU results in high frame rates across most settings.
Players with a 60 Hz display at 1080p or 1440p will have substantial headroom, and even those targeting higher refresh rates will find the system capable at those resolutions. At 4K, the system is playable but not at the highest visual preset. The 48.9 FPS result at 4K Ultra is the only blemish in an otherwise strong showing.
Similar Performance Alternatives
The Ryzen 7 7800X3D's nearest CPU rivals, based on average benchmark scores, include the AMD Ryzen 7 8700G at 33089 (0% delta), the Intel Core i7-13650HX at 33089 (0% delta), the AMD Ryzen 7 7745HX at 33091 (0% delta), and the AMD Ryzen 9 PRO 6950H at 33201 (0.4% higher). Any of these processors would deliver nearly identical CPU-bound performance in Minecraft: Java Edition, particularly in single-threaded scenarios where the game spends most of its time. The Ryzen 7 7745HX and Core i7-13650HX are mobile parts, so desktop builders would more likely consider the Ryzen 7 8700G, which matches the 7800X3D's average score almost exactly.
On the GPU side, the RTX 2060 SUPER's nearest rivals are the NVIDIA GeForce RTX 3060 Mobile at 18159 (0.4% higher), the AMD Radeon Pro 5700 at 18189 (0.5% higher), the AMD Radeon RX 460 at 18373 (1.5% higher), and the Intel Arc A770M at 18383 (1.6% higher). These GPUs would produce nearly identical frame rates in Minecraft: Java Edition at the same resolution and preset combinations. The RTX 3060 Mobile is the closest match, and its slightly higher average score suggests it might edge out the RTX 2060 SUPER by a marginal amount in GPU-heavy scenarios, though the difference is within measurement noise.
The delta values are all small, ranging from 0% to 1.6%, so users moving between these alternatives should not expect meaningful performance changes in this game. The CPU-side alternatives are particularly close, with three of the four rivals matching the 7800X3D's score exactly. For a game like Minecraft: Java Edition, where single-thread performance and cache size matter more than raw core counts, the 7800X3D's 96 MB L3 cache and 5.00 GHz boost clock give it an edge that the benchmark averages only partially capture.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 150.4 FPS. This is the highest visual quality available at this resolution, and the system has enough headroom that even a significant frame time spike would still keep the experience smooth.
At 2560x1440, the Ultra preset is also the best choice, averaging 93.5 FPS. This is 33.5 FPS above the playability threshold, leaving room for demanding scenes such as large redstone contraptions or extensive entity counts. The High preset at 157.2 FPS and Medium at 194.2 FPS are also options for players who prefer higher frame rates over maximum visual fidelity.
At 3840x2160, the best playable preset is High, with an average of 78.8 FPS. This is 18.8 FPS above the 60 FPS threshold. The Ultra preset at 48.9 FPS is not playable by the database's standard, so players at 4K must choose between High at 78.8 FPS, Medium at 100.1 FPS, or Low at 129.6 FPS. The High preset offers the best balance of visual quality and performance at 4K, while Medium provides additional headroom for players who want to ensure smoother frame delivery in complex worlds.