Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 63 | 79 | 101 |
| 1440p QHD | 75 | 118 | 151 | 190 |
| 1080p Full HD | 117 | 188 | 238 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
How This Combo Ranks
The AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce GTX 1660 SUPER sits at rank 1519 out of 1727 tested combos for Minecraft: Java Edition. That places this configuration in the lower portion of the database, which might surprise readers given the strong CPU component. The ranking reflects the entire system's measured performance in this specific title, not just the processor's raw capability.
The CPU itself is a strong performer in general benchmarks. It achieves an average benchmark score of 27896, placing it in the 80th percentile among all tested CPUs. Its nearest rivals include the AMD Ryzen 7 6800U with a nearly identical score of 27887, the Intel Core i9-10900K at 27872, and the AMD Ryzen AI 5 PRO 340 at 27932. The deltas are razor-thin, ranging from 0.1% to 0.3% against the i9-10900K and i5-12600KF respectively. The 5800X3D effectively trades blows with these processors, with no meaningful margin separating them.
The GPU tells a different story. The GeForce GTX 1660 SUPER posts an average benchmark score of 12986, landing in the 53rd percentile among all GPUs. Its nearest rivals include the RTX 3050 Ti Mobile at 12940 (0.4% slower), the AMD Radeon RX 580 at 12928 (0.4% slower), and the AMD Radeon 740M at 12870 (0.9% slower). The NVIDIA Tesla M2090 sits slightly ahead at 13075, a 0.7% margin. These are all very close scores, indicating the GTX 1660 SUPER sits in a crowded mid-pack segment.
The combination of a high-percentile CPU with a mid-percentile GPU explains the overall rank. Minecraft: Java Edition is known for being heavily single-thread dependent, and the 5800X3D's strong single-core showing (a Geekbench single-core score of 2017 and a PassMark single-thread score of 3234) helps push frame rates upward. However, the GPU still has to render every frame, and the GTX 1660 SUPER's position in the 53rd percentile limits how far the system can go, especially at higher resolutions and preset levels.
CPU and GPU Roles
The recorded data shows a clear pattern: this combo scales strongly with resolution and preset, which indicates the GPU becomes the limiting factor as workload increases. At 1920x1080, the gap between Low and Ultra settings is dramatic. Low produces 301.2 FPS, while Ultra drops to 116.5 FPS. That is a 184.7 FPS swing, roughly 61% of the Low result, driven entirely by the GPU's rendering workload at higher presets.
Moving to 2560x1440, the same pattern holds but with compressed absolute numbers. Low yields 190 FPS, Medium 150.5 FPS, High 117.5 FPS, and Ultra 74.6 FPS. At 3840x2160, the GPU is clearly stressed: Low produces 101.3 FPS, Medium 78.8 FPS, High 62.7 FPS, and Ultra falls to 37.2 FPS, below the playable threshold.
The resolution scaling tells a similar story. At Low settings, dropping from 1080p to 1440p reduces average FPS from 301.2 to 190, a 36.9% reduction. Dropping further to 4K reduces it to 101.3, another 46.7% reduction from the 1440p figure. At Ultra settings, the same progression goes from 116.5 to 74.6 to 37.2. The heavy FPS penalty at 4K Ultra, where the frame rate collapses to less than one-third of the 1080p Low result, shows the GTX 1660 SUPER simply cannot feed enough pixels at that combination.
The CPU's role is most visible at lower resolutions and presets. At 1080p Low, the system hits 301.2 FPS, a figure that would be unattainable if the Ryzen 7 5800X3D were not feeding the GPU efficiently. The processor's 8 cores and 16 threads, with a boost clock of 4.50 GHz and 96 MB of shared L3 cache, provide ample headroom for Minecraft's simulation and chunk-loading threads. At 4K Ultra, however, the CPU headroom goes unused because the GPU becomes the bottleneck.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 116.5 FPS. This is comfortably above the playable threshold and leaves substantial headroom for dips.
At 2560x1440, Ultra also clears the threshold, averaging 74.6 FPS. While not as high as the 1080p result, it remains playable with room to spare.
At 3840x2160, the situation changes. Ultra drops to 37.2 FPS, well below 60. The best playable preset is High, which averages 62.7 FPS. That is just 2.7 FPS above the playable threshold, leaving little margin for heavy scene complexity or entity density. Medium (78.8 FPS) and Low (101.3 FPS) also clear the threshold, but High is the highest quality option that stays above 60.
FAQ
Q: Can this PC run Minecraft: Java Edition at 1080p?
A: Yes. All four tested presets at 1920x1080 exceed 60 FPS, from Low at 301.2 FPS to Ultra at 116.5 FPS.
Q: What is the best preset for 4K gameplay?
A: High is the most demanding preset that stays at or above 60 FPS at 3840x2160, averaging 62.7 FPS. Ultra falls to 37.2 FPS, which is below the playable threshold.
Q: How does the GTX 1660 SUPER compare to its nearest rivals?
A: Its average benchmark score of 12986 is 0.4% higher than the RTX 3050 Ti Mobile (12940) and 0.4% higher than the AMD Radeon RX 580 (12928). The NVIDIA Tesla M2090 is 0.7% faster at 13075.
Q: Is the CPU or GPU the limiting factor at 1440p?
A: At 2560x1440, the GPU is the primary limiter. Ultra averages 74.6 FPS, while Low reaches 190 FPS. The CPU can push far higher frame rates, as shown by the 1080p Low result of 301.2 FPS.
Q: What FPS can I expect at 1080p Medium settings?
A: The measured average is 237.7 FPS, which is well above the playable threshold and close to the High preset result of 187.7 FPS.
Q: How far above the playable threshold is 4K High?
A: High at 3840x2160 averages 62.7 FPS, which is 2.7 FPS above the 60 FPS playable threshold. This leaves limited headroom for demanding scenes.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 301.2 FPS. Medium averages 237.7 FPS. High drops to 187.7 FPS. Ultra, the most demanding preset, still averages 116.5 FPS. Every preset at this resolution clears 60 FPS with significant margin.
At 2560x1440, performance remains strong. Low averages 190 FPS. Medium averages 150.5 FPS. High averages 117.5 FPS. Ultra averages 74.6 FPS. The step from High to Ultra costs 42.9 FPS, a 36.5% reduction, showing the increased GPU load at the highest preset.
At 3840x2160, the GPU struggles at the top end. Low averages 101.3 FPS. Medium averages 78.8 FPS. High averages 62.7 FPS. Ultra averages 37.2 FPS, the only tested combination that falls below the 60 FPS playable threshold. The drop from Medium to High costs 16.1 FPS, and the drop from High to Ultra costs 25.5 FPS, a 40.7% reduction.
The data shows a consistent pattern across resolutions: each preset tier costs a meaningful chunk of performance, and the penalty grows as resolution increases. At 1080p, the gap from Low to Ultra is 184.7 FPS. At 1440p, that gap narrows to 115.4 FPS. At 4K, it narrows further to 64.1 FPS, because the GPU is already near its limits at Low settings.
Min and max FPS values were not recorded in the database for this combo. Only average frame rates are available for analysis.
The Verdict
This PC can run Minecraft: Java Edition, and it does so across most tested configurations. At 1920x1080, all presets including Ultra clear 60 FPS, with Ultra averaging 116.5 FPS. At 2560x1440, all presets also clear 60 FPS, with Ultra averaging 74.6 FPS. At 3840x2160, the system remains playable on Low, Medium, and High, with High averaging 62.7 FPS. Ultra at 4K is the only configuration that fails, dropping to 37.2 FPS.
The verdict per resolution is clear: 1080p and 1440p offer full preset freedom, while 4K requires settling for High or lower. Players targeting 4K should stick with High for the best balance of quality and frame rate, though they should be aware that the 2.7 FPS margin above the playable threshold is slim. For anyone playing at 1080p or 1440p, this combo provides a smooth experience with no need to compromise on settings. The GTX 1660 SUPER is the limiting factor at higher resolutions, but the Ryzen 7 5800X3D ensures the system never leaves performance on the table at lower settings.