Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 82 | 101 | 127 |
| 1440p QHD | 96 | 152 | 194 | 245 |
| 1080p Full HD | 151 | 245 | 311 | 390 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
Measured FPS Breakdown
At 1920x1080, the AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce RTX 2060 SUPER delivers its highest frame rates across all tested settings. The Low preset averages 389.8 FPS, which is the single fastest result recorded for this combination. Medium follows at 310.7 FPS, High at 244.7 FPS, and Ultra at 150.5 FPS. The spread from Low to Ultra represents a 61.4% reduction in average frame rate, indicating that the Ultra preset imposes a substantial additional load compared to the lower tiers.
Moving to 2560x1440, the same pattern persists but with lower absolute numbers. Low averages 244.8 FPS, Medium 193.8 FPS, High 151.9 FPS, and Ultra 96.4 FPS. The gap between Low and Ultra here is 148.4 FPS, or roughly 60.6% lower, closely mirroring the percentage drop seen at 1080p. At this resolution, even the most demanding preset stays well above the 60 FPS threshold.
At 3840x2160, the data shows a more constrained performance envelope. Low averages 127.2 FPS, Medium 100.6 FPS, High 81.8 FPS, and Ultra drops to 47.9 FPS. The Ultra preset at 4K is the only configuration in the entire measurement set that falls below 60 FPS. The drop from High to Ultra at this resolution is 33.9 FPS, which is a 41.4% reduction, larger than the corresponding drops seen at lower resolutions.
Across all resolutions, the measured FPS values are reported as averages only, with minimum and maximum frame times not recorded in the database. This means the analysis relies on average throughput, not on frame pacing consistency or 1% low behavior.
Best Settings per Resolution
At 1920x1080, all four presets clear the 60 FPS playability threshold. The most demanding preset that stays at or above 60 FPS is Ultra, with an average of 150.5 FPS. This leaves substantial headroom above the threshold, meaning the user can run the game at maximum visual quality without approaching the playability boundary.
At 2560x1440, the same situation applies: all four presets are playable. The best settings are Ultra, averaging 96.4 FPS. This is still 36.4 FPS above the 60 FPS line, indicating that 1440p Ultra is a comfortable configuration for this hardware.
At 3840x2160, the picture changes. Ultra falls to 47.9 FPS, which is below the 60 FPS threshold. The most demanding preset that remains playable is High, with an average of 81.8 FPS. Medium runs at 100.6 FPS, and Low at 127.2 FPS, all of which are also playable. For 4K users, High is the recommended ceiling, with a margin of 21.8 FPS above the threshold.
The verdict data confirms these conclusions: the database lists High as the best playable setting at 4K, Ultra at 1440p, and Ultra at 1080p.
CPU and GPU Roles
The recorded data shows a clear resolution scaling pattern that reveals how the CPU and GPU share the workload in Minecraft: Java Edition. At 1920x1080, the Low preset produces 389.8 FPS. When resolution increases to 2560x1440, Low drops to 244.8 FPS, a 37.2% reduction. At 3840x2160, Low falls to 127.2 FPS, another 48.0% drop from 1440p. These steep reductions indicate that the GPU becomes progressively more limiting as pixel count rises.
For the Ultra preset, the scaling is even more pronounced. At 1080p, Ultra averages 150.5 FPS. At 1440p, it drops to 96.4 FPS (a 35.9% decline). At 4K, it falls to 47.9 FPS (a 50.3% decline from 1440p). The fact that the absolute FPS values at 1080p are extremely high, exceeding 380 FPS at Low, suggests that the CPU is capable of feeding the GPU far more frames than the GPU can render at higher resolutions.
The CPU, an 8-core 16-thread Zen 3 part with 96 MB of shared L3 cache, is well suited to Minecraft's single-thread-heavy rendering path, but the benchmark data does not isolate CPU versus GPU utilization directly. Instead, the resolution scaling serves as a proxy: at 1080p, the GPU is the primary bottleneck, as evidenced by the large FPS differences between presets (389.8 FPS at Low versus 150.5 FPS at Ultra). At 4K, the GPU bottleneck is even more dominant, with Ultra dropping below 60 FPS while Low still manages 127.2 FPS.
The RTX 2060 SUPER, with its 8 GB of GDDR6 memory and 256-bit bus, has a memory bandwidth of 448.0 GB/s. The data shows that at 4K Ultra, the GPU cannot sustain 60 FPS, which points to rasterization and shading limits rather than memory capacity, since the game's texture demands at 4K are within the 8 GB frame buffer for most scenes.
At 1080p and 1440p, the CPU's high single-thread performance (3DMark single-thread score of 804, Cinebench R23 single-core of 3157) is sufficient to drive frame rates well above 200 FPS at lower presets. The fact that Ultra at 1080p still achieves 150.5 FPS indicates that even with increased shader complexity, the CPU does not become the limiting factor at that resolution.
Similar Performance Alternatives
The database lists nearest rivals for the CPU and GPU based on average benchmark scores. For the AMD Ryzen 7 5700X3D, the closest alternatives are the AMD Ryzen 5 7600X3D (average score 24728, a 0.1% difference), the AMD Ryzen 9 5900HX (24822, 0.5% higher), the Intel Core i5-12450HX (24576, 0.5% lower), and the Intel Core i5-11600 (24563, 0.6% lower). These deltas are all under 1%, meaning any of these CPUs would produce nearly identical frame rates in Minecraft: Java Edition, assuming the same GPU and settings.
For the NVIDIA GeForce RTX 2060 SUPER, the nearest rivals are the NVIDIA GeForce RTX 3060 Mobile (average score 18159, 0.4% higher), the AMD Radeon Pro 5700 (18189, 0.5% higher), the AMD Radeon RX 460 (18373, 1.5% higher), and the Intel Arc A770M (18383, 1.6% higher). The RX 460 and Arc A770M scores appear counterintuitive given their different market tiers, but the database records these as the nearest scoring neighbors. In practice, swapping the RTX 2060 SUPER for any of these would change FPS by roughly 1-2%, which is within measurement noise for most gameplay.
A user considering this specific CPU-GPU combination could expect that substituting the CPU with the Ryzen 5 7600X3D would yield essentially identical performance, since the average score delta is just 0.1%. Similarly, choosing the RTX 3060 Mobile instead of the RTX 2060 SUPER would not meaningfully alter the measured FPS values, as the score difference is only 0.4%.
The Verdict
This PC configuration can run Minecraft: Java Edition at 60 FPS or above in the majority of tested scenarios. At 1920x1080, all four presets (Low, Medium, High, Ultra) exceed the threshold, with Ultra averaging 150.5 FPS. At 2560x1440, all four presets also clear 60 FPS, with Ultra at 96.4 FPS. At 3840x2160, three presets (Low at 127.2 FPS, Medium at 100.6 FPS, High at 81.8 FPS) are playable, but Ultra falls to 47.9 FPS, below the threshold.
The database verdict confirms: at 4K, the best playable setting is High with 81.8 FPS; at 1440p, Ultra with 96.4 FPS; and at 1080p, Ultra with 150.5 FPS. For users prioritizing 4K resolution, the recommendation is to cap settings at High, as Ultra will not sustain a smooth 60 FPS experience. For 1440p and 1080p users, there is no need to compromise, as even the highest preset remains comfortably above the playability line.
This configuration is well balanced for this game: the CPU provides enough single-thread throughput to avoid bottlenecking at lower resolutions, and the GPU handles the rendering load up to 1440p Ultra without issue. The only limitation appears at 4K Ultra, which is an extreme scenario for a mid-range GPU from the Turing generation.
FAQ
Q: What is the highest average FPS this combination achieves in Minecraft: Java Edition?
A: The highest recorded average is 389.8 FPS at 1920x1080 with the Low preset.
Q: Can this PC run Minecraft at 4K Ultra settings?
A: No. The Ultra preset at 3840x2160 averages 47.9 FPS, which is below the 60 FPS playability threshold. The best playable setting at 4K is High, averaging 81.8 FPS.
Q: Which resolution and preset offers the best balance of quality and performance?
A: At 2560x1440, the Ultra preset averages 96.4 FPS, which is above 60 FPS and offers the highest visual quality among playable configurations at that resolution. At 1080p, Ultra averages 150.5 FPS.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: Low averages 389.8 FPS, while Ultra averages 150.5 FPS. This means Low is approximately 2.6 times faster in average frame rate.
Q: Is the GPU or CPU the limiting factor at 4K?
A: The data shows that at 3840x2160, the Ultra preset drops to 47.9 FPS while Low still reaches 127.2 FPS, indicating the GPU is the primary bottleneck at higher resolutions. At 1080p, very high frame rates above 300 FPS suggest the CPU is not limiting.
Q: What CPU alternatives would perform nearly identically to the Ryzen 7 5700X3D in this game?
A: The AMD Ryzen 5 7600X3D has an average benchmark score 0.1% lower, and the AMD Ryzen 9 5900HX scores 0.5% higher, both within a negligible performance difference. The Intel Core i5-12450HX and i5-11600 also fall within 0.5-0.6% of the 5700X3D's score.
How This Combo Ranks
In the database's overall ranking for Minecraft: Java Edition, this combination of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 2060 SUPER ranks 1272 out of 1727 tested combos. This places it in the lower-middle portion of all configurations tested for this game. The percentile position reflects the fact that while this hardware is fully capable of running the game at high frame rates across most resolutions, many other combos in the database achieve higher scores, likely due to more powerful GPUs or CPUs.
The rank of 1272 out of 1727 means that roughly 26% of tested combinations score lower, and 74% score higher. For a game like Minecraft: Java Edition, which is known to be sensitive to single-thread CPU performance, the 5700X3D's strengths are evident in the high FPS numbers at 1080p, but the overall ranking is dragged down by the GPU's limitations at 4K Ultra. The RTX 2060 SUPER, being an older Turing part, cannot compete with newer GPUs in the database that handle 4K Ultra without dropping below 60 FPS.
Still, the recorded data shows that this combo delivers a playable experience at every resolution except 4K Ultra. For users with 1080p or 1440p monitors, this rank does not reflect the practical usability: the game runs exceptionally well, with Ultra presets far exceeding the 60 FPS threshold. The rank is more indicative of how this combo compares against all other hardware pairs in the database, many of which include more recent and higher-end components.