Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 81 | 134 | 169 | 208 |
| 1440p QHD | 156 | 254 | 321 | 404 |
| 1080p Full HD | 252 | 398 | 504 | 634 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 4070 delivers exceptionally high frame rates in Minecraft: Java Edition across all tested resolutions and settings. The data shows this combination is far beyond the 60 FPS playability threshold, with even the most demanding preset at 4K remaining comfortably above that mark. Below is a detailed breakdown of the measured performance, followed by settings recommendations and comparative analysis.
Measured FPS Breakdown
The benchmark results are organized by resolution and preset, with average FPS values recorded for each configuration. No minimum or maximum frame rate data is available in the dataset, so the analysis focuses entirely on average FPS.
3840x2160 (4K):
- Low preset: 207.9 FPS average
- Medium preset: 169.1 FPS average
- High preset: 134.4 FPS average
- Ultra preset: 81.1 FPS average
At 4K, the scaling from Low to Ultra is steep but consistent. The Low preset nearly triples the Ultra preset’s frame rate, and High remains above 130 FPS. Even at Ultra, the average of 81.1 FPS clears the 60 FPS threshold by a healthy margin, indicating that this resolution is fully playable with maximum settings.
2560x1440 (1440p):
- Low preset: 403.9 FPS average
- Medium preset: 320.6 FPS average
- High preset: 254.2 FPS average
- Ultra preset: 155.8 FPS average
At 1440p, the frame rates are substantially higher than 4K. The Low preset exceeds 400 FPS, while Ultra still delivers over 150 FPS. The drop from Low to Ultra is about 61%, which is less severe than at 4K, suggesting that the GPU has more headroom at this resolution.
1920x1080 (1080p):
- Low preset: 633.7 FPS average
- Medium preset: 503.5 FPS average
- High preset: 397.5 FPS average
- Ultra preset: 252.4 FPS average
At 1080p, the results are extraordinary. The Low preset exceeds 600 FPS, and even Ultra maintains an average above 250 FPS. This resolution is clearly CPU-limited in the lower presets, as the frame rates are far beyond what most displays can refresh.
Across all resolutions, the gap between Low and Ultra narrows as resolution decreases. At 4K, Ultra is 61% slower than Low; at 1440p, it is 61% slower; at 1080p, it is 60% slower. This consistent pattern indicates that the relative cost of Ultra settings remains stable regardless of resolution.
Best Settings per Resolution
The goal is to identify the most demanding preset that stays at or above 60 FPS at each resolution. Since all presets exceed 60 FPS at every resolution, the best settings are always the Ultra preset.
- 3840x2160: Ultra preset, 81.1 FPS average. This is the only resolution where Ultra dips below 100 FPS, but it still provides a smooth experience above the 60 FPS threshold.
- 2560x1440: Ultra preset, 155.8 FPS average. This more than doubles the 60 FPS requirement, offering ample headroom for high-refresh-rate displays.
- 1920x1080: Ultra preset, 252.4 FPS average. This is more than four times the playability threshold, making it ideal for 240 Hz monitors.
In every case, the Ultra preset is the recommendation. There is no need to reduce settings for playability, as even the heaviest configuration at 4K stays clear of the 60 FPS line. For users with 120 Hz or 144 Hz displays, the 1440p Ultra preset at 155.8 FPS is particularly well-suited, while 1080p Ultra at 252.4 FPS can drive the fastest gaming monitors.
CPU and GPU Roles
Understanding which component limits performance is critical for optimizing settings. The scaling between resolutions and presets reveals how the CPU and GPU share the workload in Minecraft: Java Edition.
At 1080p, the frame rates are extremely high, reaching 633.7 FPS on Low and 503.5 FPS on Medium. These numbers are far beyond typical GPU limits, suggesting that the CPU is the primary bottleneck at this resolution. The Ryzen 7 5700X, with its 8 cores and 16 threads, provides strong single-threaded performance, as indicated by its 3DMark single-thread score of 921 and Cinebench R23 single-core score of 1499. However, even this capable CPU cannot fully feed the RTX 4070 at such high frame rates, particularly in the Low preset where the GPU has less work to do.
As resolution increases to 1440p and then 4K, the GPU becomes progressively more involved. At 1440p, the Ultra preset drops to 155.8 FPS, a 38% reduction from the 1080p Ultra result of 252.4 FPS. This indicates that the GPU is starting to take over as the limiting factor. At 4K, the Ultra preset falls further to 81.1 FPS, a 48% reduction from 1440p. This pattern is typical of a GPU-bound scenario: higher resolutions increase pixel count, placing more strain on the graphics card.
The preset scaling within a resolution also points to GPU involvement. At 4K, moving from Low to Ultra reduces FPS by 61%, while at 1080p the same move reduces FPS by 60%. This similarity suggests that the GPU is handling the extra graphical work consistently across resolutions. However, the absolute frame rates at 1080p are so high that the CPU’s per-core performance becomes the limiting factor, especially in the Low preset where the GPU is underutilized.
In summary, at 1080p the CPU is the primary constraint, particularly at Low and Medium presets. At 1440p, the balance shifts toward the GPU, though the CPU still contributes significantly. At 4K, the GPU is clearly the dominant factor, with the RTX 4070’s 29.15 TFLOPS FP32 performance and 504.2 GB/s memory bandwidth being fully exercised.
The Verdict
The data shows that this PC can run Minecraft: Java Edition at all tested resolutions and presets, with every configuration exceeding the 60 FPS playability threshold.
- 3840x2160: All four presets are playable. The Ultra preset runs at 81.1 FPS, which is above 60 FPS but leaves less headroom than lower resolutions. High preset offers 134.4 FPS for those who prefer extra margin.
- 2560x1440: All four presets are playable. The Ultra preset runs at 155.8 FPS, providing a smooth experience for high-refresh-rate monitors. Even the most demanding settings are far above the threshold.
- 1920x1080: All four presets are playable. The Ultra preset runs at 252.4 FPS, which is more than sufficient for any current display technology. Low preset reaches 633.7 FPS, which is useful for competitive play with exceptionally high refresh rates.
The verdict is unambiguous: this combination is overkill for Minecraft: Java Edition. The game is not demanding on modern hardware, and the Ryzen 7 5700X plus RTX 4070 delivers frame rates that are many times higher than necessary. For 4K gaming with Ultra settings, the 81.1 FPS average is the only result that approaches the threshold, but it still clears it with a 35% margin.
FAQ
Q: What is the highest frame rate this combo achieves in Minecraft?
A: The highest average FPS recorded is 633.7 FPS at 1920x1080 with the Low preset.
Q: Can this PC run Minecraft at 4K with Ultra settings?
A: Yes. The 3840x2160 Ultra preset averages 81.1 FPS, which is above the 60 FPS playability threshold.
Q: Which preset should I use for 1440p gaming?
A: The Ultra preset is recommended, as it averages 155.8 FPS at 2560x1440, providing a smooth experience with maximum graphical fidelity.
Q: How much faster is the Low preset compared to Ultra at 1080p?
A: At 1920x1080, the Low preset averages 633.7 FPS, while Ultra averages 252.4 FPS. Low is approximately 2.5 times faster.
Q: Is the CPU or GPU more important for this game?
A: At 1080p, the CPU is the limiting factor, especially at lower presets. At 4K, the GPU becomes the dominant constraint, as shown by the larger FPS drops at higher resolutions.
Q: Does the RTX 4070’s 12 GB memory capacity affect performance?
A: No memory-related issues are indicated in the data. The GPU’s 504.2 GB/s bandwidth and 12 GB GDDR6X memory are sufficient for all tested settings.
How This Combo Ranks
The AMD Ryzen 7 5700X + NVIDIA GeForce RTX 4070 combination ranks 378th out of 1,727 tested combos for Minecraft: Java Edition, placing it in the top 22% of all systems evaluated. This percentile is relatively modest for a setup that achieves such high frame rates, which suggests that many other tested configurations also perform exceptionally well in this game.
The rank reflects the overall performance across all resolutions and presets, not just the maximum settings. Given that this game is highly CPU-bound at lower resolutions, the Ryzen 7 5700X’s strong single-threaded performance (3DMark single-thread score of 921) helps it compete, but the rank indicates that newer CPUs with higher single-core clocks may edge it out at 1080p. At 4K, the RTX 4070’s 81st percentile among all GPUs ensures solid performance, but the combination’s overall rank is dragged down by the game’s relatively low GPU demands.
For context, the combo’s CPU ranks in the 79th percentile among all CPUs, while the GPU ranks in the 81st percentile. The game’s performance is more aligned with CPU strength, so the rank of 378 out of 1,727 is a reasonable reflection of this pairing’s capabilities.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide insight into what other hardware would behave similarly in this game.
CPU Alternatives:
- The Intel Core i5-12600K has an identical average benchmark score of 27,578, with a deltaPct of 0%. This means it would perform essentially the same as the Ryzen 7 5700X in CPU-bound scenarios, such as Minecraft at 1080p with low presets.
- The AMD Ryzen 7 5800 is 0.2% slower, with an average score of 27,535. This negligible difference would result in nearly identical frame rates.
- The AMD Ryzen 5 7600X is 0.2% faster, with a score of 27,636. Again, this would yield imperceptible performance differences.
- The Intel Core Ultra 5 125H is 0.3% slower, with a score of 27,507, making it a close match as well.
All four CPUs fall within 0.3% of each other, so any of them would produce virtually identical results in Minecraft. The choice between them would come down to platform features rather than gaming performance.
GPU Alternatives:
- The NVIDIA Tesla P4 has an average score of 37,628, which is 0.1% lower than the RTX 4070’s 37,648. This is a negligible difference, but the Tesla P4 is a professional card, not intended for gaming.
- The AMD Radeon RX Vega 56 scores 37,507, a 0.4% deficit. This would result in slightly lower FPS, but the difference is minor.
- The NVIDIA GeForce RTX 4080 Mobile scores 38,135, which is 1.3% higher. This laptop GPU would offer marginally better performance, but the desktop RTX 4070 remains competitive.
- The AMD Radeon PRO W6400 scores 37,157, a 1.3% deficit. Again, this is a workstation card, and the performance delta is small.
In practice, for Minecraft, these GPU alternatives would all deliver comparable frame rates. The RTX 4070’s advantage is more pronounced in other games, but in this title, the difference between these GPUs would be within a few FPS at most resolutions.