Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 79 | 104 | 127 |
| 1440p QHD | 99 | 153 | 194 | 244 |
| 1080p Full HD | 151 | 244 | 310 | 389 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
Measured FPS Breakdown
The recorded data for this combination in Minecraft: Java Edition shows a clear performance hierarchy across resolutions and presets. At 1920x1080, the system delivers exceptional frame rates: Low settings produce an average of 389 FPS, Medium reaches 310.2 FPS, High achieves 243.8 FPS, and even Ultra stays well above playability at 150.6 FPS. The gap between Low and Ultra at this resolution is substantial, with Ultra delivering roughly 61% of the Low-setting frame rate, but every preset comfortably exceeds the 60 FPS playable threshold.
Moving to 2560x1440, the pattern repeats with strong headroom. Low settings average 243.5 FPS, Medium drops to 194.2 FPS, High settles at 152.8 FPS, and Ultra still manages 98.8 FPS. The step from High to Ultra at this resolution costs about 54 FPS, a meaningful reduction but one that leaves the game fully playable. The scaling from 1080p to 1440p at Ultra shows a 34% decrease in average FPS (from 150.6 to 98.8), indicating that the GPU is beginning to feel the resolution increase, though the CPU still has ample capacity.
At 3840x2160, the picture changes more dramatically. Low settings average 126.6 FPS, Medium drops to 104.2 FPS, and High remains playable at 78.8 FPS. Ultra, however, falls below the playable threshold with an average of 48.3 FPS. This is the only preset across all tested resolutions that fails to maintain 60 FPS. The transition from High to Ultra at 4K represents a 30.5 FPS loss, and the jump from Medium to High costs 25.4 FPS. The data shows that 4K Ultra is simply too demanding for this combo, while High settings at 4K still provide a smooth experience.
The minimum and maximum FPS values are not reported in the database, so the analysis relies on average frame rates. The absence of frame time data means transient stutters cannot be assessed, but the averages suggest consistent performance across the board. At 1080p, the system is clearly GPU-bound at lower presets, while at 4K Ultra, the GPU becomes the limiting factor, pushing the average below the 60 FPS playability line.
Similar Performance Alternatives
The CPU benchmarks place the AMD Ryzen 7 5700 in a tight cluster of comparable processors. Its average benchmark score of 25517 sits within 0.3% of its nearest rivals. The Intel Xeon D-2752TER scores 25530, a delta of -0.1%, meaning the Ryzen is effectively tied with it. The AMD Ryzen 5 7640U scores 25485, just 0.1% lower, and the AMD Ryzen 5 6600H scores 25550, again -0.1% relative to the Ryzen 7 5700. The AMD Ryzen 7 5825U scores 25446, a 0.3% deficit. In practical terms, any of these CPUs would deliver nearly identical frame rates in Minecraft: Java Edition when paired with the same GPU, since the game's performance at the tested settings appears more dependent on the GPU at higher resolutions.
On the GPU side, the NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093, placing it at the 62nd percentile of all GPUs. Its nearest rivals are all within a 1.6% band. The NVIDIA GeForce RTX 3060 Mobile scores 18159, a -0.4% delta, meaning the RTX 2060 SUPER is essentially equivalent. The AMD Radeon Pro 5700 scores 18189, a -0.5% delta, and the AMD Radeon RX 460 scores 18373, a -1.5% delta, which is slightly higher but within noise. The Intel Arc A770M scores 18383, a -1.6% delta. For Minecraft: Java Edition, swapping the RTX 2060 SUPER for any of these alternatives would produce similar FPS outcomes at each resolution and preset, with differences likely under 2 FPS in most scenarios.
The CPU percentile ranking at 78th for all CPUs, combined with the GPU at 62nd for all GPUs, indicates a balanced pairing where neither component dramatically outclasses the other. The nearest rival combos would behave almost identically: a system with the Ryzen 7 5700 and a GPU like the RTX 3060 Mobile would show the same 4K Ultra shortfall and the same 1080p headroom, since the benchmark deltas are so small.
CPU and GPU Roles
The measured FPS scaling across resolutions reveals which component dominates in Minecraft: Java Edition for this combo. At 1920x1080, the CPU is the primary driver. The Ryzen 7 5700, with its 8 cores and 16 threads, provides ample single-thread performance, as shown by its Cinebench R23 single-core score of 2916 and Passmark single-thread score of 3296. The GPU is not saturated at this resolution, which is why Low settings hit 389 FPS and even Ultra maintains 150.6 FPS. The frame rate difference between Low and Ultra at 1080p is 238.4 FPS, indicating that the GPU is still delivering enough throughput to keep up with the CPU's instruction stream.
At 2560x1440, the GPU starts to take on more responsibility. The average FPS at Low drops from 389 to 243.5, a 37% reduction, while Ultra drops from 150.6 to 98.8, a 34% reduction. The proportional decrease is similar across presets, suggesting that the GPU workload is scaling uniformly with pixel count. The CPU still has headroom, as evidenced by the fact that Ultra at 1440p (98.8 FPS) is higher than High at 4K (78.8 FPS), which points to the GPU being the limiting factor at higher resolutions.
At 3840x2160, the GPU becomes the clear bottleneck. The RTX 2060 SUPER, with its 7.181 TFLOPS FP32 performance and 448.0 GB/s memory bandwidth, cannot sustain 60 FPS at Ultra settings. The drop from Medium (104.2 FPS) to High (78.8 FPS) and then to Ultra (48.3 FPS) shows a steepening curve as the GPU exhausts its shading and texture resources. The CPU, by contrast, remains underutilized at 4K; its multi-threaded capabilities, reflected in a Cinebench R23 multi-core score of 20655, are not the constraining factor. The scaling between 1440p Ultra and 4K Ultra (98.8 to 48.3 FPS) is a 51% reduction, which closely matches the pixel count increase from 3.7 million to 8.3 million pixels, confirming GPU-bound behavior.
The settings scaling also informs the roles. At 1080p, moving from Low to Ultra costs 238.4 FPS on average, but the system still stays above 150 FPS. At 4K, the same settings change costs 78.3 FPS and pushes the system below the playable line. This indicates that the GPU is the determinant at 4K, while at 1080p, the CPU's high single-thread performance (Passmark single-thread 3296) allows the GPU to work at its full potential without being starved.
How This Combo Ranks
The database ranks this specific CPU and GPU combination at position 1267 out of 1727 tested combos for Minecraft: Java Edition. That places it in the lower-middle tier of all systems measured, despite the fact that it achieves high frame rates at 1080p and 1440p. The rank reflects the entire distribution of tested hardware, including far more powerful modern GPUs and CPUs that can push 4K Ultra well above 60 FPS. The 73.3rd percentile position (1267 divided by 1727) means roughly a quarter of tested combos perform better in this game, while nearly three-quarters perform worse.
The rank is driven primarily by the GPU's 4K Ultra limitation and the CPU's mid-tier standing. The Ryzen 7 5700 sits at the 78th percentile among all CPUs, and the RTX 2060 SUPER at the 62nd percentile among all GPUs, so the combo's percentile rank of roughly 73rd is actually higher than the GPU's individual percentile, indicating the CPU compensates somewhat. However, for a game like Minecraft: Java Edition, which can be heavily CPU-bound at lower resolutions, the Ryzen 7 5700's strong single-thread score helps the system rank better than the GPU alone would suggest.
Compared to the nearest rival combos, this system would rank similarly. A combo with the RTX 3060 Mobile or RX 460 would land within a few positions of 1267, since their benchmark scores differ by less than 2%. The ranking data shows that this is not a top-tier configuration for Minecraft, but it is also far from the bottom. The 4K Ultra shortfall is the main reason it does not rank higher, as every other resolution and preset combination is comfortably playable.
FAQ
Q: Can this system run Minecraft: Java Edition at 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 48.3, which falls below the 60 FPS playable threshold. The highest playable setting at 4K is High, which averages 78.8 FPS.
Q: What is the best settings preset at 1920x1080?
A: At 1920x1080, Ultra settings are playable with an average FPS of 150.6. This is the most demanding preset that stays above 60 FPS, and it is the recommended choice for maximum visual quality.
Q: How does the CPU compare to its nearest rivals?
A: The AMD Ryzen 7 5700 has an average benchmark score of 25517. Its closest rival, the Intel Xeon D-2752TER, scores 25530, a delta of -0.1%. The AMD Ryzen 5 7640U scores 25485, which is 0.1% lower, and the AMD Ryzen 7 5825U scores 25446, a 0.3% deficit. Performance differences are negligible.
Q: Is the GPU or CPU more important for this game at 4K?
A: At 3840x2160, the GPU is the limiting factor. The RTX 2060 SUPER cannot maintain 60 FPS at Ultra (48.3 FPS), while the CPU still has headroom. The scaling from 1440p Ultra (98.8 FPS) to 4K Ultra (48.3 FPS) shows a 51% drop, consistent with GPU-bound behavior.
Q: What FPS can I expect at 2560x1440 with Medium settings?
A: The recorded average FPS for 2560x1440 with Medium settings is 194.2. This is well above the 60 FPS threshold and leaves significant headroom for smoother gameplay.
Q: Does the system rank high compared to other tested combos?
A: The combo ranks 1267 out of 1727 tested combinations for Minecraft: Java Edition. This places it in the lower-middle tier, with roughly 73% of tested combos performing better in this specific game.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with a measured average FPS of 150.6. This provides the maximum visual fidelity while still offering more than double the playable threshold. Lower presets are available for higher frame rates, but they are not necessary for smooth gameplay.
At 2560x1440, Ultra settings also remain playable, with an average FPS of 98.8. This is the recommended choice for this resolution, as it delivers a comfortable margin above the 60 FPS line. The step down to High reduces the average to 152.8 FPS, which may be preferable for users with high-refresh-rate monitors, but Ultra is the best balance of quality and performance.
At 3840x2160, the situation differs. Ultra settings average 48.3 FPS and fail to meet the 60 FPS requirement. The most demanding playable preset is High, which averages 78.8 FPS. Medium settings offer 104.2 FPS and Low reaches 126.6 FPS, but High is the highest quality option that maintains playability. For users seeking the best visual experience at 4K without dropping below the threshold, High is the definitive choice.