Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 92 | 145 | 188 | 233 |
| 1440p QHD | 179 | 281 | 357 | 427 |
| 1080p Full HD | 279 | 420 | 461 | 499 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
Measured FPS Breakdown
The recorded data for this combination of AMD Ryzen 7 3700X and NVIDIA GeForce RTX 4070 SUPER shows substantial headroom across all tested resolutions and presets. The measurements are average FPS values, with no minimum or maximum framerate data captured in the database.
At 3840x2160 (4K), the combination delivers a range from 92.1 FPS at Ultra settings to 232.7 FPS at Low settings. The High preset sits at 144.7 FPS, while the Medium preset reaches 187.9 FPS. The scaling between Low and Ultra at this resolution is approximately 2.5 times, indicating that the GPU has enough headroom to absorb the additional load of higher quality settings while remaining far above the 60 FPS playability threshold.
Moving to 2560x1440, the data shows even greater performance margins. The Low preset achieves 426.8 FPS, the Medium preset reaches 357 FPS, and the High preset delivers 280.9 FPS. The Ultra preset at this resolution produces 178.8 FPS. The gap between Low and Ultra narrows compared to 4K in absolute terms but still represents a significant performance range, with Ultra delivering roughly 42% of the Low preset's framerate.
At 1920x1080, the combination approaches the limits of what the display refresh rate can typically show. The Low preset records 499.2 FPS, the Medium preset reaches 461.4 FPS, and the High preset produces 420 FPS. The Ultra preset at 1080p yields 279.4 FPS. Every preset at this resolution exceeds 270 FPS, which means the bottleneck shifts almost entirely to the CPU's ability to feed frames, particularly at lower settings where the GPU has less work per frame.
The pattern across resolutions reveals that the gap between presets expands as resolution decreases. At 4K, the difference between Low and Ultra is 140.6 FPS. At 1440p, that difference grows to 248 FPS. At 1080p, the difference reaches 219.8 FPS. This is consistent with a GPU-bound scenario at higher resolutions and a progressively more CPU-bound scenario at lower resolutions and lighter presets.
FAQ
Q: Can this system run Minecraft: Java Edition at 4K with Ultra settings?
A: Yes. The database records an average of 92.1 FPS at 3840x2160 with Ultra settings, which is above the 60 FPS playability threshold. The verdict lists all four presets (Low, Medium, High, Ultra) as playable at this resolution.
Q: What is the highest recorded framerate for this combination?
A: The highest average FPS in the measured data is 499.2 FPS, achieved at 1920x1080 with Low settings. The second highest is 461.4 FPS at 1080p Medium, followed by 426.8 FPS at 1440p Low.
Q: How does the 1440p Ultra performance compare to 1080p Ultra performance?
A: At 2560x1440 Ultra, the combination delivers 178.8 FPS. At 1920x1080 Ultra, it delivers 279.4 FPS. The 1080p result is approximately 56% higher than the 1440p result, reflecting the reduced pixel count and the correspondingly lower GPU workload.
Q: Is there any preset or resolution where the system drops below 60 FPS?
A: No. The lowest recorded average across all twelve tested configurations is 92.1 FPS at 4K Ultra. Every other preset and resolution combination exceeds 144 FPS. The verdict confirms all settings are playable at all three resolutions.
Q: Which preset shows the largest performance jump between consecutive settings?
A: At 4K, moving from Ultra to Medium increases framerate from 92.1 FPS to 187.9 FPS, a gain of 95.8 FPS. This is the largest single-step improvement in the dataset. At 1440p, the jump from Ultra to Medium is 178.2 FPS, and at 1080p the jump from Ultra to Medium is 182 FPS.
Q: Does the CPU or GPU limit performance more at 1080p Low settings?
A: The data suggests CPU involvement becomes more significant at 1080p Low, where the GPU has minimal work per frame. The 499.2 FPS result at this configuration is the highest in the dataset, and the scaling from Low to Ultra at 1080p (219.8 FPS difference) indicates that the GPU still has capacity, but the rate of increase slows compared to the 1440p scaling.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers 92.1 FPS. This is the highest quality preset available in the tested configuration, and it remains comfortably above the playability threshold. The database designates Ultra as the best setting at this resolution.
At 2560x1440, the best settings also resolve to Ultra, with an average of 178.8 FPS. There is no reason to reduce quality at this resolution, as even the most demanding preset provides nearly three times the 60 FPS threshold.
At 1920x1080, the best settings are likewise Ultra, producing 279.4 FPS. The margin above the playability threshold is substantial, and the Ultra preset at 1080p still delivers more than four times the minimum required framerate.
Across all three resolutions, the verdictByResolution data lists every preset as playable. The only meaningful question is whether the user prefers higher visual fidelity or higher framerates, since both are available in abundance. The Ultra preset is the recommended choice at every resolution based on the recorded data.
Similar Performance Alternatives
The CPU nearest rivals in the database show that the AMD Ryzen 7 3700X sits within a tight performance cluster. The AMD Ryzen AI 7 350 has an average score of 34222, which is 0.1% higher than the 3700X's 34260 average. The AMD EPYC 4244P scores 34220, also 0.1% higher. The Intel Core i5-13450HX scores 34333, which is 0.2% lower than the 3700X. The Intel Core Ultra 7 165H scores 34083, 0.5% higher. These four rivals are effectively within measurement noise of each other, meaning a system built with any of them would deliver nearly identical CPU-bound performance in Minecraft: Java Edition.
The GPU nearest rivals show a similar clustering. The NVIDIA Quadro M6000 24 GB has an average score of 43262, which is 0.1% lower than the RTX 4070 SUPER's 43223. The NVIDIA GeForce RTX 5050 Mobile scores 43268, 0.1% lower. The NVIDIA Quadro M6000 scores 43301, 0.2% lower. The NVIDIA GeForce RTX 4090 Mobile scores 43667, which is 1% higher. These deltas are all within 1 percentage point, indicating that the RTX 4070 SUPER and its nearest rivals would produce almost indistinguishable framerates in this game. The RTX 4090 Mobile is the only one with a measurable advantage, and even that advantage is minimal.
For a user seeking similar overall performance, pairing any of the four rival CPUs with any of the four rival GPUs would produce results within approximately 1% of the recorded framerates for this combo. The practical differences in Minecraft: Java Edition would be imperceptible, as the game is not particularly demanding on either component at the tested settings.
How This Combo Ranks
The combination of AMD Ryzen 7 3700X and NVIDIA GeForce RTX 4070 SUPER ranks 374th out of 1727 tested combos in the database for Minecraft: Java Edition. This places it in the top 21.7% of all tested configurations. Given the game's relatively light requirements, this ranking reflects the substantial headroom this combo offers at all tested resolutions and presets.
The rank position suggests that while many configurations can run this game well, this particular pairing is well above average. The 1727 total combos include systems with both weaker and stronger components, and the 374th position indicates that roughly one in five tested systems delivers higher performance in this specific title. Given that every preset at every resolution clears 60 FPS, the rank is more a measure of raw framerate headroom than playability, since playability is essentially universal for this combo.
The percentile data for the individual components supports this: the CPU sits at the 84th percentile among all CPUs, and the GPU sits at the 83rd percentile among all GPUs. Both components are in the upper quintile of their respective categories, which aligns with the combo's top-quartile ranking in this game.
The Verdict
This PC can run Minecraft: Java Edition at every tested resolution and preset combination. The verdictByResolution data confirms that all four presets (Low, Medium, High, Ultra) are playable at 3840x2160, 2560x1440, and 1920x1080. The playability threshold is 60 FPS, and the lowest recorded average is 92.1 FPS at 4K Ultra.
At 4K, the system provides 92.1 FPS at Ultra, 144.7 FPS at High, 187.9 FPS at Medium, and 232.7 FPS at Low. At 1440p, the framerates range from 178.8 FPS at Ultra to 426.8 FPS at Low. At 1080p, the range extends from 279.4 FPS at Ultra to 499.2 FPS at Low.
There is no configuration in the measured data that approaches the 60 FPS threshold, let alone falls below it. The closest margin is at 4K Ultra, where the system still has 32.1 FPS of headroom above the threshold. For users with high refresh rate displays, the 1440p and 1080p results provide ample framerates to take advantage of 144 Hz or even 240 Hz panels, particularly at Medium and High settings.
CPU and GPU Roles
The data reveals how the balance between CPU and GPU shifts across resolutions and presets. At 3840x2160, the GPU is the dominant constraint. The framerate drops from 232.7 FPS at Low to 92.1 FPS at Ultra, a 60.4% reduction as the GPU takes on more pixel and shading work. This is a classic GPU-bound pattern, where resolution and quality settings directly impact the render workload.
At 2560x1440, the GPU still plays the primary role, but the CPU begins to show its influence at lower presets. The Low preset reaches 426.8 FPS, while the Ultra preset drops to 178.8 FPS. The Low result is more than twice the 4K Low result, indicating that the GPU has plenty of capacity at 1440p and the CPU is starting to limit how many frames can be generated per second.
At 1920x1080, the CPU becomes increasingly important. The Low preset records 499.2 FPS, which is likely near the CPU's maximum frame generation capability for this game. The difference between 1080p Low and 1440p Low is 72.4 FPS, while the difference between 1080p Low and 4K Low is 266.5 FPS. This compression of framerates at lower resolutions suggests that the CPU cannot push significantly beyond the 500 FPS mark regardless of how little work the GPU has.
The preset scaling at 1080p reinforces this interpretation. Moving from Low to Ultra at 1080p reduces framerate from 499.2 FPS to 279.4 FPS, a 44% drop. At 4K, the same preset change causes a 60% drop. The smaller relative drop at 1080p indicates that the CPU is limiting the Low preset result, while the GPU is still the constraint at Ultra.
For users targeting 4K, the RTX 4070 SUPER is the component that determines playability, and it does so with significant margin. For users targeting 1080p or 1440p with lower settings, the Ryzen 7 3700X becomes the more relevant factor, and its 84th percentile standing among CPUs means it supports very high framerates, though it does cap out around 500 FPS in the lightest tested configuration.