Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 106 | 166 | 213 | 265 |
| 1440p QHD | 203 | 324 | 405 | 508 |
| 1080p Full HD | 317 | 509 | 636 | 695 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
This configuration pairs the AMD Ryzen 5 8400F with the NVIDIA GeForce RTX 4080 SUPER, and the benchmark data shows it handles Minecraft: Java Edition with massive headroom at every tested resolution. The RTX 4080 SUPER sits in the 86th percentile among all GPUs, while the Ryzen 5 8400F lands in the 77th percentile for CPUs, making this a balanced high-end pairing. Across all twelve measured combinations of resolution and preset, the lowest average frame rate recorded is 105.8 FPS, which means this system never dips below the 60 FPS playable threshold in the data provided.
Measured FPS Breakdown
At 3840x2160 (4K), the RTX 4080 SUPER delivers an average of 165.8 FPS on High settings. Dropping to Medium increases the average to 212.8 FPS, while Low settings push the average to 265 FPS. The Ultra preset, which is the most demanding, still produces a strong 105.8 FPS average. The scaling from Ultra to High represents a 56.7% improvement in frame rate, showing that the Ultra preset imposes a significant load even on this GPU.
Moving to 2560x1440, the averages climb substantially. High settings produce 323.9 FPS, Medium reaches 404.7 FPS, and Low hits 508.4 FPS. The Ultra preset at this resolution averages 202.9 FPS, which is nearly double the 4K Ultra result. The jump from 4K Ultra to 1440p Ultra is a 91.8% increase in average FPS, indicating that resolution scaling is the dominant factor here. At 1440p, even the heaviest preset leaves more than 140 FPS of headroom above the 60 FPS threshold.
At 1920x1080, the numbers become almost academic in their excess. High settings average 509.4 FPS, Medium averages 635.5 FPS, Low averages 694.9 FPS, and Ultra averages 316.9 FPS. The difference between Low and Ultra at 1080p is 378 FPS, which shows the Ultra preset roughly halves the frame rate compared to Low. Even so, the lowest average at 1080p — the 316.9 FPS on Ultra — is more than five times the playable threshold. The data shows no min or max FPS values, so the analysis relies on averages, but the margins are so large that even substantial dips would not threaten playability.
Similar Performance Alternatives
The Ryzen 5 8400F has an average benchmark score of 25005, placing it within 0.4% of several close rivals. The AMD Ryzen 5 7500F scores 24964, a delta of 0.2% slower. The Intel Core i7-11850H scores 24935, 0.3% slower, and the Intel Core i7-13620H scores 24911, 0.4% slower. On the other side, the AMD EPYC 9474F scores 25103, which is 0.4% faster. In practical terms, any of these CPUs would deliver nearly identical performance in Minecraft: Java Edition, since the game’s frame rates at 1080p and 1440p are already far above what a CPU bottleneck could cause.
For the GPU, the RTX 4080 SUPER averages 54209 in benchmarks. The closest rival is the standard RTX 4080 at 54247, a delta of -0.1%, meaning the SUPER is marginally slower in aggregate benchmarks despite its name. The AMD Radeon Pro W5700X scores 54828 (1.1% faster), the AMD Radeon RX 6750 GRE 12 GB scores 55698 (2.7% faster), and the AMD Radeon 8060S scores 55757 (2.8% faster). These deltas are all within a few percentage points, so a system with any of these GPUs would produce frame rates in the same general range. The RTX 4080 SUPER’s closest match is clearly the non-SUPER RTX 4080, which would behave almost identically in Minecraft. The AMD options would be slightly faster on aggregate benchmarks, but the difference is unlikely to push any preset below 60 FPS given the massive headroom shown.
CPU and GPU Roles
The data reveals that resolution scaling has a far larger impact on frame rates than preset changes, which points to the GPU being the primary bottleneck at higher resolutions. At 4K, dropping from Ultra to Low raises the average from 105.8 FPS to 265 FPS — a 150% improvement. At 1440p, the same preset change goes from 202.9 FPS to 508.4 FPS, a 150.6% improvement. At 1080p, Ultra to Low goes from 316.9 FPS to 694.9 FPS, a 119.3% improvement. The consistency of this scaling suggests the GPU is doing most of the heavy lifting, as resolution changes directly affect pixel throughput.
The CPU’s role becomes more apparent at lower resolutions where the GPU has less work per frame. At 1080p, the average FPS on Low is 694.9, which is close to the 508.4 FPS seen at 1440p Low. The gap narrows because the CPU begins to limit how many frames can be rendered per second, regardless of GPU capability. The Ryzen 5 8400F’s single-thread score of 3685 in Passmark and its 3DMark single-thread score of 951 indicate strong per-core performance, which is critical for Minecraft’s Java-based engine. The CPU’s 6 cores and 12 threads with a boost clock of 4.70 GHz provide enough single-thread speed to keep up with the GPU at 1080p, but the data shows diminishing returns as resolution drops.
At 4K, the GPU is clearly the limiting factor. The RTX 4080 SUPER’s 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are sufficient for the higher pixel counts, but the average FPS drops by roughly half when moving from 1440p to 4K at the same preset. For example, High settings go from 323.9 FPS at 1440p to 165.8 FPS at 4K, a 48.8% reduction. This pattern holds across all presets, confirming that resolution is the dominant variable. In contrast, the CPU’s influence is most visible at 1080p, where the gap between Low and Ultra is smaller in percentage terms than at higher resolutions, suggesting the CPU is beginning to cap performance.
The Verdict
This PC can run Minecraft: Java Edition with exceptional performance at every resolution and preset tested. The verdict data lists all four settings — Low, Medium, High, and Ultra — as playable at each resolution, with the 60 FPS threshold cleared by a wide margin. At 3840x2160, the Ultra preset averages 105.8 FPS, which is 76% above the threshold. At 2560x1440, Ultra averages 202.9 FPS, more than triple the threshold. At 1920x1080, Ultra averages 316.9 FPS, over five times the threshold.
The lowest average FPS across the entire dataset is the 105.8 FPS at 4K Ultra, which still provides a smooth experience for standard 60 Hz displays and is sufficient for high-refresh-rate 4K monitors. There is no scenario in the data where this combination fails to maintain 60 FPS. The RTX 4080 SUPER’s 86th percentile ranking and the Ryzen 5 8400F’s 77th percentile ranking place this combo in the 117th spot out of 1727 tested combinations, which is the top 6.8% of systems. For a game like Minecraft, this is overkill in the best sense — it leaves room for heavy modding, shader packs, or rendering at high distances without concern.
Best Settings per Resolution
At 3840x2160, the best settings that stay at or above 60 FPS are Ultra, with an average of 105.8 FPS. This is the most demanding preset, and it still clears the threshold by nearly 46 FPS. There is no reason to drop below Ultra at 4K, as the data shows all lower presets also exceed 60 FPS, but Ultra provides the highest visual quality while maintaining comfort.
At 2560x1440, the best settings are also Ultra, with an average of 202.9 FPS. This is nearly double the 4K Ultra result and leaves massive headroom for any in-game spikes or background tasks. The 1440p Ultra preset is the sweet spot for high-refresh-rate gaming, as it easily drives 144 Hz and even 165 Hz monitors.
At 1920x1080, the best settings are Ultra, with an average of 316.9 FPS. This is more than enough for 240 Hz or even 360 Hz displays, depending on the monitor’s capabilities. The 1080p Ultra preset provides the highest fidelity with frame rates that are effectively uncapped for practical purposes. In all three cases, the most demanding preset is the recommended choice because the hardware never approaches the playable limit.
FAQ
Q: Can this system run Minecraft at 4K with maximum settings?
A: Yes. At 3840x2160 with Ultra settings, the average FPS is 105.8, which is well above the 60 FPS playable threshold. The verdict data lists Ultra as playable at this resolution.
Q: How much faster is 1080p compared to 4K for this setup?
A: At Ultra settings, 1080p averages 316.9 FPS versus 105.8 FPS at 4K, which is a 199.5% increase. At Low settings, 1080p averages 694.9 FPS compared to 265 FPS at 4K, a 162.2% increase.
Q: What GPU is most similar to the RTX 4080 SUPER in this configuration?
A: The standard RTX 4080 is the closest rival with an average benchmark score of 54247 versus 54209, a delta of just -0.1%. The AMD Radeon RX 6750 GRE 12 GB scores 55698, which is 2.7% faster.
Q: Does the CPU bottleneck the GPU at 1080p?
A: The data suggests some CPU limitation at 1080p. The gap between Low and Ultra at 1080p is 119.3% improvement, while at 1440p it is 150.6% and at 4K it is 150.0%. The smaller percentage gain at 1080p indicates the CPU is starting to cap frame rates.
Q: What is the lowest average FPS recorded for this combination?
A: The lowest average FPS in the measured data is 105.8 FPS at 3840x2160 with Ultra settings. This is the only preset and resolution combination that falls below 165 FPS.
Q: How does this system rank among all tested combinations?
A: This CPU and GPU combo ranks 117th out of 1727 tested combinations, placing it in the top 6.8% of all systems in the database. The GPU alone is in the 86th percentile, and the CPU is in the 77th percentile.