Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 85 | 105 | 133 |
| 1440p QHD | 99 | 163 | 204 | 257 |
| 1080p Full HD | 161 | 253 | 320 | 408 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The AMD Ryzen 5 8400F and AMD Radeon RX 6650 XT combination delivers a wide range of performance across resolutions and presets in Minecraft: Java Edition, with measured data showing a clear scaling pattern from 1080p to 4K. The benchmark results indicate that this pairing is highly capable at lower resolutions, with frame rates dropping significantly as resolution and settings increase. At 1920x1080, the average FPS ranges from 407.6 on Low to 161.0 on Ultra, while at 2560x1440 the range shifts to 256.6 on Low down to 98.9 on Ultra. The 3840x2160 results show a tighter spread, from 133.4 on Low to 54.5 on Ultra, which marks the only preset tested that falls below the 60 FPS playable threshold.
Measured FPS Breakdown
At 1920x1080, the data shows exceptional performance across all four tested presets. The Low preset achieves an average of 407.6 FPS, which is the highest measured average in the entire dataset. Moving to Medium, the average drops to 320.2 FPS, representing a 21.4% decrease from Low. The High preset delivers 252.7 FPS, and the Ultra preset produces 161.0 FPS. The scaling from Low to Ultra at this resolution shows a 60.5% reduction in average FPS, indicating that the Ultra settings impose a substantial rendering load. Still, every preset at 1080p clears the 60 FPS threshold by a massive margin, with the lowest average (Ultra at 161.0 FPS) being more than 2.6 times the playable threshold.
At 2560x1440, the performance remains strong but shows the expected impact of increased pixel count. The Low preset averages 256.6 FPS, which is 37.0% lower than the equivalent 1080p result. Medium delivers 203.7 FPS, High produces 162.5 FPS, and Ultra drops to 98.9 FPS. The relative scaling between presets is consistent with the 1080p pattern: Ultra is the most demanding, with a 61.5% reduction from Low. Notably, the Ultra preset at 1440p still delivers 98.9 FPS, which is comfortably above the 60 FPS threshold and only slightly below the High preset result at 4K.
At 3840x2160, the performance curve steepens considerably. The Low preset averages 133.4 FPS, which is 48.0% lower than the 1080p Low result. Medium produces 105.4 FPS, and High delivers 85.3 FPS. The Ultra preset falls to 54.5 FPS, which is the only measured configuration that fails to reach the 60 FPS playable threshold. The gap between High and Ultra at 4K is 30.8 FPS, representing a 36.1% drop, which is the largest relative penalty between consecutive presets in the entire dataset. This indicates that Ultra settings at 4K push the RX 6650 XT beyond its comfortable rendering capacity.
CPU and GPU Roles
The measured data reveals that the GPU becomes the primary bottleneck as resolution increases, while the CPU's role is more pronounced at lower resolutions. At 1920x1080, the frame rates are exceptionally high (161.0 to 407.6 FPS), which suggests that the Ryzen 5 8400F's six Zen 4 cores are capable of feeding the RX 6650 XT with enough draw calls to sustain these levels. The dramatic drop from Low to Ultra at 1080p (407.6 to 161.0 FPS) indicates that the GPU's shading workload is the limiting factor even at this resolution, as the CPU would not show such a wide variance from preset changes.
When moving from 1920x1080 to 2560x1440, the average FPS across all presets drops by approximately 36-38%. For example, High goes from 252.7 to 162.5 FPS, a 35.7% reduction. This scaling suggests that the GPU is the dominant constraint, as pixel count increases by 77.8% but frame rate drops by a smaller percentage, indicating partial CPU limitation at the lower resolution. The fact that 1440p Ultra still achieves 98.9 FPS while 4K Ultra falls to 54.5 FPS further supports the GPU-bound conclusion: the RX 6650 XT's 8 GB of GDDR6 memory and 128-bit bus with 280.3 GB/s bandwidth are sufficient for 1440p but become strained at 4K.
At 3840x2160, the scaling from 1440p shows a 48.0% reduction on Low (256.6 to 133.4 FPS) and a 44.9% reduction on Ultra (98.9 to 54.5 FPS). This consistent ~45-48% drop aligns closely with the 2.25x pixel count increase, confirming that the GPU is the sole limiting factor at 4K. The CPU's contribution is evident in the high 1080p numbers, where the Ryzen 5 8400F's 12 threads and 16 MB of shared L3 cache help sustain frame rates above 250 FPS on High settings. However, the data does not show any CPU-driven anomalies, such as frame rate plateaus that would indicate a thread bottleneck.
FAQ
Q: Can this PC run Minecraft: Java Edition at 4K with Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 54.5, which falls below the 60 FPS playable threshold. The High preset at 4K achieves 85.3 FPS, making it the highest playable setting at that resolution.
Q: What is the best preset at 2560x1440 for this combination?
A: The Ultra preset is fully playable at 1440p, with an average FPS of 98.9. This is the most demanding preset that stays above 60 FPS, and it delivers nearly 99 FPS on average, providing a smooth experience with maximum visual quality.
Q: How does the performance at 1080p compare to 1440p?
A: At 1080p, the average FPS across presets ranges from 161.0 (Ultra) to 407.6 (Low). At 1440p, the same presets yield 98.9 to 256.6 FPS. This represents a 36-38% reduction in frame rate when moving to the higher resolution, with the Low preset showing the largest absolute drop of 151 FPS.
Q: Is the 60 FPS threshold met at all tested resolutions?
A: No. The only configuration that fails to meet the 60 FPS threshold is 3840x2160 with Ultra settings, which averages 54.5 FPS. All other preset and resolution combinations exceed 60 FPS, with the lowest playable result being 85.3 FPS at 4K High.
Q: Which component is more impactful for this game at 1080p?
A: The data shows that the GPU is the primary driver of performance differences between presets at 1080p, as the frame rate varies by 246.6 FPS from Low to Ultra. The CPU's role is to sustain high draw call throughput, which the Ryzen 5 8400F manages effectively, given that even the Ultra preset at 1080p produces 161.0 FPS.
Q: What is the performance ranking of this combo among tested systems?
A: This CPU and GPU pairing ranks 1081st out of 1727 tested combinations for Minecraft: Java Edition, placing it in the 37th percentile of tested systems. This indicates above-average performance, consistent with the high frame rates measured at 1080p and 1440p.
The Verdict
The data clearly indicates that this PC can run Minecraft: Java Edition at the vast majority of tested configurations. At 1920x1080, every preset is fully playable, with the Ultra preset delivering 161.0 FPS, which is more than 2.6 times the 60 FPS threshold. The High, Medium, and Low presets produce 252.7, 320.2, and 407.6 FPS respectively, all of which are exceptionally smooth for competitive or high-refresh-rate play. At 2560x1440, the system also clears the 60 FPS bar on all four presets, with Ultra achieving 98.9 FPS and Low reaching 256.6 FPS. This makes 1440p an excellent target for this combination, as even the most demanding settings remain well above playable levels.
At 3840x2160, the verdict is more nuanced. The Low, Medium, and High presets all exceed 60 FPS, with averages of 133.4, 105.4, and 85.3 FPS respectively. However, the Ultra preset falls short at 54.5 FPS, which is 5.5 FPS below the playable threshold. The data shows that High is the best playable setting at 4K, delivering 85.3 FPS, which is a comfortable margin above 60 FPS. For users prioritizing 4K gaming, the system requires a settings compromise to maintain smooth gameplay, but it does not need to sacrifice visual quality entirely. Overall, this combo handles 1080p and 1440p with ease, and it can manage 4K at reduced but still high-quality settings.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 8400F provide a useful context for understanding its performance tier. The AMD Ryzen 5 7500F has an average benchmark score of 24964, which is 0.2% lower than the 8400F's 25005. This indicates that the two CPUs deliver nearly identical processing power, making the 7500F a direct substitute in gaming workloads. The Intel Core i7-11850H scores 24935, a 0.3% deficit, while the Intel Core i7-13620H scores 24911, a 0.4% deficit. On the higher side, the AMD EPYC 9474F scores 25103, which is 0.4% ahead of the 8400F. These deltaPct values are all within a 0.8% band, meaning any of these processors would produce essentially the same frame rates in Minecraft: Java Edition when paired with the same GPU.
For the AMD Radeon RX 6650 XT, the GPU's average benchmark score is 19765, and its nearest rivals show similarly tight clustering. The NVIDIA Tesla K40m scores 19885, which is 0.6% higher, while the AMD FirePro D300 scores 19637, a 0.7% deficit. The AMD FirePro W7000 scores 19905 (0.7% higher), and the NVIDIA Quadro K5200 scores 19602 (0.8% lower). These professional-grade cards are not direct gaming equivalents, but the performance deltas suggest that the RX 6650 XT sits in a narrow performance band. In practical terms, a user switching to any of these rivals would see frame rate differences of less than 1% in Minecraft: Java Edition, which is imperceptible in real-world gameplay. The data implies that the tested combo's performance is highly reproducible across these near-identical alternatives.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 161.0 FPS. This is the highest quality setting available, and the system has substantial headroom above the 60 FPS threshold, making it ideal for high-refresh-rate monitors. At 2560x1440, the best playable setting is also Ultra, with an average of 98.9 FPS. This provides a smooth experience at 1440p with maximum visual fidelity, though the margin above 60 FPS is narrower than at 1080p. At 3840x2160, the best playable setting is High, which averages 85.3 FPS. The Ultra preset at 4K falls below the threshold at 54.5 FPS, so High is the recommended maximum for 4K gaming. The data shows a clear progression: Ultra is viable at 1080p and 1440p, while 4K requires dropping to High to maintain playable frame rates.
How This Combo Ranks
The AMD Ryzen 5 8400F and AMD Radeon RX 6650 XT combination ranks 1081st out of 1727 tested combos for Minecraft: Java Edition. This places the pairing in the upper-middle tier of all tested systems, specifically at the 37.4% percentile from the top (or equivalently, the 62.6% percentile from the bottom). The rank reflects the measured FPS data, which shows excellent performance at 1080p and 1440p but a notable weakness at 4K Ultra. The system's position in the ranking is consistent with its hardware profile: the CPU sits in the 77th percentile among all CPUs, while the GPU is in the 65th percentile among all GPUs. The combined rank of 1081 suggests that Minecraft: Java Edition is moderately demanding on the GPU, as the system's overall standing is lower than either component's individual percentile. This indicates that the game's rendering workload is more GPU-intensive than CPU-intensive, which aligns with the observed scaling patterns across resolutions and presets.