Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft: Java Edition
Action 2023

Minecraft: Java Edition

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
358 FPS
Ultra 1080p Measured
142 FPS

1440p (2K / QHD)

Low 1440p Measured
227 FPS
Ultra 1440p Measured
89 FPS

4K (Ultra HD)

Low 4K Measured
115 FPS
Ultra 4K Measured
49 FPS
4.5ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 25,005
Graphics Card
Required 26,068
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 73 96 115
1440p QHD 89 142 177 227
1080p Full HD 142 223 285 358

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 223
1920x1080 Low 358
1920x1080 Medium 285
1920x1080 Ultra 142
2560x1440 High 142
2560x1440 Low 227
2560x1440 Medium 177
2560x1440 Ultra 89
3840x2160 High 73
3840x2160 Low 115
3840x2160 Medium 96
3840x2160 Ultra 49

Performance Analysis: Minecraft: Java Edition on Your System

AMD Ryzen 5 8400F and AMD Radeon RX 6600 deliver a thoroughly capable Minecraft: Java Edition experience, with measured performance varying significantly across resolutions and presets. The data shows that this combination handles the game comfortably at 1080p and 1440p, while 4K requires some settings adjustment to maintain smooth frame rates. Across all tested configurations, the average frame rates never fall below the playable 60 FPS threshold except at the most demanding 4K Ultra preset, indicating a robust pairing for this title.

Measured FPS Breakdown

At 1920x1080, the combination produces exceptional frame rates that far exceed display refresh rate requirements. The Low preset yields an average of 358.4 FPS, while Medium reaches 284.6 FPS and High hits 222.7 FPS. Even the most demanding Ultra preset maintains an average of 141.8 FPS, which is more than double the playable threshold of 60 FPS. The scaling between presets is consistent, with each step down in quality providing roughly a 25-30% increase in average frame rate.

Moving to 2560x1440, performance remains strong but shows expected reductions. The Low preset delivers 226.5 FPS on average, Medium achieves 177.1 FPS, and High reaches 141.7 FPS. The Ultra preset still maintains a comfortable 89.2 FPS average, keeping it well above the 60 FPS playable threshold. The frame rate drop from 1080p to 1440p ranges from approximately 36% at Low to 37% at Ultra, indicating a relatively uniform scaling penalty across all settings.

At 3840x2160, the performance envelope tightens considerably. The Low preset averages 115.2 FPS, Medium drops to 96.0 FPS, and High settles at 72.5 FPS. The Ultra preset falls below the playable threshold at 48.6 FPS average. The transition from 1440p to 4K incurs a penalty of roughly 49-50% across presets, which is consistent with the pixel count increase. Notably, the gap between High and Ultra at 4K is substantial—a 33% reduction—suggesting that Ultra settings introduce a significant rendering load at this resolution.

The data shows no minimum or maximum frame rate values, so the analysis relies solely on average FPS. This means variance and frame pacing cannot be assessed, but the average figures alone demonstrate that the system is never CPU-bound at 1080p or 1440p, given the very high frame rates achieved.

FAQ

Q: Can this PC run Minecraft: Java Edition at 4K resolution?

A: Yes, at 4K the system achieves playable average frame rates on High (72.5 FPS), Medium (96.0 FPS), and Low (115.2 FPS) presets. The Ultra preset falls short at 48.6 FPS average, which is below the 60 FPS playable threshold.

Q: What is the best preset for 1440p gaming with this hardware?

A: The Ultra preset is fully playable at 2560x1440, averaging 89.2 FPS. This makes it the most demanding setting that still clears the 60 FPS threshold at this resolution.

Q: How does performance scale between 1080p and 1440p?

A: At 1080p, the Ultra preset averages 141.8 FPS, while at 1440p it drops to 89.2 FPS—a 37% reduction. The scaling is similar across other presets, with Low dropping from 358.4 to 226.5 FPS and High from 222.7 to 141.7 FPS.

Q: Is the RX 6600 sufficient for high refresh rate gaming at 1080p?

A: Yes, all presets at 1920x1080 exceed 140 FPS average. The High preset achieves 222.7 FPS and Low reaches 358.4 FPS, making the system capable of driving 144Hz or even 240Hz displays in this title.

Q: Which preset should be avoided at 4K?

A: The Ultra preset at 3840x2160 produces only 48.6 FPS average, which is below the 60 FPS playable threshold. Users targeting 4K should stick to High or lower settings.

Q: How does this combo rank among tested systems?

A: This CPU and GPU combination ranks 1363rd out of 1727 tested combos for Minecraft: Java Edition, placing it in the lower portion of the benchmark database for this specific game.

Similar Performance Alternatives

Looking at the CPU side, the AMD Ryzen 5 8400F has an average benchmark score of 25005. Its nearest rivals include the AMD Ryzen 5 7500F with a score of 24964 (0.2% lower), the Intel Core i7-11850H at 24935 (0.3% lower), and the Intel Core i7-13620H at 24911 (0.4% lower). The AMD EPYC 9474F scores 25103, which is 0.4% higher. These delta values are minimal, meaning any of these processors would produce nearly identical frame rates in Minecraft: Java Edition, as the game is not heavily multi-threaded and the single-thread performance differences are negligible.

For the GPU, the AMD Radeon RX 6600 has an average benchmark score of 19036. Its nearest competitors include the NVIDIA Quadro K6000 at 19030 (0.0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1%), the NVIDIA Tesla K20m at 19089 (-0.3%), and the NVIDIA RTX 2000 Ada Generation at 18954 (0.4%). These sub-0.5% differences indicate that swapping the RX 6600 for any of these alternatives would yield virtually indistinguishable frame rates in Minecraft. The RTX 4050 Mobile and RTX 2000 Ada Generation are particularly interesting because they represent modern architectures with similar raw compute capabilities.

The percentile rankings place the CPU at 77% (meaning it outperforms 77% of all CPUs in the database) and the GPU at 63%. This asymmetry suggests that the CPU has more headroom relative to the GPU, which aligns with the measured FPS data showing the system is generally GPU-limited at higher resolutions.

The Verdict

The data clearly shows this PC can run Minecraft: Java Edition at all three tested resolutions, with the caveat that 4K Ultra settings exceed the system's capabilities. At 1920x1080, every preset—Low, Medium, High, and Ultra—clears the 60 FPS threshold with substantial margin, with the lowest average being 141.8 FPS at Ultra. At 2560x1440, all four presets also remain playable, with Ultra averaging 89.2 FPS and Low reaching 226.5 FPS.

At 3840x2160, the playable settings include High (72.5 FPS), Medium (96.0 FPS), and Low (115.2 FPS). The Ultra preset is the only configuration that fails to meet the 60 FPS playable threshold, averaging just 48.6 FPS. The verdict by resolution confirms this: 4K has three playable settings with High being the best at 72.5 FPS average, while 1440p and 1080p both have all four settings playable, with Ultra being the best at 89.2 FPS and 141.8 FPS respectively.

For users with high refresh rate monitors, 1080p is clearly the sweet spot, as even the Ultra preset provides 141.8 FPS. At 1440p, the Ultra preset still delivers 89.2 FPS, which is suitable for 90Hz or 100Hz displays. For 4K gaming, users should select High settings to stay comfortably above 60 FPS.

How This Combo Ranks

In the benchmark database, this AMD Ryzen 5 8400F and AMD Radeon RX 6600 combination ranks 1363rd out of 1727 tested combos for Minecraft: Java Edition. This places it in the bottom 21% of all tested systems, which is surprising given the strong absolute frame rates. The ranking reflects the fact that many other combinations in the database include higher-end CPUs and GPUs that achieve even more extreme frame rates, particularly at 1080p where the game can run at 500+ FPS on top-tier hardware.

The rank of 1363 out of 1727 means there are 364 tested combos that perform worse, and 1362 that perform better. The data indicates that while this system is perfectly playable, it does not stand out relative to the broader benchmark population. This is likely because the RX 6600, while capable, is positioned in the mid-range segment, and many of the higher-ranked combos feature more powerful GPUs that push frame rates higher at 4K and at higher refresh rates.

The CPU's percentile rank of 77% and GPU's percentile rank of 63% suggest the processor is relatively stronger than the graphics card when compared against all hardware in the database. This imbalance is reflected in the game performance, where the system is likely GPU-bound in most scenarios, especially at higher resolutions and presets.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which achieves an average of 141.8 FPS. This is the optimal choice for maximum visual quality while retaining a frame rate more than double the playable threshold. The High preset at 222.7 FPS and Medium at 284.6 FPS offer even higher frame rates for competitive play or high refresh rate displays.

At 2560x1440, the Ultra preset is again the best choice, averaging 89.2 FPS. This provides a comfortable margin above the 60 FPS threshold while delivering the highest visual fidelity. The High preset at 141.7 FPS would be preferable for 144Hz displays, but for standard 60Hz or 75Hz monitors, Ultra is the recommended setting.

At 3840x2160, the most demanding playable preset is High, averaging 72.5 FPS. This is the recommended setting for 4K gaming, as it provides a 20% margin above the 60 FPS threshold. The Medium preset at 96.0 FPS offers a larger buffer for more demanding scenes, while Low at 115.2 FPS is available for maximum smoothness. The Ultra preset at 48.6 FPS should be avoided at 4K.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU at different resolutions. At 1920x1080, the very high frame rates—358.4 FPS at Low and 222.7 FPS at High—suggest the system is primarily CPU-bound, as the GPU would need to be exceptionally powerful to render such high frame counts. The Ryzen 5 8400F's strong single-thread performance, evidenced by its 3dmark_single_thread score of 951 and passmark_single_thread score of 3685, is likely the limiting factor at this resolution.

At 2560x1440, the frame rates drop by roughly 37% across all presets, which closely matches the pixel count increase from 1080p. This indicates the system is transitioning to a more balanced state where both CPU and GPU contribute to performance. The Ultra preset at 89.2 FPS shows the GPU beginning to take on a larger role, as the increased pixel workload starts to outpace the CPU's ability to feed frames.

At 3840x2160, the system is clearly GPU-bound. The frame rates at 4K—115.2 FPS at Low and 72.5 FPS at High—are significantly lower than at 1440p, and the gap between High and Ultra presets widens dramatically. The RX 6600's 8 GB of GDDR6 memory and 224.0 GB/s bandwidth, combined with its 8.928 TFLOPS FP32 performance, become the determining factors. The CPU's role diminishes at 4K, as the GPU's rendering workload dominates the frame time budget.

The scaling between presets also highlights the GPU's importance at higher resolutions. At 1080p, the difference between Low and Ultra is 216.6 FPS (358.4 vs 141.8), while at 4K the same comparison shows a 66.6 FPS difference (115.2 vs 48.6). This compression of frame rates at 4K indicates the GPU is reaching its limits, whereas at 1080p the CPU is the bottleneck and the GPU has ample headroom.