Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft: Java Edition
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Minecraft: Java Edition

71%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
431 FPS
Ultra 1080p Measured
169 FPS

1440p (2K / QHD)

Low 1440p Measured
269 FPS
Ultra 1440p Measured
105 FPS

4K (Ultra HD)

Low 4K Measured
139 FPS
Ultra 4K Measured
57 FPS
3.7ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 21,771
Graphics Card
Required 26,068
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 90 111 139
1440p QHD 105 168 216 269
1080p Full HD 169 269 339 431

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 269
1920x1080 Low 431
1920x1080 Medium 339
1920x1080 Ultra 169
2560x1440 High 168
2560x1440 Low 269
2560x1440 Medium 216
2560x1440 Ultra 105
3840x2160 High 90
3840x2160 Low 139
3840x2160 Medium 111
3840x2160 Ultra 57

Performance Analysis: Minecraft: Java Edition on Your System

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 2070 SUPER delivers a strong Minecraft: Java Edition experience across all common resolutions, with the data showing that this combination can push very high frame rates even at 4K. The recorded measurements indicate that the most demanding playable preset at 3840x2160 is High, averaging 90.2 FPS, while at 2560x1440 and 1920x1080, the Ultra preset remains comfortably above the 60 FPS threshold, with averages of 104.6 FPS and 169.3 FPS respectively.

Best Settings per Resolution

The database’s verdict by resolution identifies the most demanding preset that stays at or above 60 FPS for each resolution. For this CPU and GPU combination, the results are clear and decisive.

At 3840x2160 (4K), the best playable setting is High, which delivers an average of 90.2 FPS. This is well above the 60 FPS playability threshold, leaving headroom for occasional dips without falling below playable levels. The Ultra preset at this resolution drops to 56.9 FPS, which is below the 60 FPS threshold, so it is not considered playable. The Medium preset averages 111 FPS and Low averages 138.7 FPS, both of which are also playable, but High offers the best visual quality while maintaining the required frame rate. The data shows that this combination can handle 4K gaming with high settings, which is notable for a game known for variable performance depending on scene complexity.

At 2560x1440 (1440p), the best playable setting is Ultra, with an average of 104.6 FPS. This is a significant margin above the 60 FPS threshold, indicating that the hardware has ample performance for demanding scenes. The High preset averages 168.4 FPS, Medium averages 216.1 FPS, and Low averages 268.5 FPS, all of which are playable. The Ultra preset is the most demanding option that stays playable, and the 104.6 FPS average suggests that even with complex world generation or heavy modding, the frame rate should remain smooth.

At 1920x1080 (1080p), the best playable setting is also Ultra, with an average of 169.3 FPS. This is nearly triple the playability threshold, demonstrating that this combination is heavily overqualified for 1080p gaming. The High preset averages 269.2 FPS, Medium averages 339 FPS, and Low averages 430.5 FPS. All presets are playable, and even the most demanding Ultra setting provides a frame rate that exceeds the refresh rate of most standard monitors, making this an ideal pairing for high-refresh-rate displays.

The pattern across resolutions is consistent: the RTX 2070 SUPER and Ryzen 5 5600X maintain playable frame rates at the highest settings for 1440p and 1080p, while 4K requires a step down to High settings to stay above 60 FPS. The Ultra preset at 4K is the only configuration that fails to meet the playability threshold, and even then, it only misses by a small margin (56.9 FPS vs. 60 FPS). This indicates that the hardware is well-balanced for this game, with no single resolution presenting a bottleneck that would force a drastic reduction in visual quality.

CPU and GPU Roles

The benchmark data reveals a clear relationship between resolution, settings, and component utilization. Minecraft: Java Edition is known to be sensitive to single-threaded performance, but the recorded measurements show that the GPU becomes increasingly important as resolution increases.

At 1920x1080, the CPU plays the dominant role. The Ryzen 5 5600X, with its strong single-thread performance (as evidenced by a 3dmark single-thread score of 917 and a Passmark single-thread score of 3364), is able to push extremely high frame rates. The difference between Low and Ultra settings at this resolution is notable: Low averages 430.5 FPS, while Ultra averages 169.3 FPS. This scaling of 261.2 FPS between the two presets suggests that the CPU is the limiting factor, as the GPU has enough headroom to render the game at very high speeds but the CPU’s ability to submit draw calls and handle game logic caps the maximum frame rate. The data shows that even at Ultra settings, the frame rate is high enough that the GPU is not fully taxed, meaning the CPU is the primary driver of performance at 1080p.

At 2560x1440, the balance shifts slightly toward the GPU. The frame rates are lower than at 1080p for the same settings, which is expected due to the increased pixel count. Low averages 268.5 FPS, Medium averages 216.1 FPS, High averages 168.4 FPS, and Ultra averages 104.6 FPS. The scaling between Low and Ultra is 163.9 FPS, which is smaller than at 1080p. This indicates that the GPU is beginning to take on more of the rendering load, as the higher resolution requires more pixel processing. However, the CPU still appears to be a factor, as the frame rates remain well above what would be expected if the GPU were the sole bottleneck. The Ryzen 5 5600X’s multi-threaded capabilities, evidenced by a Cinebench R23 multi-core score of 11838, ensure that the game’s physics and entity updates do not stutter even at higher resolutions.

At 3840x2160, the GPU becomes the clear limiting factor. The frame rates drop significantly compared to lower resolutions. Low averages 138.7 FPS, Medium averages 111 FPS, High averages 90.2 FPS, and Ultra averages 56.9 FPS. The scaling between Low and Ultra is 81.8 FPS, which is much smaller than at 1080p or 1440p. This suggests that the GPU is now fully utilized, as the 4K resolution requires the RTX 2070 SUPER to process four times the pixels of 1080p. The GPU’s specifications, including 2560 shading units and a 448.0 GB/s memory bandwidth, are being pushed to their limits. The CPU’s role diminishes at this resolution because the frame rates are lower, and the GPU’s rendering time dominates the total frame time. The fact that Ultra drops below 60 FPS while High stays above it (90.2 FPS) indicates that the GPU’s fill rate and shading capacity are the deciding factors at 4K.

The data also shows that the CPU’s performance is consistent across resolutions. The Ryzen 5 5600X has a Passmark multi-thread score of 21858 and a Geekbench multi-core score of 9173, which are strong for a 6-core, 12-thread processor. This ensures that the game’s CPU-bound tasks, such as chunk loading and entity AI, are handled efficiently regardless of resolution. However, the recorded FPS numbers demonstrate that the GPU’s role grows with resolution, and at 4K, the RTX 2070 SUPER is the primary determinant of frame rate.

Measured FPS Breakdown

The database records average FPS for each resolution and settings combination. The data is measured, and all figures are averages without min or max values reported. The playability threshold is set at 60 FPS.

1920x1080 (1080p):

  • Low: 430.5 FPS average
  • Medium: 339 FPS average
  • High: 269.2 FPS average
  • Ultra: 169.3 FPS average

At 1080p, the frame rates are exceptionally high across all settings. The Low preset at 430.5 FPS is more than seven times the playability threshold, indicating that the hardware is massively overprovisioned for this resolution. The step from Low to Medium reduces the frame rate by 91.5 FPS, and from Medium to High by another 69.8 FPS. The largest drop occurs between High and Ultra, where the frame rate falls by 99.9 FPS. This suggests that the Ultra preset introduces significant rendering costs, likely related to shadow quality, anti-aliasing, and draw distance, but the hardware still manages to maintain a very high average.

2560x1440 (1440p):

  • Low: 268.5 FPS average
  • Medium: 216.1 FPS average
  • High: 168.4 FPS average
  • Ultra: 104.6 FPS average

At 1440p, the frame rates remain well above the playability threshold for all presets. The Low preset at 268.5 FPS is still more than four times the threshold. The scaling between presets is more gradual than at 1080p: Low to Medium drops 52.4 FPS, Medium to High drops 47.7 FPS, and High to Ultra drops 63.8 FPS. The Ultra preset at 104.6 FPS is the most demanding, but it still provides a comfortable margin above 60 FPS, allowing for smooth gameplay even in complex scenes. The data indicates that this combination is well-suited for high-refresh-rate 1440p monitors, with even the Ultra preset exceeding 100 FPS.

3840x2160 (4K):

  • Low: 138.7 FPS average
  • Medium: 111 FPS average
  • High: 90.2 FPS average
  • Ultra: 56.9 FPS average

At 4K, the frame rates drop considerably, but the hardware still performs respectably. The Low preset at 138.7 FPS is more than double the playability threshold, and the Medium preset at 111 FPS is also well above it. The High preset at 90.2 FPS remains playable with a healthy margin. The Ultra preset at 56.9 FPS is the only configuration that falls below the 60 FPS threshold, and it does so by a small margin of 3.1 FPS. This suggests that the Ultra preset at 4K is borderline playable, but the database’s verdict correctly identifies High as the best playable setting. The scaling from Low to Ultra is 81.8 FPS, which is the smallest absolute drop among all resolutions, reinforcing that the GPU is the bottleneck at 4K.

The data shows a consistent pattern: as resolution increases, the frame rates decrease proportionally, but the hardware maintains playable performance at all but the most demanding combination (4K Ultra). The lack of min or max FPS values in the recorded data means that the analysis relies on averages, but the averages are sufficiently high to indicate stable performance.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware might deliver similar performance in this game. For the AMD Ryzen 5 5600X, the database lists four alternatives with comparable average benchmark scores.

  • AMD Ryzen 7 4800H: Average score of 21749, delta of 0.1% compared to the 5600X’s average benchmark score of 21771. This is essentially identical performance, meaning a system with this mobile processor would likely produce very similar FPS in Minecraft, assuming the GPU is the same.
  • AMD Ryzen 5 PRO 6650U: Average score of 21874, delta of -0.5%. This is slightly higher than the 5600X, but the difference is negligible. The 6650U is a mobile processor with lower power characteristics, but its performance in synthetic benchmarks is on par.
  • Intel Core i7-11700: Average score of 21891, delta of -0.5%. This desktop processor also performs within a fraction of a percent of the 5600X. In a gaming scenario, the i7-11700 would likely produce nearly identical frame rates.
  • AMD EPYC 9554P: Average score of 21899, delta of -0.6%. This is a server processor, but its average benchmark score is close to the 5600X. However, the EPYC’s architecture is designed for different workloads, and its gaming performance may differ, but the synthetic benchmark suggests similar multi-threaded capabilities.

For the NVIDIA GeForce RTX 2070 SUPER, the nearest rivals are also listed with their benchmark scores and deltas.

  • NVIDIA Quadro M4000M: Average score of 20480, delta of -1% compared to the RTX 2070 SUPER’s average benchmark score of 20282. This is a professional mobile GPU, and while its synthetic score is slightly higher, its gaming performance may vary due to driver differences.
  • NVIDIA GeForce RTX 3070 Mobile: Average score of 20534, delta of -1.2%. This mobile GPU is slightly faster in synthetic benchmarks, but it is also a mobile part with different power limits. In practice, the RTX 2070 SUPER and RTX 3070 Mobile would likely deliver similar frame rates in Minecraft, with the mobile part potentially throttling in sustained workloads.
  • Intel Arc B570: Average score of 20556, delta of -1.3%. This Intel discrete GPU is close in synthetic performance, and its driver maturity for Minecraft may affect real-world results, but the data suggests comparable performance.
  • Intel Arc A750: Average score of 20582, delta of -1.5%. The A750 is also close in synthetic benchmarks, and like the B570, its Minecraft performance would depend on driver optimization.

In terms of the overall combination, the nearest rivals indicate that any CPU with an average benchmark score around 21770 and any GPU with a score around 20280 would produce similar FPS results. For Minecraft specifically, the CPU’s single-thread performance is critical, and the 5600X’s Passmark single-thread score of 3364 ensures it is well above average. The GPU alternatives listed have similar synthetic scores, so the frame rates at 1080p and 1440p would be nearly identical, while at 4K, the differences would be minimal, likely within a few FPS of the recorded numbers.

FAQ

Q: What is the best settings preset for 1080p with this CPU and GPU combination?

A: The Ultra preset is playable at 1920x1080, delivering an average of 169.3 FPS, which is well above the 60 FPS threshold. The High preset averages 269.2 FPS, Medium averages 339 FPS, and Low averages 430.5 FPS, so all presets are playable, but Ultra provides the highest visual quality.

Q: Can this combination run Minecraft at 4K with acceptable performance?

A: Yes, at 3840x2160, the High preset averages 90.2 FPS, which is above the 60 FPS playability threshold. The Medium preset averages 111 FPS and Low averages 138.7 FPS, all playable. The Ultra preset at 4K averages 56.9 FPS, which is below the threshold and not considered playable.

Q: Which component, CPU or GPU, has a larger impact on performance at 1440p?

A: At 2560x1440, the data shows that both components matter, but the GPU becomes more significant than at 1080p. The frame rates scale from 268.5 FPS at Low to 104.6 FPS at Ultra, a difference of 163.9 FPS. The GPU’s rendering load increases with resolution, but the CPU’s strong single-thread performance (Passmark single-thread score of 3364) still supports high frame rates.

Q: How does this combination rank among all tested combos in the database?

A: The combo ranks 1064 out of 1727 tested combinations. This places it in the upper portion of the database, indicating that it performs better than the majority of tested hardware pairings for this game.

Q: Is the Ultra preset at 4K playable if I am willing to accept slightly lower frame rates?

A: The Ultra preset at 3840x2160 averages 56.9 FPS, which is 3.1 FPS below the 60 FPS threshold. While this may be playable for some users depending on their tolerance for frame rate dips, the database’s verdict considers it not playable, and the High preset at 90.2 FPS is the recommended choice for a stable experience.

Q: What are the CPU’s key benchmark scores that support its performance in this game?

A: The Ryzen 5 5600X has a Cinebench R23 single-core score of 1541 and a Passmark single-thread score of 3364, which are strong indicators of its ability to handle Minecraft’s single-threaded workload. Its multi-threaded scores, such as a Cinebench R23 multi-core score of 11838, also ensure smooth performance during chunk loading and entity updates.

How This Combo Ranks

The AMD Ryzen 5 5600X and NVIDIA GeForce RTX 2070 SUPER combination is ranked 1064 out of 1727 tested combos in the database for Minecraft: Java Edition. This places the combo in roughly the 62nd percentile of all tested hardware pairings, meaning it performs better than about 62% of the combinations in the database.

This ranking is consistent with the hardware’s specifications. The CPU is in the 75th percentile among all CPUs, with an average benchmark score of 21771, and the GPU is in the 65th percentile among all GPUs, with an average benchmark score of 20282. When combined, the system’s performance is strong but not at the absolute top tier, as there are many faster CPUs and GPUs in the database that would rank higher.

The rank of 1064 out of 1727 indicates that while this combo is above average, it is not a top-tier configuration. In practical terms, this means that for Minecraft, the combination is more than sufficient for 1080p and 1440p gaming at maximum settings, and it can handle 4K at High settings. The data shows that the frame rates are consistently high across all resolutions, with the only sub-60 FPS result being 4K Ultra at 56.9 FPS.

The ranking is also influenced by the game’s specific requirements. Minecraft: Java Edition is heavily dependent on single-threaded CPU performance, and the Ryzen 5 5600X excels in this area with a Passmark single-thread score of 3364. The GPU’s role is secondary at lower resolutions but becomes more important at 4K. The RTX 2070 SUPER, with its 2560 shading units and 8 GB of GDDR6 memory, is capable of handling the game’s demands at high settings, but it is not the fastest GPU in the database.

Compared to the nearest rivals, the combo’s performance is very close to what would be expected from a system with an AMD Ryzen 7 4800H or Intel Core i7-11700 paired with a GPU like the RTX 3070 Mobile or Intel Arc A750. These alternatives would likely produce frame rates within a few FPS of the recorded numbers, as their synthetic benchmark scores differ by only 0.1% to 1.5%. The ranking of 1064 reflects that the combo sits in a crowded field of mid-to-high-end hardware, where the differences in Minecraft performance are minimal.

For users considering this combination, the data indicates that it is a well-balanced pairing that delivers excellent performance for Minecraft across all common resolutions. The only compromise is at 4K Ultra, where the frame rate falls just below the playability threshold, but the High preset provides a smooth experience. The combo’s rank of 1064 out of 1727 underscores that it is a solid choice, outperforming the majority of tested systems while not reaching the absolute highest echelons of performance reserved for the latest flagship hardware.